Protectors of the World

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OOC Notes
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The Protectors of the World (or known simply as The Protectors) are a super group in the same vein as The Champions, a coalition of heroes who are tasked with taking on world scale events. They have an extensive variety of different skill and power sets in order to deal with conflicts as they arise. Their missions take them from covert operations in faraway countries to fending off large scale, Earth threatening villains. When the stakes are high, it is the Protectors that are called to the scene. This super group takes cues from teams such as THE AVENGERS and THE JUSTICE LEAGUE. It is very much a 'capes and tights' organization with a modern spin.

The roster of the Protectors is composed of charter members who are permanent fixtures in the Protectors. There are in addition Honorary members and Reservists that help out when possible. Charter members are the main force of the team. Each one has the ability to access the Protectors communication hub and utilize the Barlowe Building for every day tasks. Some members even choose to live within the headquarters while others simply use it for professional purposes. Honorary and Reserve members are utilized in a more support capacity, dependent upon specialization and need on any given mission. While Reservists have access to the main communication systems, Honorary members do not. Honorary members are also not limited by their involvement to any other super group they may work for.

Please do not solicit us to join as we do NOT openly take applications. We are more of a 'we will come to you, please don't come to us' organization and constant requests to join the team detract from the fun of playing the game, to be honest. When we wish to add to our ranks we typically look on our own for more established players who fit the tone of stories we enjoy telling. Most of our team is comprised of individuals who are already comfortable with each others' play style. We also have in place a soft cap of around twenty five individual players with a 'no alts' policy in place barring Honorary status. This ensures that everyone can participate and never quite feel out of the loop of the goings on internally within the Protectors (or who is playing what character, what story lines are going on, etc etc)... as is often the case with large super groups. Players who are not part of the team may from time to time join in Protectors of the World adventures as Honorary Members, which is always a great way to meet new people and share in the fun. These events are posted on CORP from time to time for members of the public to participate in as opposed to just our own website.

To learn more about the Protectors of the World, click on the Protectors logo below to head to our website!


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History
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The Protectors of the World were formed in 2013 when the heroine Sparrowhawk saw the need for a group of heroes which could fend off threats on a global scale. Mostly a solo crime fighter, Sparrowhawk constantly found herself drawn into conflicts with villains who necessitated an entire team to stop them. She briefly worked with the UNTIL affiliated Rising Force whose doors closed early in their inception. Taking a cue from this, she decided to strike out on her own, forming an organization of veteran heroes, up and coming rookies and heroes she had previously worked alongside. Enlisting her then partner, All-Star, she began the arduous task of reviewing individuals that would mesh well both personality and power wise. Some of the early members included African Violet from South Africa, Katsuo from Japan, the robotic C.O.P. from America, Canadian legend Thundrax and even former teenage ingenue Dobergirl. Using a sizable amount of financial assets and with the backing of UNTIL, she set up their primary headquarters in Millennium City's famous downtown Barlowe Building. Renovating and occupying its uppermost ten floors, the team was outfitted with a state of the art base of operations and a place to call home.

The first year of the Protectors was extremely busy and quickly tested the mettle of the newly formed group. They were taken to task before their headquarters were even completed and the roster finalized by the 175, which was the number of secret identities compromised during an attack on PRIMUS. This was followed up by battling everything from African gods to World War 2 villains with a score to settle against old foes. The Protectors earned a sterling reputation for these successes. Hailed as heroes across the globe, UNTIL ensured the Protectors were on the first lines of defense when situations would arise. New heroes continued to join their ranks as their team expanded, such as the well known heroine Razira and the mystical aquatic hero Seadragon.

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The beginning of 2014 was marred by the apparent betrayal of the team's own leader, Sparrowhawk. In actuality she was captured, tortured and outfitted with a neural inhibitor which effectively controlled her actions against her will by members of the Apotheosis Project, an organization established to ridding the world of super human influence. They used to her to attempt to turn public opinion against super powered beings under the guise of an anti meta heroine named Virago. After an assault in which Sparrowhawk single handedly defeated most of the group, the Protectors were in in a state of shock and tried to quickly rebound. Problems further intensified as All-Star, taking on leadership of the team, suggested they kill Sparrowhawk, not aware of her current state. This created a rift within the Protectors, causing Thundrax to question the morality of All-Star's methods and resulted in him leaving the team. There were other challenges as well. From Canadian Fist losing her powers and going on a mission to restore them to discovering a gene bomb that could readily kill off most of the Earth's super beings, the Protectors persevered. Founding member Black Sigil sacrificed himself to save the lives of the Protectors and Xanthe was taken out of commission by an attack from the villain Cassowary. After Sparrowhawk freed herself from the mental thrall she was under, she joined her friends just in time as a monster known as Leviathan attempted to destroy Millennium City. The collected forces of Protectors both charter and honorary faced him down, and both he and the Apotheosis Project were toppled, though at a great cost.

The events of the last few months being known as The Eugenics War, the Protectors struggled to stay together as internal strife and distrust ate at them. All-Star took a more proactive role in leadership while Sparrowhawk took it upon herself to bring the rest of the Apotheosis Project to justice. Katsuo upgraded his armor as Canadian Fist took the new identity of Artifist. The Barlowe Building was renovated and upgraded even further after Leviathan's attack. The alien heroine Voreen was brought into the fold as a new member, helping to revitalize the sense of camaraderie just as Sparrowhawk returned to the team as active leader. They fought such enemies as the Children of Prajna and stopped a multidimensional device from tearing apart time and space itself.

Months later All-Star was reportedly killed fighting an old adversary of his with the aftershocks leading to Sparrowhawk taking an unannounced extended leave from the team. The Protectors, losing both their main driving forces, focused less on the Protectors and several of their members went to other endeavors as the Barlowe Building grew silent. It was months later when Sparrowhawk chose to return, determined to re invigorate the team and rally them once more. The first order of business was to add new blood to their ranks. Members were inducted such as veteran powerhouse The Peacemaker, second generation hero Stonemason, the tempestuous aquatic heroine Fathom and the effervescent Cosmic Glory. Zwein found himself working alongside both the Protectors as well as temporarily leading a group of Westside heroes as Honorary Protectors. The mantle of Field Leader was passed to Razira in recognition of her accomplishments and dedication to the team, moving them into a new era.

Their timing could not have been better. The threats faced by the team seemed to grow exponentially. The cosmic cult known as the Almagest and the return of the bizarre Kaptain Komics were just two of their new battles. The Protectors clamored to save the world and civilization from being destroyed by a terraforming, near planet sized space ship and then took on the responsibility of keeping said planet safe as it harbored millions of life forms aboard. Razira became both its protector and custodian. Cosmic Glory dealt with graduation and the move into adulthood only to find her secret identity compromised. Thundrax, the Canadian hero who had left the team the previous year, was seemingly killed and not only returned to life but to the Protectors as well. They have found themselves working undercover to retrieve DNA samples of super powered beings to dealing with the evil designs of the villainous Captain Conquest. New recruits such as hacktivist turned hero Tesseract, gunsmith Armory and war veteran Captain Adamant joined the fold.

An attack which crippled and nearly destroyed Millennium City, carried out by a super- charged vampire named Adrian Arkwright, was fended off by the Protectors. While successful, the Barlowe Building's upper floors were severely compromised. This was compounded by an assault from an entity called Husk resulted in further destruction of the team's headquarters, which resulted in a complete overhaul and upgrade of its systems when it was rebuilt. Imp joined the Protectors just as cyber villain M.E.K.K.A. attempted to take control of the planetoid spaceship Avestus, which Razira was guardian of. A reality shaping relic called the God's Eye was uncovered, only to find itself in the hands of evil... and which led to Sparrowhawk taking it upon herself to recover. Kara McIlroy's father was killed in action as the Protectors worked alongside the Freelancers, resulting in the young heroine taking up his name as Keioseth II.

The Protector's membership continued to shift, with a few individuals leaving the ranks of the team as newer members introduced themselves to the experience of global crime fighting. War Hawk joined heroes like South Africa's Jinn and Germany's Fahrenheit in taking up membership to espouse the tradition of those joining from countries about the world. VIPER, the vicious and diabolical Dr. Kaufmann and even troubles from Peacemaker's past quickly reared their heads. Cosmic Glory found herself finally tying the knot with her long time love, Brad, in front of her fellow friends and allies alongside a host of other heroes. Razira continued to play 'Mother Wolf' by ensuring the Protectors' morale continued to flourish even in darker times and welcomed former villain turned hero, Native American skinwalker Witchery Way to their ranks.

Atomac soon joined, 'graduating' from the teen heroes known as the Young Sentinels to join the Protectors after working alongside Captain Adamant. Peacemaker was assigned to head over security at the Barlowe while Adamant became responsible for the training of the team. Tesseract's chronokinetic powers over time were too much for her physical form, and for nearly a full year was lost in the time stream as the team searched in vain to locate her. Space cowboy Ironhide formally joined the Protectors, lending his keen marksmanship abilities to fight injustice. Cosmic Glory was briefly thought dead after one battle and was mourned by most, though her body was magically reinvigorated and she quickly returned to active duty. The Protectors saved the city of Pittsburgh from descending into chaos as a war raged within it, and it was slightly afterwards that some of the team was thrust to the future. Finding a world that was horribly warped and devoid of most super humans, the Protectors not only overcame the person responsible for this, Rift, but also found the means to save Tesseract and bring her (and themselves) back to the present. Shortly after this event, Sparrowhawk chose to step down from her leadership role, passing the torch to Thundrax and setting the stage for a new era.

The Protectors continue to be at the forefront of the crime fighting teams in the world, ready to rally together against any crisis which might rear its head.


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The Barlowe Building
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The Barlowe Building serves as the current headquarters for The Protectors. The building, primarily an executive hotel, has had its uppermost ten stories redesigned and outfitted to accommodate the super team's needs. This has transformed the building into one of the most popular landmarks in the country (as well as notoriously difficult to actually access for what was a public establishment). The headquarters is run by an artificial intelligence known as Mother, a more intuitive version of the program designed by Sparrowhawk for herself to aid in crime fighting which was co-created by UNTIL contractor Simon Reynolds. Mother handles every day tasks as well as more specialized functions, such as controlling PORTAL (see below). Security, currently overseen by Peacemaker, is extremely tight and incredibly advanced and with good reason given the tenants are a world renowned crime fighting unit.

The upper floors contain the following:

Several Protectors (Aura, Tesseract, Captain Adamant, Thundrax and Sparrowhawk) ready for action in front of their main headquarters, the Barlowe Building, while the Valravn flies overhead.
  • Living Quarters. The residential facilities of the Protectors is composed of twenty four 900 square foot residential suites. These are for reserved for the active members of the Protectors of the World and constitute two of the lower floors that the Protectors utilize at the Barlowe (the lowest floor actually is home to their security network). Some members use these as full time living quarters; others are used intermittently by certain members when in town or merely as a home away from home, decorated as they wish. Certain rooms are tailored towards an individual's specific needs. Former member Seadragon, for example, once had a large water tank in his personal quarters.
  • Common Room. Wide and expansive, the Protectors of the World common room possesses a flat-screen satellite television, numerous sofas and chairs, a warm fireplace and access to a variety of media from movies to video games. With a direct link to the dining area, it acts as the main social hub for the Protectors of the World when they're on and off duty. This is usually the first place recruits are shown courtesy of Razira, whose job it is to act as mentor to those new to the team.
  • Dining Area. With a fully stocked kitchen with access to a wide variety of supplies and a table large enough to accommodate most of the team, the dining area is one of the main social hubs for Protectors spending time at the Barlowe Building. Cosmic Glory can often be found within, trying out new culinary techniques to the delight of most of the team.
  • Gymnasium. Outfitted with all the finest exercise equipment and facilities to help the Protectors tune their bodies and minds, the gymnasium of the Barlowe Building caters to humans, meta-humans and extraterrestrials looking to get a good work out. With an Olympic-size pool, a sauna and studios for acrobatics and dance, the gymnasium has everything you could need to stay in shape -- and then some. It is not uncommon in the gymnasium to find Razira or African Violet in the pool doing laps while Thundrax and Captain Adamant are boxing.
  • Rec Room. Much like the common room, the rec room of the Barlowe Building was made with socialization and easy entertainment in mind. With a fully-stocked bar, a pool table, a media center, an arcade, a state of the art sound system and a library of books and files, the Protectors are free to kick back, relax and enjoy their free time in luxury.
  • Crime Lab. With enough top of the line equipment to put the FBI to shame, the crime lab offers the Protectors ready access to all the fixings they need to tend to the investigative side of their work, be it autopsies, crime scene investigation or substance analysis. Though, for all intents and purposes, it can very well act as a regular lab for more scientific Protectors, calling it the 'crime lab' just makes it sound cooler.
  • Medical Center. Attached to the crime lab, the Barlowe Building's medical center is a facility equipped to deal with the medical emergencies of even the most esoteric members of the team. With medical equipment and supplies suited to human and alien biology and flash-freeze storage for the dead and the unconscious, it serves the Protectors well when things take a turn for the worse. The Medical Center is overseen by the Mother AI.
  • Mystics' Room. An area slightly off the crime lab and medical center, this room houses a number of trinkets and books which benefit the more mystically inclined Protectors and is equipped with supplies which would benefit any mystic from an alchemist to a dimensional wayfarer. It has been specially warded against intrusion and scrying, safeguarding it against any particularly sneaky magic-types. Mostly used by Fahrenheit though Witchery Way is known to be located here from time to time as well.
  • Tech Room. An area beside the Mystics' Room that serves as a hub to repair, creative or investigate items of technological origin. Various schematics are available of numerous devices villains have created and used from UNTIL files. Prototypes and other interesting things are about the room in various phases of construction. A former service bay for C.O.P. was transformed into a R&D area for Peacemaker which he now employs for the entire team with assistance from Wildeye.
  • Counseling Office. With the obvious stress entailed by a life full of combat and high stakes, a counseling office has been set up in the Barlowe Building This provides a safe location for the Protectors to vent their worries, frustrations and hang-ups to the team's resident counselor, Aura.
  • Briefing Room. A moderate circular room containing a large table with a holographic display in the center of it, the briefing room acts as the main rendezvous point for the Protectors before and after missions. Here, they make ready use of their access to a relay of worldwide news and events to brief and debrief on upcoming missions, organize strategies and assign roles. Lockers containing primary and spare costumes/gear allow the Protectors to suit up before charging in to battle.
  • Training Room. A hi-tech facility which makes use of a combination of hard-light, holographic projections and more traditional mechanical systems, the training room is outfitted with advanced combat simulation technology which allows it to mimic the dangers and intricacies of actual combat scenarios within a .001 margin of error. From the control tower, scenarios can be programmed and fine-tuned via a user friendly command interface overseen by the Mother AI and data from the the Protectors' various field missions and training sessions can be analyzed and implemented to keep things challenging. Captain Adamant has been placed in charge with training the team and using this room to monitor their progress.
  • Hangar. An expansive hangar which stores the Valravn and the various vehicles the individual Protectors regularly make use of. Access to a large supply of tools needed to maintain said vehicles is also a given.
  • Mission Control. Usually manned by Sparrowhawk (and Tesseract, given her computer expertise), the mission control room acts as the communications and observation hub for the Protectors of the World. From here, all the technological facilities of the Barlowe Building can be controlled and scrutinized and access to satellite transmissions allows the Protectors to maintain visual and audio coverage across the world via the Mother system. When an outside party wishes to contact the Protectors directly, this is where they're usually put through to.
  • PORTAL, or Photonic Operated Remote Teleportation Arrival Link. The PORTAL system is a large, arch like device located off the main meeting room. Maintained and operated by the Mother program and activated by voice command, Portal uses orbital way-points keyed to the Protectors of the World's holo-badges to allow for instantaneous teleportation to most locations around the world. While once only activated to main cities, the system now utilizes a satellite link up that only needs coordinates to ensure safe travel. The PORTAL system can therefore grant the Protectors the ability to respond almost instantly to the global threats they often find themselves facing. Despite its efficiency, however, the PORTAL system is both expensive to use and prone to causing nausea and dizziness in some. As such, the Valravn is the more economic choice when time isn't of strict importance.
  • Defensive and Offensive Systems. Due to its very public location and the value of many of its interior facilities, the Barlowe Building is outfitted with a number of offensive and defensive countermeasures and apparatus to help keep the enemy out (or, in some cases, in). With powerful weaponry and defensive systems courtesy of both some of the most brilliant minds on Earth and some even not of this Earth, the Barlowe Building is more than capable of holding its own. All members have been trained in its use.
  • Trophy Room. A stretching hall full of glass cases and displays, the trophy room is home to the collection of trophies, souvenirs and gifts the Protectors have received during their missions. With security measures put in place for the more dangerous items, the trophy room offers a nostalgic walk down memory lane for any Protectors in the mood. Jinn lingers here often, kind of torturing himself due to the 'Look, but don't touch'-policy that was put in place (at least for him).

