Difference between revisions of "Protectors of the World"
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*'''Living Quarters'''. The residential facilities of the Protectors is composed of twenty four 900 square foot residential suites. These are for reserved for the active members of the Protectors of the World and constitute two of the lower floors that the Protectors utilize at the Barlowe (the lowest floor actually is home to their security network). Some members use these as full time living quarters; others are used intermittently by certain members when in town or merely as a home away from home, decorated as they wish. Certain rooms are tailored towards specific needs: C.O.P., for example, has a large repair bay for quarters. | *'''Living Quarters'''. The residential facilities of the Protectors is composed of twenty four 900 square foot residential suites. These are for reserved for the active members of the Protectors of the World and constitute two of the lower floors that the Protectors utilize at the Barlowe (the lowest floor actually is home to their security network). Some members use these as full time living quarters; others are used intermittently by certain members when in town or merely as a home away from home, decorated as they wish. Certain rooms are tailored towards specific needs: C.O.P., for example, has a large repair bay for quarters. | ||
− | [[File:PotWGGW.jpg| | + | [[File:PotWGGW.jpg|580px|right| <font color=#00000>Girls gone wild. Protectors African Violet, Razira, Zelara, Sparrowhawk and Voreen.</font>| thumbnail]] |
*'''Common Room'''. Wide and expansive, the Protectors of the World common room possesses a flat-screen satellite television, numerous sofas and chairs, a warm fireplace and access to a variety of media from movies to video games. With a direct link to the dining area, it acts as the main social hub for the Protectors of the World when they're on and off duty. | *'''Common Room'''. Wide and expansive, the Protectors of the World common room possesses a flat-screen satellite television, numerous sofas and chairs, a warm fireplace and access to a variety of media from movies to video games. With a direct link to the dining area, it acts as the main social hub for the Protectors of the World when they're on and off duty. |
Revision as of 21:55, 1 October 2014
Contents
The Protectors of the World (or simply known as The Protectors) are a super group in the same vein as The Champions, a coalition of heroes who are tasked with taking on world scale events. They have a wide variety of different skill and power sets in order to deal with conflicts as they arise, from covert missions in faraway countries to large scale, earth threatening villains. They are the first line of defense whenever the stakes are high.
The roster is composed of charter members, who are permanent fixtures on the Protectors roster, as well as honorary members. Charter members are the main force of the team, each one having the ability to access the Protectors comm. Honorary members are utilized in a more support capacity, dependent upon specialization and need on any given mission. Honorary members are also not limited by their involvement in any other super group they may be established in.
As it stands, the Protectors are not looking for applicants or actively recruiting. Typically the team itself will seek out other players to join and expand out ranks with those players/ characters who we feel might be a good fit for the kind of RP stories we wish to tell. Most of our team is comprised of individuals who are already comfortable with each others' play style. Also, we have in place a cap of around twenty individual players with a 'no alts' policy in place barring Honorary status. This ensures that everyone can participate and never quite feel out of the loop of the goings on internally within the Protectors, as is often the case with large groups. Nothing personal towards anyone who may want to join our ranks, this system just tends to work to make the group more effective and fun for all of those involved. Utilizing the 'Honorary Protectors' system also allows us to bring in outside players for an adventure or two (or even more!) who may not be part of the actual line up.
The Protectors of the World were created when the heroine Sparrowhawk, seeking to create a more proactive strike force of seasoned heroes, came to UNTIL to request the ability to begin such a team with their backing. With the assistance of her partner, All-Star, the two began the arduous task of reviewing both notable and up-and-coming heroes that would mesh well both personality and power wise. Bringing in an assortment of super heroes who were close associates, friends and even relative strangers, they began in earnest to forge a team that would be a force to be reckoned with. Some of the early members included African Violet from South Africa, Kastsuo from Japan, the robotic C.O.P. from America, Canadian powerhouse Thundrax and even former teenage ingenue Dobergirl.
The Protectors currently have their headquarters in the upper penthouse levels of the Barlowe Building. All active members receive a suite to serve as residential quarters and a monthly stipend for their services. The levels of the Barlowe have been renovated to act as living quarters, a functional training area and meeting area. It also houses a state of the art laboratory and gymnasium. Their headquarters is also outfitted with a larger version of Sparrowhawk's 'Mother' artificial intelligence computer system as well as PORTAL. PORTAL, which is accessed via the Mother computer, creates doorways within select areas of the world that have been pre-determined and routed. PORTAL locales are situated across most main cities on Earth, barring a few countries that have not had previous agreements or sanctioned by UNTIL.
The first year of the Protectors was extremely busy and quickly tested the mettle of the newly formed group. They were taken to task before their headquarters were even completed and the roster finalized by the 175, which was the number of secret identities compromised during an attack on PRIMUS. This was followed up by battling everything from African gods to World War 2 villains with a score to settle against old foes. The Protectors earned a sterling reputation for these successes. Hailed as heroes across the globe, UNTIL ensured the Protectors were on the first lines of defense when situations would arise. New heroes continued to join their ranks as their team expanded, such as the well known heroine Razira and the mystical aquatic hero Seadragon.
The beginning of 2014 was marred by the apparent betrayal of the team's own leader, Sparrowhawk. In truth she was captured by members of the Apotheosis Project, an organization established to ridding the world of super human influence. They used to her to attempt to turn public opinion against super powered beings under the guise of an anti meta heroine named Virago. After an assault against the team in which Sparrowhawk defeated them, the Protectors could have folded... instead they quickly rallied together to put an end to this menace. From Canadian Fist losing her powers and going on a mission to restore them to discovering a gene bomb that could readily kill off most of the Earth's super beings, the Protectors persevered. Sadly, during one mission, founding member Black Sigil sacrificed himself saving the lives of the rest of the Protectors. After Sparrowhawk freed herself from the mental thrall she was under, she joined her friends just in time as a monster known as Leviathan attempted to destroy Millennium City. The collected forces of Protectors both charter and honorary faced him down, and both he and the Apotheosis Project were toppled, though at a great cost.
After the events of the past few months, Sparrowhawk took a short leave of absence from the team, allowing All-Star to take a far greater proactive role In leadership, which he had already began during her kidnapping and mental subjugation. Others took this time to reflect on their lives as well, with Canadian Fist taking the new identity of Artifist and Katsuo upgrading both his armor and weapons, which had almost been destroyed. The Barlowe Building, home of the Protectors, was renovated as well by the heroine Sentinel and outfitted with new security and weaponry systems in place.
Currently the team once again stands together and is more than ready to face any and all challenges.
The Barlowe Building serves as the current headquarters for The Protectors. The building, primarily an executive hotel, has had its uppermost seven stories redesigned to accommodate the super team's needs. The headquarters is run by an artificial intelligence known as Mother, a more intuitive version of the program designed by Sparrowhawk for herself to aid in crime fighting which was co-created by UNTIL contractor Simon Reynolds. Mother handles every day tasks as well as more specialized functions, such as controlling PORTAL (see below).
The upper floors contain the following:
- Living Quarters. The residential facilities of the Protectors is composed of twenty four 900 square foot residential suites. These are for reserved for the active members of the Protectors of the World and constitute two of the lower floors that the Protectors utilize at the Barlowe (the lowest floor actually is home to their security network). Some members use these as full time living quarters; others are used intermittently by certain members when in town or merely as a home away from home, decorated as they wish. Certain rooms are tailored towards specific needs: C.O.P., for example, has a large repair bay for quarters.
