Difference between revisions of "Mercy"

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-'''Empathy''': Charity can use her powers to sense emotions. She can also calm others, sometimes to the point of putting them to sleep. This power has developed to the point she can delve into peoples minds and dull or enhance traumatic feelings and memories. She can also edit or overwrite people's emotions, making them feel how she wants them to.  
 
-'''Empathy''': Charity can use her powers to sense emotions. She can also calm others, sometimes to the point of putting them to sleep. This power has developed to the point she can delve into peoples minds and dull or enhance traumatic feelings and memories. She can also edit or overwrite people's emotions, making them feel how she wants them to.  
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The effects of her powers generally don't linger, but she's getting better at making them last. She has also learned how to read imprints of memories using resonant emotion, getting a general impression of events. This allows her to put enough strain on parts of the mind to erase memories, lock out certain emotional responses long term and even cause powers tied to emotional responses to malfunction or become less effective.
  
 
-'''Healing''': Charity can bolster them with healing energy. This unusual psionic healing is partly a rush of positive energy that fixes injuries and partly a strong suggestion for the subjects body to regenerate that accelerates the effects of the energy. There is a limit to what she can heal and using her powers too often or healing serious wounds can make her tired. Older wounds are harder to restore and those older than a few days are completely beyond her ability to heal.
 
-'''Healing''': Charity can bolster them with healing energy. This unusual psionic healing is partly a rush of positive energy that fixes injuries and partly a strong suggestion for the subjects body to regenerate that accelerates the effects of the energy. There is a limit to what she can heal and using her powers too often or healing serious wounds can make her tired. Older wounds are harder to restore and those older than a few days are completely beyond her ability to heal.
  
-'''Negative Energy''': Her powers aren't all positive though. She can also manifest terror in others and drain them of their energy. This power manifests as blobs of green black energy or tendrils. She hates this aspect of her powers and uses it as little as possible. Sometimes she can't control this and lets her own fears and doubts bleed out of her body, causing others to be uncomfortable and anxious.
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-'''Psychokinetics''': Mercy has mastered the 'dark' aspect of her powers, learning she can use more than negative emotion to fuel them. She can manifest emotional energy physically, creating simple shapes and weapons that she can control at a distance. These manifestations are limited, only existing for short periods of time before crumbling away but they can be incredibly dangerous, exerting impressive levels of force, causing burns, cuts and painful mental trauma.
  
 
='''''<div style="color:#FFFFFF; background-color: #87CEFA">Weaknesses</div>'''''=
 
='''''<div style="color:#FFFFFF; background-color: #87CEFA">Weaknesses</div>'''''=

Revision as of 19:08, 13 January 2014


Mercybanredo.png


Silver medal T.png
40
The Kind
Mercy
Leader of New Vigil
CharityCorren.jpg
In plain clothes.
Affiliations
Newvigil.png
Super Group
New Vigil
Rank
Co-Leader
· Other Affiliations ·
CPN
Identity
Real Name
Charity Corren
Aliases
Nervous Girl, Healer, Pinky, Bubblegum, Pinkness
Birthdate
February 8, 1995
Birthplace
Millennium City, MI
Citizenship
American
Residence
Millennium City
Headquarters
Millennium City
Occupation
Student
Legal Status
No Criminal Record
Marital Status
· Known Relatives ·
Tiffany Grant Corren and Grady Corren (Parents)
Physical Traits
Species
Human
Sub-Type
N/A
Manufacturer
N/A
Model
N/A
Ethnicity
White
Gender
Female
Apparent Age
18
Height
5'6"
Weight
100
Body Type
Petite
Hair
Pink
Eyes
Pink
Skin
Light
· Distinguishing Features ·
Pointed ears, pink hair and eyes.
Powers & Abilities
· Known Powers ·
Able to heal wounds and calm emotions or cause fear and drain life energy. Some empathic and telepathic abilities. Clumsy flight.
· Equipment ·
None
· Other Abilities ·
Artist, Violinist, Decent Marksman


Appearance

Charity is a short, thin girl with pale skin and reddish pink hair. Her eyes are also pink and she has long, pointed ears. Charity has recently started going by Mercy and has had a uniform made. It's a dark burgundy colored and blue body suit with white accents. On her left wrist she wears a micro computer made by her friend Alex Henderson.

