Kara McIlroy

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40
The Lightning Angel
KeioIsis
Girl Genius
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Freeform
Player: @Keioseth
Affiliations
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Super Group
Rank
New Girl
· Other Affiliations ·
Freelancer Industries, Young Sentinels
Identity
Real Name
Kara Alenna McIlroy
Aliases
Blitz, Kei, Kar, Angel
Birthdate
August 25th
Birthplace
Citizenship
American
Residence
Boston, MA, USA
Headquarters
Freelancer Garage, Barlowe Building
Occupation
Gadget inventor, AI Programmer, Mechanic
Legal Status
None.
Marital Status
Single
· Known Relatives ·
Seth "Keio" McIlroy (Father), Jason McIlroy (Uncle), Eva McIlroy (Great Grandmother)
Physical Traits
Species
Cloned Human
Sub-Type
Meta-Human/Elemental
Manufacturer
N/A
Model
N/A
Ethnicity
Irish American
Gender
Female
Apparent Age
18
Height
5'8"
Weight
120 lbs
Body Type
Athletic
Hair
Auburn / Glowing Red when Supercharged
Eyes
Green / Glowing Blue when Supercharged
Skin
Fair Complexion with Freckles.
· Distinguishing Features ·
Ear and Lip Piercings
Powers & Abilities
· Known Powers ·
Psycho-Electrokinesis, Telekinesis, Telepathy, Technopathy.
· Equipment ·
THINGs, Mark VII ACE Suit 'Blitz',
· Other Abilities ·
Martial Arts Training (Father), Power Armor Technician (Father), Mechanical Repair (Father), AI Programmer (Self-Taught)


Personality

Kara is very upbeat and nerdy, she often makes references to video games and movies and is rarely ever negative in emotions. She sees every new event that happens to her as a learning experience and a way to better herself as a person. Like her father she tries to remain a positive force even when there seems to be no hope to keep the moral of her friends and teammates at it's highest.

Background

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Kara was the first successful creation of Chaosiris in his attempt to harness the powerful mystical energies that surrounded the Seryna Family, namely that of Alenna McIlroy (Seryna). While the initial goal of the project was a failure, Siris spliced in genetic information from several other sources including that of Seth “Keioseth” McIlroy in an attempt to gain access to Rai Kel’tho Las, an elemental Lightning realm. The connection was weak at best so he attempted to bolster the connection with the genetics of several powerful psychics, most prominently that of Rebecca “Lust” Voclain.

Keio and a group of his friends broke into the facility that housed the project while tracking Siris down. After Keio read over the details of the project he let her out of the cloning vat and took her home with him. He and Alenna eventually adopted her and named her Kara after Alenna’s mother. After Alenna’s death at the hands of Siris, Keio feared that Siris would come after Kara to use in whatever plot he had planned for her originally. He secretly took Kara to Ireland to live with his Grandmother while he hunted Siris down in order to bring him to justice. After Siris’ death at the hands of Rex, Kara came back to live with her father.

A year later, the Elemental Guardian of Rai Kel’tho Las took control took control of her father after he refused to help destroy Millennium City. Using Keio as a puppet, he kidnapped Kara to train her to be his avatar. Keio and the Freelancers mounted a rescue mission into the elemental realm but they soon discovered after locating Kara that time flowed differently there. In the few days it took them to gather the items needed to open the portal Kara had aged almost 8 years and during those 8 years the Guardian had turned her into the perfect avatar for his power.

The team managed to subdue Kara, while they were escaping Keio was attacked at the last second by the Guardian, who promptly sealed the portal back to Earth. After a long fight Keio was able to kill the Guardian but almost as soon as the fight was over Kara came to and escaped through a portal into another dimension. When Kara arrived in this Alternate version of Earth she was in the middle of a battle between some monsters and a group of warriors led by that world’s version of her Father. Using her new powers as an avatar, she slaughtered everyone, the monsters, the warriors, and the civilians caught in the fight.