- Common Room. Wide and expansive, the Protectors of the World common room possesses a flat-screen satellite television, numerous sofas and chairs, a warm fireplace and access to a variety of media from movies to video games. With a direct link to the dining area, it acts as the main social hub for the Protectors of the World when they're on and off duty.
- Dining Area. With a fully stocked kitchen with access to a wide variety of supplies and a table large enough to accommodate most of the team, the dining area is one of the main social hubs for Protectors spending time at the Barlowe Building.
- Gymnasium. Outfitted with all the finest exercise equipment and facilities to help the Protectors tune their bodies and minds, the gymnasium of the Barlowe Building caters to humans, metahumans and extraterrestrials looking to get a good work out. With an olympic-sized pool, a sauna and studios for acrobatics and dance, the gymnasium has everything you could need to stay in shape -- and then some.
- Rec Room. Much like the common room, the rec room of the Barlowe Building was made with socialisations and easy entertainment in mind. With a fully-stocked bar, a pool table, a media center, an arcade, a state of the art sound system and a library of books and files, the Protectors are free to kick back, relax and enjoy their free time in luxury.
- Crime Lab. With enough top of the line equipment to put the FBI to shame, the crime lab offers the Protectors ready access to all the fixings they need to tend to the investigative side of their work, be it autopsies, crime scene investigation or substance analysis. Though, for all intents and purposes, it can very well act as a regular lab for more scientific Protectors, calling it the 'crime lab' just makes it sound cooler.
- Medical Center. Attached to the crime lab, the Barlowe Building's medical center is a facility equipped to deal with the medical emergencies of even the most esoteric members of the team. With medical equipment and supplies suited to human and alien biology and flash-freeze storage for the dead and the unconscious, it serves the Protectors well when things take a turn for the worse. The Medical Center is overseen by the Mother AI.
- Mystics' Room. An area slightly off the crime lab and medical center, this room houses a number of trinkets and books which benefit the more mystically inclined Protectors and is equipped with supplies which would benefit any mystic from an alchemist to a dimensional wayfarer. It has been specially warded against intrusion and scrying, safeguarding it against any particularly sneaky magic-types. Mostly used by Artifist and avoided by All-Star.
- Counseling Room. With the obvious stress entailed by a life full of combat and high stakes, a counseling room has been set up in the Barlowe Building to provide a safe location for the Protectors to vent their worries, frustrations and hang-ups to the team's resident counselor, Aura.
- Briefing Room. A moderate circular room containing a large table with a holographic display in the center of it, the briefing room acts as the main rendezvous point for the Protectors before and after missions. Here, they make ready use of their access to a relay of worldwide news and events to brief and debrief on upcoming missions, organise strategies and assign roles. Lockers containing primary and spare costumes/gear allow the Protectors to suit up before charging in to battle.
- Training Room. A hi-tech facility which makes use of a combination of hard-light, holographic projections and more traditional mechanical systems, the training room is outfitted with advanced combat simulation technology which allows it to mimic the dangers and intricacies of actual combat scenarios withing a .001 margin of error. From the control tower, scenarios can be programmed and fine-tuned via a user friendly command interface overseen by the Mother AI and data from the the Protectors' various field missions and training sessions can be analysed and implemented to keep things challenging. All-Star makes ample use of the facility, writing up somewhat cruel courses for his team mates to run through.
- Hangar. An expansive hangar which stores the Peacekeeper and the various vehicles the individual Protectors regularly make use of. Regular access to the various tools needed to maintain said vehicles is also a given.
- Mission Control. Usually manned by Sparrowhawk, the mission control room acts as the communications and observation hub for the Protectors of the World. From here, all the technological facilities of the Barlowe Building can be controlled and scrutinised and access to satellite transmissions allows the Protectors to maintain visual and audio coverage across the world via the Mother system. When an outside party wishes to contact the Protectors directly, this is where they're usually put through to.
- PORTAL, or Photonic Operated Remote Teleportation Arrival Link. The PORTAL system is a large, arch like device located off the main meeting room. Maintained and operated by the Mother program and activated by voice command, Portal uses orbital waypoints keyed to the Protectors of the World's holo-badges to allow for instantaneous teleportation to most locations of interest across the world. The PORTAL system can therefore grant the Protectors the ability to respond almost instantly to the global threats they often find themselves facing. Despite its efficiency, however, the PORTAL system is both expensive to use and prone to causing nausea and dizziness in some. As such, the Peacekeeper is the more economic choice when time isn't of strict importance.
- Defensive and Offensive Systems. Due to its very public location and the value of many of its interior facilities, the Barlowe Building is outfitted with a number of offensive and defensive countermeasures and apparatus to help keep the enemy out (or, in some cases, in). With powerful weaponry and defensive systems courtesy of both the military and the extraterrestrial members of the team, the Barlowe Building is more than suited to protecting the Protectors.
- Trophy Room. A stretching hall full of glass cases and displays, the trophy room is home to the collection of trophies, souvenirs and gifts the Protectors have received during their missions. With security measure put in place for the more dangerous items, the trophy room offers a nostalgic walk down memory lane for any Protectors in the mood.
The Peacekeeper is the Protectors' personal state of the art jet and primary mode of transportation when PORTAL is not necessary or available. Initially designed on a prototype designed by Alex Harper and her friend Simon Reynolds, it has been further enhanced with the assistance of Zelara (with additional input by Voreen) by incorporating various alien tech in its weaponry and defense systems. All the Protectors are trained in its basic use though it has a built in user intuitive interface to aid those whose experience in flying may be a little less informed. Typically the Peacekeeper is piloted by Razira, Dobergirl, Zelara or Sparrowhawk.
Capabilities include:
- VTOL (vertical take-off and landing) capability
- Can operate in and withstand deep ocean pressures; cabin has been built to regulate decompression
- Has a flight speed of 4,200 mph inside the Earth's atmosphere (slightly over mach 6)
- Can reach 28,000 mph outside of earth's atmosphere for limited space travel
- Can fit comfortably a flight crew of two and six passengers
- Kendrium armored plating along the hull for maximized natural defenses
- Nanite infused repair system to minimalize structural damage and possible decompression
- Repulsor projectors: Enabling a form of stasis to immobilize items and people
- Gadroon modified force field system
- Repeating pulse laser
- Sidewinder seeker missile system (x6)
- Magnetized under hull
- Side mounted plasma cannons
- Kendrium Alloy Cable/ Winch
- Worldwide satellite interface for tracking, coordinating and relay
- Screechers: Sonic wave devices capable of emitting several types of sound to disable and incapacitate large groups
- Holographic and stealth capability
- In the interior of the ship is a number of UNTIL issued weaponry at the Protectors' disposal
- PORTAL enabled technology, allowing it to open gateways between most large cities
AFRICAN VIOLET
"As a Protector, I specialize in making sure any innocents are out of harms way."
