Difference between revisions of "Sparrowhawk"

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''"Sparrow's one of a kind. She might not have any actual powers, but she's a born leader. And contrary to popular belief, she can actually be a nice person - when you aren't screwing up or being an idiot, that is. Kudos to her."'' - [[Black Sigil II|Black Sigil]]
 
''"Sparrow's one of a kind. She might not have any actual powers, but she's a born leader. And contrary to popular belief, she can actually be a nice person - when you aren't screwing up or being an idiot, that is. Kudos to her."'' - [[Black Sigil II|Black Sigil]]
 
   
 
   
''"I'll admit, she is a good leader from what I have heard."'' - '''Killer Spider
+
''"I'll admit, she is a good leader from what I have heard."'' - '''[[Killer Spider|Killer-Spider]]
  
 
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<br>

Revision as of 17:13, 5 February 2014


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40
The Spectacular
Sparrowhawk
Polymathic Paragon
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"Always strive to be the best you can be."
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Player: Pallaslogo.png
Affiliations
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Super Group
Rank
Leader
· Other Affiliations ·
Circle of Justice - PRIMUS - UNITY - UNTIL
Identity
Real Name
Alexandra 'Alex' Daphne Harper
Aliases
Various Assumed Names
Birthdate
Jan 2nd
Birthplace
New York, New York
Citizenship
American
Residence
Millennium City
Headquarters
The Night Aviary; The Barlowe Building
Occupation
Investor & Shareholder in numerous companies
Legal Status
No Criminal Record
Marital Status
Single
· Known Relatives ·
Alan Harper (Father)
Physical Traits
Species
Human
Sub-Type
N/A
Manufacturer
N/A
Model
N/A
Ethnicity
Caucasian
Gender
Female
Apparent Age
25
Height
5'8"
Weight
140lbs
Body Type
Toned
Hair
Blonde
Eyes
Blue
Skin
Light Tan
· Distinguishing Features ·
Attractive
Powers & Abilities
· Known Powers ·
Possesses mental and physical enhanced faculties at the zenith of human potential as well as hyperthymesia - complete autobiographical memory. Has the ability to learn and process information at a highly advanced rate.
· Equipment ·
Battle Uniform - Bio Electric Batons - Razor Discs - Mother Interface - Force Field - Psionic Scrambler - Black Valkyrie Pistols - Red Kestrel (Gravity Bike)
· Other Abilities ·
World Class Martial Artist - Chi Mastery/ Manipulation - Combat Assessment - Genius IQ - Master Detective - Expert Marksman - Trained Medic - Expert Driver - Disguise Artist - Escape Artist - Tactical Training - Polymath In A Multitude Of Skill Sets



Alex Harper is Sparrowhawk, one of the world's most deadly combatants as well as a master in a multitude of skill sets. She was born to Alan Harper, one of the heads of the shadowy organization known as the Apotheosis Project. Its purpose was to design and create superior human stock as a result of eugenic manipulation in order to rid the world of super human influence. Gifted with exceptional physical abilities, a mind that could recall things flawlessly as well as a talent for learning things quickly and effortlessly, Alex spent her childhood training under foremost experts in various fields of study. By adulthood Alex was poised to take take a role in UNTIL, her father grooming her to eventually join his subversive cause. Alan's abduction by ARGENT changed this path and caused Alex to assume the guise of a masked hero in order to rescue him from their clutches. Alex remained a costumed crime fighter and chose to work beside the very heroes she was supposed to one day eliminate. After learning of the true reasons behind her birth, Alex denounced her father and had a direct hand in crippling the Apotheosis Project. Now, constantly traveling the globe both as a solo operative as well as the leader of the Protectors of the World, Sparrowhawk wages war on injustice with a single minded determination.