In addition to the Barlowe Building, there are nine small underground bunkers (labelled 'Nests') around the world for the Protectors to utilize as off site headquarters for the team. These allow the team to be stationed almost anywhere at any time. Each one is outfitted with a meeting room, weapons bay, computer system and small living quarters complete with an eight bed dorm. They are situated in every continent and can be accessed independently or through the PORTAL system. Each Nest is maintained primarily through the Mother AI system like the Barlowe Building has. Two of them contain hangers with a back up Valravn. Nests include: Canada, Argentina, Algeria, South Africa, Russia, United Kingdom, Australia, Japan and Antarctica.


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The Valravn
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The VALRAVN is the Protectors' personal state of the art jet and primary mode of transportation when PORTAL is not necessary or available. Initially designed by Alex Harper (Sparrowhawk) and her friend Simon Reynolds, the team's jet was originally named the Peacekeeper by former member (and one time Field Leader) All-Star. The Peacekeeper was used sparingly and carried little in the way of offensive measures. This vehicle was used by the Protectors until its destruction during their mission in Savage Beginnings, Finale, when it was decimated by vessels deployed by the planet Avestus.

After it was destroyed, the jet was given a complete overhaul from the ground up by Sparrowhawk, who brought Protectors Zelara and Voreen aboard and used their interplanetary expertise to redesign something far more functional. The trio integrated various alien tech in its systems, and Sparrowhawk added to its weaponry and defense capabilities to make it more viable on the battlefield if necessary. Since that time, it has continued to have its systems improved, and currently is more of a project between Sparrowhawk and fellow Protector, Peacemaker. The two of them are responsible for its most current iteration, which the majority of the team employ.

All Protectors are trained in the Valravn's basic use, though it has a built in user intuitive interface to aid those whose experience in flying may be a little less informed. While this is a boon to some of the less experienced, others continue to have issues while at its helm, such as Jinn (though if this is willful ignorance or unintentional, no one seems to know). It is responsive to all current charter and reserve members of the team should they need to operate it. Typically, the Valravn is piloted by Sparrowhawk, though Razira, Peacemaker, and Captain Adamant are notably proficient in its use. While there is only one Valravn located at any one time within the Barlowe Building's hangar, several others Valravns are situated throughout the world, located in the Nest bunkers. Eight others currently exist in the Nests that the Protectors are aware of, while a slightly modified ninth one is situated in a Nest that the majority of the Protectors are unaware of, used by the Secret Protectors for their missions.

Capabilities include:

  • VTOL (vertical take-off and landing) capability
  • Can operate in and withstand deep ocean pressures; cabin has been built to regulate decompression
  • Has a flight speed of 4,200 mph inside the Earth's atmosphere (slightly over mach 6)
  • Can be fitted for outer space travel, reaching faster than light speed outside of Earth's orbit.
  • Can fit comfortably a flight crew of two and four passengers
  • Kendrium armored plating along the hull for maximized natural defenses
  • Nanite infused repair system to minimize structural damage and possible decompression
  • Repulsor projectors: Enabling a form of stasis to immobilize items and people
  • Gadroon modified force field system
  • Repeating pulse lasers on its sides
  • Air to Air and Air to Surface missile systems ("Kunai Missiles", x6)
  • Magnetized under hull
  • Plasma Cannon on its underside
  • Kendrium Alloy Cable/ Winch
  • Worldwide satellite interface for tracking, coordinating and relay
  • Screechers: Sonic wave devices capable of emitting several types of sound to disable and incapacitate large groups
  • Holographic and stealth capability
  • In the interior of the ship is a number of UNTIL issued weaponry at the Protectors' disposal
  • PORTAL enabled technology, allowing it to open gateways between most large cities
  • Remote voice activation system. Valravns can be controlled remotely by a series of codes, though these are only known by the Field Leaders of the team to prevent any possible misuse. The Secret Protectors' Valravn can only be controlled remotely by Sparrowhawk.



Members
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THUNDRAX

Name: Craig Carson
Abilities: Embodiment of the 'Living Thunder', Super Strength, Invulnerability, Flight, Weather Empathy
Rank: TEAM LEADER

Thundrax is a veteran Canadian superhero who's associated with the RCMP, UNTIL, and a reserve member of Toronto's Starforce team. Formerly a politician, he now runs a large energy and mining corporation, Flux-Carson Enterprises, as well as the Carson Foundation charity. He is a friend and confidante of many superheroes in Canada and Millennium City.



ACTIVE

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CAPTAIN ADAMANT

"Make no mistake, lives are on the line. Saving them may take all the sweat and blood we have. I've still got plenty of both to give. Do you?"

Name: Carter Williams
Abilities: Enhanced Durability, Enhanced Strength, Military Training
Rank: FIELD LEADER

Carter Williams served in the United States Army as a commissioned officer for five years. He was injured during an ambush attack in Afghanistan, and though he saved lives with an act of supreme courage, he was injured and honorably discharged.

Eager to serve again, Carter volunteered to test Dr. Jasper Helm's wondrous suit of armor, and became Captain Adamant, the Unbreakable Man. Encased in the ATHENA, Carter becomes the backbone of any task force. His durability and strength are useful additions to the Protectors' arsenal, as are Carter's military discipline and uncanny willpower.


Active

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THE PEACEMAKER

"As long as I live, I will fight for the innocent and the weak. And I'm not dropping dead anytime soon."

Name: Sebastian Steinman
Abilities: Super-Intelligence, Telekinesis, Power Armor
Rank: FIELD LEADER

The Peacemaker is a Millennium City based metahuman who's been active as a superhero for the better part of a decade. Originally made to serve as a successor and counterpart to a hero from another world, he was sent to this universe just in time to witness the Battle of Detroit. Left injured and in stasis for many years, he re-awoke during the Qularr invasion, initially with no memory of his origin - only his real name and his superhero alias. While struggling to come to terms with himself and the burden of his mantle, Peacemaker has become not only one of the most brilliant scientists and engineers among the superheroes of today, he's also an incredibly powerful psionic whose mastery of telekinesis, assisted by his power armor, also makes him a powerful force to be reckoned with.



ACTIVE

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RAZIRA

"Do not underestimate the wolf inside of me, or else you will get burned."

Name: Confidential
Abilities: Fire/Ice Manipulation, Lycanthropy
Rank: FIELD LEADER

Razira, unlike all of the others of the Protectors' team, has her past and civilian life buried behind layers of 'need to know'. What little she has said include that she was born in Florida more than 30 years ago, moved to Millennium City to get away from it all, gained a college degree in Business Management, and became a barista at the main coffee chain there...at least until she was kidnapped, genetically altered, and eventually became the Hero she is today - a werewolf with the powers of oxygen based temperature control. Now a five year veteran of the heroic lifestyle, she was approached out of the blue by Sparrowhawk, inviting her to the Protectors. Despite being a lone wolf type through her former job at UNTIL, something deep down told her to accept. Now she finds herself as a Field Leader hoping she can keep the team in one piece through their many dangerous adventures across the globe and beyond.


Active

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AFRICAN VIOLET

"As a Protector, I specialize in making sure any innocents are out of harms way."

Name: Thandi Wessels
Abilities: Dark Energy Control, Dark Energy Blades, Teleportation
Rank: Member

Thandi Wessels. Born in Johannesburg, South Africa, Thandi is the descendent of a line of magic linked to ancient energies of the African continent. When her magical abilities came of age, Thandi was able to use her dark energies to assist others, and became a local hero in the Johannesburg area. Over the years, she participated in the 2004 Tsunami relief efforts and eventually was chosen to receive UNTIL training. For several years, she participated in international humanitarian efforts and UNTIL-sponsored activities. She has been a part of several international superhero groups and in 2012 was part of an UNTIL effort to repel an attack by Warlord in Okinawa. Her name was offered by UNTIL to Sparrowhawk and Thandi accepted her invitation to join the Protectors of the World.


Active

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ATOMAC

"Why don't you pick on someone my size for a change?"

Name: Ralph Matheson
Abilities: Quantum Energy Manipulation (Giant Growth/Shrinking, Density and Mass Manipulation, limited Force Projection)
Rank: Member

The son of an accomplished physicist and engineer, Ralph gained his abilities as a result of accidentally mishandling one of his father's inventions-- at the time believed to only be a model of the device-- during a convention photo opportunity. As his finger slipped over the on switch for a split second, he was blasted with an empowering jolt of quantum force. Encouraged by his father to put his newfound powers to use for the greater good, Ralph invented his heroic persona from his aptitude at altering his size at will.
Atomac previously counted himself as a staunch member of the Young Sentinels for several years. However, his diligent work ethic caused him to distance himself from his easier-going allies as time went on. As several of his friends became fully-invested Sentinels, Atomac sought his own "graduation" to the big leagues-- which led him to ask for the advice and patronage of Thundrax, himself an ex-Sentinel and sometime sparring partner and mentor to the junior hero.


Active

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BLUE CYCLONE

"If I was -really- angry, I'd start with your fingers."

Name: Alexis Talia Monroe
Abilities: Weather control, Energy Projection and Manipulation, Superspeed
Rank: Member

A New Vigil alumni, Blue Freedom struck out on her own when the team fell into inactivity. During her time working independently from a team, she managed to harness her rage and turn it into a clear focus for her crime-fighting endeavors. This allowed her to start taking on greater challenges and push her abilities to their limits and beyond. It also allowed her to not worry about property damage she didn't cause. For a time, Blue Cyclone also was a member of the Progeny, another teen group. Differences in moral attitudes in relation to crime fighting left her to reconsider her membership, leading to her decision to exit the group. She has since taken up the fight against crime alongside the Protectors.


Active

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BOMBSHELL

"Hammer down!"

Name: Jocelyn Marie Oliver
Abilities: Regeneration, Super Strength, Flight
Rank: Member

Joss was raised in a home with strong antimetahuman sentiments. So when powers of her own emerged in her teenage years, her socialite parents did everything they could to hide the matter. But when Joss stumbled on a box that held evidence of yet another family member with metahuman abilities, she discovered that there were some skeletons in the closet. She decided to leave her home in California, to move to Millennium City, where others would accept her. And maybe she could put those powers of her to good use.



ACTIVE

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CENTURION

Name: Centurion
Abilities: Kinetic Absorption and Redirection, Rocket Fist, Modular Design
Rank: Member

Centurion was created in 1938 by a brilliant scientist. Fearing that his creation would be used as a weapon by against Allied Forces, he sealed away his android and the blue prints to create more. Centurion's creator was killed by German soldiers, and the machine remained sealed away until decades later when he was located by UNTIL. He was reprogrammed, and awoke with a simple task: to protect the helpless and continue his father's research.



ACTIVE

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COSMIC GLORY

"Make a wish!"

Name: Faye Carrano
Abilities: Super Strength, durability, flight & Cosmic Flame
Rank: Member

When you wish upon a star, all your dreams should come true or so the rumor goes. Faye Carrano saw just that past the smog of Millennium City and wished to be a super hero. Faye's wish came true and the Cosmic Glory came to be! She comes in like a bright comet in the sky, surrounded by her cosmic flame. It fuels her super strength, take hits that would knock a normal person down, fly through the sky and in space. As her days as a child and teen end and adulthood begins, Faye is still wary of the future and what "fame" may bring her. The people, however, matter the most and she is ready to fight to protect one and all!



Active

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FAHRENHEIT

"I would consider surrender. You can neither fight nor outrun wind and rain."

Name: Kaspar von Schneider
Abilities: Weather Manipulation, Magical Knowledge
Rank: Member

Born into an old family of German nobles, Fahrenheit has a heavy burden to carry. For centuries his family has used its natural affinity for magic to help, protect and serve the greater good. Honor, honesty, kindness and awareness of etiquette and reputation have been the governing principles of the von Schneider family for over 600 years and Fahrenheit is working even harder at upholding them since the last prominent member of his family - his grandfather - fought on the side of the Nazis in WW2, believing to be serving the interests of the German people. Determined to make up for his grandfather's mistake and to make the von Schneider family known as a force of good again, Fahrenheit uses his inherent talents for magic and weather manipulation in the way most appropriate for modern times: being a superhero.


Active

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IRONHIDE

Name: Connor Roja
Abilities: Cybernetic Enhanced Abilities, Minor Super Strength and Durability, Specialized Ammo
Rank: Member

Connor Roja was born in 1831. This veteran, ranger, and lawman stumbled across an alien crash site, where he rescued the injured pilot, and was mortally wounded when hostile aliens came searching. He awoke later to find that the pilot had managed to save his life by bringing him to his home planet, where the ravaged parts of his body were replaced by advanced cybernetics. They traveled together for nearly 200 years, before Connor finally decided to come home. In a world with no more cowboys, Ironhide seeks to prove to the world that good old fashioned justice is alive and well.



ACTIVE

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JINN

"C'mon, who doesn't like a good redemption story?"

Name: Aron Johnson
Abilities: Air Manipulation, Cantrips, Flight, Smoke Mimicry
Rank: Member

Aron Johnson, now also known as Jinn, is a former street kid who unintentionally gained the powers of the air jinn. It would almost be a modern retelling of Aladdin and the Magic Lamp, were it not for the fact that in this story the protagonist ended up actually becoming the genie.

For a while Aron was the unwilling accomplice of a supervillain, but he was eventually freed from his master's evil influence.
As a condition of the pardon for his crimes and his newfound freedom, Jinn agreed to be monitored by UNTIL. He later went on to reinforce the Protectors' team.


Active

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NOBLE

Name: William Pepler
Abilities: Strength, Invulnerability
Rank: Member

A member of UNTIL, Noble spends much of his time a 'test subject' for various weapons and their effects upon super powered individuals. A father and husband, he also makes time to assist the Protectors when necessary, lending his awe inspiring strength and incredible physical fortitude.



ACTIVE

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SHERWOOD

Name: William M. Prescott
Abilities: Peak Human Conditioning, Mastery-level Marksmanship, Honed eye-hand coordination, Trained Gymnast
Rank: Member



ACTIVE

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SPARROWHAWK

"A capable leader needs to excel in numerous roles. That's my specialty."

Name: Alexandra 'Alex' Harper
Abilities: Polymath, Genetically Enhanced Human Attributes
Rank: FOUNDER

Sparrowhawk is one of the world's most dangerous combatants and a master in a multitude of skill sets. After traveling the globe for years as both an agent of UNTIL and as a costumed crime fighter, Alex saw a need for a strong and efficient team which could handle world wide crises or threats. Thus she created the Protectors of the World, a group who would be on the first line of defense to tackle such events. Often Sparrowhawk works behind the scenes in a supervisory capacity, ensuring heroes are sent out and tasks completed as efficiently as possible.



ACTIVE

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TESSERACT

"It is far more important to do the right thing than it is to hold to the letter of the law."

Name: Imani Abbot
Abilities: Duplication, Teleportation, Chronokinesis
Rank: Member

Imani Abbot is the daughter of Texas Congressman Malcom Abbot. This hacktivist turned hero gained her powers during a freak accident while visiting a dimensional travel testing facility. The incident caused the entire south Texas town of Frontera to simply disappear, with her as the only survivor. Accidental exposure to dimension particles has left her with the ability to change the vibration of her molecules in such a fashion that she can put herself into a state of tetra-dimensional existence. Up-and-coming with a lot of potential, she now uses her talents to assist the Protectors in their mission.



Active

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TRACER

Name: John Upshaw
Abilities: Vector Manipulation, Physical Fitness, Military Training
Rank: Member

John Upshaw, a Marine Corps veteran and former DIA operative, was captured by mercenaries in 2013 and held captive for 4 months while ransom demands were made. When no ransom came, his captors finally decided to execute him on live television. It was in that moment his latent metahuman abilities emerged, allowing him to eliminate the mercenaries and managed to signal for rescue. Too overqualified to continue his work as a DIA operative, he decided to head for Millennium City, the pinnacle of superhuman activity.



ACTIVE

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VOREEN

Name: Voreen
Abilities: Super Strength, Shape Shifting, Plant Based Powers
Rank: Member

Voreen was born on a planet known as Sha-Prylen. It's a word of botanoid aliens who can grow themselves into any shape they wish. Usually this process takes days. For voreen it is mere moments, she was born a mutant, her metabolism was on overdrive and she was capable of even absorbing plant-matter and incorporating it into her biomass to aid in the recovery of any beating she had taken. The later ability had caused a fair portion of the population to regard her with some fear, but her dedication in fighting for what's right generally kept her viewed in a positive light.



Active

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WILDEYE

"The difference between you and I is that one of us is nothing more than a filthy animal who learned to walk on two legs. The other is me."