Name: Thandi Wessels
Abilities: Dark Energy Control, Dark Energy Blades, Teleportation
Rank: Member
Thandi Wessels. Born in Johannesburg, South Africa, Thandi is the descendent of a line of magic linked to ancient energies of the African continent. When her magical abilities came of age, Thandi was able to use her dark energies to assist others, and became a local hero in the Johannesburg area. Over the years, she participated in the 2004 Tsunami relief efforts and eventually was chosen to receive UNTIL training. For several years, she participated in international humanitarian efforts and UNTIL-sponsored activities. She has been a part of several international superhero groups and in 2012 was part of an UNTIL effort to repel an attack by Warlord in Okinawa. Her name was offered by UNTIL to Sparrowhawk and Thandi accepted her invitation to join the Protectors of the World.
Active
ALL-STAR
"It ain't what you got, it's how you use it."
Name: Nathaniel Carter
Abilities: Hyperkinesis, SteelTech Bionic Eyes
Rank: Field Leader
Nathaniel Carter was an all-star high school quarterback and small-time crook with the unique mutant ability of Hyperkinesis when he was put on death row after being framed for the murder of his fiancée by his partner-in-crime. Offered a second chance by the U.S Government, Nate was trained to be a soldier, a spy and, most importantly, a patriot. With his checkered past behind him, Nate became the All-Star, a veritable one-man army and one of the greatest known marksmen alive. Despite his primary role as a freelance agent for the U.S Government, All-Star has spent much of his time working out of his comfort zone with crimefighter. This constant lack of consistency and a near-fatal injury caused him to reevaluate his standing in the superhero community and, with the support of his girlfriend, Sparrowhawk, prompted him to look into registering with a team of like-minded superheroes. When Sparrowhawk suggested that they form their own global response team, All-Star reluctantly jumped aboard as the team's field leader. Though his work with the government often limits the time he has to work with the Protectors, he is always willing to devote himself body and soul to the team when able.
Active
ARTIFIST
"You've already lost. The only thing still up in the air is how you're going to lose."
Name: Dusk Vermillion
Abilities: High Magic, Psionics
Rank: Member
Dusk Vermillion is the daughter of a former UNTIL agent, Nathaniel Vermillion. Coming to Millennium City after her powers emerged, Dusk quickly caught the attention of UNTIL and its Superhero Liaison Program. With her impressive natural command of magic and psionic abilities to further bolster her tool kit, Dusk has been relentless in fighting evil both supernatural and mundane in hopes of living up to her father's name and the high standard she tries to hold herself to. Hoping to better uphold her ideals, she joins the Protectors to fight alongside some of the world's finest. And if that happens to let her fight alongside her idol...
Active
CHIVALRY
"The Shining Knight always Slays the Dragon"
Name: James Richardson
Abilities: Galahad Powered Armor, Golden Sword
Rank: Member
The persona James adopts as Chivalry is, while not exactly different from his normal personality, far more extroverted. Chivalry is loud, boisterous and straight-forward. He's well known, especially in the Millennium City area, as a resolutely heroic figure. He's taken down more than one giant monster and has racked up a good number of villains defeated. Many heroes remark on his thickly put-on Early Modern English dialect, sometimes leading to confusion, but usually leading to amusement.
Active
C.O.P.
"Do I look like I'm here to negotiate?"
Name: Construct Optimized for Peacekeeping, 18 of 20
Abilities: Superstrength & durability, flight
Rank: Member
The Construct Optimized for Peacekeeping Unit 18 of 20, or simply "Mills", is one of a decommissioned series of robots whose purpose was to not only to aid police forces with apprehending metahuman criminals, but apparently make said criminals regret they were ever born, Mills was made with pride in Austin, Texas by Syntha Tech Industries. Mills, like all C.O.P.s, is a fully self-aware artificial intelligence construct installed in a massive and heavily armored chassis built to withstand the worst types of punishment super villains can dish out and then return the favor with both fire power and brute strength. Mills is currently with an elite division of M.A.R.S. known as Special Unit Alpha, which defends the city from rogue A.I.'s and other dangerous synthetics. Though he is often criticized as being every bit as dangerous as the villains he was designed to fight, there's no denying his impressive service record and he always gets the job done by the book. ("The Book" is what Mills named his night stick.) At first, he scoffed at the idea of ever joining a superhero team and declined Sparrowhawk's invitation, but later changed his mind after a lengthy talk with Syntha Tech's C.E.O.
Active
DOBERGIRL
"Don't worry. I've got more than enough bite to go with the bark."
Name: Sunny Oskern
Abilities: Augmented physical abilities, Enhanced senses
Rank: Member
Sunny Oskern is a former sidekick to veteran street level hero, Doberman! From the the small but growing city of Flatlake, Michigan, Dobergirl is an enthusiastic, strong willed and loyal young woman with a varied and growing skill set. Though originally nothing more than an obsessed fangirl, working under Doberman she was trained in unarmed combat (mostly boxing and street fighting), the use of improvised and unorthodox weaponry and some minor detective skills. In the last few years she's further sharpened her skills, picking up a knack for common tech used by the hero community, a familiarity with high grade weaponry and advanced vehicles used by both legal and criminal organizations. In addition to these skills, Dobergirl recently became much closer to her namesake thanks to canine DNA grafts to fix genetic damage caused during her sidekick days when she was accidently struck by an experimental 'power ray' meant to give a small criminal a boost in strength. These augmentations grant her highly increased physical capabilities and senses far above those of a normal human.
Active
FANTASMA
Name: Maria Teresa García Ramírez de Arroyo
Abilities: Ectoplasm Generation/Control, Flight, Invisibility, Intangibility
Rank: Member
Long ago, one of Maria Teresa's ancestors incurred the wrath of a powerful witch who placed a terrible curse on his bloodline: the women who shared his genes would soon find their skin fading to a ghostly white pallor and their blood turning to gelatinous ectoplasm! She is the most recent inheritor of this curse and, as a result, has a host of spectral powers at her disposal, ranging from the generation and control of ectoplasm to invisibility, and even what is effectively immortality! However, the curse does not come without its downsides, the most obvious being the fate that awaits her; if she cannot track down an artifact that can finally lay this curse to rest, she will be doomed to wander the earth as a bodiless spirit for all eternity. Maria has taken up the life of a superhero to expose herself to the more supernatural elements of the world, but can she find the one object of her salvation before it's too late?
Active
GREY OSPREY
"Powers don't matter. It's the drive to take action that's most important."
Name: Andrea Ellis
Abilities: Marksman, Hand to Hand Combat Specialist
Rank: Member
Osprey is a former teen hero, hailing from a dimension similar to this one. Her father's death motivated her to follow in his footsteps. Much of her young life has involved training in secret, pushing herself to the limit. She arrived in Millennium City a little over a year ago, following friends that had been displaced from their home dimension. Eventually she set up a base of operations in this dimension, with a stable portal connecting to her headquarters in her home dimension. She now serves and protects the people of both dimensions, doing what she can to help those who can't help themselves.
Active
THE HARRIER KING
Name: Chance Wiebe Thomas-Arasaka
Abilities: Martial Arts, Weather Control
Rank: Member
A crime fighter since his teens, Chance Thomas-Arasaka, The Harrier King, works to empower people of Millennium City's 15th Street Barrio with and without a mask.
Active
KAIRA
"I'm sorry, but Protocol restricts me from disclosing additional information."