Arriving in this alternate universe, Keio quickly realized what his daughter had done. He knew there was no way he could take her on. Unsure how to handle the situation he accidentally stumbled upon this dimensions version of himself. The Alternate version of himself was dying but knew a special technique that would allow the two of them to merge together into a single entity, he promised that Keio would remain the dominant personality and that eventually he would simply fade away. Keio agreed to this and was granted just enough power to be able to take on Kara.

Sensing her father had followed her, Kara sought him out and the new Super-Charged Keio battled with Kara. The two Keio’s split their tasks up, with the original Keio using every last bit of his strength to mentally attack her while the alternate Keio used their new found powers to physically attack her. Eventually proving too much for Kara the hold the Guardian had on her shattered.

Unfortunately with the hold broken and Kara’s psyche was on the verge of collapse, the memories of what she had done were too much for her to handle and she used her own psychic powers on herself and tried to erased her memories of everything that had happened since she had been kidnapped and sent to Rai Kel’tho Las. Keio grabbed his near comatose daughter and took her back through the portal to Rai Kel’tho Las. There Kara slowly recovered while Keio gathered the energy needed to open the portal home.

While they were stuck there, Keio taught his daughter almost everything he knew, Kara learned everything from Math, Science, and other basic schoolings, to video games, movies, and other pop-culture related things, to self-defense and control of her psionic abilities. They were there for years before her father was able to open the portal home but finally one fateful day, he was able to open the portal. Father and Daughter soon discovered that they had only been gone for a few weeks despite years passing for them, while Kara aged during this time her father didn’t, seemingly immune to the temporal displacement caused by the other dimension.

Since her return Kara has taken up the life of an average teen age girl with super powers and even joined her adopted sister Lacey at Ravenswood Academy. Since then she has learned to better protect herself with her powers and maintains a part-time job with the Freelancers, her father’s company, and works secretly with the Young Sentinels.

After a couple of relatively normal years Kara was killed by an attack by the villainous RHINO TANK during the long campaign to put a stop to Chaosiris and his minions. Her soul was taken out of her body prior to her death and used to power a Genetically engineered super-clone known as Project Verona. Several heroes managed to get Kara's personality to take back control of the body and she was eventually put into a new body.

Her new body was created from both Alenna McIlroy (Seryna) and Seth McIlroy (Keio). Unlike her original body which was engineered by Siris to be a psionic powerhouse, her current body is weaker and more like her parents.

Kara graduated from the Ravenswood Academy and is going to the School of Engineering at Harvard part time. Along with sweeping changes in her life with her father remarrying to Leilani and going into semi retirement, Kara has left her former team and has ended up on the same team as her best friend Sunny. She went with Sunny to a poker game hosted by All-Star where she hit it off with the group and was later asked to join as a trial member until her 18th birthday. While in Boston she tried to have somewhat of a normal life again keeping her hero work to the Protectors and Millennium City, but after stopping a mugger that was attacking people on campus she now patrols her new home city.

The local media in Boston have dubbed her the "Boston Blitz", while she isn't actively trying to hide her identity she has taken to talking in her thicker Irish accents while in the persona. Her father has taken to training her further as well and is often watching and coaching her (Similarly to how Bruce Wayne mentors Terry McGinnis.)

Powers & Abilities

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Psycho-Electrokinesis

Like her father she can use Electrokinesis. Unlike her father she can also augment it with psionic energies as well, allowing her to produce barriers and body 'armor', form blades, arrows and other weapons, and also generate powerful psionic blasts that disrupt electrical energies, including the natural bio-electric field of the human brain or the electrical systems of machinery.

  • Storms - Rainstorms, Thunderstorms, and Electrical storms can all increase Kara electrical based abilities as she doesn't have to concentrate as much to manipulate the energy since it is actively all around her.

Hypercharged State

If Kara absorbs massive amounts of Electromagnetism, Electricity, Lightning (Natural, Artificial, or Mystical) she can enter a Hypercharged State. This State can only last for a few seconds (at most 45) and increases her speed and power generation.

Psychic Powers

Using her mental energies she can manipulate her surroundings, in combat this usually manifests in her picking up objects and hurling them at her attackers with telekinesis. Even though she lost a lot of Psychic powers after her failed battle with Chaosiris, Kara has maintained her ability to communicate with people telepathically.