Name: Hermes Balewa
Abilities: Cybernetic Enhancements, Super Speed
Rank: Member

Dragged from his home on Monster Island by ARGENT, and used as a test subject for some experimental cybernetics to enhance his speed and combat capabilities, this cheetah manimal escaped his captors shortly after being relocated to Millennium City. After H.E.L.I.X., the supergroup that had first rescued and recruited him, disbanded, Wildeye drifted from team to team, eventually becoming an agent at UNTIL for several years, and finally finding himself among the Protectors.



Active

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WITCHERY WAY

Name: Johnathan Naswood
Abilities: Shape Shifting, Regeneration, Occult Knowledge, Survivalism, Tracking
Rank: Member

Witchery Way, real name Johnathan Naswood, was born in the early mid twentieth century in the Alamo, New Mexico. A member of the Navajo Nation, a climate of systematic racism and the suffering of his own people influenced Naswood to take up crime. Using a dark ritual and sacrificing his own brother for the power of the legendary skin walker, Naswood spent the early sixties fighting against what he believed was to be the eventual death of his people. In truth, he became little more than a violent domestic terrorist.

Captured by none other than Vanguard himself in the late sixties, Naswood spent the next fifty years of his life in federal incarceration. It was only when Naswood single handily an attempted prison break at Stronghold and saved the lives of several Primus officers that he earned parole. Since then, he has dedicated himself to fighting alongside those he'd once consider his enemies, hoping that it will be some small step of cleansing his soul of his sins.



ACTIVE



Reserve Members
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AURA

Name: Dr. Jacqueline Whitelock
Abilities: Empathy, Telepathy, Telekinesis
Rank: Reserve Member, Psychologist

Aura, an UNTIL costumed hero/ agent from Great Britain, was relocated to the United States after the anti-meta 'heroine' Virago began a crusade against the super heroic populace. Setting off a chain of events where the heroes of Millennium City were facing severe issues of mistrust against each other, Aura stepped in to provide support to the struggling Protectors of the World. Her chief role is as both counselor and therapist, but she isn't opposed or shy from assisting with combat related duties, if and when she is needed.



RESERVIST

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CHIVALRY

"The Shining Knight always Slays the Dragon"

Name: James Richardson
Abilities: Galahad Powered Armor, Golden Sword
Rank: Reserve Member

The persona James adopts as Chivalry is, while not exactly different from his normal personality, far more extroverted. Chivalry is loud, boisterous and straight-forward. He's well known, especially in the Millennium City area, as a resolutely heroic figure. He's taken down more than one giant monster and has racked up a good number of villains defeated. Many heroes remark on his thickly put-on Early Modern English dialect, sometimes leading to confusion, but usually leading to amusement.



RESERVIST

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PSION

Name: Audrey Peplar
Abilities: Telepathy, Telekinesis, Empathy, and Martial Arts Training
Rank: Reserve Member
"You will learn more from the mistakes you make in life than you ever will from the things you've done right."

Psion - previously known as Psioni-Gal - is a former teen hero from a now disbanded group known as the Teen Wardens, with a career that goes back to 1997. When her former team parted ways, she stepped into a solo career and pursued academic pursuits. Along the way, she reconnected with former teammate Noble, married, and became a mother. Now, she is the owner of a highly successful coffee shop chain (Super Latte), set up a network of heroes operating in Westside (known as the Westside Defenders), and has joined her husband in the Protectors of the World.



RESERVIST

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WOLFGIRL

"Whoever fights monsters something something something. Whatever, I never liked Nietzsche anyways."

Name: Wolfgirl
Abilities: Lycanthropic Regeneration, Enhanced Strength, Enhanced Speed, Enhanced Senses, Mastery of Archery and hand-to-hand combat
Rank: Reserve Member

A heroine operating out of the West Side of Millennium City, Wolfgirl is a powerful lycanthrope, her natural abilities perhaps surpassed only by her analytical mind. These traits, coupled with formidable skill in combat both hand-to-hand and ranged, make her a powerful ally and a dangerous foe. Spoken of in whispers in the criminal and supernatural underworlds, she has joined to fight for justice alongside the Protectors when the world calls for her.



RESERVIST


Protectors Missions/ Events
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Protectors Missions, 1-15


MISSIONS 1-15
Founders, March 2013. Sparrowhawk, Dobergirl, Particle Man, Thundrax, Howitzer, Riptide, All-Star, C.O.P.
  • The 175 - The Protectors of the World have less than five days to recover 175 registered heroes’ identities from the clutches of the DATAMAN! (Featuring: African Violet, All-Star, Black Sigil, Canadian Fist, C.O.P., Dobergirl, Katsuo, Paradigm, SoulStar and Sparrowhawk, with Honorary Protectors Desperado, Grimoire, and Knight Watch)
    • The HellHounds!
    • Rescue & Recover! - The Protectors have to find and retrieve their target, New Mexico hero Star Thrasher, and his family, before the bad guys close in!
    • The Best Defense…
    • It Ain’t The Alamo… - The Millennium City hero known as Desperado has had his identity possibly compromised, and it’s up to the Protectors to get him to his home state of Texas in order to save his family!
    • High Rollers! - Sparrowhawk, assuming the guise of the villainess HIGH ROLLER, is ready to find out who is responsible for the theft of the 175 names, but needs help from other Protectors willing to go incognito!
    • Finale
  • Heart Of Darkness - African Violet returns to South Africa with the Protectors to face the mystical threat of TSETSE-BUMBA! (Featuring: African Violet, Dobergirl, Howitzer, and Xanthe, with Honorary Protector Extractor)
    • Part One
    • Part Two
  • Mag-Men Over New Zealand! - The Protectors make their way to an island off the New Zealand coast, where a rescue operation turns out to be more than they bargained for, and must do battle with the volcanic DR. ASHE and his MAG-MEN! (Featuring: All-Star, Black Sigil, C.O.P., and Dobergirl, with Honorary Protector Extractor)
  • Depths Of The Kraken! - A specialized and heavily armed submarine vessel is taken by the villainous KRAKEN in order to annihilate a Canadian City, and the Protectors, with their newest member Razira, may have to sacrifice it all to stop him! (Featuring: C.O.P., Razira, Riptide, Sparrowhawk, Xanthe, and Zelara)
  • Savage Beginnings Part One - The Protectors discover ancient technology that seeks to devolve parts of the world as a bustling vacation paradise is turned into a savage, prehistoric jungle! (Featuring: All-Star, Katsuo, Razira, Xanthe, and Zelara)
  • The Collector - The Protectors and the youthful New Vigil investigate a rash of hero abductions. Their combined efforts reveal THE COLLECTOR, a villain from the future, is hell bent on taking the abilities of superpowered individuals, even if it kills them! (Featuring: African Violet, Black Sigil, C.O.P., and Xanthe, with the New Vigil’s Crimson Mage, Galactigal, and Mercy)
    • Part One
    • Part Two
  • Nuclear Winter - The Protectors journey to Russia to confront a potential thermonuclear threat and end up bringing a sense of closure to a father and daughter faced with insurmountable obstacles! (Featuring: Dobergirl, Kaira, Katsuo, SoulStar, Thundrax, and Xanthe)


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Protectors Missions, 16-30


MISSIONS 16-30


The Protectors circa late 2013.
  • Dickman Cometh! - The Protectors get called in to deal witha powerful superhero who has taken to douchebaggery and end up tussling with an extra-dimensional, reality-warping comic book aficionado! (Featuring: Black Sigil, Canadian Fist, Dobergirl, Katsuo, and Zelara)
  • "To Hollywood, Love Ada" - An interview with sensationalist television program "SUPRCHAT" (courtesy of Ada Clover) turns deadly as the Protectors square off against THE KAILAI, quite possibly the cutest, furriest sixty foot terror to rampage across Los Angeles! (Featuring: All-Star, Black Sigil, Canadian Fist, SoulStar, and Thundrax, with Protectors PR Rep Ada Clover)
  • Day Of The Doberman! - The old villain WINGED TERROR attacks the first annual "Doberman Appreciation Day", hoping to draw Doberman out of hiding or kill his protégé! The Protectors fight back and Sparrowhawk learns the shocking truth about Dobergirl's former mentor... (Featuring: All-Star, Dobergirl, Keioisis, Razira, and Sparrowhawk)
  • Contain & Control - The now all-powerful goon who stole the Polychoron from Facility Nine has been found by Kaira, and the Protectors assist her in bringing him down! (Featuring: All-Star, Canadian Fist, Kaira, Katsuo, Razira, and Sparrowhawk)
  • The Beginning Place
    • Gold & Brimstone - JOSIAH BRIMSTONE is planning on reviving an ancient goddess trapped millennia ago - but to what end? How does Delia Hunt, the world's most annoying Lara Croft cosplayer, tie in? The Protectors aim to find out! (Featuring: Razira, Sparrowhawk, and Thundrax)
    • The Bargain - Thundrax has been magically - and mortally - wounded, courtesy of JOSIAH BRIMSTONE! A bargain has been left on the table for his life, but at what cost?
    • High Planes Drifters - The Protectors seek a way to relieve ZORASTO of the Amulet of Luxon and free Thundrax from the grasp of BELIAL, Duke of Hell! Their answer lies in the library of KRYPTOS, Lord of Secrets! (Featuring: Black Sigil, Canadian Fist, Dobergirl, Razira, SoulStar, and Sparrowhawk)
    • Psychopomp & Circumstance - Thundrax's soul is trapped int he deepest, darkest place in Hell, and it's up to his friends to save him. But first, they must face DEATH itself! (Featuring: Canadian Fist, C.O.P., Keioisis, and Razira, with Honorary Protectors Blademaster, Leonard Castellar, and Wicket)
    • Mayday - The Protectors must travel back to May 1st, 1938 to prevent a plot by ZORASTRO to alter the timestream, and free Thundrax's soul! (Featuring: Canadian Fist, C.O.P., Havvik, Razira, and Sparrowhawk, with Honorary Protectors Eshterra, Nytestrike, and Tarot)
  • Operation: Leviathan - The Protectors engage the power-armored female assassins known as THE FURIES as the heroes try to ensure safe transport of the Omega-Level supervillain LEVIATHAN across the Atlantic! (Featuring: Black Sigil, Dobergirl, Katsuo, Sparrowhawk, Xanthe, and Zelara)
  • Thundrax: The Movie Grand Opening! - The Protectors are invited to get a sneak peak at Millennium City's official premier of "Thundrax: The Movie", a cinematic masterpiece that's received a 22% favorable rating on Rotten Tomatoes!
  • Savage Beginnings
    • Part Two - The Protectors trek to South America to follow up on a signal being relayed from the rainforest, and are ambushed by strange, prehistoric-like creatures! (Featuring: All-Star, Black Sigil, Dobergirl, Katsuo, and Razira)
    • Part Three - The team closes in on another signal of unknown origin that emanates from the South American jungle. Will it spell doom for the Protectors? (Featuring: All-Star, Black Sigil, Dobergirl, Katsuo, and Razira)


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Protectors Missions, 31-45


MISSIONS 31-45


The Protectors circa mid 2014.
  • Savage Beginnings
    • Part Four: Stop The Signal! - Answers found in South America have a profound effect on the possibilities for the fate of Planet Earth. The Protectors gather to discover the ultimate truth and formulate a plan to put an end to the threat!
    • Part Five: Join The De-Evolution! - The Protectors face off against prehistoric forces that could ravage the entire planet and kill every living being on it! (Featuring: All-Star, Canadian Fist, C.O.P., Dobergirl, Havvik, Katsuo, Keioisis, Razira, and Riptide)
  • God King Of The Forgotten Islands
    • Part One - What is Tartolmec, the God King of the Forgotten Islands, Son of the Golden Moon and Shimmering Serpent, Lord of the Five Wells, doing on Earth? The Protectors aim to answer this question! (Featuring: Canadian Fist, Fantasma, Katsuo, Keioisis, Xanthe, and Zelara)
    • Part Two - The Protectors have stopped a rampage and they have the God King in custody. His wife appears and warns of a plot by Tartolmec's High Priest AUCUTL to grab power in his absence! The Protectors rush to Ohio when a mystic well begins to corrupt the land! (Featuring: Canadian Fist, Fantasma, Katsuo, Keioisis, and Razira)
    • Part Three - One of the Five Wells has opened on Earth, bringing with it a taste of the power that AUCUTL will release on the world with his wicked magic! It's up the Protectors to breach the Forgotten Islands, the first step in reaching the traitorous High Priest before it's too late! (Featuring: Canadian Fist, Fantasma, Grimoire, Katsuo, and Razira)
    • Part Four - The Protectors have begun their assault on Tartolmec's - or as it stands now - AUCUTL'S palace! With the powers of the Forgotten Islands, the might of Tartolmec's former servants and the demon TZANTHL, the former High Priest is prepared to go down fighting! (Featuring: Canadian Fist, Fantasma, Grimoire, Katsuo, and Razira)
  • The Null Zone - As a force related to the enigmatic Polychoron begins collapsing other universes, the multiversial Protector Kaira asks the others to help retrieve her family from the path of this destructive force! (Featuring: All-Star, Canadian Fist, Katsuo, Paradigm, and Razira)
  • Thundrax: Not-Just-The-Movie! - A screening of the extended edition of "Thundrax: The Movie" goes awry when villain called THE IRREPRESSIBLE ID shows up and makes the night a living hell for the Protectors and their allies! (Featuring: Canadian Fist, Dobergirl, Katsuo, Razira, and Thundrax, with Honorary Protectors Concussor and Unstoppable)
  • Watery Graves - The Chinese villain AO GUANG commands an army of mystical sea creatures to attack the coastal cities of Burma and the Protectors - along with the Young Renegades - challenge his power! (Featuring: Canadian Fist, Razira, Seadragon, and Sparrowhawk, with Young Renegades Devil Ray, Victory, and Wavegirl, with Honorary Protector Midas)
  • Romper Room Ruckus! - An entire city's population has found itself turned into little kids, but what does a copy of an old comic book have to do with it? The Protectors are called in to investigate and put an end to these childish hijinks! (Featuring: Canadian Fist, Dobergirl, Kaira, Katsuo, Razira, and Sparrowhawk, with Honorary Protector Falconet)
  • Most Happiest Yelling Discomfort Land! - When Japan's newest amusement park, "YUM YUM HAPPY ROBOT TIME", comes under siege by the villain M.E.K.K.A., the Protectors must face off against robot janitors wielding lasers, deadly Ferris wheels, and spheres of doom! (Featuring: Canadian Fist, Jade General, and Razira, with Honorary Protectors Nytestrike and Tengu)
  • A Very Protective Christmas - When All-Star opts to go to Las Vegas instead of joining the Protectors for Christmas, a magical imp arrives and delivers an ultimatum: bring Nate back for the sake of the Christmas Spirit, or spend an eternity trapped with the creature! (Featuring: All-Star, Canadian Fist, Dobergirl, Jade General, Kaira, Katsuo, Seadragon, and Sparrowhawk)
  • Virago - Millennium City's power grid is taken down by the villain team known as the TRANSDUCERS! The new heroine Virago and the Protectors of the World must stop them! (Featuring: Canadian Fist, Jade General, Keioisis, and Razira)
  • Crystalline Chaos! - A massive monster made entirely of organic sapphire and its army of smaller creatures is rampaging through Millennium City, towards Downtown, with a mysterious purpose! (Featuring: Canadian Fist, Dobergirl, Katsuo, Lifebinder, Razira, and Sentinel)
  • Snowblind! - When the robotic hero Snowblind goes on a destructive spree in Philadelphia and turns the entire city into a frozen wasteland, it's up to the Protectors of the World to put a stop to it! (Featuring: Keioisis, Xanthe and Zelara, with Honorary Protector Katerra)