Background

A young mutant who has recently gained mastery over her powers. Charity has the ability to heal others, soothe them with her presence and even read emotions. She has come to terms with the more negative aspects of her powers. She has struggled to aid the city and it's heroes and overcome many struggles in her young career. Along with her friend Samantha Edwards (Galactigal) she has formed a team of young heroes to help both herself and others grow to be responsible and useful within the hero community.

Charity's greatest challenges have come in the form of dealing with a powerful psionic entity known as The Presence. This being has attempted to steal her body and warp her mind twice. She was able to escape its power both times with the help of her friends and allies, but the incidents have not left her unscarred. She learned from her time under its influence and from the hardships it put her through, making her stronger... and more dangerous.

Personality

Charity used to be quite meek and nervous, always second guessing herself and deferring to others. Her time as the leader of a teen super group and under the influence of the Presence has changed her some, however. Though still not terribly bold, Charity has learned to be more authoritative and sure of herself when needed and no longer fears the use of her powers.

Despite this she is still high strung and easily becomes stressed, has trouble relaxing and a tendency to take everything too seriously. Mercy takes every failure and injury on her team and allies very personally and blames herself for failures, often blowing even minor losses out of proportion.

She has also shown on numerous occasions that she will not hesitate to use her mental powers in borderline immoral ways to help her friends, using them to lock out dangerous or undesirable abilities and remove memories from peoples minds.

Powers and Abilities

-Empathy: Charity can use her powers to sense emotions. She can also calm others, sometimes to the point of putting them to sleep. This power has developed to the point she can delve into peoples minds and dull or enhance traumatic feelings and memories. She can also edit or overwrite people's emotions, making them feel how she wants them to.

The effects of her powers generally don't linger, but she's getting better at making them last. She has also learned how to read imprints of memories using resonant emotion, getting a general impression of events. This allows her to put enough strain on parts of the mind to erase memories, lock out certain emotional responses long term and even cause powers tied to emotional responses to malfunction or become less effective.

-Healing: Charity can bolster them with healing energy. This unusual psionic healing is partly a rush of positive energy that fixes injuries and partly a strong suggestion for the subjects body to regenerate that accelerates the effects of the energy. There is a limit to what she can heal and using her powers too often or healing serious wounds can make her tired. Older wounds are harder to restore and those older than a few days are completely beyond her ability to heal.

-Psychokinetics: Mercy has mastered the 'dark' aspect of her powers, learning she can use more than negative emotion to fuel them. She can manifest emotional energy physically, creating simple shapes and weapons that she can control at a distance. These manifestations are limited, only existing for short periods of time before crumbling away but they can be incredibly dangerous, exerting impressive levels of force, causing burns, cuts and painful mental trauma.

Weaknesses

-Holding Back?: It's possible Charity is much more powerful than she lets herself be due to her timid and modest nature and that if she could gain some confidence in herself and her powers she could be much more helpful... or that much more dangerous.

-Power Balancing: Manifesting her negative emotions physically often blocks out Charity's ability to heal others or affect their emotions positively. She can push through this block but it is highly taxing on her mind and body.

-Anxiety: Charity suffers from pretty severe social anxiety. Though it has lessened recently, she is still a bundle of nerves, prone to falling quiet at the slightest challenge or around more outgoing people. She can not use her empathic powers on herself so she cannot artificially suppress these feelings like she can in others.

-Fragile: Charity is a skinny, pale little girl. As such, she's not exactly suited for being in the front lines. If she can't use her emotion control to affect targets (such as robots and other constructs) she loses a big part of her defense and offense.