Name: Kaira Varium Otos
Abilities: Gravitational Manipulation, Point Insertion
Rank: Member
Kaira is a dimensional researcher, explorer, and data-collector for the G.U.I.D.E., one of the greatest repositories of information about the Metaverse. After a rather eventful entry into Millennium City, Kaira has been assigned to continue studying this particular universe in addition to taking care of other dimensional threats. Despite being restricted by her No Direct Interference protocol, Kaira has been granted clearance by her employers to assist UNTIL with various scientific pursuits that will hopefully lead to a healthy standing with the Metaversal public in the future, as well as deal with various threats throughout the world in order to keep the dimension safe for study, seeing as it has proven to be a rather unique one so far. Joining the Protectors should help with these duties, and hopefully the various others that she has to deal with on a daily basis. These things do get overwhelming, after all.
Active
KATSUO
"Nothing ventured, nothing gained."
Name: Hisashi Ijiri
Abilities: Superhuman Strength, Healing Factor, Enhanced Physical Attributes
Rank: Member
Hisashi was born and raised in Himeiji, Japan, and was completely normal in every sense of the word. He was particularlly close to his younger brother, who viewed him as a sort of role model growing up. His brother eventually went missing and Hisashi was given an offer by a group that would help in searching for him. Becoming wrapped in the group's xenophobic politics, he was eventually chosen to undergo a procedure to become something akin to a superhuman with the aid of nanobiomachinery. Hisashi became a frontline force in the group's goal to create a utopian society despite how much he hated doing so. Eventually the group fell to infighting and Hisashi disappeared in obscurity. He decided to use his powers in the hero community under the name of Katsuo instead, operating in Japan before immigrating to United States. While not the most famous of heroes, Katsuo joined the Protectors due to his increasing involvement in affairs around the globe.
Active
KEIOISIS
"In the struggle against evil, there is no shame in defeat, only in not fighting."
Name: Kara Alenna McIlroy
Abilities: Psycho-Electrokinesis, Telekinesis, Telepathy, Technopathy
Rank: Member
Kara was created by Keioseth's dark-side incarnate Chaosiris in an attempt to unlock the special powers and abilities of Alenna McIlroy (Seryna). He used a magic sword, known as the Aurora, to steal Alenna's soul and then place it within a cloned body that was programmed to follow his commands. He planned to use age acceleration to make her an adult before using her as a weapon but Keio and his UNTIL unit found an rescued her. Keio raised her as his own but after Siris formed a team to try and capture both father and daughter she was sent to live in Ireland with her Grandmother. Years passed and once Siris was believed to be dead she came to live with her father until she was kidnapped and taken to an elemental lightning plane. The Freelancers managed to rescue her but the time displacement of the plane had caused Kara to age to her teen years. She was living a normal life until her body was mortally wounded and her soul stolen. After being rescued she was placed into a cloned body that was genetically related to both Keio and Alenna, truely making her Keio's daughter.
Active
RAZIRA
"Do not underestimate the wolf inside of me. Or else you will get burned."
Name: Confidential
Abilities: Ice/Fire Manipulation, Lycanthropy
Rank: Field Leader
Razira, unlike most of the others of the Protectors' team, has most of her past and civilian life buried behind layers of 'need to know' simply for her parents' protection. What little she has said of her past include that she was born in Florida more than 30 years ago, moved to Millennium City to get away from it all, gained a college degree in Business Management, and became a barista at the main coffee chain in Millennium. At least until she was kidnapped, genetically altered, and eventually became the Hero she is today - a werewolf with the powers of oxygen based temperature control, who is employed through one of UNTIL's Special Projects. Now nearly a four year veteran of the heroic lifestyle, she was approached out of the blue by Sparrowhawk, inviting her to the Protectors. Despite being a lone wolf type through her job at UNTIL, something deep down told her to accept. Now she finds herself hoping that her high level 'blaster' type powers and werewolf senses will be enough alongside others with far more technical, magical, and general know-how than she does.
Active
SEADRAGON
"My domain encompasses three quarters of the Earth's surface. Tread carefully."
Name: Lethrys
Abilities: Superhuman Strength, Durability and Reflexes, Gift of Atlan, Hydrokinesis, Extradimensional Summoning
Rank: Member
Adventurer, privateer and guardian of the world's oceans, the atlantean exile known as the Seadragon spends his days wrestling ship-devouring monsters, staring down false gods and lamenting the lack of decent kelp wine on the surface. There is a reason why pirates have begun to fear the open seas.
Active
SENTINEL
"I suggest you lay down your arms and come peacefully - dead or alive, you are coming with me."
Name: Serenity King
Abilities: The Arsenal
Rank: Member
Serenity King, once a normal person with normal hopes and dreams, was the victim of an unfortunate and tragic incident with a now-retired former hero. A stray explosion sent by his powers detonated in the cabin of her car just as she was entering, blowing her away from the wreckage and dealing horrific amounts of damage to her body. With the aid of a powerful benefactor, her brother Daniel rebuilt her body using advanced alien technology, fused with her own biology and some of his unique biomechanical workings. While this saved her life, it also turned her into a powerful weapon - one that she has chosen (supported by her brother's foundation) to use in the fight for good. Assigned to the Protectors by UNTIL after the Virago incident, Sentinel maintains their AI, Mother, as well as the Barlowe building's defense grid and their emergency response systems.
Active
SPARROWHAWK
"A capable leader needs to excel in numerous roles. That's my specialty."
Name: Alexandra 'Alex' Harper
Abilities: Polymath, Hyperthymestic Memory, Genetically Enhanced Human Attributes
Rank: Mission Leader
Sparrowhawk is one of the world's most dangerous combatants and a master in a multitude of skill sets. After traveling the globe for years as both an agent of UNTIL and as a costumed crime fighter, Alex saw a need for a strong and efficient team which could handle world wide crises or threats. Thus with the backing of UNTIL paired with her own connections created the Protectors of the World, who would be on the first line of defense to tackle such events. Often Sparrowhawk works behind the scenes in a supervisory capacity, ensuring heroes are sent out and tasks completed as efficiently as possible. This is not to say she abstains from field work completely... she doesn't mind getting her hands dirty when she can. Sparrowhawk often works more covert missions as well for the team due to her spy background.
Active
VOREEN
Name: Voreen
Abilities: Super Strength, Shape Shifting, Plant Based Powers
Rank: Member
Voreen was born on a planet known as Sha-Prylen. It's a word of botanoid aliens who can grow themselves into any shape they wish. Usually this process takes days. For voreen it is mere moments, she was born a mutant, her metabolism was on overdrive and she was capable of even absorbing plant-matter and incorporating it into her biomass to aid in the recovery of any beating she had taken. The later ability had caused a fair portion of the population to regard her with some fear, but her dedication in fighting for what's right generally kept her viewed in a positive light.
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WILDEYE
"The difference between you and I is that one of us is nothing more than a filthy animal who learned to walk on two legs. The other is me."
Name: Hermes Balewa
Abilities: Cybernetic Enhancements, Super Speed
Rank: Member
Dragged from his home on Monster Island by ARGENT, and used as a test subject for some experimental cybernetics to enhance his speed and combat capabilities, this cheetah manimal escaped his captors shortly after being relocated to Millennium City. After H.E.L.I.X., the supergroup that had first rescued and recruited him, disbanded, Wildeye drifted from team to team, eventually becoming an agent at UNTIL for several years, and finally finding himself among the Protectors.