Protectors Missions, 46-60


MISSIONS 46-60


  • The HALCYON Conspiracy - What is HALCYON? A danger brews in the northern reaches of Canada, resulting in the Protectors of the World needing to stop an enraged creature from another dimension! (Featuring: Black Sigil, Canadian Fist, Katsuo, Razira, Seadragon, Sentinel, and Sparrowhawk)
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  • Spring Forward, Fall Back - During an exhibit for the Gems of the World in Millennium City, a crowd of strangers gathers a full two days before it even begins! Sentinel calls in the Protectors to investigate! (Featuring: All-Star, Canadian Fist, Lifebinder, and Xanthe, with Honorary Protector Red Rush)
  • The Eugenics War
    • Accipiter - A journey to a deserted HALCYON facility goes wrong when Sparrowhawk turns on the Protectors! She compromises the team, turning their powers and weaknesses against them, before disappearing with information from HALCYON's databases! (Featuring: Black Sigil, Canadian Fist, C.O.P., Katsuo, Razira, and Sparrowhawk)
    • The Ties That Bind - A humanity-first group in possession of highly advanced tech has taken over the base of the Illustrious Three, a Houston-based superhero group. Can the Protectors, still reeling from Sparrowhawk's apparent betrayal, step up to help? (Featuring: Aura, Canadian Fist, Kaira, Razira, Seadragon, and Xanthe, with Honorary Protector Wolfgirl)
    • Revelations - The detective skills of Harrier discover a link between ten exceptionally well-off families across the country. Sparrowhawk's father is among them. The Protectors begin to piece together a puzzle with dire implications... (Featuring: Aura, Harrier, Razira, and Riptide, with Honorary Protector Black Dog, as well as New Vigil's M.E.D.I.C.)
    • Go Henshin Katsuo Super Mode! - A full scale tachyon grid is released over Japan after the team's harrowing experience in Houston, nullifying the powers of every hero in Japan! When the evil SENTAI GOKAI RIDER XXIII takes advantage of this, it's up to the Protectors and the magical powers of Go Henshin Super Mode to defeat these bad boys! (Featuring: Black Sigil, Canadian Fist, Katsuo, Razira, with Protectors PR Rep Ada Clover)
    • Jailbreak! Part One - Sparrowhawk removes herself from her mind control and frees several captive heroes, including Dobergirl, from a secret base in South America! But can they survive the devastating CASSOWARY, and escape? (Featuring: Dobergirl and Sparrowhawk)
    • Jailbreak! Part Two - A signal sent by Dobergirl allows the Protectors to locate them, and the team arrives with haste to find themselves in the middle of an outright melee between superheroes and high tech soldiers! But can they all escape unscathed? (Featuring: All-Star, Aura, Black Sigil, Canadian Fist, Dobergirl, Seadragon, and Sparrowhawk, with Honorary Protector Riptide)
    • The Aftermath - The team meets to debrief, and digest the fallout from Black Sigil's death, which has darkened spirits considerably. Tensions rise between the team's core members. (Featuring: All-Star, Sentinel, and Sparrowhawk, with Honorary Protector Riptide)
    • Going For The Gold - Canadian Fist leads the Protectors on a mission to Arizona to locate a mystical dagger that may be her only hope of restoring her powers! (Featuring: Aura, Canadian Fist, Katsuo, and Razira, with Honorary Protectors the Flea and RoboGirl)
    • Enter The Leviathan - One of the greatest threats the world has ever known now finds himself in Millennium City: LEVIATHAN. The Protectors must defeat this menace, and disarm a gene bomb that lies beneath the city, or everything they hold dear may be destroyed! (Featuring: Canadian Fist, C.O.P., Dobergirl, Katsuo, Razira, Seadragon, Sparrowhawk, Thundrax, and Zwein, with Honorary Protector Katerra)
  • Mother Wolf Adventures! - When one of Razira's missions for UNTIL Project Firewolf gets too hot, it's up to the Protectors to play cavalry! (Featuring: C.O.P., Dobergirl, Katsuo, Razira, and Seadragon)
  • No Church In The Wild - A tree the height of the Burj Khalifa grows amid a jungle spreading in the desert at an incredible rate! To stem the advancing greenery, the Protectors must charge into the breach and locate what may be an aggressive sentience at the heart of this massive tree! (Featuring: All-Star, Fantasma, Katsuo, and Zwein, with Honorary Protector Midas)
  • Roses are DEAD! - A plant creature calling itself LA FLEUR DE MISERE attacks Paris during Valentine's Day, causing couples to fight endlessly and feeding off their despair! The Protectors rush to France to restore romance - and safety - to the citizenry before it's too late! (Featuring: Canadian Fist, Katsuo, and Keioisis, with Honorary Protectors the Flea and Temezca)



Protectors Missions, 61-75


MISSIONS 61-75


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  • Sometimes They Come Back... - REBECCA VOCLAIN, a powerful psychic, and apparently returned from the dead, goes on a killing spree in Boston. Keioisis puts out the call to the Protectors of the World to help! (Featuring: Canadian Fist, Dobergirl, Katsuo, Keioisis, Razira, Sparrowhawk, and Zwein)
  • Birds Of A Feather - The Protectors go undercover, posing as anti-metahuman agents, to infiltrate the lair of CRIMSON FURY, and ensure that the APOTHEOSIS PROJECT'S gene bombs will never be used again! (Featuring: Grey Osprey, Harrier, and Sparrowhawk, with Honorary Protectors Knight Witch and Violet Mask)
  • Gods Bless The Children - An army of the dead rises in ancient Thebes, leading to an evacuation of the city of Luxor. The Protectors are called in to put a stop to the undead uprising and get tot he bottom of the attack, but are they prepared for what faces them inside the temple of Luxor? (Featuring: All-Star, Canadian Fist, Dobergirl, Katsuo, Razira, and Wildeye)
  • Rebirth Of Beast! - When people begin to disappear all over Japan and strange, fantastic "BEASTS" appear, wielding an array of bizarre and awesome abilities, the Protectors are asked to investigate, alongside the Anti-Beast Taskforce! (Featuring: African Violet, All-Star, Artifist, Fantasma, Katsuo, Keioisis, Razira, Voreen, and Zwein, with Honorary Protector RoboGirl)
    • Part One - The Protectors, Red Oni, and the police go up against a plague of bat-like monsters known only as BEAST, who can manipulate the earth with their sonic screeching!
    • Part Two - Falling deaths are on the rise, and people blame THE BEAST. The Protectors, along with Detective Masahide, investigate the most recent case, and do battle with one of the BEAST, who speaks Japanese!
    • Part Three - Another BEAST, in the form of a large, smooth sphere has been terrorizing the city of Heiwa, crushing everything in its path!
    • Part Four - The Protectors face their most challenging adversary yet, an elderly man, believed to be connected to the BEAST!
    • Part Five - The BEAST threat is tracked down to Ikeda Private Hospital in Heiwa. The Protectors storm the care facility and find Dr. Ozawa who aids them in their investigation!
    • Part Six - As the heroes and their allies near the origin of the BEAST threat, a giant centipede beast is set loose upon Heiwa!
    • Part Seven - The group behind BEAST is discovered to be CICADA, and Dr. Ozawa knows where their leader is. The Protectors attack their base in Himeji, but what sort of horrors lie within?
  • Where Hope Would Otherwise Become Hopelessness... - The Protectors join forces with the Black Swan Project to rescue Chance Thomas-Araska, a.k.a. Harrier, from the bowels of the LAIR OF DESPAIR! (Featuring: Grey Osprey, Harrier, Razira, Voreen, and Zwein, with the Black Swan Project's Stormkitten)
  • Conundrum - A renowned ambassador visiting the United States has been kidnapped, and it's up to the Protectors of the World to discover where he has been taken and for what purpose! (Featuring: All-Star, Dobergirl, Keioisis, Razira, and Sparrowhawk)
  • The Chinese Room - A rogue artificial intelligence with a chip on its shoulder holds Millennium City hostage by turning its electric appliances into dangerous sentient weapons and the Protectors must fix the mess! (Featuring: All-Star, Dobergirl, Fantasma, and Keioisis)
  • The Great Beasts - All-Star heads up a team of Protectors in a mission to Greenland, where they face off against a demonic entity and white, furry monsters! (Featuring: All-Star, Grey Osprey, Phenom, Razira, and Sparrowhawk)
  • Perchance To Dream - The Protectors face off against their hopes, fears, and everything else that the mind can conjure in a dreamscape of horror! (Featuring: All-Star, Grey Osprey, Havvik, Razira, and Zwein)



Protectors Missions, 76-90


MISSIONS 76-90


  • Miskatonic Madness! - A device is being unveiled in New York City that can actually peer into other dimensions! The Protectors are called in to supervise its activation, but are attacked by creatures with a hunger for anything, and anyone, they can find! (Featuring: All-Star, Razira, Voreen, and Zwein)
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  • Body Doubles - The team investigates an attack on Razira by an aberrant APOTHEOSIS PROJECT creation, and find themselves in the midst of a sinister plot!
    • Part One - The Protectors seek answers in Taiwan, and find a science lab with three mysterious canisters, each containing a living creature within! They bring them to Keioisis' asteroid base for study. (Featuring: Keioisis, Phenom, Razira, and Voreen, with Honorary Protector Wolfgirl)
    • Part Two - The team opens the canisters, and must battle what looks like...Craig Carson!? A knock down, drag out fight begins between the Protectors and Thundrax! (Featuring: Katsuo, Keioisis, and Razira, with Honorary Protector Wolfgirl)
  • "Hench For A Day" or "How I Learned To Stop Worrying And Sign The Contract"! - When HENCHMAN comes under fire by ARGENT, GAIA, G-FORCE, THE MERCENARIES GUILD, OUROBOROS, THE SOCIETY OF SIN, and VIPER - he calls on a contract signed by...Dobergirl!? The Protectors of the World must now honor it, and keep the hired gun safe from his would-be assassins! (Featuring: Chivalry, Dobergirl, Keioisis, and Sparrowhawk, with Honorary Protector Foxhound, as well as Henchman)
  • Root Of Evil - A sudden infestation of aggressive plant-life has taken over a warehouse in Westside, and the Protectors take point on the investigation!
    • Part One: The Warehouse - The Protectors discover a mystic connection behind the overgrowth when they are attacked by plant-like zombies! (Featuring: Grey Osprey, Keioisis, Razira, and Zwein)
    • Part Two: Drugs & Rock - The Protectors learn of Green Dream, a drug that turns people into plant-like creatures, and a plant to distribute the drug at a rock concert! (Featuring: African Violet, Grey Osprey, Keioisis, and Razira)
  • Situation At Space Station Omega! - While the Protectors are enlisted to assist in getting Space Station Omega online, something evil lurks in the depths of space and threatens them all.. (Featuring: Artifist, C.O.P., Katsuo, Razira, and Zwein)
  • The Great Stellar Escape - The Protectors are pulled out of space and time to quell a prison riot within the extradimensional facility known as the Hotbox! But when the prisoners claim to be their universe's only hope to stopping an unknown threat, the plans of the prison's WHITE WARDEN go south... (Featuring: Artifist, Dobergirl, Katsuo, Keioisis, Razira, and Voreen)
  • Just Bee Yourself! - A swarm of giant bees begins building a hive in Millennium City and kidnapping citizens! The Protectors, with PRIMUS and Dr. Busby, make for a rescue of the civilians, and take the fight to the machinations of QUEEN BEBEZZZAL! (Featuring: All-Star, Fantasma, and Katsuo)
  • Throwback Thursday! - Three years ago a portal opened up over Millennium City, dropping two massive aliens to Earth and causing chaos as they did battle! Can a ragtag group of heroes stop bickering long enough to stop these menaces!? (Featuring: C.O.P., Katsuo, Razira, Sparrowhawk, and Wildeye, with Honorary Protector the Flea
  • Fire Woman - The Protectors head undercover to Colombia, where a cult called the Children of Prajna have begun a new life. Little do the cultists know, their leader Dr. Martin Merriweather a.k.a. THE SHINING SON plans to activate a doorway to another dimension and wreak havoc upon the Earth! (Featuring: Keioisis, Razira, Sparrowhawk, Voreen, and Zwein)
  • The Truth Is Down There... - Something is stirring in Vibora Bay - or rather - beneath it. With the help of the wandering hero Stonemason, the Protectors will travel deep into the earth, into a darkness that really would've been better off left alone... (Featuring: African Violet, Razira, Stonemason, Voreen, Wildeye, and Zelara)
  • When Stars Align - A team of insane villains from Greece, THE ALMAGEST, want to capture the powers of the stars for their own selfish ends, and it's up to the Protectors and their allies to stop them! (Featuring: Artifist, Cosmic Glory, Razira, and Thundrax, with Honorary Protectors Fighting Eagle and Maverick)
  • Memorial For The Fallen - The team holds a memorial gathering for Nathaniel Carter, a.k.a. All-Star, recently deceased. Several heroes throughout the world pay their respects and honor his memory, while the Protectors themselves convene at Nate's favorite watering hole and discuss their future plans. Razira is promoted to take All-Star's place as Field Leader.



Protectors Missions, 91-105


MISSIONS 91-105


  • Savage Beginnings: Do The De-Evolution!
    • Part One - When terraforming beacons of ancient and extraterrestrial design threaten to shift the world into a prehistoric state, the Protectors and their newest member, the Peacemaker, travel to outer space to confront the true architects behind this fiendish move! (Featuring: Artifist, Kaira, the Peacemaker, Razira, Sparrowhawk, and Voreen)
    • Part Two - The team fights in Earth's stratosphere alongside Star*Guard to secure the planet's defense against an army of war drones and a plot two million years in the making! (Featuring: Artifist, the Peacemaker, Razira, Sparrowhawk, and Voreen)
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  • THE INCREDIBLE, AWESOME, STUPENDOUS RETURN OF KAPTAIN KOMICS! - When the dastardly KAPTAIN KOMICS escapes prison and takes over a city and its populace to transform them into his new favorite cartoon, the Protectors and their allies, must free the city before things get even weirder, and far more dangerous! (Featuring: Cosmic Glory, Razira, Sparrowhawk, with Honorary Protectors Colonial, Heat Screech, Killer Spider, and Maverick)
  • We Walk In Shadow - (Featuring: Zwein, with Honorary Protectors Brimstone, Clockwork, Michael Lawrinson, and Mutt)
    • Part One - Zwein leads a team of heroes into the seedy underbelly of Westside to investigate mysterious deaths of the homeless, and learn of a new super drug that bestows amazing powers - at the cost of horrible addiction! But who is responsible?
    • Part Two - The team learns that an actual vampire, ADRIAN ARKWRIGHT, is behind the manufacturing of this drug, and do battle with his minions to free a host of human captives and stop production of the drug!
  • Gadragon the Destroyer! - In India, the Protectors face off against GADRAGON, sent to reclaim an alien lifeform for his employer: a far flung prison planet! (Featuring: Artifist, Razira, and Stonemason, with Honorary Protectors Albatross and Heat Screech)
  • Avalon - The Adventurers of Avalon, a British team of heroes consisting of Boggart, Pace, Silversmith, and Willow Wisp kidnap and hold hostage several members of British Parliament! The Protectors do battle with the heroes at Stonehenge, before it's revealed that SPRING HEELED JACK is behind the heroes' turn to villainy! (Featuring: the Peacemaker, Razira, Sparrowhawk, Wildeye, and Zwein)
  • Death Metal - The Protectors resident counselor, Aura, decides to strengthen the bonds of friendship among the team via a night out a rock concert, performed by "Resting B!tchface"! Unfortunately their R&R is put on hold when the lead singer, Ava Adore, is targeted by high priced assassins! (Featuring: Aura, C.O.P., Cosmic Glory, Fathom, Razira, Wildeye, and Zwein)
  • The Thirst - Hordes of starving humans, in terrible withdrawal from the so-called "Vampire Meth" produced by ADRIAN ARKWRIGHT, ransack Millennium City's blood stores, including those of Mercy Hospital! The Protectors race to stop the bleeding! (Featuring: Voreen and Zwein, with Honorary Protectors Biomorph and Mutt, as well as the Lovecraftian Man
  • Smoke On The Water - New recruit Fathom discovers an oil rig in international waters long thought to be abandoned, now occupied by a new tenant: the villain CAPTAIN CONQUEST! The Protectors must get through highly trained soldiers and the dreaded KILLER CHROME to defeat the Captain! (Featuring: Artifist, Fathom, Sparrowhawk, Voreen, and Zwein)
  • Everything Old is New Again - When the supervillain TIME BANDIT radically alters the time stream to seat himself as world leader, and remove the existence of all superheroes, the Protectors must travel back to 1938 to stop him! (Featuring: Artifist, Cosmic Glory, Razira, Sparrowhawk, Stonemason, Tesseract, and Zwein)
  • Whatever Happened To Steel Champion? - The 1950s heroes Steel Champion and Scrappy reappear after decades of having been thought lost, only to besiege a town in Pennsylvania! Where have these heroes been, and what drives them to such villainy? The Protectors must defeat them to find out! (Featuring: African Violet, Fathom, and Voreen)
  • Race To Graduation! - When Cosmic Glory graduates from high school, the Protectors aren't the only superpowered guests: GALTOID and members of TYR have it out for the cosmic cutie, and the Protectors stand in their way! (Featuring: Chivalry, Cosmic Glory, Fathom, the Peacemaker, Stonemason, Thundrax, and Zwein, with Honorary Protector Lash)
  • Picnic On Planet Razira - The Protectors convene on the massive worldship Avestus, that once almost devolved the entire planet! As Zelara probes the ship's secrets, and Razira explores her affinity for the ship, the Protectors discuss their next course of action. C.O.P. provides the beer. (Featuring: C.O.P., Fathom, Razira, Sparrowhawk, Wildeye, and Zelara)
  • Big Guns Part One - While investigating intel after their battle with CAPTAIN CONQUEST, the Protectors find a hidden underground lair and unearth a deadly weapons shipment! But the conniving LADY MIDNIGHT and the vampiric BATHORY are there to stop them from falling into the right hands! (Featuring: Sparrowhawk and Tesseract, with Honorary Protectors SCRI)