Appearance
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Alex Harper, aka Sparrowhawk

Alex Harper would be described by many as a strikingly attractive woman who appears to be in her early to mid twenties. Her build is noticeably toned from extensive exercise but not overly so. She stands 5'8" and weighs around 140 pounds. An air of confidence exudes in the way she walks, talks, carries and composes herself which can be at times intimidating to others. Her blonde hair is typically worn lengthwise to the middle of her neck in front and tapers slightly to the back, framing her face. Alex speaks with a somewhat deep, smoky voice and sometimes pauses in her speech to reflect on what she is saying. The clothes she wears are generally in the latest trends, appearing to pay a good deal of attention to current fashion. Rarely is she seen in very casual wear and prefers wearing heels to sneakers or blouses and skirts to tee shirts and jeans.

As Sparrowhawk, Alex wears a body hugging, sleek black body suit that functions as armor which is flanked by strips of blue on the sides. A silver and black colored metallic belt containing various pouches is worn around her waist. The belt is outfitted with holsters which are used for two battle batons, both silver in color and forged with the metal Questionite. Black wrist length gloves are worn over her hands in order to offer protection. Sparrowhawk utilizes a black partial mask with blue eyepiece which only exposes the lower half of her face and allows her hair to fall freely. Pure white lenses are fitted into the mask which obscure her eyes.



History
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Alan Harper was one of many who had a role in the Apotheosis Project, a group designed to rid the world of super powered individuals and their influence over world affairs. To that end, Alan and nine other families were selected for a very special cause in their ranks. Ten children were designed to be born, each of them having their DNA re-sequenced and advanced to hopefully create offspring that were purely human in a technical sense while still showcasing the actual full potential of the human evolutionary process. Each man's wife having in vitro fertilization with this and nine months later, all on the same day, giving birth to healthy, 'perfect' children. The wives, most of them unsuspecting of their true intent, went along with this. During childbirth, Alan's wife, Daphne, passed away due to complications. He was distraught, though he still had his child and the promise of a new world before him.

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While most young girls had dolls and stuffed animals, Alex's days were filled with gun ranges, martial arts lessons and forensics studies. While some would be bothered by this, Alex strove to live up to her father's very strict, domineering expectations. Alex exceeded her father's wildest dreams as she readily soaked up everything she was presented with. Alan realized quickly that her talents surpassed most of the other children that were born to the Apotheosis Project. She displayed uncanny physical and mental abilities that were far beyond the norm. Ready to begin her second phase of training, Alan called several contacts by way of his years with UNTIL. He started calling in favors... it was time for her training to get serious.

Much of Alex's life growing up was spent primarily traveling around the world. Her father Alan would always refer to them as 'vacations'. A 'vacation' in Thailand where she studied Silat Patani. Another 'vacation' in Guatemala learning about munitions and explosives. Yet another 'vacation' spent in Australia learning about various poisons and their effects on the human body. Three full years were spent at the ancient and mysterious Yengtao Temple, home of some of the worlds greatest martial artists, learning esoteric forms of combat. Alex was undaunted in her pursuit to be the best at whatever she put her mind to. Perhaps it was a desire to earn her father's love, or perhaps it was just her perfectionist attitude... either way, Alex learned a great deal about a great number of things.

At eighteen years of age these so called 'vacations' subsided and Alex was allowed her first taste at a normal life: college. She struggled to fit in during those years though she did her best at participating in whatever she could. Though spending time with others her own age was in theory good for her socially she realized quickly she had nothing in common with them. None of her experiences interested her and it lacked the intensity of her life previous. College was finished in only two years, with Alex ensuring it by tackling an exceptionally large workload and still managing to earn magna cum laude with her school.

At the age of twenty Alex secured a position within UNTIL as a junior agent, thus finally fulfilling her father's dream of having her follow in his footsteps. As in her youth, Alex displayed a strong need to prove her worth and excel. With relative ease due to this drive she assumed a place within UNTIL as a full agent. With the vast array of skills at her disposal due to her intensive training growing up, Alex became as a covert operative for UNTIL. She found this quite fulfilling as she once again was being taken all across the world, finding herself against all kinds of challenges. In her off time she found herself learning more skills to master from whatever location she was stationed at.