  • Telekinesis - Lifting abilities max out at just over 100kg (approx 220lbs.)
  • Telepathy - Can link up to 5 people together in a 'mental link' for communication, can't read minds.

Technopathy

Manifesting mostly in communicating with the AI, SCRI, Kara can communicate with most technologies though is most comfortable with computers.

Equipment

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  • SCRI - The Supercomputing Resource Intelligence was designed as the ultimate personal AI. Keio, shortly after she came online, shortened her name to SCRI as play on the fact that she was designed to locate anyone on her network and allow for users to call in backup and resources. As the years passed she has been updated from a very basic program to a full fledged quantum AI with a multitude of functions. Kara recently gave her the ability to split into multiple versions of herself to aid in her acclimation with humans as well as running the Freelancer Database. SCRI was designed by several people including but not limited to: Dr. Seth McIlroy, Alenna McIlroy, Dr. Mulan Hanahara, and Dr. Lindsey Turnbeau.
  • THINGs - The Thermal Imaging Night-Vision Goggles were originally built by her maternal Grandfather, her father has improved the design of the last decade to include may other functions such as an audio and video commlink, GPS system, and targeting assist.
  • Mark VII ACE Suit - Keio and Silver Eagle set out to improve the Armored Combat Enhancement (ACE) suits and as a result the Mark VII was born. The Mark VII can be customized to the taste of the wearer such as heavier armor for more protection or lighter armor for more mobility. Kara's is based off of her father's which allows it to focus her powers and grants more protection than her normal tights.
  • TASIR Gauntlets - The Turbine Assisted Ionic Regulator Gauntlets are designed for close quarters combat allowing Kara to generate more powerful electric attacks at a shorter range.
  • Bracer Bow - One of Kara's recent inventions, this specialized bracer equips on her left arm and holds a collapsible Longbow.
  • Cross Bracer - Similar to the Bracer Bow, this usually equips to her right arm and can turn into a small wrist mounted automatic crossbow.
  • Blitz-Blades - One of the things her father taught her was sword fighting and she recently discovered she could form swords from her mental energies with a little lightning thrown in.
  • Robots - Kara has four robots that she uses to aide her, the SCRI Medical drones designed by her father and "Mario" & "Luigi". M&L are her personal helper bots, built originally to help her with her gadgets she can refit them with weapons to aide her in combat.
  • Blitzboard - Built it over Christmas break, along with one for Dobergirl, this jet powered board is used for flying around~!

Weaknesses

PTSD: While she managed to erase her memory of most of the horrible events she caused while mind controlled by the Elemental, somethings go deeper than just memory. She has been known to have nightmares and once froze up during a fight when a teammate was being mind controlled by a psychic.

Only Human: Kara might be a clone but her body hasn't been heavily altered like her father's. If her tech and psionic defenses are broken she is very squishy which is usually why she sticks to long range.

Dead Battery: Her father has a similar issue, if she uses her electrokinesis without a power generator of some kind she uses her body's own EM fields and this can cause her to pass out. Alternately, this can also happen after entering and leaving her hypercharged state.

Mental Strain: Much like her Electrokinetics, too frequent use of her psionics can cause strain. The first signs of this is her nose and/or ears bleeding, sickness in her stomach, and can eventually lead to her passing out.

Please No Teleporting: Genetics are a bitch as they say, like her father she has Teleportation Sickness wherein she becomes physically ill after being teleported. This does not seem to happen with the use of portals. Family, Friends, and Allies

Family, Friends, & Allies

FAMILY

  • Seth McIlroy - Her father and mentor.
  • Leilani Hua Kea - Her step-mother.
  • Lacey Peters - Kara's adopted sister.
  • Hunter - One of her "Uncles" and how she trains with to practice her sword play.
  • Silver Eagle - Another of her "Uncles" who she often asks for advice with her bots.