Protectors Missions, 106-120


MISSIONS 106-120


  • Brazilian Shakedown! - A VIPER nest Brazil is discovered to be the culprits behind an unnatural, devastating earthquake, and the Protectors race to put an end to it! They're aided by the heroic gunmaster Armory, who joins the team after! (Featuring: Armory, Cosmic Glory, Razira, Sparrowhawk, and Stonemason)
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  • The Requisition - The Protectors go undercover at a dastardly auction in Kuala Lumpur, where the DNA of several prominent heroes is to be sold to the highest bidder! But BIFRONS, THE FURIES, HELLBENT, and WINDFALL all seem willing to pay with the heroes' blood! (Featuring: Fathom, Razira, Sparrowhawk, Stonemason, and Zwein)
  • Sanguinis Cruentatio - The vampire sorcerer ADRIAN ARKWRIGHT makes a devastating play for control of Millennium City that brings the Protectors and many other heroes together in a valiant defense!
    • Once Bitten - The Protectors investigate a large supply of the "the Thirst", a.k.a. "the Vampire Meth", but learn that the tip that led them to it was a ruse for an ambush! As the Protectors narrowly escapes with their lives, ADRIAN ARKWRIGHT puts his final plans into motion... (Featuring: Razira, Stonemason, Tesseract, and Zwein, with Honorary Protector Havoc)
    • Prelude To Nocturne - An assembly of heroes gathers at the Barlowe to discuss ADRIAN ARKWRIGHT and his nightmare drug, which Artifist and Sparrowhawk both describe in greater detail, while others off insight on how to approach their latest enemy. (Featuring: Armory, Artifist, Fathom, the Peacemaker, Sparrowhawk, Stonemason, and Zwein)
    • A Shadow Cast - A vast army of vampires led by one of Arkwright's lieutenants, JAVIER PERDIGON, attack the Millennium City Power Plant! Sparrowhawk sends "Team Three" to defend the station, but they narrowly succeed, as Javier's powers are improved exponentially from exposure to "the Thirst"! (Featuring: C.O.P., Cosmic Glory, and Razira, with Honorary Protector Biomorph)
    • The Seal - "Team Zero", at Sparrowhawk's command, travels to Romania, to seek out a holy relic that can be used against ADRIAN ARKWRIGHT, but are beset by a cadre of vampires with mystical powers! (Featuring: Honorary Protectors Bloodbath, Cantrip, Felix DeLazar, Dr. Kaufmann, "R" of the Snookii, and Starlet)
    • In Darkness - "Team Twenty-Two", led by Armory, stands guard over Millennium City Sports Stadium where thousands seek refuge, and mount a heroic defense against a descending army of bloodthirsty vampires! (Featuring: Armory, with the Honorary Protectors Contratus, Kid Ballistic, and Shutter-Speed)
    • Finale - The Protectors face ADRIAN ARKWRIGHT head on, with the Romanian relic on its way to level the playing field. But the vampire sorcerer strikes first, destroying the Barlowe Building! Cant he Protectors survive and put an end to the one of their greatest menaces!? (Featuring: Artifist, the Peacemaker, Sparrowhawk, Stonemason, and Zwein)
  • When Werewolves Attack! - The Millennium City Museum is under attack by none other than Razira, mind-controlled by a vampiric sorceress! The Protectors join forces with Razira's Packmates to save her and put an end to the caper! (Featuring: Armory, the Peacemaker, Razira, and Sparrowhawk, with Great Lakes Pack members Mutt and Wolfgirl)
  • Husk - When a demon-infused villain targets C.O.P. and the heroine Feral, a battle is raged in the Protectors own headquarters! (Featuring: Artifist, C.O.P., Cosmic Glory, and Razira, with Honorary Protectors Cantrip and Feral)
  • Isle Of The Damned - One hundred miles off the coast of South Africa, a remote island research facility is quarantined as a strange infection ravages its personnel. In Captain Adamant's first mission as a Protector, the team learns that the facility is run by none other than HALCYON! (Featuring: Captain Adamant, Keioisis, Razira, Sparrowhawk, Tesseract, and Zwein)
  • Westside Wendigos! - The Protectors meet the Progeny as creatures from legend lay waste to Westside, pouring out from a mysterious portal! The two teams must work together to save the day! (Featuring: Armory, the Peacemaker, and Razira, with the Progeny's Ace, Black Ice, and Cait Sith)
  • Breakin' The Law - The Protectors venture to Antarctica to inspect another HALCYON facility, but are beset by creatures from another dimension who aim to tear the team asunder! (Featuring: Captain Adamant, M.E.D.I.C., Tesseract, Wildeye, and Razira)
  • The Terror From Beyond The Stars! - The Protectors investigate a distress signal at the edge of the solar system and discover a haunted spaceship - and a trap - meant to capture the team before an alien invasion! (Featuring: Cosmic Glory, Keioisis, the Peacemaker, Razira, and Zwein)



Protectors Missions, 121-135


MISSIONS 121-135


  • A Hiroshima Handful! - In Hiroshima, Japan, large holes are appearing in the ground and people are going missing. When the Protectors of the World investigate, they come up against a terrifying giant snake with malicious intent! (Featuring: Imp, the Peacemaker, Razira, Stonemason, and Zwein)
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  • Attack On Avestus! - When a series of drones are discovered to be heading right for Avestus, a.k.a. "Planet Razira", the Protectors learn that M.E.K.K.A. is actually attempting to upload into the worldship and take control of one of the most devastating creations known to man! (Featuring: Cosmic Glory, Imp, Keioisis, Razira, Sparrowhawk, Tesseract, and Wildeye)
  • Introducing... COMPASS! - Captain Adamant, the Protectors, and many of Millennium City's heroes help Wheelman debut his new initiative: the Coalition for Organizing Metahuman Policing and Security Services, or COMPASS! (Featuring: Captain Adamant, Imp, and Sparrowhawk, with Hinomaru, Noble, Psion, and Wheelman)
  • Clean Up On Aisle Nine! - When a pair of C-list super thugs called ARBOROUS REX and HARPY set their sights on a Millennium City Super Saver for their first big take, it's up to the Protectors to intervene, but not without some unexpected - and adorable - help! (Featuring: Armory, Captain Adamant, Imp, Keioisis, M.E.D.I.C., and Wildeye, with Honorary Protectors Noble and Psion, as well as their daughter Brianna Pepler)
  • Mall Mayhem! - A day at the mall for the Protectors turns deadly when three supervillains go to war - with each other! GOOMBA, HIGH STICKER, and RUBBER BAND MAN collide in a three-way melee and the Protectors are yet again cheated out of a relaxing day! (Featuring: Armory, Captain Adamant, Fathom, Imp, the Peacemaker, Tesseract, and Wildeye, with Honorary Protectors Ultimate)
  • Toxic Love! - The Protectors attempt to enjoy a joyful evening at Sherrera's Bar when the madman DR. PETROLEUM and a certain MALICIOUS GENTLEMAN unleash havoc and their OIL DOLLS upon the team! (Featuring: Armory, Captain Adamant, and Tesseract, with Honorary Protectors Anaconda, Monster Mash, and Voukashin)
  • Countdown To Chaos! - The Protectors are on deck when UNTIL asks Sparrowhawk to look into strange goings on at the famous Machu Picchu in Peru - and find an ancient astronomical device that unleashes a colossus on the countryside! (Featuring: Keioisis, Razira, Sparrowhawk, Tesseract, Zwein)
  • System Restore: Greece - The Protectors, by way of Tesseract, travel to Greece to seek a missing member of her global hacking network. They not only find the hacker, but clues that point towards other missing friends! (Featuring: Captain Adamant, Razira, Sparrowhawk, Tesseract, and Zwein)
  • Big Guns Part Two: Shoot To Thrill! - Finally hot on the trail of the missing chairman of Armstrong Security, the final piece to shutting down a weapon smuggling ring in the United States, ,the Protectors are challenged by the likes of HITOKIRI, KILLER CHROME, and LADY SILKEN! (Featuring: the Peacemaker, Tesseract, and Zwein)
  • The God's Eye - The Protectors discover that an artifact that predates "the Ban" is in HALCYON's possession! In their search for this artifact, the team is hindered, almost fatally so, by the likes of AO GUANG, GAUNTLET, the demon LETHAL, all of whom are led by Sparrowhawk's nemesis CASSOWARY! (Featuring: Captain Adamant, Razira, Tesseract, and Sparrowhawk)
  • Fire On The Mountain - The man once known as Siemund Gunnarsen, a former research assistant to Keioseth, launches several smaller ships across the globe, all of which will deploy weapons that threaten the entire Earth! Though they are victorious... The Protectors are left to mourn their ally Keioseth, who falls in battle. (Featuring: African Violet, Cosmic Glory, Keioisis, the Peacemaker, Tesseract, and Zwein, with the Freelancer's Keioseth)
  • Birth In Blood! - The Protectors rescue a man before a DEMON ritual can claim his soul, and bring him to Westside's Emergency Clinic to try and save his life, and meet the Progeny. But soon they learn that the ritual hasn't been stopped - only delayed - and an ancient, bloody power attacks the two teams! (Featuring: Razira and Tesseract, with the Progeny's Black Ice, Blue Cyclone, and Cobalt Crush)



Protectors Missions, 136-150


MISSIONS 136-150


  • All Hallow's Nightmare! - Welcome to the Goodman Institute's famous Hallow's Eve Costume Party! Tesseract invites the Protectors for a night out, but it's not long before recent research devices open a portal...to Hell itself! (Featuring: Fathom, Imp, Keioseth II, Sparrowhawk, Tesseract, Thundrax, and Zwein)
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  • The Time Bandit! - When Los Angeles is attacked by the likes of dinosaurs from the past, Razira musters the Protectors to help put an end to the crisis! (Featuring: Artifist, M.E.D.I.C., Razira, and Zwein)
  • Caught By Celluloid! - When the movie awards known as "the Charlies" are invaded by a disgruntled former director calling himself CELLULOID, the Protectors come to the rescue! But the team is digitized and forced to fight through nightmarish versions of old television programs! (Featuring: Artifist, Razira, Tesseract, and Zwein)
  • System Restore: Hong Kong Hustle!' - Sparrowhawk and Tesseract head off to Hong Kong in search of LaoziRiver, the last member of Tesseract's hacker troupe Daemon Spawn that hasn't gone missing. When the two split up, and Tesseract disappears, Sparrowhawk must fight off a group of unknown assailants! (Featuring: Sparrowhawk and Tesseract)
  • Dancing With The Moonlit Knight - When Keioseth makes contact with the Protectors, seemingly back from the dead, the team rushes to the Moon to investigate! But they soon find that not all is what it seems, and a great infant Galaxar is the cause! But is Keioseth truly back from the dead, or will Kara have to say goodbye to her father a final time? (Featuring: Cosmic Glory, Keioseth II, Laser Knight, the Peacemaker, and Razira, with Honorary Protector Ice-Heart)
  • Who Is That Masked Prince? - A mysterious recording has been brought to WCOC by the Galactic Prince, who intends to hunt down and take out INVICTUS himself! Cosmic Glory and the Protectors intervene in the mystery! (Featuring: Cosmic Glory, Fathom, Imp, M.E.D.I.C., the Peacemaker, Psion, and Thundrax)
  • Bah Humbug! - Craig Carson, a.k.a. Thundrax has been depressed ever since his return from the dead. To cheer him up, his secretary has asked the Protectors to take him Christmas shopping. Nothing could go wrong, right? (Featuring: Aura, Cosmic Glory, Imp, Keioseth II, and Thundrax)
  • Fresh Outta Time! - The Protectors are flung into the past at Stonehenge, and combine forces with the likes of King Arthur and the Knights of the Round Table to defeat the witch Morgan Le Fay, whose plot to sneak modern mercenaries to the past threatens all of Britain! (Featuring: Fahrenheit, Imp, M.E.D.I.C., Razira, Tartolmec, and Voreen)
  • Brains From The Past - Dr. Munich was a brilliant robotocist, pioneering cyberneticist, and supervillain. He worked for the Axis powers during World War II, who was brought to the United States at the end of the war as part of Operation Paperclip. But a degenerative disease left him as the proverbial "brain in the jar"... (Featuring: Laser Knight, Mach V, Razira, Sherwood, and Voreen)
    • Part One - The Protectors are asked to escort the doctor from his place at the Weird War Museum to Germany when mercenaries attack!
    • Part Two - A crazed clone appears, seeking purity at the expense of all others, including the original Dr. Munich!
  • Science! - The Protectors are summoned to Munich, Germany for...a science fair? When an experiment in growth serums pits a giant crab against a secret World War II weapon, the team must play referee and break it up! (Featuring: Imp, Keioseth II, the Peacemaker, and Tartolmec)
  • Starman! - A call for help from Colombia has the Protectors flying to San Agustín to deal with an archaeological site that's suddenly come to life! Behind a horde of rampaging statues and genetically engineered monsters is an astronaut from the ancient past!
  • My Bloody Valentine - WCOC is hosting a festival and series of concerts for Valentine's Day, but the chance for romance is torn asunder by the villainous HEARTBREAKER and the QUEEN OF HEARTS! (Featuring: Cosmic Glory, the Peacemaker, Razira, Tartolmec, and Voreen)



Protectors Missions, 151-165


MISSIONS 151-165


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  • Money Is Power - An unlikely and dangerous alliance is made between the Protectors and THE DOCTOR, to find and defeat a villain whose powers stem from his incredible wealth!
    • The Enemy Of My Enemy Is The Enemy Of My Enemy - When what appears to be a hostage crisis perpetrated by the MEN IN WHITE turns out to be a hunt for the villain known as GOLDEN DRAGON, the Protectors reluctantly team up with THE DOCTOR to find this villain. But they must first defeat his shapeshifting agent, BAI GU JING! (Featuring: Artifist, Fathom, Razira, and Tesseract)
    • Step One: We Prevent Something Bad From Happening! - GOLDEN DRAGON targets a high-tech oil processing facility in the North Atlantic in an attempt to destabilize the world economy, and the tenuous alliance between the Protectors and the MEN IN WHITE must prevail! (Featuring: African Violet, Fathom, Imp, with Honorary Protector RoboGirl)
    • Step Two: We Make Something Bad Happen! - Now the Protectors strike back at GOLDEN DRAGON by uploading a virus built by CYBERMIND into Wall Street servers to cut off his money supply, from which he derives his mystic powers! But CYBERMIND has a bone to pick with THE DOCTOR and the Protectors are now caught in the middle! (Featuring: Keioseth II and the Peacemaker)
    • Step Three: Something Exciting Happens! - The Protectors are smuggled into China and take on the GOLDEN DRAGON in his home, but come face-to-face with the true power behind his golden throne... (Featuring: Razira, Voreen, and War Hawk)
    • Step Four: Profit! - Alice Preston, former lover to GOLDEN DRAGON, escapes China with his power, aiming to finish her mission to destroy Millennium City! The Protectors give chase, but learn that THE DOCTOR has been playing the heroes for fools! (Featuring: Cosmic Glory, Razira, Voreen, and War Hawk)
  • Sudden Death! - Imp gets attacked and paralyzed, and the Protectors launch an investigation that leads to a veritable gauntlet of supervillains! (Featuring: Artifist, Fathom, Imp, Keioseth II, M.E.D.I.C., the Peacemaker, Razira, Tartolmec, and Tesseract)
    • Part One - The Protectors take on LORD DARKBLOOD, who reveals that he was paid to use the paralytic toxin on Imp by HIGHSTICKER!
    • Part Two - The team shakes down GOOMBA in Chinatown, and he finally informs them that RUBBER BAND MAN can tell them where HIGHSTICKER is hiding!
    • Part Three - RUBBER BAND MAN resists the Protectors at his roller disco, but eventually reveals that the HIGHSTICKER is hoarding technology from PRIMUS and DR. DESTROYER himself!
    • Part Four - The Protectors walk into a trap set by HIGHSTICKER and are nearly brought to their knees, before GOOMBA shows up to help and hopefully put a stop to the slapshot villain for good!
  • Bazaar's Bizarre Adventure! - The Protectors are called to a charming New England town called Lonewick, which is laden in a mysterious fog and overrun by hungry, extradimensional worms! (Featuring: Chivalry, Mach V, Razira, and Sherwood, with Honorary Protector Ice-Heart)
  • Avestus: Vicissitude - The worldship Avestus, also known as "Planet Razira", seeks a new home, but can the Protectors see it through the dangers that follow? (Featuring: Fathom, the Peacemaker, Razira, and Thundrax)
  • Monday Night Combat! - The Protectors are given tickets to a wrestling extravaganza, and are met with praise from the crowd...and a no-holds-barred battle with the FLEXECUTIONER and his ARMAGEDDON CREW! (Featuring: M.E.D.I.C., Razira, Sherwood, and Wildeye)
  • Ride To Hell - In Arizona the Protectors confront the HELLRIDER, a freewheeling demon rebel intent on having his fun and unwilling to change his course for "the Man"! (Featuring: Fathom, the Peacemaker, and Sherwood)
  • Something Looms... - GOOMBA is on a rampage in Millennium City, and Imp cannot stop him on her own! The Protectors lend her a hand - or six - to get to the bottom of his destructive tantrum! (Featuring: African Violet, Imp, the Peacemaker, and Tartolmec)
  • Bubble, Bubble, Boil and Trouble! - A lab which holds alien relics is infected by the villainous WARMONGER, who seeks to "gift" the Earth with a vile curse, and the Protectors must stop him! (Featuring: Cosmic Glory, Fathom, Imp, Razira, Sherwood, Sparrowhawk, and Thundrax)