Shortly after her third year with UNTIL while abroad in the India, Alex received word that her father Alan had been kidnapped by the group ARGENT. She was distraught, knowing that UNTIL policy was quite clear: they did not negotiate with terrorists. This meant that her father was far from safe and his life was sadly expendable. Alex pleaded with her superiors to do anything but it fell on deaf ears. It was clear that UNTIL would not be assisting in ensuring Alan's safety. Never being one to sit idly, Alex began to formulate her own plan. She quickly made her way back to the United States.

Alex chose to approach good friend and UNTIL contracted agent and inventor Simon Reynolds for help. Simon gathered for her a number of items that she would need for her own personal mission. They included a flight disk, a pair of prototype bio electrical battle batons, a force field projector, as well as several other devices he had been working on. The only thing that Alex still needed was anonymity. It was a necessary measure in order to create a disguise to hide her affiliation with UNTIL as one of its agents. Taking inspiration from the colorfully named heroes that she sometimes worked alongside who had affiliations with UNTIL, Alex took on the identity of Sparrowhawk. Staging a rescue at an ARGENT facility, Sparrowhawk successfully saved her father. Returning to UNTIL she was troubled by the events of her father's kidnapping. Alex realized was able to accomplish much more being slightly outside the law than constrained by it. In addition, the rush of battle was exhilarating in a way that her UNTIL missions had never fully been to her. Realizing that much more good could come from her maintaining this new identity she decided to continue as Sparrowhawk.

Alex left UNTIL shortly after her decision to carry on as Sparrowhawk. She felt that her second life as a costumed crime fighter interfered with her ability to devote herself fully to her job as an agent. Using money she had gained from her time with UNTIL and already having secured a lucrative amount of funds, Alex relocated to Millennium City. Using her smarts and intuition she had wisely invested in a number of companies since college, and she was already able to live comfortably. In just a short while she was able to turn this around tenfold, and Alex went from merely 'comfortable' to 'well off' financially, enabling her to then promote all of her energies into the identity of Sparrowhawk.

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During her early adventures she crossed paths with the Silver Age Sentinels and established a relationship with the agency known as GLOBE. Working with GLOBE allowed her to function in much the same capacity as she did with UNTIL, and it was during this time she crossed paths with villains such as Valak the Undying and the technological genius and madman known as M.E.K.K.A.. Her other duties involved acting as a liaison between the peace keeping entity and both the Sentinels and their more youthful counterparts the Young Sentinels. After a few months of working closely with them, Sparrowhawk left to seek out other ventures. Sparrowhawk did not feel challenged in the role and that her own skills were not being utilized properly. After an incident involving the Sentinels, GLOBE and the Circle of Justice, she struck out on her own, determined to make a difference.

Sparrowhawk found herself taking missions alone for some time both abroad as well as within her home of Millennium City. This placed her squarely within the super heroic community. Often this was a source of consternation and annoyance for her as she quickly realized how many heroes were without decent training or skills to aid them properly. Over time, however, she did meet others who she thought had what it took to be a good crime fighter, at last making allies. Sparrowhawk grew close to Agent Nate Carter, United States agent known as All-Star, as well as a smattering of other heroes, such as Dobergirl, Doll and Zelara, the Laser Knight. A large step towards her personal goals of effectively tackling crime globally came from her formation of the Protectors of the World, an UNTIL- affiliated peace keeping organization of super heroes who joined together to battle numerous threats no one hero could face.

As she turned twenty five, the Apotheosis Project was ready for Alex to join them. They were finally prepared to wage an all out assault on those who maintained super powers and as such decided to finally call their gifted children home to assist them. The Apotheosis Project's first order of business was to jump start the latent DNA enhanced talents of their children, above and beyond the already incredible traits they each displayed. Some of the children were aware for years of the organization's cause and readily agreed to partake. Others, like Sparrowhawk, were not... and thus force was used as well as a neural implant that controlled their actions. Her mind not her own, Sparrowhawk spoke out against heroes with superhuman traits as a fledgeling heroine called Virago in public addresses. She was also forced to turn on her allies in the Protectors, abducting some for testing on a 'gene bomb' designed to negate and kill those with powers as well as severely wounding several of those on her team. Though herself a prisoner to the Apotheosis Project, she was able to shake free of their control and bring back information leading to the destruction of the group, though almost at the cost of her own life.