Active
ADA CLOVER
Name: Ada Flores
Abilities: Hammerspace, Limited Combat Training
Rank: PR Representative
Currently on the active roster, Ada nonetheless finds herself working in a more off the field capacity for the super group. Hired by UNTIL, Ada is the public relations manager for the Protectors of the World. It is her job to be the 'face' of the team for news and media outlets. With a Q score that proves a valuable asset, it is up to her to ensure she can make the best out of any bad situation. Strictly barred by Sparrowhawk from fighting alongside the Protectors, Ada will undoubtedly discover that even a Protector not in the war zones will still somehow find their way to it...
Honorary
AURA
Name: Dr. Jacqueline Whitelock
Abilities: Empathy, Telepathy, Telekinesis
Rank: Reserve Member, Psychologist
Aura, an UNTIL costumed hero/ agent from Great Britain, was relocated to the United States after the anti-meta 'heroine' Virago began a crusade against the super heroic populace. Setting off a chain of events where the heroes of Millennium City were facing severe issues of mistrust against each other, Aura stepped in to provide support to the struggling Protectors of the World. Her chief role is as both counselor and therapist, but she isn't opposed or shy from assisting with combat related duties, if and when she is needed.
Honorary
BIG TIME
Name: Saitama Saiga
Abilities: Size Manipulation
Rank: Member
DATA NOT FOUND, INFO TO BE FILLED IN.
Honorary
HOWITZER
Name: Shira Levi
Abilities: Particle Explosions
Rank: Member
Shira Levi is a retired veteran of the Israel Defense Force, bringing nearly three decades of military experience to the team. Born in Jordan in 1963, she was taken from her family by the mysterious Black Sand cult and was used as one of their test subjects. Fortunately she was rescued by the efforts of Aaron Walker and the Israeli Special Forces. Inspired by the people who saved her, she later joined the service at age 18 where she remained for most of her adult life. Now older and wiser, Shira hopes to influence the new generations and, when necessary, bring her considerable destructive powers to bare when evil refuses to back down. Although Howitzer has often lead strike teams and troops in the field, she believes a younger, more energetic woman such as Alex is better suited for leadership and hopes to offer her advice when needed.
Inactive
LASER KNIGHT
"I am more than willing to die for this world, vash'ra. But I'd prefer you go first."
Name: Zelara T'shal
Abilities: Anthari Physiology, Mk.3 Warmaster Armor
Rank: Member
Zelara T'shal hails from the spacefaring Anthari race, whose homeworld was destroyed by Valak the World Ravager decades ago. While flying an experimental vessel looking for planetary settlement candidates, her ship experienced a catastrophic warp-drive malfunction and crashed on Earth, losing all hands save her. The blue-skinned extraterrestrial has pledged her life and loyalty to her adoptive homeworld, doing battle with Earth's enemies with advanced combat armor and powerful energy weapons. Though she doesn't seem much of a warrior at first glance, and indeed only possesses rudimentary combat training, she makes up for this shortcoming with powerful alien technology, a knack for reverse engineering, and a near-fanatical determination few of her opponents can match.
Honorary
RIPTIDE
Name: Avakai Ty'Lori
Abilities: Voltexian Weaponry & Cybernetics
Rank: Reserve Member, Heavy Assault Expert
Avakai ty'Lori, better known as Riptide, was born on the distant ocean planet Voltexi, where his father owned a vast import/export business. His future would hold something different for him, however - he signed on with the military as soon as he was of age, receiving various cybernetic augmentations and intensive training in the use of multiple deadly weapons of war. After being discharged from service when it was discovered his body was not receptive to the newest line of cybernetics, Riptide decided to take to the stars, working as a bounty hunter to help pay his way throughout the galaxy. He traveled for almost six decades before finally crashing on Earth. Now he helps the crime-fighters of the planet with his extensive knowledge of extraterrestrials and skill with weaponry, proving to be a deadly and ferocious combatant even against seemingly overwhelming odds. His normally laid-back attitude hides a far more predatory, bloodthirsty nature; Riptide only truly feels alive when he's on the battlefield. His friendship with Sparrowhawk resulted in his recruitment into the Protectors of the World, where he will continue to ply his trade. Busy with inerstellar work and off world for much of the time, he currently is a honorary member.
Honorary
XANTHE
Name: Xanthe
Abilities: Superhuman Strength, Superhuman Durability
Rank: Member
DATA NOT FOUND, INFO TO BE FILLED IN.
Comatose
- The 175 (Parts One thru Five): The Protectors have less than five days to recover 175 registered heroes identities from the clutches of the DATAMEN. (-Featuring: All-Star, SoulStar, Sparrowhawk, Dobergirl, Paradigm, Black Sigil, C.O.P., Katsuo, African Violet and Canadian Fist with Honorary Protectors Grimoire, Desperado and Knight Watch)
- Battle over Brasilia: A technological madman sporting robot drones and warships is fought by the Protectors in Brazil. (-Featuring: Dobergirl, Sparrowhawk, Black Sigil, Zelara, African Violet, Canadian Fist with Honorary Protector Citadel)
- Heart of Darkness (Parts One and Two): African Violet, along with several Protectors, returns to South Africa to face the mystical threat of Tsetse-Bumba. (-Featuring: African Violet, Howitzer, Xanthe, Dobergirl with Honorary Protector Extractor)
- The Devious Dr. Ashe and the Mag Men!: The Protectors make their way to an island off New Zealand, where a rescue operation turns out to be more than they bargained for as they battle the volcanic powered Dr. Ashe and his Mag Men. (-Featuring: All-Star, SoulStar, Black Sigil, Dobergirl, C.O.P. with Honorary Protector Extractor)
- Depths of the Kraken: A specialized and heavily armed submarine like vessel is taken by the villainous Kraken in order to annihilate a Canadian City. The Protectors prevent it but pay a heavy price: Razira, their newest recruit, makes an incredible sacrifice almost taking her life. (-Featuring: Riptide, Zelara, Sparrowhawk, Razira, C.O.P., and Xanthe)
- To Hollywood, Love Ada: An interview with sensationalist television show SUPRCHAT (courtesy of Ada Clover) turns deadly as the Protectors square off against the Kailai, quite possibly the cutest, furriest sixty foot terror to rampage in Los Angeles. (-Featuring: Canadian Fist, All-Star, SoulStar, Thundrax, Black Sigil alongside Protectors' PR Rep Ada Clover)
- Savage Beginnings: The Protectors discover ancient technology that seeks to de-evolve parts of the world as a bustling vacation paradise is turned into a savage prehistoric jungle. (-Featuring: Katsuo, Xanthe, Razira, All-Star, and Zelara)
- The Collector, Parts One and Two: New Vigil and the Protectors investigate a rash of hero abductions. Their combined efforts reveal the Collector, a villain from the future hell bent on taking the abilities of super powered individuals, even if it kills them. (-Featuring: Black Sigil, African Violet, Xanthe and C.O.P. alongside New Vigil's Mercy, Galactigal and Crimson Mage)
- Nuclear Winter: The Protectors journey to Russia to confront a potential thermonuclear threat and end up bringing a sense of closure to a father and daughter faced with insurmountable obstacles. (-Featuring: Kaira, SoulStar, Katsuo, Thundrax, Xanthe and Dobergirl)
- Dickman Cometh!: The Protectors get called in to deal with a powerful superhero who has suddenly become a douchebag and end up tussling with an extradimensional, reality-warping comic book affectionado. (-Featuring: Dobergirl, Zelara, Katsuo, Black Sigil, and Canadian Fist)
- It's A Dog's Life: Dobergirl and a few Protectors take a little road trip to Flat Lake, Michigan for the first annual 'Doberman Appreciation Day'. The city is nearly destroyed by an old villain named Winged Terror with a score to settle, hoping to draw Doberman out of hiding or kill Dobergirl. Sparrowhawk discovers the shocking truth about her super heroic canine friend's former mentor. (-Featuring: Dobergirl, Razira, All-Star, Keioisis, and Sparrowhawk)
- Operation: Leviathan: An escort mission from Greece to the United States to transport the omega level villain Leviathan goes awry due to the intervention of the power armored female assassins known as the Furies. A fight over the Atlantic Ocean is fought to keep Leviathan, currently in cryo stasis, from waking up or being freed. (-Featuring: Black Sigil, Zelara, Katsuo, Sparrowhawk, Xanthe, and Dobergirl)
- The Beginning Place: Higher Planes Drifters: After Thundrax's soul is stolen by the sorcerer Josiah Brimstone and consigned to the torments of Hell, the Protectors and several allies strike a bargain to remove the amulet of Luxon, prized artifact of Thundrax's archenemy Zorasto and lynchpin of Zorasto's power play in the Netherworld. The team ventures to the Library of Kryptos to uncover the amulet's secret: that it is an ancient psychopomp of Death's Domain. Travelling next to Death's Domain, the heroes overcome numerous obstacles to receive the aid of Luxon's wife, the Eternal Mourner.