Allies

-Alex Henderson: Charity is very close to Alex. They share a sisterly relationship, with the older woman supporting the anxious young mutant and encouraging her to better herself socially and physcially. They have helped each other on many occasions and Charity feels she can never repay her for all the things she's done.

Alex has also taught Charity how to shoot a rifle... a surprisingly violent pastime for the pacifistic girl.

-Aelith: Met while trying to exorcise a demon, Charity does not care for Aelith. After her experiences with Katrina Mirinova she tends to have a much dimmer view of celestial creatures and it doesn't help that Aelith tried to attack her and Alex to try and prove a point...

-Katrina Mirinova: It all started with an investigation into PSI recruiting psionic children in Westside, specifically their attempts to control a girl named Acuity. From there Charity was caught up in a highly unusual adventure as she and a handful of others ended up chasing the UNTIL officer across the world and beyond...

-Titan-8: Met while searching for Corporal Mirinova, Charity helped him gather information on what could possibly be done and what could have happened to her. She also convinced him not to do anything foolish when things looked grim for Katrina.

-Acuity: Charity has met Acuity a few times, mostly during her time helping out in the search for Katrina. The two psionics get along rather well together.

-The Director: Met while searching for Katrina.

-Skywake: Another person met during the search for Katrina.

-Eldritch: Charity met Eldritch a few times and aided him during the search for Katrina. He offered her a position in his team as a back up and support healer.

-Albert Wagner: Charity doesn't quite know what to think of Wagner. His intensity and cold demeanor unnerves her a little.

-Kyle Foster: When Kyle was trapped in a dream world Charity was one of the heroes that answered his dream based distress signals. She helped Kyle and few times afterwards and he helped her to defend herself against the Presence in return. She hasn't seen him in a while and worries about him. Along with Alex, he has played a big role in bolstering the girl's confidence.

-Tomonari: Charity has helped Tomo in dealing with his unusual, music note creature problem and teamed up with him again when the mad Dio Brando was unleashing corruption on the children in the city.

-Chinook: A chance encounter saw Charity giving the speedster a mental boost to try and get over some trauma she had suffered at the hands of a mind controlling villain. During this time Chinook also got a preview of what's going on in Charity's head.

-Squall Endymion: Charity was around to aid the unusual alien when his mind was being invaded by his wicked brother.

-Liberty's Shield: First met while helping Squall eject an evil personality riding on his mind, Charity has run into LS a few times. Most recently she helped a squad of his men that had been badly injured in an ambush, pushing her powers with the help of another hero and and showing a hint at her unrealized potential.

New Vigil

-Bee: Bee is constantly making Mercy blush. The eccentric helmet enthusiast's carefree attitude and quirks are equally amusing and embarassing to the shy girl. She has become somewhat frustrated with the odd way he acts recently.

-Aivo: He's masked and mysterious. Charity has found him to be someone she can trust and confide in and someone that can help her if she needs support.

-Stopwatch: Fellow shy girl. Charity knows what she's going through and wants to make sure she gets the support she needs.

-Kid Destroyer: Charity doesn't really know what to think of the pint sized tyrant. She wants to believe that he's serious about wanting to change, but in the back of her mind, she's thinking it's better to be safe than sorry.

-Prankenstein: Pranky creeps Charity out. But he's a clown. She feels that he, like many members of the team, isn't taking things seriously enough. But again... clown.

-Lil Goliath: Charity doesn't know much about him. She thinks he's funny and has a good outlook. His constant shirtlessness has a tendency to make her blush.

-Galactigal/Samantha Edwards: Charity is more of a friend to Samantha than Galactigal honestly, seeing her as a kindred spirit of sorts. The two have gotten along rather well since they met on a previous team before they founded New Vigil and Charity considers her one of her closest friends. She has no real problems with Galactigal, but she does find her habit of stirring the pot frustrating at times.

-Black Ice: Ice's attitude on psychics and in general often leaves Charity feeling cold, but she's slowly warming up to him as she gets to know more about him.

-M.E.D.I.C.: MEDIC is adorable. And everyone knows it.