FRIENDS

  • Sunny - Kara's best friend, the other half of TEAM DK.
  • Gabby - A fellow tech-head and friend.
  • SCRI - Yes she considers her families AI a friend of hers.
  • Chalice - Rachael is a good friend of Kara's.
  • Omniboy - Kara's unofficial rival. She works well with him at times but most of the time Omni and her butt heads.
  • Darwindestructible - One of the people that helped rescue her soul, Kara owes Darwin her life.

ALLIES

  • Ice-Heart - Kara's go-to when it comes to magic based anything.
  • Titan - Mr. Grey is a member of the Sentinels and someone that Kara looks up to as a role model.
  • Thundrax - A friend of her fathers and another role model of hers.
  • Razira - Kara doesn't have too many females in her life that she specifically looks up to as a role model, but Raz is one of them. Kicking ass as a wolf is so cool.
  • Nate - Nate and Riptide were pretty instrumental in having her join the Protectors but she also has a deep respect for the man as he risked his life to save her's and her father's.

Known Associates

Freelancer Industries - Kara works part-time at her Father's company, mostly as a receptionist and IT girl.

Young Sentinels - Kara's former supergroup while she was attending Ravenswood Academy. Rogues Gallery

Enemies: RenSys

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The Boss

Name: Sirius Jager
Abilities: Unknown
Rank: CEO

Very Little is known about 'The Boss' save for the fact that he runs RenSys. He is calm and calculating and seems to treat most things as if they were a chess match.

Active

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Erzengel

Name: Allie Seryna
Abilities: Technopathy, Weapon Proficiency
Rank: Bodyguard

Like her boss, very little is known about the 'Erzengel' outside of the fact that she is female and appears to be the personal bodyguard of the Boss. She has shown technopathic abilities and appears to be able to know how to use any weapon by merely picking it up. She is dangerous, intelligent, and a mystery.

Active

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The Master

Name: Fabian Rios
Abilities: Mind Control
Rank: Pharmaceutical Expert

Rios was going to college and took up dealing drugs to help pay for his tuition. He soon came to realize he had psychic powers and that certain drugs allowed him to mentally control people. Taking his knowledge of chemistry to a darker level, he created a drug known on the street as 'Mirror' and with it he could fully take control of and manipulate people amassing a large empire.

Active


Enemies: Various

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Lust

Name: Rebecca Voclain
Abilities: Lust Manipulation, Telekinesis
Team: Member of the S.I.N.S.

She is an augmented human and was a victim of a rogue scientist named Dr. Alfred Wei, who sought to engineer his own private army of meta-humans to help him take over the world. This plan was eventually stopped before Wei had gathered his army. A UNTIL Field Agent, her team was captured, tortured, brainwashed, and experimented by Dr. Wei.

Active

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Mistress Tempest

Name: Lorraine Crest
Abilities: Weather Control, Winged Flight
Team: None

Tempest uses her ability to manipulate and control weather to rob banks and jewelry stores. She has had many run ins with both Keio and Kara and has recently started up a small rivalry with Kara after she stopped her from robbing a bank.

Active

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Skinwalker

Name: Unknown
Abilities: Shapeshifter, Sorcery
Team: None

Skinwalker is a male Navajo witch who uses dark magics to murder people, he is also known to eat the flesh of his victims. On top of his magical powers he also has the ability to transform into various animals, most commonly that of a Coyote. Very Dangerous.

Active


RP Hooks

  • Kara is a local Millennium City Gamer - BlitzAngelPrincess (XBL, PSN, & Steam).
  • Run's "Kara's Kwik-Fix" a repair shop she runs out of her parents house.
  • Member of "Freelancer Industries" (Her Father's Company and Super Group).
  • Former member of the Young Sentinels.
  • Graduate of the Ravenswood Academy.