- The Beginning Place: The End Time: Learning that Zorasto's traveled back in time to 1938, where Zorasto was attempting to alter the timestream so that anyone with a heroic nature would not receive superpowers. Fighting their way through everything from demons to a deadly sharknado, the heroes managed to remove the amulet and beat the tar out of the demon before the dukes of hell grabbed the renegade demon lord and consigned him to torment. As per the bargain, Thundrax's soul was freed, though the time travel paradox caused Thundrax's brother Jack to be hurled forward in time to an unknown date.
- Savage Beginnings, Part 2: The Protectors trek to South America to follow up on a signal being relayed from the rainforests. Something is amiss when they are ambushed by strange, prehistoric like creatures. (-Featuring: Katsuo, Dobergirl, Razira, All-Star, and Black Sigil)
- God King of the Forgotten Islands, Part 1: The Protectors were called to look into strange sightings of armed, birdlike creatures flying over the city. These creatures turn out to be Eagle Warriors in the service of Tartolmec, a powerful extradimensional lord and former hero who hasn't been seen on Earth since the late 90s! They soon found themselves facing down the God King himself, who was on a crazed rampage looking for one of his wives! The Protectors found themselves stuck with the poisoned and weakened Lord of the Five Wells when something drew his transport back into his home realm and left him stranded. Who is Lindy Okida and what exactly is going on back in the Forgotten Islands? (-Featuring: Zelara, Canadian Fist, Fantasma, Xanthe, Katsuo and Keioisis)
- God King of the Forgotten Islands, Part 2: The spirit of Tartolmec's wife, Ianthe, speaks through Lindy and gives a dire warning: His high priest Acutl is unhappy with the way things are run and has decided to initiate a power grab with the help of a powerful demon called Tzanthl. This threatens not just the Forgotten Islands, but Earth as well. The Protectors get a taste of what's to come when a mystic well forms in Heathesville, Ohio and begins spreading poison and corruption through the surrounding area. After dealing with the wells guardian and a squad of rogue Eagle Warriors, the team was ready to head to Tartolmec's realm and put a stop to this. (-Featuring: Katsuo, Fantasma, Razira, Keioisis, and Canadian Fist)
- God King of the Forgotten Islands, Part 3 and 4: Finding the Forgotten Islands to be a gloomy and horrible wreck on arrival and Acutl unwilling to step down from his stolen kingdom, the adventure ends with a fight for survival against the empowered priest Acutl and the demon god Tzanthl himself! While the team faces down the combined fury of the usurper and his demonic god, Fantasma helps Lindy and Tartolmec infiltrate the palace and shut off the device Acutl was using to steal his power! Without the might of the Forgotten Islands behind him, Acutl folds and must flee with Tzanthl. Thanks to the Protectors, the Forgotten Islands are safe... for now at least. (-Featuring: Grimoire, Fantasma, Katsuo, Razira, and Canadian Fist)
- THUNDRAX: NOT JUST THE MOVIE: Several Protectors (and a few additional heroes) accompany Thundrax to the blu ray extended edition screening release party of his self titled movie. Things go awry when a powerful villain known as The Irrepressible Id shows up to make the night living hell for those in attendance. Thankfully, Thundrax and company are able to keep Id at bay, though he does raise puzzling questions as to who he is and why he is doing the things he is. (-Featuring: Katsuo, Thundrax, Dobergirl, Razira and Canadian Fist)
- Watery Graves: What happens when an army of mystical sea creatures attack coastal cities off Burma? The Protectors of the World and the Young Renegades are on hand to find out. Chinese villain Au Kuang, in possession of a mystical staff that controls such beasts, creates all out war for the teams as they must seal a rift in the fabric of space/ time! (-Featuring: Seadragon, Razira, Sparrowhawk and Canadian Fist alongside Young Renegades Devil Ray, Wavegirl, Victory with Honorary Protector Midas)
- Romper Room Ruckus: The entire city of Evansville, Indiana goes missing and all that is left is a comic book calling card. The Protectors of the World travel to a four colored world run by the insidious KAPTAIN KOMICS filled with both good little children and 'bad' adults. Trapped in the bodies (and minds) of children themselves, they don't exactly have their work cut our for them until Kaira uses some science know how to save the day. (-Featuring: Katsuo, Canadian Fist, Razira, Dobergirl, Sparrowhawk, Kaira with Honorary Protector Falconet)
- Most Happiest Yelling Discomfort Land: When Japan's newest amusement park, YUM YUM HAPPY ROBOT TIME, comes under siege by the villain known as M.E.K.K.A., the Protectors of the World must face off against robot janitors wielding lasers, deadly ferris wheels and spheres of doom! (-Featuring: Razira, Canadian Fist and Jade General with Honorary Protectors Tengu and Nightstrike)
- A Very Protective Christmas (Part One): A magical imp invades the Barlowe building during the first ever holiday party. Its demands are simple: bring her Nate Carter (who decided to opt out for Las Vegas) so that the entire team can learn the true meaning of Christmas, or spend an eternity trapped with her. Naturally, the team goes to on a manhunt to retrieve the gunslinger while learning a bit about themselves in the process. (-Featuring: All-Star, Jade General, Seadragon, Kaira, Sparrowhawk, Canadian Fist, Katsuo and Dobergirl)
- Virago: A trio of electrically charged villains, THE TRANSDUCERS, take over a power plant and those inside as hostages. A new heroine by the name of VIRAGO steps in to save the day, though the night culminates with the most horrible of things: Razira, her powers somehow activated to unheard of levels by one of the villains, causes destruction and mayhem. The end result is the deaths of one of the villains as well as several people. Virago proclaims that both villains and heroes are a threat to the stability of the world. (-Featuring: Razira, Keioisis, Jade General and Canadian Fist)
- Crystalline Chaos: A massive monster made out of a seemingly-organic form of sapphire material and its army of smaller creatures is rampaging through Millennium City, smashing and crushing its way through to Downtown. Something seems... off, though. It seems to be moving with a purpose. What could the monster be hoping to achieve? (-Featuring: Sentinel, Dobergirl, Katsuo, Razira, Canadian Fist, and Lifebinder)
- Snowblind: Philadelphia hero Snowblind goes out of control, sending a good portion of the city into a frozen wasteland. The Protectors of the World take him down, securing the safety of the City of Brotherly Love while raising new questions that all is not what it possibly seems with this robotic hero. (-Featuring: Xanthe and Zelara with Honorary Protectors Katerra and Keioseth)