-Jet Girl: Another hero that Charity met before forming New Vigil. She finds herself a bit envious of the other girls incredible levels of cheer and hope, sometimes wishing she could be so optimistic.

-Blue Freedom: Blue is crazy. Charity is constantly worried she's going to kill someone or make a mess for them somehow. At the same time, she's concerned for her and hopes she can help her with her current problems.

-Arcane Squire: James is stalwart, brave and loyal. Charity is very impressed with how heroic and selfless he is and she's a bit ashamed of herself for making him worry about how she uses her powers.

-Quarrel: Despite her secretive nature, Charity has come to trust Quarrel quite a bit. She's proven herself quite capable and has trusted Charity with secret details of her life.

-Lash: Lash is silly, but in a fun way. Charity thinks she's a very sweet girl that probably isn't really cut out for being a superhero, but she's willing to help her out and reach her potential. She finds her obsession with Soldier Boy slightly creepy.

-Luctus: Charity thinks Luctus is a nice guy, even if he can sometimes be a bit rude. Not being able to read him as easily as some others bothers her, but at the same time she doesn't really want to open a window into what he experiences. She's worried about his powers and toll they might be taking on him.

-Witness: An amusing girl that certainly doesn't lack self confidence. Charity finds her attitude somewhat charming and is glad she has such high hopes for her future.

-Bloodline: The thought of having both descendants and ancestors watching over you literally is something that disturbs Charity a bit. She's glad that Eduardo is able to handle the burden and maintain a good attitude.

Nemeses

-Plaything: One of the Presence's agents, a woman that has had her mind hollowed out and lives only to serve. Plaything is an intensely disturbing woman that was following Charity for a time and has clashed with her friends and allies. She sometimes appears in her dreams to haunt her, leaving with barely a memory but still managing to cause the already nervous girl even more anxiety. She also tries to set up situations that force Charity to use the darker side of her powers as a test for the Presence. The Wanderer has rebuilt the woman's shattered mind recently in hopes that she can lead a relatively normal life.

-The Presence (Encountered as Angel Whitt): Old, evil and hungry, the Presence is a psionic entity that feasts on mental energy. It has taken the bodies of promising psionics throughout the ages, twisting and bending them to its will and doing the same to any promising servants it could find. Thanks to the help of the Wanderer The Presence has been temporarily banished... but it's still out there waiting and watching.

-Ms. Preston: Another of the Presence's agents. Preston was once a hero before catching the ancient entity's eye. She has been horribly warped and corrupted by the thing, forced to work for it and gaining a boost to her super speed and electrokinetic abilities as a result. With the Presence gone, it remains to be seen what will happen to the fallen hero.

Trivia

-Her parents are rather well off and don't really approve of her going out and doing outlandish superhero things. For the most part, they would prefer she stay in school and out of trouble. Her mother would just prefer she didn't use her powers at all and at times seems embarassed to have such an unusual girl for a daughter.

-Even though it would make her life easier, she doesn't like to abuse her emotion control powers to influence others. This made her a very easy target for bullies at the private school she used to attend due to being one of the only mutants, her shyness and her pointy ears. She has few friends in her "normal life" but they are good friends.

-Is currently going to the Bracen Institute, a private school focused on meta friendly education.

-Has some very unpleasant people watching her. An entity called only the Presence has taken a personal interest in the young empath and has agents watching and subtly testing her for its own wicked purposes.

-Story Arcs: - Mercyless

Thoughts On Mercy

-What do others have to say about the bashful healer?-

Alex Henderson - "Kid's got a good future - maybe she could be a little less soft though..."

Galactigal/Samantha - "Charity is one of the few...humans...that we have come to trust. She...is very caring and focused, though...she could learn to assert herself better. We...fear for her as well, though. Her...abilities have devastating potential, and...we think that if she is pushed...too far, or if she...loses control...she may do something terrible." / "Charity is one of my best friends, she's like the sister I wish I had. We don't get to hang out much aside from doing the whole hero thing, but she's pretty busy. I think that, if she really tried, there would be nothing that she couldn't do. She just needs to be able to be a little meaner to people sometimes so she doesn't get walked on."