With her reputation having been dealt a blow and her confidence shaken, Sparrowhawk nonetheless picked up the pieces of her life with renewed vigor and purpose. Sparrowhawk to it upon herself as a personal mission to bring to justice and wipe out at any vestiges left of the Apotheosis Project. This vendetta included her genetic 'brother', the villain known as Cassowary whose abilities rivaled her own. While the Protectors took care of most of the group, she knew that Cassowary would be rebuilding the fallen empire that their fathers had a large hand in creating. Not one to stay down, Sparrowhawk reclaimed control of the Protectors, ready to take on evil with them as well as on her own, wherever she was needed.



Personality
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Those that know Sparrowhawk only as Alex Harper see a woman that is insightful, caring but also at times aloof. While she can put others at ease, she often comes across as being very reflective in what she is saying. Alex enjoys hearing a good joke and can deliver one as well from time to time, though her humor is rather sarcastic and cynical. She chooses her words carefully to mesh into any type of social situation. While incredibly intelligent she does not speak down to others or condescend. Polite and well mannered to a fault, it is obvious she has spent at least some time in her youth at a finishing school. Alex has found herself pursued by a number of men, though mainly it is due to her looks. While not a flirty person by nature, she seems to have no shortage of admirers.

As Sparrowhawk, Alex's demeanor changes. Very much in charge, Sparrowhawk is the first one to bark out orders. She is intensely focused and driven to achieve goals, and will often demand that heroes around her focus on whatever task is at hand. A perfectionist, anything that gets in her way greatly bothers her. While she may seem uncaring or unsympathetic at times, Sparrowhawk greatly values the lives of people she protects. Her bossiness, however, is almost legendary, though tempered in more recent times. At one point in her life she was quick to yell and demean peers abilities, though now she retains a much cooler head about her. From time to time a smirk or faint smile will cross her otherwise stoic features, and in these time it is when she will break out some form of dry humor. In undercover covert situations Sparrowhawk is not above using her looks to get what she needs. In combat, Sparrowhawk will often make fun of her enemies to their faces. Half of this is to unsettle them, the other half is simply because it amuses her. Living for the rush of adrenaline, Sparrowhawk often will dive head first into a situation.

Alex Harper was raised in a very strict, authoritative manner by her father, which accounts for the way she acts. Her life was spent going about the world in the company of adults. She was not given time to truly understand what it is like to be carefree, and this is often very plain to see. While Alex has been trained to fit into a variety of social settings, she is actually fairly uptight and introverted. She often has her nose in a book or tablet trying to learn something new to add to her repertoire. Knowing how others view her yet wanting to reach out to others, Alex has made more of an effort to discover friendships and be more casual around both friends and allies. While work will always come first, she is understanding that it is all right to know how to play as well.



Powers, Skills & Abilities
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A product of eugenic alteration and intense training, Sparrowhawk does not register as truly super powered, but instead as someone who would be considered the epitome of human physical and mental achievement. Her talents include:

  • Advanced Polymath/ Genius Level IQ: With a genius IQ, Sparrowhawk is an expert of numerous skills that she has continued to expand upon since childhood. Sparrowhawk is able to learn at an accelerated rate, often mastering things in a fraction of the time others would normally be able to. What may take years of training for a normal person she can learn in a month or two, provided she has the time to solely dedicate herself to it. This has provided her with a well-rounded skill set few others can boast.
  • Hyperthymestic Memory: Sparrowhawk was born with hyperthymesia, a medical condition which allows an individual complete autobiographical memory. While those with eidetic or photographic memory often have to study something, use mnemonic tools, or even forget certain things as years go by, Alex has complete recall of her entire personal history. She can recite even the most trivial details from any part of her life, starting from shortly after her third birthday. This ability, compounded with her intelligence and quick learning, gives her the ability to take in, process and retain a great deal of information.
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  • Physical Attributes: Alex's intellect, strength and dexterity are at a level of functioning that exceeds even the most well trained regular human without actually being defined as superhuman. Sparrowhawk surpasses numerous world records in regards to her physical prowess. She can bench press approximately seven hundred pounds, run around thirty five miles per hour and clear a running jump of forty feet. With a body and mind which work in tandem, Sparrowhawk displays near instantaneous reaction time. Her mental chronometry is greater than any normal human which grants her a form of low level super speed in her actions. Bullets can be dodged at point blank range or she can strike an opponent several times before their brains even can process a reaction. The incredible level of agility and durability she has combined with years of combat training allow her to withstand blows from much stronger opponents and continue to fight. Her heightened endurance allows her to fend off natural toxins that impair the body from fatigue and stress. Sparrowhawk's immune system is strengthened, allowing her to fend off most illnesses. It has been stated that she will have a longer life expectancy than an average woman, possibly upwards of 140 years, provided she doesn't get herself killed before then.
  • Combat Abilities: Sparrowhawk's extensive knowledge in martial arts would most likely place her on a shortlist as one of the world's deadliest hand to hand combatants. Where a person can spend years mastering just one form of unarmed combat, Sparrowhawk's very unique talent at learning things quickly and flawlessly has enabled her to tackle many. Utilizing her batons, Sparrowhawk specializes in using Eskrima, Silambam, Bokator, Adi Murai, Kobudo and Kalaripayattu in combat. She has mastered and integrated numerous other forms into her fighting style as well, including Karate, Wing Chun, Krav Maga, Systema, Muay Thai, Jeet Kun Do, Jiu-Jitsu, Keysi, Shippalgi, Silat, Aikido and more. Sparrowhawk's abilities go even further, having knowledge of such esoteric techniques like Marma Adi/ Varma Kalai and Dim Mak. By understanding prana points and how to suppress and block the flow of chi in others, Sparrowhawk can incapacitate, disable or kill by simple touch. Such an ability is even effective against those who would be deemed 'invulnerable' by powers such as super dense skin, often allowing her the upper hand to defeat what would be considered much more powerful foes. With this intimate knowledge of a body's vital points she is also by the same means able to heal certain afflictions or wounds. This training has given her proficiency in a large number of melee and munitions weaponry. A former Soviet spetsnaz agent trained her in a dual wield style of gun combat which she often employs.
  • Chi Abilities: Sparrowhawk has learned to control and manipulate her body's chi, enabling her other abilities. By concentrating she is able to further enhance her dexterity, speed or physical strength in bursts to (low) superhuman levels. She can actually punch or kick through metal when in a focused state. Her running speed can reach up to 60 mph for a few seconds. Attacks can be dealt in rapid succession faster than the human eye can take in. Sparrowhawk's chi passively provides her with a functioning 'sixth sense'. This talent allows her to fight unaided in darkness, detect those who are invisible, or even sense incoming opponents using teleportation in her immediate proximity. Things from the spirit plane can at times be observed. By having control over her body, Sparrowhawk can maintain her body temperature in very hot or cold environments for extended lengths of time. Poisons in her system can be slowed in her bloodstream and she can survive without food or drink for extended periods of time if in meditation.
  • Combat Assessment/ Reading Body Language: Sparrowhawk has the ability to size up opponents, plan out the battle in completely in her head and execute a proper attack with frightening accuracy within seconds given that she has seen her opponent fight before. She also has the ability to 'read' subtle clues in a person's body in a fight, allowing her to both attack and defend against foes, even those possessing heightened reflexes. It is incredibly difficult for others to actually lay a hand on her. Another talent is the ability to find and exploit weak points, which Sparrowhawk can do with anything, be it living or inanimate. This often 'levels the playing field' against combatants who severely outclass her, allowing her the chance to gain an upper hand. On more than one occasion she has been underestimated only to come out on top.
  • Skill Sets: Sparrowhawk has received training from individuals who are foremost experts, specialists and even super heroes in many fields of study who have been associated with UNTIL. Alex is an accomplished detective and spy. A few of her other talents include: survivalist, disguise artist, medic, escape artist, pilot, driver, historian and computer expert. She is also well versed in many fields of science. Sparrowhawk, though often kept busy with fighting crime, continues to work at expanding her repertoire of skills.
  • Expert Tactician: Sparrowhawk's keen mind and eye for detail lends itself to make her an amazing tactical leader. Aided by her keen perceptive abilities, she can process scenes quickly and coordinate different strategies in combat. It is in these times that Sparrowhawk keeps a cool, level head, aiding not only her but her team mates in getting through high stress situations.
  • Telepathic Resistance: Telepaths and those with psionic abilities will have a difficult challenge attempting to breach her mental defenses. She has spent time with experts in such subjects on how to best prevent and avoid mental attacks, not to mention she has an amazing amount of willpower.
  • Poison Resistance: Sparrowhawk is practiced at mithridatism. Over several years of limited exposure she has built up tolerance to some types of poison. Certain types of venomous animals and naturally found poisons either have only a limited effect or in fact no effect upon her body, as she has developed immunity to them.
  • Stealth: Sparrowhawk is a trained Kunoichi. Among her talents is the ability to quickly blend in shadows and appear unseen to the naked eye.
  • Hyperpolyglot: Among her many skills, Sparrowhawk also is speaks numerous languages. She speaks fluent French, German, Portuguese, Russian, Arabic, Japanese, Mandarin and Hindi as well as being proficient in American Sign Language. Sparrowhawk also speaks a few other languages conversationally, though not fluently.