- How To Get A(bobble)head In Business: Protectors' PR Rep Ada Clover assembles the team to see her newest marketing plan: Protectors of the World bobble heads! Unfortunately, these little buggers are not just adorable, but deadly... and together they plan to kill our heroes! The Protectors afterwards realize that this was all a set up, and someone is definitely gunning for them. (-Featuring: Seadragon, African Violet, Katsuo, Sparrowhawk, Canadian Fist, Razira, Jade General and the lovely Ada Clover)
- The HALCYON Conspiracy: When UNTIL registers strange trans dimensional energies coming from a remote area in northern Canada, they ask the Protectors to look into it. This takes them to a HALCYON research facility, who dabble in a number of esoteric ideas and programs. Recently raided by a group of high powered mercenaries, it fell prey to the accidental opening of The Cthulhu Project, a dimensional doorway to a netherworld. The group brings their A-game to find a way to victory, facing off against the eye of the storm. (-Featuring: Katsuo, Razira, Black Sigil, Seadragon, Canadian Fist, Sparrowhawk and Sentinel)
- Spring Forward / Fall Back: A crowd of mysterious strangers gathers at the Millennium City Convention Center, which is hosting an exhibit of the Gems of the World, a collection of some of the rarest and largest gems! With security beefed up, everything looks to be in the clear, but Sentinel isn't so sure. Contacting her fellow teammates and a local hero to investigate the scene, they soon find themselves facing a collective of goons with odd masks! When the crowd suddenly attacks and the goons make All-Star forget his team, everyone is left wondering exactly what they were after... (-Featuring: All-Star, Canadian Fist, Xanthe, Lifebinder and Red Rush)
- Accipiter: A journey to a deserted HALCYON base leads to more than what the Protectors bargained for. Sparrowhawk shows her true colors, neutralizing the Protectors she has traveled with while taking with her undisclosed information retrieved from their database. Was Sparrowhawk also the anti-meta heroine Virago? With Canadian Fist gravely injured, Katsuo's tech destroying him, Razira's mind once again tampered with and C.O.P.'s systems compromised, the entire team worries that things will get worse before they get better... especially with Sparrowhawk still on the loose. (-Featuring: Razira, Sparrowhawk, C.O.P., Katsuo, Black Sigil and Canadian Fist)
- The Ties That Bind: The Protectors make their way to Houston, Texas when a distress call to UNTIL goes unanswered by the ILLUSTRIOUS THREE. Under attack by soldiers with access to high tech weaponry and equipment, they manage to kidnap two of them as a fight between the Protectors and villains commences. Their leader showcases amazing physical talents as well as a mastery in combat, taking down Wolfgirl and forcing Xanthe into cardiac arrest... resulting in him falling into a coma. A 'tachyon grid' is discovered that somehow disrupts dimensional fields. Not our heroes' best day. (-Featuring: Seadragon, Xanthe, Razira, Canadian Fist, Kaira with Honorary Protectors Wolfgirl and Aura)
- Revelations: After a man dies under mysterious circumstances passing along a cryptic message, the heroic Harrier uses his detective know-how to discover an uncanny link between ten exceptionally well off families across the country. Each of them possesses a child of the same age who is incredibly gifted beyond the norm... and also currently missing. With possible ties to Sparrowhawk, her father being one of the ten, the Protectors begin to start piecing together a puzzle that may have dire consequences. With half the team going to talk to the families, the other half choose to learn a bit more about them behind the scenes. (-Featuring: Harrier and Razira with Honorary Protectors Aura, Riptide, Black Dog and New Vigil's M.E.D.I.C.)
- Go Henshin Katsuo Super Mode! : When a strange bomb of unknown origin erupts in downtown Tokyo it somehow removes the powers of everyone with superhuman abilities for miles around. A terrorist group takes advantage of this, causing UNTIL to be at its wits end and finding its resources stretched to the limit. The Protectors are called in but find themselves powerless. They must rely on the old gear of a team known in the 1970s as KAMEN EIYUU. Using their special 'Flurry' belts, the team possess several abilities which assist in taking down a host of cyborg-insect mutations that are causing havoc in the city. (-Featuring: Katsuo, Canadian Fist, Black Sigil, Razira with Honorary Protector Ada Clover)
- JAILBREAK!: Sparrowhawk, freeing herself of a mental device controlling her, takes down a remote island facility in South America and frees numerous heroes, including Dobergirl, who have been held captive for the past few weeks and experimented on. While Sparrowhawk falls to a neural implant attempting to kill her as well as a severe beating from a villain known as Cassowary, Dobergirl sets off a signal to the Protectors to locate them. The team heads out to find themselves in the middle of a war between captive super heroes and high tech soldiers. Sparrowhawk, Dobergirl and several heroes are rescued, but not before a strange bomb is detonated. Black Sigil manages to contain the resulting explosion and saves the Protectors though at the cost of his own life. The team's dynamics fray as tensions rise between its core members. (-Featuring: Dobergirl, Sparrowhawk, All-Star, Black Sigil, Razira, Canadian Fist ,Seadragon with Honorary Protector Riptide)
- Going For The Gold: Canadian Fist leads a group of Protectors on a mission to Arizona to locate a mystical dagger that may be her only hope of recovering her powers. It takes the love of her man, special guest star THE FLEA, to bring her back to life after an attack almost kills her. (-Featuring: Razira, Canadian Fist, Katsuo with Honorary Protectors RoboGirl, Aura and The Flea)
- Enter The Leviathan: The monstrous Leviathan is teleported into the heart of downtown Millennium City. The Protectors lead the battle above as Sparrowhawk and a second team work on dismantling a gene bomb located under the city. The Protectors, aided by a whos whos of past and present Honorary members, save the day and the threat of the Apotheosis Project is removed... for now. (Featuring: Dobergirl, Seadragon, Katsuo, Canadian Fist, Sparrowhawk, C.O.P., Zwein, Razira alongside numerous guest stars such as Katerra, Thundrax with Honorary Protectors)
- Roses are DEAD: An odd plant creature obsessed with despair calling itself la Fleur de Misere attacks Paris, France on Valentines Day, causing couples to fight and slowly infecting the rest of the populace with hopelessness and rage! The Protectors were forced to overcome the wicked weeds hypnotic pollen and save the most romantic city in the world! (-Featuring: Keioisis, Katsuo and Canadian Fist with Honorary Protectors Temezca and The Flea.)