Jet Girl - "Charity's a great friend and leader. She's really nice and tries real hard to keep everyone together. It must be tough on her, with all that responsibility, but I'll be there to support her all the way! Cause that's what friends are for, and I know she'd do the same for me!"

Kid Destroyer - "Not as shamelessly moronic as the majority of her peers."

Stopwatch - "Uh, well, Charity's really nice and all... I mean, she decided to let me into the team even though I've got no experience whatsoever, and... well, she's someone I feel I can count on when I need it. Also, I think her powers are pretty cool and not creepy or otherwise intruding; I find them rather comforting, myself... except for that one time she mind-raped me in the street during training, b-but that's all cool! No hard feelings...!"

Bee - "Leader is kind and friendly, and I believe she really wishes for everyone to get along and be happy. She's definitely a nice flower through and through. Though I bet it's tough being the leader of a group like our's."

Blue Freedom- "She's not bad at what she does....What? Stop looking at me like that."

Anarchy - "What I see in Mercy? Well. She's an honest individual even if she's a bit awkward socially. Then again, given her appearance and the nature of kids these days, I can understand why. She's an aspiring leader to a group of kids her age. Respect is given to her intentions, though I don't think she has the voice of authority to get things going. . .yet. Regardless, she'll go far if she sticks to what she believes in."

'Prankenstein - "If I had to pick any of the lot of us to lead, it'd be Charity and Sam. They have this motherly dynamic-kinda thing, where they are friends, mentors and leaders. Charity just needs to trust herself more."

Natasha Roy - She began by smiling softly, before speaking up her opinion; "I'm going to be frank and go right ahead on my first point. Charity reminds me a lot of myself a few years back. I had very similar personality traits, that of the shyness and all. And we both have pointed ears! Totally a coincidence, but I had to say it." She grins. "But yeah, she's a good person. From my experience in being a healer, many will soon find themselves relying on her, if it's not already happening. And I want to support her, when I can."

Heartbeat - "She was the first person to really befriend me at Bracen, even though she's a few classes ahead of me. She really is very caring and nice, and helped me feel more confident in myself by reaching out to me. She makes a great and caring leader."

Lash- "Super sweet and nice. You don't want to disappoint her."

Quarrel- "I think Pinky's got what it takes to lead this team. Probably. She's smart, at least, and has common sense. And she cares about them - that's the biggest part. She's too anxious, though, and that's something you can't afford to show around people who you're supposed to be leading."

Luctus - "Her hair is awesome. Bright pink! And, uh... Yeah. She needs to relax. Nice girl, though."

M.E.D.I.C. - "So far, Charity has proven to be a capable and reliable leader. But lately I have been noticing an increase in her stress levels. I'm worried about her."

NewVigil.png



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Heroes: American WitchDollGeneral FreedomNightfangSurova Grimwish
DobergirlViolet MaskMercyLorekeeperImpsbloodMidasGreymist Wanderer
Zee the ZombieAda CloverWhitecloakEmberTartolmecUltima KingCrash FistBom-PomAqualung
Villains: MetaCorpDeath Watch BeetleMindleechMagpie FamilyOther VillainsCerulean Steel
Places & Things: PsyKissThe Bracen InstituteThe Forever Night
Groups: New Vigil (Leader)Protectors of the World (Member)Frontiersmen (Member)Gen Prime (Leader)


Newvigilbanner2.png e
Leaders: Mercy
Senior Members: Arcane SquireBee
Natural: Temudjin
Magic: Cheapshot • Jinx • Kid Harrier • RedTorrent • Virtuoso • VisageWhitecloak
Mutant: Bloodline • Boy Wonder • CelerityLionfish • Magnetar • Mineshaft • Skips • Turbo • Unstoppable
Science: EmberPrankensteinXenergy