Equipment
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Sparrowhawk carries a number of hi tech devices in her war on crime. Some were culled from UNTIL's science division, a few were invented by her friend Simon Reynolds and some were even created by Alex herself. Alex has taken it upon herself however to learn how to create and repair these devices on her own should something happen to them. Much of Alex's own personal financial resources go into maintaining these items to assist in fighting crime. Her arsenal includes (but is not limited to):

Taking it to the rooftops.
  • Combat Suit. The suit is primarily an advanced Kendrium/Kevlar composite weave with Trilovex, a specially designed liquid body armor that hardens when struck, the end result making the armor far lighter yet incredibly more resistant to damage. It can easily withstand standard armor piercing bullets and even offer complete resistance against a grenade at close range. Unlike standard Kevlar, the Trilovex liquid armor also provides significant protection against slashing weapons. The Trilovex also assists in the dispersal of force from impact, so it does a far better job preventing bruising, internal organs being hurt or bones breaking during attacks than standard Kevlar armor. Her combat suit is also reinforced with Kendrium carbide plating, providing further protection to its wearer. The suit is flame retardant and provides insulation against electrical attacks. The armor has a specialized slick coating which makes being held or grappled by others in combat extremely difficult. Items that might stick to her uniform will merely fall away. The mask is outfitted with specialized lenses that provide binocular and night vision/ thermal imaging capabilities. The lenses also filter light, allowing her protection from effects like flash bang detonation. A bio electrical offense charge is built into her costume that can be released in a ten foot radius by verbal command. This charge also serves as an EMP, disabling nearby electronic devices (including those on her person) for roughly thirty seconds. The suit is outfitted with long range connection to the 'Mother' AI computer system (see below) as well as a comm device allowing her to utilize numerous frequencies including the Response & Protection service many heroes in Millennium access.
  • Mother, a computer unit which links to Sparrowhawk's costume (housed in a compartment on her upper left arm). Designed by Alex herself and set up by her friend Simon Reynolds, it has its own AI and serves as an ally of sorts. It assists her in hacking into mainframes, controlling items such as her tracking systems and gives her access to a GPS system. Through her lenses she can program Mother to perform duties such as visual scans and recording data. She can also use the lenses as a functional monitor to retrieve data which links to UNTIL.
  • Psionic Scrambler. This tiny, microchip sized device is embedded in the helmet section of Sparrowhawk's combat uniform. A modified version of UNTIL's Advanced U-CFA Brainscrambler Psionic Disruption Pistol, Sparrowhawk has redesigned and incorporated it into her uniform. It is used offensively, activated by a small control by her temple. When set off, it releases a short blast of psionic feedback in a twenty foot radius, and while effective against most it is extremely potent against those with mental super powers. It effectively disrupts the neural pathways of the assailant, resulting in intense pain, loss of consciousness and even temporary memory loss; either way, a splitting headache. It is not used much due to the power it takes to utilize and the fact everyone is subjected to it, including civilians.
  • Force Field Generator. Actually a modified and miniaturized Gadroon force field generator, it is controlled by the Mother unit via verbal command and is hard wired into her suit. This can create a sphere of solid force around Sparrowhawk for approximately 15 seconds before its energy is depleted. It then enters a recharge period of several minutes before it can be reactivated. While only good in short bursts, it is nonetheless invaluable in certain situations.
  • Black Valkyrie Dual Pistols. A pair of specially designed compact semi automatic guns. They are outfitted with a laser sight grip and silencer. The pistols are nearly recoil free and use a variety of ammunition. Though quite small (only the size of a Walther Police Pistol Slim, 6" in length) they pack quite the punch. They utilize 9x19mm ammunition that can pierce through body armor. She also keeps on her explosive rounds, silver bullets, and even some 'Exorcist' (warded) ammunition supplied by the UNTIL agent known as Snowtalon that are proven effective against spirits and ghosts ... just because you never know when you'll need it.