Trivia

FACTS

  • Like her father, Kara has Teleportation Sickness, the shock of teleporting tends to make her nauseous and usually violently ill. Portals do not seem to cause it though.
  • Hides it well but she has mild PTSD from being mind controlled on multiple occasions.
  • Can Play the Piano.
  • Trained in her Father's fighting style.
  • Regularly practices Gymnastics, finds it stress relieving.
  • Favorite Drink - Mountain Dew.
  • Favorite Food - Squidballs.
  • Favorite Video Game - Mechwarrior Series.
  • Favorite Movie - Atlantis: The Lost Empire.
  • Favorite Song - "Here Again" - Approaching Nirvana.
  • Favorite Sports Teams - San Diego Chargers (NFL), Boston Celtics (NBA), Atlanta Braves (MLB), Boston Bruins (NHL).
  • Favorite Board Game - Arkham Horror.

OPINIONS

Have an opinion about Kara? Leave it here.

  • "It's scary how much like her mother she is." - Seth McIlroy
  • "Kara is awesome! Asskicking powers and gadget stuff and she's an all around cool person! We totally need more super nerd girls punching faces out there!" - Dobergirl
  • "Competent, though a bit more whimsical than I'd prefer. I think we'll see a lot of good come from her on the team regardless. She's an eternal optimist, which can only help boost the morale of others on the Protectors." - Sparrowhawk
  • "I'm just starting to get to know her, but how is she so kickass and cute? She knows how to dress too!" - African Violet
  • "She's a good kid. Helpful, too. She may be a little too fresh and just a bit green, but her heart's in the right place, I can tell you that much. Her and Sunny are just little bundles of fun." - All-Star
  • "I worry about Kara. I really do. She tries her hardest and she knows how to take care of herself, but...she's really young and relatively inexperienced because of it. I just hope she doesn't get herself hurt." - Razira

Meta Information

Live Action

INSPIRATIONS

  • Buffy Summers: Aka the Vampire Slayer, Kara uses a lot of Buffy Speak
  • The Green Lanterns: Main inspiration for her Psycho-Electrokinetic constructs.
  • Cara: One of my friends from High School and primary basis for Kara's personality.
  • Winry Rockbell: Bits and pieces here and there, mostly her dedication and technical prowess.
  • Keioseth: She is his daughter after all.

Personal Soundtrack

  • 1. Theme Song: Calypso - Spiderbait
  • 2. Waking Up: 2nd Flight - Approaching Nirvana
  • 3. Training: Hit Me With Your Best Shot - Pat Benatar
  • 4. At School: Dragstrip Burnout - Blue Stahli
  • 5. Hanging Out With Friends: Dragons - Caravan Palace
  • 6. Work: Mayhem - Imelda May
  • 7. Relaxing at Home: 19/2000 - Gorillaz
  • 8. Going on a Date: Don't Stop Me Now - Queen
  • 9. Inspiration: Unbreakable - Four Year Strong
  • 10. Fight Song: Not Alone - All That Remains
  • 11. Charged Up: Swordswoman Guitar Style - Riyu Kosaka
  • 12. Nervous Breakdown: Rowboat - Coal Chamber
  • 13. Memories: Time Won't Let Me Go - The Bravery
  • 14. Prep: Flash Lightnin' - Flash Lightnin'
  • 15. Face to Face: Thunder - The Prodigy
  • 16. Final Fight Scene: Fallen Angel - At Vance
  • 17. Ending Credits: Scrape the Sky (feat. Fresh Big Mouf) - Can't Stop Won't Stop
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Protectorslogo102119777.png v  d  e
Team Leader
Sparrowhawk
Field Leaders:
Captain AdamantPeacemakerRaziraThundrax
Protectors Charter Members:
African VioletAtomacBlue CycloneBlue PheasantCitizen 13Cosmic GloryFahrenheitGold RushHydro
Light Of BeingLucky ShotMarauderMercurielOniSinsonte AzulTesseractWildeyeWitchery Way
Protectors Reserve Members:
AuraNoblePsionWolfgirl


@Keioseth's Characters v  d  e
Heroes: KeiosethKeioseth IICobalt CrushStarlancerAscheVoukashinKanaloaCrimson MageBruno McLeodJace McLeod
KwiksilverArcturusDrystan ZaubereiBoun TakashitaSkyraider
Villains: RenegadesRenSysRogues Gallery
Places & Things: ACE SuitThe Garage
Groups: Freelancer Industries