Protectors Missions, 166-180


MISSIONS 166-180


  • Blue Steal - The Protectors are called to a Blackvault facility in Texas to face down a group of tech-hungry mercenaries representing Cerulean Steel! Through a hostage crisis and a face-off against DYNAMO, the Protectors meet a ghost from the past... (Featuring: All-Star, Fathom, Keioseth II, and Sherwood)
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  • Welcome To The Jungle - When the hero Jangala disappears after infiltrating the new headquarters of the evil DR. MOREAU, Bureau 17 calls on the Protectors to try and find her! (Featuring: Imp, Razira, Sherwood, Sparrowhawk, and Wildeye)
  • Girls Gone Wild! - The team goes undercover to stop the sale of advanced weaponry that could threaten Tokyo, Japan. A melee ensues, and the KRAKEN sets his sighs on the lovely ladies of the Protectors! (Featuring: Fathom, Razira, and Sparrowhawk)
  • Diamonds Are Forever - A trio of Protectors travel to Angola to stop KRUGERRAND and the warlord's slave mining operation! (Featuring: African Violet, Razira, and Sparrowhawk)
  • Path Of Conquest - A mysterious figure in white armor masterminds an attack on major cities around the world, with strange beasts and VIPER troops at his command!
    • Attack On Toronto - A VIPER force led by the villain LIVEWIRE attacks the city of Toronto, with a host of robots and monsters! (Featuring: Cosmic Glory, Jinn, and Thundrax)
    • Double Trouble In Millennium City - The villains known as THE TWINS attack Millennium City as they search for the last shards of the Rai Kel'tho Las! (Featuring: Razira and Wolfgirl, with Honorary Protector Mutt!)
    • The Nuclear Family - CONQUEST has mind controlled the President of the United States and has taken control of his nuclear launch codes! Only the Protectors can stop him! (Featuring: Cosmic Glory, the Peacemaker, Thundrax, and War Hawk)
  • Fear & Loathing In Millennium City - The infamous criminal organization known as the MEN IN WHITE have launched a surprise attack on Millennium City's Goodman Institute, home to some of the city's most advanced research in numerous scientific fields! Only Tesseract and the Protectors stand in the way of THE DOCTOR! (Featuring: the Peacemaker, Razira, Tesseract, and Wolfgirl)
  • Beware Of Snakes! - An UNTIL siege against a fortified VIPER base high in the Bolivian Andes has taken an unexpected turn, and UNTIL needs the Protectors of the World to make the final push and learn the secrets within the mountain lair... (Featuring: Extractor, Jinn, the Peacemaker, and War Hawk)
  • A Spiteful Concert - During an ordinary lunch for the Protectors, Cosmic Glory feels a sudden wave of strong negative emotions: spite, anger, fear - despair. Something is seriously wrong... (Featuring: Extractor, the Peacemaker, Tesseract, and War Hawk, with Honorary Protector Boa)


Protectors Missions, 181-195


MISSIONS 181-195


  • Why Did It Have To Be VIPER? - A wayward VIPER mystic leads the Protectors on a globetrotting pursuit as he attempts to remake history - even creation itself!
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    • Kaiju Combat! - Though SNAKEHEAD is deceased, his cult continues their work in Sydney, Australia, and must break up a titanic battle between a monstrous cobra and a mutated jellyfish! With the help of Reliquary, the Protectors charge into this massive melee! (Featuring: Cosmic Glory, Fahrenheit, Jinn, War Hawk, with the Progeny's Cait Sith)
    • Venom & Curses - The Protectors race to meet Reliquary as she follows the trail of SNAKEHEAD's cultists into the Outback, but arrive to find her cursed! As they tangle with the cultists, their ally later disappeared, somehow possessed! (Featuring: Cosmic Glory, Fahrenheit, Jinn, and War Hawk, with the Progeny's Cait Sith)
    • Snakes On A Skycarrier' - The UNTIL Skycarrier "Tel Aviv" is captured by a possessed Reliquary and her homunculi, and the Protectors must infiltrate the air fortress to save her and the crew! (Featuring: Cosmic Glory, Fahrenheit, Oculus, and Razira, with the Progeny's Cait Sith)
    • Paradise Lost' - Cosmic Glory and Fahrenheit track down a resurrected SNAKEHEAD and his latest ritual to the Arabian Desert, where the maddened villain seeks to reopen the gates to the Garden of Eden itself! (Featuring: Cosmic Glory, Fahrenheit, Oculus, and Sparrowhawk, with the Progeny's Cait Sith)
  • My Glorious, Villainous Debut! - The Protectors are called to the scene of a robbery at a local museum. The police wouldn't have called for them if not for a very unusual note: "Be a darling and bring the Protectors to me." (Featuring: Extractor, Fahrenheit, and War Hawk, with Honorary Protector Boa)
  • Red Phase One - Captain Adamant immediately capitalizes on his new position as Field Leader, and schedules a group training session for some of the Protectors. What gauntlet of challenges is in store for the heroes? (Featuring: Captain Adamant, Extractor, Jinn, the Peacemaker, and Tesseract)
  • Sator Arepo Tenet Opera Rotas - Only two weeks before the official completion of Dubai's latest artificial island, unusual energy readings have been recorded all over the site, which experts on the matter have identified as magical in nature. At risk of a serious financial and diplomatic incident, the Protectors rush to investigate! (Featuring: Cosmic Glory, Extractor, Fahrenheit, and Jinn)
  • Chrome Clash - Paranoia, missteps, and a case of mistaken identity pit the Peacemaker against heroine Strong Suit, a member of the Progeny! Both heroes' teams come to back their comrades, but will cooler heads prevail? (Featuring: Fahrenheit, Jinn, the Peacemaker, and Razira, with the Progeny's Ace, Faith, HexBane, and Strong Suit)
  • Face The Future! - Sparrowhawk assembles the Protectors when Psion's daughter is kidnapped by time travelers believing the child to be a threat to reality as they know it! (Featuring: Cosmic Glory, Razira, Sparrowhawk, War Hawk, and Wolfgirl, with Honorary Protector Psion)
  • Bring In The Bioborgs! - When the fledgling country of Kradivoia is attacked by bipedal animals wielding gadgets and superpowers, the Protectors are called to neutralize this bizarre threat! (Featuring: Razira, Sparrowhawk, Tesseract, and Thundrax)
  • Stream Of Consciousness - When a room full of some of the world's most important political figures are found comatose, it falls to the Protectors to uncover the clues to what happened. Are they even prepared to lurk into the minds of others, and if so, what will they do with what they find? (Featuring: African Violet, Cosmic Glory, Razira, War Hawk, and Wolfgirl)
  • Welcome To Protectorville! - The Protectors find themselves in a tranquil, beautiful neighborhood, and prepare for the annual ice cream social! In fact, who are the Protectors anyway? These are merely the happy days of a happy town. Surely it's always been this way... (Featuring: Captain Adamant, Cosmic Glory, Jinn, Kingdom, Sparrowhawk, and Thundrax)
  • Destroyer Is... - Dr. Albert Zerstoiten, a.k.a. DR. DESTROYER, contacts the Protectors, reassuring them that it's no trick, no prerecorded message. With a planet hanging in the balance - can they trust him? (Featuring: Cosmic Glory, Oculus, Razira, and Sparrowhawk)



Protectors Missions, 196-210


MISSIONS 196-210


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  • The Spider's Web - The Protectors help their young allies in the Progeny track down the evil spider sorceress SALEI, who seeks to place the Progeny at the forefront of a new age - but only after sweeping the old one away!
    • Xochimilco - Monsignor Michael Mendoza leads the Protectors to a museum in Xochimilco only to discover that SALEI has stolen the Brazier of Tlaloc! But for what purpose? (Featuring: African Violet, Extractor, Jinn, and Oculus, with Honorary Protector Midnight Brawler)
    • Gqokli Hill - Antoher team of Protectors joins Lady Claymore in South Africa, to find local militia battling a horde of giant spiders on the site of an ancient and bloody battle! (Featuring: Captain Adamant, Razira, and Sparrowhawk, with Honorary Protectors Ghostbird and Sulfur Shock)
    • St. Michael Ley Line - The Protectors rush to answer reports of giant spiders in Plymouth, England, and face arachnids the size of office buildings coating the city in web, while SALEI gathers power from the local ley line! (Featuring: Extractor, Fahrenheit, Kingdom, Razira, and Sparrowhawk, with Honorary Protector Psion)
    • Thomas Masev - Razira and members of the Progeny seek out an archaeologist who discovered the Mask of the Great Goddess - only to find that he's committed suicide. The plot thickens... (Featuring: Razira, with the Progeny's HexBane and Kl'vin)
    • Cecie Horner' - Jinn and Kid Ballistic travel to Libya in search of a black market contact within the mysterious Hidden Souq, to learn more about SALEI's intentions... (Featuring: Jinn, with the Progeny's Kid Ballistic)
    • Templo Mayor - When the Protectors and the Progeny stand guard over what was once Tenochtitlan, they are overtaken by giant spiders, and the younger heroes disappear! (Featuring: Extractor, Miss Mime, and Sparrowhawk, with the Progeny's Faith, HexBane, Kid Ballistic, and Kl'vin)
    • The Barrier - The sorceress SALEI has erected a powerful barrier over the ruins of Teotihuacan, separating the heroes! The Protectors are beset by an army of giant spiders, stone jaguars, and stone eagles at the sorceress' command! (Featuring: Captain Adamant, Extractor, Fahrenheit, Oculus, the Peacemaker, Razira, and Sparrowhawk, with the Progeny's Faith and Cait Sith)
  • Ave Atque Vale - An old associate of Sparrowhawk requests her assistance regarding one of her former childhood mentors. What begins as a routine mission might just spiral into something far, far more dangerous and earth shattering than anyone could possibly realize! (Featuring: Cosmic Glory, Oculus, the Peacemaker, Sparrowhawk, and Razira)
  • Falling Behind With The Joneses! - A masked kidnapper has targeted the oft-kidnapped Brad Jones! Unfortunately, he kidnaps Brad T. Jones, age 26, chartered accountant by mistake! Can the Protectors save Cosmic Glory's not-so-beloved not-husband? (Featuring: Cosmic Glory, Razira, and War Hawk)
  • A Fortune! ...For A Fortune, Darling! - A self-proclaimed "witch" is offering her services to villains for a price, leading to a slew of heists that heroes and police alike cannot intercept! Can the Protectors find this seer before she sees it coming? (Featuring: the Peacemaker, Razira, and War Hawk)
  • Millennium Rock City! - As the Protectors meet to discuss DR. DESTROYER and the threat of the incoming TRIKONS, a.k.a. the Locusts of Space, the mysterious ENGINEER strikes! (Featuring: Cosmic Glory, the Peacemaker, Razira, and Sparrowhawk)
  • Hole In The Sky Part One - The Protectors must go to the edge of the solar system, to the wormhole allegedly made by the TRIKONS, who have captured THE ENGINEER, and discover what the aliens are up to! (Featuring: Cosmic Glory, the Peacemaker, Razira, Sparrowhawk, and War Hawk)



Protectors Missions, 211-225


MISSIONS 211-225


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  • Destination: Nowhere - When a mysterious person arrives to seek the Protectors' aid, its up to them to not only provide assistance... but to stop a potential conflict that could impact billions! (Featuring: Captain Adamant, Razira, Tesseract, Thundrax, and War Hawk)
  • Wanted: Foxbat, Dead Or Alive! - Foxbat has drawn a pistol, and killed five people at Foxbatcon! A man is in Mercy Hospital in critical condition! Has the arch-nuisance finally snapped, or is he being framed? (Featuring: Blue Cyclone, Cosmic Glory, Sparrowhawk, and Witchery Way)
  • Operation Whisper Tide - A lone North Korean warship is found adrift only fifty miles from the Japanese coast, and the Protectors are to mediate the dispute surrounding the vessel and its mystic disturbance. Can the Protectors diffuse what may evolve into World War Three? (Featuring: Captain Adamant, Fahrenheit, Jinn, Psion, Witchery Way, and Y Ddraig Goch)
  • A Very Merry Unbirthday To You! - Renaissance Center has a gigantic chessfield; the Barlowe Building is now made of candy; and the Arcade is surrounded by something called "The Wonder Land." Oh, and there's a Tavern sitting patiently outside both the Barlowe and the Arcade. To add to the chaos, the Protectors and the Progeny alike have been invited to a party in their honor... (Featuring: Blue Cyclone and Thundrax, with the Progeny's HexBane)
  • Scary Things - What started as a friendly turn for an acquaintance with the Millennium City Times, turns into a gruesome fight for survival when a team of Protectors are called to investigate a huge, old, and supposedly haunted mansion in the Mississippi countryside! (Featuring: Blue Cyclone, Fahrenheit, Psion, and Y Ddraig Goch)
  • The Ice Saints - An unnatural, harsh cold front hits the East Coast as a summer approaches. The eye of this storm is steadily moving in from the Atlantic Ocean towards New York City! The team of Protectors rushing to New York to investigate this strange phenomenon better bundle up... (Featuring: Blue Cyclone, Fahrenheit, and Witchery Way)
  • Taskforce Hospitaller - Dr. Solomon Stroud of Initiative Black, a private contractor for the United States government, approaches the Protectors for help in hunting down the insidious necromantic vampire KOSTADIN THE BLACK and his forces of undead!
    • A Pit Of Bones Part One - The Protectors infiltrate one of KOSTADIN THE BLACK's facilities beneath Killarney Provincial Park in Ontario, but are sent plummeting into a pit of mossy servitors! (Featuring: Blue Cyclone, Cosmic Glory, Razira, Wildeye, and Y Ddraig Goch)
    • A Pit Of Bones Part Two - After days of fighting beneath Ontario, the Protectors come face-to-face with a powerful monster, and a siphon that feeds off the misery of innocents! (Featuring: Blue Cyclone, Cosmic Glory, Razira, Thundrax, and Wildeye)
    • The Siege Of Pittsburgh: Into the Breach - The Protectors, forming the tip of the spear for Operation Hospitaller, push their way into a breach made into a massive subterranean complex hidden beneath he city of Pittsburgh, Pennsylvania, to stem the tide of KOSTADIN's legion of undead! (Featuring: Blue Cyclone, Captain Adamant, Noble, Psion, and Tracer, with Initiative Black's Echoes & Ashes)
    • The Siege of Pittsburgh: The Dark Heart - It will be up to members of the Protectors to once more confront the twisted actions of KOSTADIN THE BLACK as they assist Operation Hospitaller in its push to the dark heart of the Pittsburgh facility. What horrors await them within the damp, underground halls? (Featuring: Blue Cyclone, Cosmic Glory, the Peacemaker, and Razira)