  • Analysis Kit. Contains everything a detective on the go requires. Blood sampling and DNA collection, fingerprint analysis, etc.
  • Miniature rebreather. A small, palm sized rebreather that enables her to act in areas affected by gas attacks or in water for a limited time.
  • Electronic Lock pick. The size of a mere USB memory stick.
  • Kendrium cable ties. Sparrowhawk keeps a few of these with her for anyone that needs to be secured. Work like police zip tie cuffs.
  • Medical kit. A very combat ready, yet compact, field kit for emergencies.
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  • Razor Disc. Razor sharp (hence their name) shuriken like discs that can be thrown at targets. They come in several varieties (see below) that must be clicked and released to activate as well as a regular style that has no added properties. They are rather compact (only about 3" in diameter) and carried in a specially designed pouch that keeps them from being involuntarily activated.
  • Explosive Razor Disc. Shuriken like devices that, upon contact with an opponent, will explode.
  • Flashbang Razor Disc. Shuriken like devices that release a 180 decibel sonic blast and well as a flash that causes temporary blindness.
  • EMP Razor Disc. Shuriken like device that, when making contact, explodes and releases an electromagnetic pulse that temporarily disrupts or completely destroys electronic devices.
  • Cryo Grenade. This small, 2.5" sphere can be thrown, and when it makes contact essentially freezes whatever it strikes with a specialized cryogenic solution.
  • Impact Smoke Bombs. These create a visual distraction as well as allow Sparrowhawk to take to the shadows.
  • Homing Devices. These homing devices, no larger than a dime, that can be planted and traced via the 'Mother' computer unit.
  • Bio Electric Batons. These batons are silver in color and composed of an outer shell of Questionite. Self powering, these batons are able to work off of Sparrowhawk's own unique bio electrical impulses, magnifying them significantly as an offensive capability. A normal strike from them is sufficient to disable a regular person. They can also be charged up, creating a much more powerful current that can affect superhuman- level combatants. When touching each other, they project an energy field directly in front of Sparrowhawk which has the function of shielding her from attacks. The batons' last function is that they can be unleashed as a ranged weapon that deploys massive amounts of electrical energy at a distance of a hundred feet. This last function is used somewhat sparingly, as its power supply is not infinite. A few long ranged charges will sufficiently drain the batons of their energy completely, requiring a few minutes to restore their functionality.
  • Red Kestrel (gravity bike): After Sparrowhawk's original Night Bird was destroyed while fighting the demon known as Belphegor, she decided to create a better, stronger, more functional vehicle. The chassis and body are Kendrium plated for better durability than the Night Bird. Still utilizing a plasma accelerator as a weapon, it is also outfitted with other offensve capabilities. A gravity pulse which both immobilizes and incapacitates targets, a heavy plasma cannon, plasma bombs and laser turrets are now also on her gravity bike. It contains modified Gadroon force shields in addition to stealth capability that renders the vehicle and its rider unseen to both the naked eye and radar. An onboard computer system and uplink to the Mother AI unit is on the vehicle as well as a bio electric defensive charge to those who are not given a command code. This vehicle, like the Night Bird, is also powered by photovoltaics, self sustaining solar energy. The Red Kestrel can also be remote controlled verbally by Sparrowhawk through the Mother AI unit in her costume. The Red Kestrel can reach a top speed of 750 miles per hour, right under the sound barrier, while a thin ionized plasma shield about the vehicle offers protection to the rider from wind and other forms of damage.
  • Space Suit/ Stealth Suit/ Snow Suit. Sparrowhawk has alternate uniforms for various needs. She has a PROJECT STARGAZER modified spacesuit for anything off planet, a stealth suit for more covert needs and a snow uniform that provides camouflage as well as better insulation than her typical uniform. In addition, she also has variants of her typical combat uniform, a sleeveless version and one with goggles and a jacket for when she utilizes the Red Kestrel.