- A Streetcar Named DESTROY: When a group of disgruntled scientists hijack an experimental super car loaded to the brim with dangerous weapons and gadgets, the Protectors must engage in a city-spanning chase to stop the out of control vehicle before it causes any damage. (-Featuring: All-Star, Katsuo and Sentinel with Honorary Protector Red Rush)
- Birds of a Feather: The Protectors go undercover in India posing as anti meta human agents to infiltrate the sky carrier of the villainous Crimson Fury. Their newest recruit, Grey Osprey, is on hand to ensure that information pertaining to gene bombs devised by the Apotheosis Project will never be used again. (-Featuring: Grey Osprey, Harrier and Sparrowhawk aided by Honorary Protectors Violet Mask and Knight Watch)
- Conundrum: When an ambassador is kidnapped in Millennium City, the Protectors learn of his past which involves the murder of a young girl. What happens when the law can't protect those it is supposed to? (-Featuring: All-Star, Dobergirl, Keioisis and Razira with cameos by Sparrowhawk and Henchman)
- The Chinese Room: A rogue AI with a chip on its shoulder holds Millennium City hostage by turning its electric appliances into dangerous sentient weapons and it's up to the Protectors to fix its mess. (-Featuring: All-Star, Dobergirl, Keioisis and Fantasma with Alec Baldwin as Katsuo)
- The Great Beasts: All Star heads up a team of Protectors to Greenland, where they face off against a demonic entity after discovering their original quarry are actually the ones they are sworn to protect! (-Featuring: Grey Osprey, Sparrowhawk, Razira, Phenom and All-Star)
- Miskatonic Mayhem: When the Protectors are called in to supervise the unveiling of a device in New York that can actually let others peer into another new dimension, they have to face off against terrifying creatures from beyond that want to kill and feed off anyone they can. (-Featuring: Voreen, Razira, Zwein and All-Star.)
- Body Doubles (Part One): Razira, whose life was under threat by a supposed alien from within UNTIL, learns a far deeper involvement into hidden affairs. The would be killer alien is actually a human with aberrant DNA, devised by the Apotheosis Project for... something. The team heads to Taiwan to seek some answers, only to find a scientific lab and research center with three very bizarre canisters... each containing something living in it. The Protectors take said canisters back to Keioisis' asteroid base to open, unsure what lurks within. (-Featuring: Phenom, Razira, Keioisis, Voreen and Honorary Protector Wolfgirl.)
- Body Doubles (Part Two): On an asteroid lab, Keioisis opens the containers found in Taiwan... leading to a knock down, drag out fight between the Protectors and something that looks very much like Craig Carson, Thundrax! (-Featuring: Phenom, Razira, Katsuo, Keioisis and Honorary Protector Wolfgirl.)
- 'Hench For A Day' or How 'I Learned To Stop Worrying And Sign The Contract': When a contract signed by Dobergirl comes back to haunt her, the Protectors are forcefully enlisted into the service of the mercenary known as Henchman. Their mission? To protect him from Ouroboros, GAIA, VIPER, ARGENT, The Mercenaries Guild, G-Force and The Society of Sin -- all of which are out for his blood. But as matters begin to spiral wildly out of control, the question of what it is Henchman has done to earn himself the ire of these criminal organisations becomes more and more pertinent... (-Featuring: Dobergirl, Sparrowhawk, Chivalry, Keioisis and Honorary Protectors Foxhound and Henchman)
- The Great Stellar Escape: The Protectors are pulled out of time and space to quell a prison riot in the extradimensional cosmic prison known as the Hotbox -- home to some of the Multiverse's most dangerous cosmic lawbreakers and the enigmatic White Warden, who oversees the facility with rigorous adherence to the cosmic laws. Things take a turn for the unexpected, however, when the very prisoners they were summoned to incapacitate claim to be their universe's only hope of stopping a dangerous future threat. (-Featuring: Dobergirl, Voreen, Razira, Keioisis, Artifist and Katsuo))
- Just Bee Yourself: A swarm of giant bees, released last year from a lab doing questionable genetic experiments, has returned to Millennium City and they're ready to settle down. Led by the villainous Queen Bebezzzal (or Princess Bebe, in her off days) the creatures tried to create a hive from available materials, such as local buildings, and set to kidnapping human subjects for their queen! With the help of PRIMUS and the slightly off Dr. Busby, the Protector's were able to rescue the civilians and capture the scientifically important bees for future research! (-Featuring: All-Star, Fantasma and Katsuo)
- Throwback Thursday: Three years ago a portal opened up over downtown Millennium City, causing two large alien creatures to fall from the sky. When their fight caused confusion and chaos to erupt, it was up to the pre- Protectors of the World to put an end to it! Can a rough around the edges rag tag group (with an evil Katsuo for added measure) stop bickering long enough to stop this menace? (Featuring: Razira, C.O.P., Wildeye, Sparrowhawk, Katsuo and your Frenemy Neighborhood The Flea)
Some of the items in the Protectors' Trophy Hall include:
- Illyana's slightly-charred doll from Nuclear Winter
- A signed extradimensional copy of 'PROTECTORS OF THE WORLD #1' starring Dobergirl, Black Sigil, Canadian Fist, Katsuo and Zelara from Dickman Cometh!
- A copy of the SUPERCHAT episode featuring the Protectors from To Hollywood, Love Ada
- The disembodied head of Doberman's statue from It's a Dog's Life
- A suit of battered power armor from one of the Furies in Operation: Leviathan
- A library card from the library of Kryptos, keeper of secrets, from The Beginning Place: Higher Planes Drifters
- A laser spear from one of Tartolmec's Eagle Warriors, from The God King of the Forgotten Islands
- Holographic display of M.E.K.K.A. and an offline janitor bot from Most Happiest Yelling Discomfort Land
- Broken bobble heads of Ada Clover, Sparrowhawk, African Violet, Jade General and Razira from How To Get A(bobble)head In Business
- Kamen Eiyuu power belt (aka Flurry) given to the Protectors from Agent Ishinomori from Go Henshin Katsuo Super Mode!
- Holographic Display dedicated to Black Sigil, who died heroically while saving numerous heroes on a remote island near Peru in JAILBREAK!
- Dagger of Kryladar, currently inert with no obvious magical properties, from Going For The Gold
- A potted flower with a disturbingly grumpy face from Roses are DEAD
- Fragments of the dimensional device/ pineal cortex stimulator from Miskatonic Mayhem
- Hench Co. security jumpsuits for Dobergirl and Sparrowhawk from Hench For A Day or How I Learned To Stop Worrying And Sign The Contract
- The Chauffeur's Used Golden Apple from The Great Stellar Escape
- One of Princess Bebe's forearm stingers, with some poison still inside, from Just Bee Yourself
- Princess Bebe's Mace from Just Bee Yourself
Team Leader Sparrowhawk | ||
Field Leaders: Captain Adamant • Peacemaker • Razira • Thundrax | ||
Protectors Charter Members: African Violet • Atomac • Blue Cyclone • Blue Pheasant • Citizen 13 • Cosmic Glory • Fahrenheit • Gold Rush • Hydro Light Of Being • Lucky Shot • Marauder • Mercuriel • Oni • Sinsonte Azul • Tesseract • Wildeye • Witchery Way | ||
Protectors Reserve Members: Aura • Noble • Psion • Wolfgirl |