Protectors Missions, 226-240


MISSIONS 226-240


  • Revenge Of The Destroyer! - DR. DESTROYER has been beaten, but now it's time for his retaliatory strike! An asteroid is heading towards Earth! ...again? But does Zerstoiten have something else in mind for humanity? The Protectors must make a momentous decision, and the future hangs int he balance! (Featuring: Cosmic Glory, the Peacemaker, Razira, and Thundrax, with Honorary Protectors Artifist)
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  • Song Of The Wisps - Cosmic Glory has been withdrawn of late - it isn't normal. Then again, neither are little wisps fluttering about with the most beautiful song echoing through the halls of the Barlowe. It calls them back to the world they left behind: the dimension of Raea. But why? (Featuring: Blue Cyclone, Cosmic Glory, Thundrax, Tracer, Wildeye, and Witchery Way)
  • A Throng Of Ice And Fire - Wildfire season is upon Canada, but one fire in particular is much further north than fire weather forecasters predicted. The RCMP calls upon the Protectors of the World to assist after finding explosive devices in the wilderness! Can the protectors stand up to a devious plot by BLOWTORCH to lure a long forgotten evil from the north? (Featuring: Blue Cyclone, Jinn, Razira, and Thundrax)
  • Under Her Thumb - Meet GRAVITAR's latest arm accessory: Thundrax! The archvillainess is going for a night on the town with the brawny Canadian hero, spending Craig Carson's money and getting him into trouble. Is it mind control? What's going on? (Featuring: African Violet, Atomac, Blue Cyclone, Cosmic Glory, the Peacemaker, and Thundrax)
  • Copyright? Copywrong! - It's the Protectors of the World... versus the Protectors of the World? Of Parallel-Earth 821? Worse, these parallel Protectors brought the most dreaded force in the universe to fight for them: the COSMIC LAWYERS from the firm of DOOM AND WOE! Now, the Protectors find themselves in an interdimensional courtroom, fighting for the very right to exist! (Featuring: Blue Cyclone, Cosmic Glory, Razira, and Tracer)
  • The Porpoise Purpose - Back in the eighties, Thundrax befriended a telepathic dolphin in the Pacific Northwest. Now, thirty-five years later, the dolphin's pod is attacking boats and ships in the waters off Vancouver! (Featuring: Atomac, Blue Cyclone, Cosmic Glory, and Thundrax)
  • Ground Control To Major Tom - When major Tom Willoughby and his crew are set to return home to Earth after a long mission in space, it is discovered all is not well aboard the USS Palomino. The Protectors of the World must ensure that they are on hand to save the day (and possibly the Earth itself)! (Featuring: Centurion, Cosmic Glory, Ironhide, the Peacemaker, and Sparrowhawk)
  • A Future Imperfect - Tesseract returns, and the Protectors are drawn into a battle with RIFT, her dark reflection, for a battle in the future that may cost them their existence!
    • Ghost Images - When someone manages to hack into the Barlowe's systems and floods their network with evidence that contradicts reality, it looks as though already volatile situations in the world can get worse - and possibly already have. (Featuring: Captain Adamant, the Peacemaker, Sparrowhawk, Tesseract and Thundrax)
    • The End Of HALCYON Days - During the search for Tesseract, a powerful signal emanates from Iceland. Within an abandoned HALCYON facility, Tesseract's arch-enemy RIFT, seeking a cure for his chronal illness, boots a PORTAL device, and hops into the future where the Protectors must follow! (Featuring: Captain Adamant, Ironhide, Jinn, Sparrowhawk, and Witchery Way)
    • A Leap Of Faith - The Protectors arrive in the year 2034 AD and are greeted by none other that Faith, formerly of the Progeny! They learn a terrible truth: the MEN IN WHITE are a now multinational corporation, and the DOCTOR has absolute power in Millennium City! To return home, the heroes must strike! (Featuring: Blue Cyclone, Captain Adamant, Ironhide, Jinn, Sparrowhawk, and Tracer, with the future's Faith and Kid Ballistic)
    • No Simple Task - While the former Progeny members split off from the Protectors to divert as much of the DOCTOR's security force as possible, the Protectors must charge headlong into his research facility to stop RIFT from gaining control of a crucial piece of technology... (Featuring: Blue Cyclone, Captain Adamant, Ironhide, Jinn, Sparrowhawk, with the future's Faith)
    • Our Future Begins In Our Past - In one last bit of spite, RIFT goes back in time to the year 1963. His goal? To kill Imani's grandparents, who met during the chaos of the Birmingham Riots, thus ensuring she was never born! The Protectors not only have to stop him, they have to protect the very foundations of their timeline! (Featuring: Blue Cyclone, Centurion, Psion, and Sparrowhawk)
  • Forty-Nine Candles - In celebrating Craig Carson's, a.k.a. Thundrax's, birthday, things get unsurprisingly weird. A lost hero comes to life, stories are told, and the Protectors change leadership for the first time in five years... (Featuring: Cosmic Glory, Razira, Sparrowhawk, and Thundrax)



Protectors Missions, 241-255


MISSIONS 241-255


  • Trial By Fury! - A small-time supervillain, MAGIC HANDS, is suing the Protectors for fifty million dollars, claiming that excessive force was used in her capture! Does she have a legitimate grievance, or is an old enemy of the Protectors using her to frame the team? (Featuring: Blue Cyclone, Centurion, and Cosmic Glory)
  • The Battle Of Allegheny Forest - When Initiative Black stumbles upon a host of undead soldiers in rural Pennsylvania, the Protectors are called on again, and Taskforce Hospitaller must defend against the malevolent KOSTADIN THE BLACK!
    • The Evacuation Of Cherry Grove - The small town of Cherry Grove is in the warpath of an undead army, and the Protectors must make a brave stand while they evacuate the innocents! (Featuring: Blue Cyclone, Captain Adamant, Cosmic Glory, the Peacemaker, Razira, and Tesseract)
    • Unto Dawn' - The heroes team with the members of Initiative Black and the Army National Guard to clash one final time with KOSTADIN's forces in the Allegheny Mountains, and seal the fate of the region once and for all! (Featuring: Ironhide and Sparrowhawk, with Initiative Black's Echoes & Ashes, Moira, and Warhound)
  • Terrible Resolve - When an old friend of Captain Adamant disappears under suspicious circumstances, and a sleepwalking epidemic grips the nation, he marshals his allies in the Protectors to delve into the fog of war after him...
    • Wake Up Call - The Protectors answer a call by Captain Adamant to investigate the sleep clinic Advanced Sleep Incorporated in lieu of a sudden power failure. While Carter seeks the safety of his friend and mentor, Colonel Frank Spektor, the Protectors encounter an enemy - or enemies - they did not anticipate... (Featuring: Captain Adamant, Centurion, Ironhide, Jinn, and Psion)
    • Fugue - The Protectors hold a debriefing regarding the events at ASI, and find that despite PRIMUS and the FBI's databases, they are at a loss to explain the series of events that took place. Captain Adamant tasks the team with preparation for another encounter with the terrible "nightmares", and Tesseract turns her hacking skills towards lifting the shroud of mystery hanging over Frank Spektor's disappearance... (Featuring: Captain Adamant, Ironhide, Jinn, Tesseract, and Witchery Way)
    • See No Evil, Hear No Evil, Speak No Evil - During a special training session in which six of the Protectors are deprived of their senses, the event is cut short as an epidemic of sleepwalkers bearing upside-down American flags grips the country! (Featuring: Atomac, Blue Cyclone, Captain Adamant, Centurion, Ironhide, the Peacemaker, Razira, Tesseract, and Thundrax)
    • Survivalism - The Protectors chase down a lead in the swamps of Louisiana, after Tesseract traces the identities of the men who attacked ASI, and their families. (Featuring: African Violet, Aura, Ironhide, and Tesseract)
    • The Warning Part One - In tracing the pattern of sleepwalking known as "the Sleepers' March", PRIMUS stumbles across a similar slew of crimes, leading them and the Protectors to investigate a New Mexico amusement park entirely filled with sleeping patrons! (Featuring: Captain Adamant, Tesseract, and Witchery Way)
    • The Warning Part Two - The perpetrator of the sleepers in new Mexico, and the savior of the Protectors is revealed: a supervillain called DREAMWITCH! But why is she on the run from the same "night terrors" that intervened at ASI? (Featuring: Captain Adamant, Ironhide, Jinn, and Wildeye, with Honorary Protector Psion)
    • Meet Your Master - The Protectors attend a private party at the home of Michigan Senator Lane Gauthier! As the champagne flows, big wigs and celebrities alike mingle while the heroes vie to discover what the Senator's role in this plot entails, and why he was involved in Frank Spektor's last operation before his coma... (Featuring: Captain Adamant, the Peacemaker, Tesseract, and Thundrax)
    • The Dream Team - The psychic and mystic members of the Protectors delve into the mind of William Hazelwood, one of the attackers at ASI, who lies comatose like his comrades at Mercy Hospital. Will their trip into the "Dreamzone" corroborate DREAMWITCH's story? Or will they find more shadows and mystery within? (Featuring: Aura, Captain Adamant, Centurion, the Peacemaker, Psion, and Honorary Protectors Artifist)
    • Meeting Of The Minds - Now awakened and reunited with his family, William Hazelwood has much to answer for, and Captain Adamant intends to be his confessor. Can the Protectors penetrate the ex-Marine's loyalty to a master unseen, even with the newest Protector Marauder's telepathic talents? (Featuring: Captain Adamant, Marauder, Tesseract, and Witchery Way)
    • City Of Ghosts - DREAMWITCH's reluctant cooperation leads the Protectors to where this all began: Mount Sinjar, the ancestral home of the Yazidis, a long-persecuted people now recovering from a terrible genocide. Will the site of Frank Spektor's last operation reveal the nature of his coma, or his disappearance? Will the team learn more about the mystifying "Dzakarian Stone"? (Featuring: Blue Cyclone, Captain Adamant, Ironhide, Jinn, and Marauder)
    • Operation Secutor - In a bid for a foothold in this growing mystery, Captain Adamant dispatches as many Protectors as he can spare in a dragnet to chase every lead they can, before the events surrounding Frank Spektor's disappearance grow worse... (Featuring: Atomac, Captain Adamant, Fahrenheit, Marauder, Tesseract, and Witchery Way)



Protectors Missions, 256-270


MISSIONS 256-270


  • Terrible Resolve (continued)
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    • Reactionary - A chance discovery by the villain DREAMWITCH leads the Protectors to screen the employees of a nuclear power plant, before all hell breaks loose, and terrorists attempt to seize the plant. (Featuring: Atomac, Centurion, and Tesseract)
    • False Flag - Two other nuclear power stations in the region have been seized by sleeper cells who can somehow communicate without talking! Can the Protectors stop two nuclear meltdowns and prevent further bloodshed? Will they learn more about this threat, or come out of another tragedy empty handed? (Featuring: Blue Cyclone, Centurion, Marauder, and Witchery Way)
  • SUMMIT Hospitaller - The constituent groups of Taskforce Hospitaller - Initiative Black, the Progeny, and the Protectors - convene to discuss their strategy for taking the fight to KOSTADIN THE BLACK.
  • M.E.K.K.A. Returns! - The Protectors are drawn into a plot by their artificial archnemesis to seize the worldship Avestus!
    • Man In The Machine - When hundreds of people across London, England are infected with a strange virus that melds them into an inhuman blend of both man and machine, it's up to the Protectors to seek answers! Can they save those infected? Do they want to be saved? (Featuring: Atomac, Cosmic Glory, the Peacemaker, Razira, and Wildeye)
    • The M.E.K.K.A. Directive Phase One - M.E.K.K.A. has activated Avestus, the mammoth vessel that holds the DNA of an entire planet, as well as untold secrets within its vast shell. The Protectors trace his footprints to the desert of Namib. What lies beneath its sandy landscape that the archvillain seeks so badly? (Featuring: Centurion, Tesseract, the Peacemaker, Razira, and Thundrax)
    • The M.E.K.K.A. Directive Phase Two - The entire population of Adamsville, Michigan goes missing and PRIMUS and the Protectors are on the case! They discover thousands infected by M.E.K.K.A. and must not only for them, but for their lives! (Featuring: Blue Cyclone, Centurion, Cosmic Glory, Razira, and Wolfgirl)
    • Adding Up The Numbers - The team reconvenes at the Barlowe Building to take stock of the M.E.K.K.A. menace and make plans for bringing him to justice! (Featuring: Cosmic Glory, the Peacemaker, Razira, Sparrowhawk, and Thundrax)
    • A Cure for Humanity - With the Peacemaker and Razira on the verge of being cured of M.E.K.K.A.'s transformation virus, the Protectors must intervene when the former refuses to rid himself of the illness in a bid to enhance himself. Fighting against both the rapidly mutating Peacemaker and a rogue set of his armor, victory comes with a caveat for the team - the revelation that the Peacemaker's health has been in jeopardy for far longer than known. (Featuring: Atomac, Blue Cyclone, Centurion, the Peacemaker, Razira, Thundrax, and Wolfgirl.)
  • A Tale of Djinn - The Protectors and their allies set out on an epic quest to obtain a magic vessel capable of holding a powerful djinni! And to halt Jinn's old master: BARON SOLOMON.
    • I. A Little Hiccup - Our adventure begun with our heroes travelling to the tiny nation of Taqiristan. Where they were to meet with a seller to acquire an antique metal container that could potentially serve as a genie-binding vessel. After a tumultuous start (read: all out tavern brawl in a wretched hive of scum of villainy), they obtain what turns out to be an ancient hookah (a water pipe) from Cecie Horner. Though the item is in dire need of repair. (Featuring: Ironhide Sparrowhawk, with the Progeny's Starlet, as well as the Secret Protector's Specter)
    • II. Tough Negotiations - In order to repair an antique, metal genie vessel, our heroes seek out one of Jinn's old acquaintances. An old fisherman brings them to an unnamed island hidden somewhere in the Mediterranean Sea, near Greece. Jinn's intel proved to be far from the whole truth, even if he did include the useful tip; "He likes gifts and Greek culture." They soon came face to face with an easily angered cyclops, one who despises djinn. Their underwhelming and way undersized gifts do little to appease him. But after a display of strength, and some half-truths of their own, they manage to convince this IGNORAMUS to help. (Featuring: Marauder, Razira, and Witchery Way)
    • III. A Hot Mess - Whilst a cyclops hammers away in the Mediterranean, restoring a magic djinn-capturing vessel to its former glory, our heroes embarked on a journey through Persia to learn of a binding ritual to enchant their 'magic lamp' (water pipe) with. Using a local guide, they find a lost temple where tales say no evil may pass. After expertly navigating (read: triggering) several corridors worth of traps, they discover it to be the prison of AZAR; a djinni of fire. They sort of play into his hands, helping set the ifrit trickster free, but ultimately find what they came for. (Featuring: Centurion, Marauder and Razira, with the Progeny's Starlet)
    • IV. Troubled Waters - Before our heroes could complete their epic quest, they first had to make a detour to pick up their restored and ready-to-be-enchanted metal vessel! What was meant to be a simple pickup soon turns into a sea of troubles... The combined might of the Progeny and the Protectors of the World fights off the furious MARID SISTERS, who seek to claim one of the genie vessels, and their colossal 'pet' CETUS. They narrowly avoid a watery grave as they navigate the shabby fishing boat to calmer waters. Both Jinn's and the still unoccupied magic vessel still safely in their possession. (Featuring: Marauder, Jinn, and Razira, with the Progeny's Silver Scar and Strong Suit)
    • V. Bigger Problems - With the now restored and enchanted magic genie vessel (still a water pipe) in their possession, our heroes flew into the heart of the Saharan desert to capture the powerful earth djinn before Jinn's old master might bind him first. They topple the giant among genies, but their victory is quickly soured. Through some strange ritual, the magic vessel containing the genie vanishes from sight. In its place the visage of the African wizard appeared: BARON SOLOMON. Thanking them and revealing how he has orchestrated and manipulated nearly everything from the start, from relaying Jinn's sources of intel to the impersonation of their local guides, with exception of perhaps the MARID SISTERS' ambush. (Featuring: Centurion, Marauder, and Witchery Way, with the Progeny's Starlet)
    • VI. Disaster of Epic Proportions - A week after the powerful genie BASIT, vessel and all, was stolen right from under our heroes' noses by Jinn's old master; the African wizard and crime lord known as BARON SOLOMON, the giant genie was sighted again off the coast of Cape Town. As local heroes focused on the evacuation efforts, the Protectors went to the root of the problem and confronted BARON SOLOMON. After battling a lightning bird (his familiar), Jinn (who foolishly went ahead to confront his old master and got himself captured) and BARON SOLOMON himself... both in human form and as a were-hyena, they came out ahead. In a final, desperate act, BARON SOLOMON invoked a wish from the genie BASIT... But through Tesseract's actions the wish was interrupted partway. Our heroes retrieved the genie vessels, right before BARON SOLOMON got yanked out of existence. His fate unknown... (Featuring: Jinn, Marauder, the Peacemaker, Tesseract, and Witchery Way)




The Trophy Hall
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Some of the items in the Protectors' Trophy Hall include:

  • Illyana's slightly-charred doll from Nuclear Winter
  • A signed extradimensional copy of 'PROTECTORS OF THE WORLD #1' starring Dobergirl, Black Sigil, Canadian Fist, Katsuo and Zelara from Dickman Cometh!
  • A copy of the SUPERCHAT episode featuring the Protectors from To Hollywood, Love Ada
  • The disembodied head of Doberman's statue from It's a Dog's Life
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  • A suit of battered power armor from one of the Furies in Operation: Leviathan
  • A library card from the library of Kryptos, keeper of secrets, from The Beginning Place: Higher Planes Drifters
  • A laser spear from one of Tartolmec's Eagle Warriors, from The God King of the Forgotten Islands
  • Holographic display of M.E.K.K.A. and an offline janitor bot from Most Happiest Yelling Discomfort Land
  • Broken bobble heads of Ada Clover, Sparrowhawk, African Violet, Jade General and Razira from How To Get A(bobble)head In Business
  • Kamen Eiyuu power belt (aka Flurry) given to the Protectors from Agent Ishinomori from Go Henshin Katsuo Super Mode!
  • Holographic Display dedicated to Black Sigil, who died heroically while saving numerous heroes on a remote island near Peru in JAILBREAK!
  • Dagger of Kryladar, currently inert with no obvious magical properties, from Going For The Gold
  • A potted flower with a disturbingly grumpy face from Roses are DEAD
  • Fragments of the dimensional device/ pineal cortex stimulator from Miskatonic Mayhem
  • Hench Co. security jumpsuits for Dobergirl and Sparrowhawk from Hench For A Day or How I Learned To Stop Worrying And Sign The Contract
  • The Chauffeur's Used Golden Apple from The Great Stellar Escape
  • One of Princess Bebe's forearm stingers, with some poison still inside, from Just Bee Yourself
  • Princess Bebe's Mace from Just Bee Yourself
  • Netherworld Mystical Pendant of Dr. Merriweather, Shining Son, from Fire Woman
  • Vintage penny dreadful titled SPRING HEELED JACK, THE TERROR OF LONDON from Avalon
  • Signed CD from Ava Adore of Resting B!tchface's single, I Love You Like A STD, from Death Metal
  • TYR armor and weaponry culled from operatives in Race To Graduation
  • The charred remnants of the relic used to destroy Adrian Arkwright in Sanguinis Cruentatio: Finale
  • The left cybernetic forearm of the villain Campaign from I Wanna Go To The Sun
  • Killer Chrome's EMP Gatling Gun from Big Guns Pt. II - Shoot to Thrill
  • Ryoushii Attack Ship from End of the Line Finale
  • The now burnt out Coin of Cai Shen, former source of the Golden Dragon's power from Money Is Power
  • Dr. Munich's plaque from the DC Weird Wars museum from Brains from the Past
  • A reproduction of a pre-Colombian sculpture from Starman
  • The partially eaten sign of the town of Lonewick from Bazaar's Bizarre Adventure
  • A piece of Hellrider's bike from Ride to Hell
  • A high tech hockey stick from Sudden Death
  • A burnt out teleportation device dropped by Dynamo from Blue Steal
  • A small, empty gas canister labelled 'Nightmare 2.0' from Fear and Loathing in Millennium City
  • One of Snakehead's shed skins from Why did it have to be VIPER?
  • The front door key to the Garland Mansion from Scary Things



Villains & Foes
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Battle Royale: The Protectors face off against some of their most dangerous foes. Captain Adamant, Cosmic Glory, Jinn, Sparrowhawk and Thundrax versus Adrian Arkwright, Doctor Kaufmann, Invictus and MEKKA
NOTABLE NEMESES OF THE PROTECTORS INCLUDE THE FOLLOWING:


  • Adrian Arkwright: An ancient vampire who also commands vast mystical abilities. Adrian was able to create a drug called "The Thirst" which allowed him to tap into the humanity and energy of humans, adding to his own power considerably. It also created a form of quasi-vampirism for anyone addicted to it. Adrian led a full assault on Millennium City in the summer of 2015, nearly destroying it. His plans were thwarted by the combined efforts of the Protectors of the World and a gathering of Millennium's most powerful heroes. Arkwright himself was vanquished by a holy relic (a stake which was originally part of the cross Christ was crucified upon) that made its way to the team's hands, piercing his heart and saving everyone involved.
  • The Apotheosis Project: The Apotheosis Project was a vast organization of people scattered across the world whose purpose was to remove super human individuals from the planet. Many held high ranking positions in government and military organizations. Most of the names of those affiliated with this movement were discovered by the Protectors. After the fall of Leviathan in Millennium City, the remaining members went into hiding. Sparrowhawk took it upon herself to bring the majority of them to justice.
  • Ao Guang: Chinese mystical villain. He is well versed in the occult and supernatural. Often utilizes mystical objects and items to enhance his powers. Ao Guang was responsible for opening up ancient rifts deep within the ocean and attempting to wipe out parts of Burma before the Young Renegades and Protectors defeated him.
  • Colonel Spektor: Army Colonel Frank Spektor's last mission put him at the center of a conspiracy by DEMON and the CIA to obtain the mysterious "Dzakarian Stone", an artifact that granted control over the sleep and dreams of others. When he found out that his unit was being manipulated by those with ulterior motives, he used the Dzakarian Stone himself, and went into a coma. While asleep, Spektor learned the ins and outs of the Dreamzone, and spent years of dreamtime exploring his new abilities, before putting them to use. Using an astonishingly well-coordinated group of followers across the United States, Colonel Spektor aims to uproot the evils that grip America's citizens and their government, no matter the cost. He is a gifted strategist, skilled manipulator, a charismatic leader, and appears entirely without mercy, even if his fellow Americans - or the Protectors of the World - get in his way.
  • The Conquerors: A team of metahumans and deadly mercenaries lead by the head of state of Buwugu, Captain Conquest. Consisting of 7 additional members among which the Protectors have thus faced Killer Chrome, Hitokiri and Lady Silken, the Conquerors also have an elite band of soldiers at their call and beckon, making them a force to be reckoned with. Their modus operandi is to secure powerful weapons and black market deals worldwide, and they will stop at absolutely nothing in order to keep the lands of Buwugu the most powerful military force on the African inland. Whether loyal to the cause or to the money they're provided, they're certain to not let any hero, not even The Protectors, get in the way of their business.
  • Cassowary: Jason Mansfield is Cassowary, one of the main players who was involved with the Apotheosis Project. Essentially a genetic 'brother' to Sparrowhawk, Cassowary has led attacks on the Protectors before. With the Apotheosis Project currently brought to its knees, Cassowary still is at large, using his power and talents to garner him favor in the criminal underworld.
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  • Crimson Fury: Crimson Fury is an Indian super villain who has created a technological empire in his home country. He sells weaponry to the highest bidder and was one of the vendors used by the Apotheosis Project. Crimson Fury used an air carrier about a mile in length to conduct his business venture. The carrier was destroyed by several members of the Protectors of the World, though Crimson Fury himself escaped.
  • The Datamen: A collection of six individuals who together have amassed a computerized criminal empire. Originally they were responsible for retrieving 175 coded named out of PRIMUS' files. The files were wiped, however, before they could be properly decrypted and sold to the highest bidder in an 'auction' of sorts for villains. The Datamen were foiled but currently still at large.
  • Doctor Ashe: Dr. Ashe was a scientist who heralded the Mag-Men, creatures of ancient power, in New Zealand.
  • The Furies: Trio of Greek female assassins. They are sisters Aylala, Alissa and Ariadna Petros. Each one of them is highly trained and wields a specially designed suit of power armor. They work for the highest bidder, which has put them at odds against several heroes, most notably the Protectors. Alissa's power armor was recovered by the team during one fight, though all three have since upgraded their uniforms and fighting equipment. They remain at large.
  • Gadragon: Alleged alien jailor or warden of a prison planet. He was involved in one battle with the Protectors, but he made a hasty exit and a promise to return soon to Earth.
  • Invictus: Invictus is former Senator David Sutherland, a super villain who poses as a super hero to mask his insane and diabolical motives. A worshiper of the cult of Sol Invictus and a gestalt with the spirit of an ancient Syrian sorcerer which gave him super strength, invulnerability and sun beams. At one time he altered the time stream in a bid to remove his former misdeeds which were uncovered and made public. Currently heads a team of roughly one hundred lower tier borderline low-end supers called the CenturyCorps which do his bidding. Invictus and Thundrax have clashed many times over the years, several of which have involved the Protectors.
  • Kaptain Komics: Kaptain Komics is Eugene Harris, your stereotypical slovenly comics reading nerd. What what he lacks in character, he makes up for in power. Kaptain Komics is a mutant, one who is actually able to slightly bend the fabric of reality to his own bidding. The only things he requires is an imagination and a focus to keep his powers engaged. In the past this has been such things as a pen or a hair ribbon. He often plays upon things he already knows about to shape his fantasies into reality like books, movies, cartoons and, you guessed it... comic books.
  • The Kraken: The Kraken is a notorious super powered pirate who has command of a fleet of a number of aquatic vessels. His men are fiercely loyal to him and well-trained. The Kraken himself is versed in armed and unarmed combat. He possesses the ability to lift around 40 tons, enhanced reflexes, the ability to survive underwater and withstand great pressures as well as a suit of armor which grants him additional protection. His favorite above-water weapons are two energy whips that he is incredibly adept at using. Some say his small army could very well number in the thousands and he has several dozen ships that do his bidding upon the high seas.
  • Leviathan: Leviathan is a villain of almost immeasurable power. His origins are unknown, and more monster than man, Leviathan revels in utter destruction. This villain is deemed to be one of the most dangerous beings on the planet, akin to Grond. Leviathan can grow to a height of around one hundred and fifty feet, lift over fifteen thousand tons and has the ability to release a poisonous, toxic gas from his pores. Currently Leviathan is held in stasis at an underground facility in an unnamed city in the United States.
  • M.E.K.K.A.: A technological genius and madman, M.E.K.K.A. began primarily as a nemesis for Sparrowhawk. He had runs ins on several occasions with the group Rising Force as well as the Protectors. Incarcerated in Stronghold, the villain committed suicide, uploading his consciousness into cyberspace as a way to free himself. Once free of the flesh of humanity, M.E.K.K.A. attempted to take control of Avestus, the small planetoid ship which was being guarded by the Protectors. Though that directive failed, both he and his mechanical minions have posed a threat to humanity that the Protectors are sworn to stop, wherever it may be.
  • The Men in White: A vast organisation under the leadership of the ex-assassin known as the Doctor, the Men in White are involved in a wide range of criminal activities: drugs and weapons trade, money laundering, illegal gambling and more. In comparison to other gangs and cartels they excel through superior training and equipment as well as subtle methods and careful planning, which makes them a noticeable threat to law enforcement and even superheroes. They have smaller operations all over the United States, but are most active in Hudson City, Vibora Bay and Millennium City, where their HQ is located. The Protectors and the Men in White have clashed on numerous occasions (and even grudgingly worked together against larger threats).
  • Red Mist: An invocation of the demon-god Baal Berith, Red Mist is a powerful entity motivated entirely by consuming as much blood as possible by any means necessary - the more violent, the better. His first appearance was after the Protectors attempted to rescue Patrick Marko, an otherwise nondescript accountant, from being the victim of a major DEMON ritualistic sacrifice. The ritual was interrupted, and Patrick was taken to a clinic in West Side. There, the Protectors and the Progeny learned that Patrick had in fact become something else, and defeated him after he managed to kill several of the clinic staff and enthrall several of the patients. His frozen remains have been locked away - but can an evil so ancient really be trapped like that?
  • Shining Son: Dr. Martin Merriweather was a cult leader whose influence led to the creation of the Children of Prajna. Merriweather, using a mystical pendant, took his followers to a self labelled utopia. His true ulterior motives were to summon a creature of great other dimensional power. Dr. Merriweather's hopes were dashed by the intervention of the Protectors and his pendant destroyed, thereby sealing the ability of the creature to pass into our world.
  • Spring-Heeled Jack: Spring-Heeled Jack is a demonic entity that may or may not be the same Victorian era monster from the 1800s. Spring-Heeled Jack inhabited members of the Adventurers of Avalon to turn briefly evil and kidnap several members of Parliament. He was using Stonehenge as some sort of mystical focus as he fought and was defeated by Zwein and several other Protectors in combat.
  • Steel Champion & Scrappy: Steel Champion and his faithful side-kick, Scrappy, were heroes that the government in the 1950s used to fight in the Cold War. When things subsided, the two were placed into a facility to be held. The facility was officially closed in 1978, but the two remained. They were at one time human, though treated very much like robots. For 37 years they remained awake, driven to a form of insanity from decades of solitude and inactivity. They fought against several Protectors after the two almost destroyed a small Pennsylvania city. They were awoken from their confused mental state and surrendered. Both of them now are free, working with UNTIL as well as receiving psychiatric treatment from the Protectors' own counselor, Aura.
  • Tsetse-Bumba: A mystical spirit deity of sorts, Tsetse-Bumba worked at destroying African Violet during a trip to South Africa. Her plan was foiled when her throat was ripped open by none other than Dobergirl... though it remains to be seen if you can actually kill something so powerful.


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Comments & Opinions
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HAVE A COMMENT OR OPINION TO SHARE REGARDING THE PROTECTORS? WRITE BELOW!


"I'm quite proud of what the Protectors have accomplished since the group's inception. If you told me in the beginning of my career that I would be the head of such an organization I would have laughed. I always was the type who consciously shirked from such collectives and preferred to work alone. There has been a lot I've learned not just about others but myself as well from embracing a team dynamic. Together, we are unstoppable... and I think the world is safer for it." - Sparrowhawk

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"I'm not sure if the team will ever fully recover from the loss of Thundrax's mullet, but they're quite possibly still the strongest hero team out there. At least until the new generation has had the chance to catch up to 'em." - Black Ice

"As a Honorary Protector... no really, I TOTALLY worked with them before... I think they are A-MAZ-ING. And Stonemason, CALL ME! I totally gave you my digits and haven't even heard back from you!" - Lash

"Sometimes I wake up and wait for someone to say 'just kidding, we really didn't mean to invite you.' I mean there are people on this team that completely outclass me, not just in terms of powers but experience as well. Even though I may not see eye-to-eye with all of my teammates, I know that without a doubt that they have my back." - Tesseract

"I'll confess that my experiences with heroes outside of my own team is limited. From what I can gather, I think we could learn a lot about teamwork by watching the Protectors at work." - Cait Sith

"After my last team went their separate ways, I thought for some time that maybe I was meant to stand on my own against injustice; that other heroes were less like friends and more like passing colleagues. Then I joined the Protectors, and they reminded me that friendship and teamwork makes us stronger. I owe all of them for that." - The Peacemaker

"I never assumed that I'd be working with such a large and impressive team as the Protectors...much less being a Field Leader of them. That said, I could not ask for a better group of people to work with. Everyone has something they bring to the team and as a whole we're downright unstoppable. I know I can trust each and every one of them to do the right thing and be at my back when we're out on the field." - Razira

"It's nice, y'know? Like, being part of a team and stuff. I mean, everyone's still got their own goals but when we can all like, come together and just put all that aside... I'unno, man. That's kinda cool if you ask me." - Stonemason

"Well I don't think they have as much fun as we do, but they are packing serious heat. There aren't many Y chromosomes on that team, I hear; maybe I should put in for a transfer. I bet I could learn a lot from their 'experience'." - Kid Ballistic

"The world left convention behind decades ago. It's a hard lesson, but the Protectors have learned it better than most. My membership among them is a proud one. I look forward to a long career at their side." -- Captain Adamant

"I'm still REALLY new to this group. I've butted heads with a couple of the more serious members, and befriended most of them. I'm not a hundred percent sure what my place in the team is yet, if there are things as places in this team. But I get a strong feeling of duty from everyone of them. We all act in different ways, but at the end of the day we make one of the strongest teams I've ever seen. I'm glad to be a part of them." - Imp (Angel Anderson)

"I am grateful for the chance to be a part of the Protectors. It is a great honor for me, and the von Schneider family and to pay homage to this partnership I vow to do everything in my power to ensure that the sun will always shine for this team. Figuratively speaking." - Fahrenheit

"Remember folks, always use Protectors! ...What do you mean that's inappropriate to use as our slogan? It's a valuable life lesson!" - Jinn

"If joining the Protectors has taught me one major lesson, it's that there's more to being a hero than proving you're capable of handling whatever the world throws at you. It's advice like that... that really makes me want to push myself to do things this team can be proud of!" - Atomac

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Protectors Gallery
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Protectorsverse - The Protectors of the World alongside the Progeny



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Team Leader
Sparrowhawk
Field Leaders:
Captain AdamantPeacemakerRaziraThundrax
Protectors Charter Members:
African VioletAtomacBlue CycloneBlue PheasantCitizen 13Cosmic GloryFahrenheitGold RushHydro
Light Of BeingLucky ShotMarauderMercurielOniSinsonte AzulTesseractWildeyeWitchery Way
Protectors Reserve Members:
AuraNoblePsionWolfgirl