Weaknesses
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Sparrowhawk, like most heroes, has her own weaknesses.

  • Memories. A side effect of Alex's incredible memory is that she constantly feels compelled to keep herself busy in order to not dwell on events in the past. Due to her hyperthymestic memory it is easy for her get caught up in experiences that may have happened years ago. In addition, many individuals with hyperthymesia tend to collect things. Alex purposely lives a lifestyle free of physical elements of her past and works at maintaining focus on the present.
  • Social Skills. While Alex has many allies, she has far fewer friends. Very dedicated to her work and duties, Alex maintains a business first attitude. While she can come across as extremely charming, friendly and kind during social engagements, much of this is trained behavior. In reality she has a difficult time relaying her own feelings and as such tends to keep others at arms length. Her issues with others extend to her work ethics fighting crime as well. Sparrowhawk has a reputation throughout the super heroic community for being rude and demanding. It is something that she has been working on changing, though all things take time. It requires some effort for her to feel comfortable with most heroes and she has more than once underestimated someones value in a team setting.
  • Superiority Complex. Sparrowhawk often feels that she is more capable and better trained than the majority of her peers. She can come across with a very 'holier than thou' attitude to other costumed heroes. Often this takes the form of her talking down to them. Fortunately this only extends to other heroes and not those she protects.
  • Adrenaline Junkie. While many heroes are motivated by revenge, justice or simply being a paragon of good, Sparrowhawk's prime motivation is to find challenges to overcome (even though she would never acknowledge this openly). She relishes being the best at anything she puts her mind to. Providing herself with opportunities to prove herself by engaging in dangerous situations is a way to do that.
  • Overconfidence. Sparrowhawk does have a tendency to think she is able to do most anything by herself. Her skills, while quite exceptional, sometimes lead her to being overconfident in her crime fighting efforts. She has gotten herself way over her head regarding trouble on more than one occasion believing that something would be far easier than what it actually was.



Protectors & Other Allies
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African Violet: One of the most quiet yet resourceful Protectors, African Violet is Sparrowhawk's 'go to' gal. African Violet is well known for her ability to go into volatile situations and still completely focus on helping the victims. Always putting others before herself, Sparrowhawk admires the South African heroine's approach to contributing to the Protectors.

All-Star: Sparrowhawk was simultaneously in awe and annoyed by the quick shooting hero All-Star at their initial encounter. While unparalleled in his gun toting talents, his flippant personality on the field often was a source of eye rolling for her. Even though he encouraged a flirty relationship with her from their introduction, she resisted his charms. As time progressed however, she realized two things: they made an incredibly effective fighting duo, and more iportantly, All-Star had a lot to offer as a person than just sheer combat skill. He had charm, wit, and a penchant for living life to the fullest, not to mention a huge heart. She joined Rising Force due to him and invited him when she began the Protectors. They have had a very on-again, off-again relationship, much of it due to the fact they often keep each other at arm's length and are unable to be truly honest with each other.

Canadian Fist: While fully grasping how powerful Canadian Fist is, Sparrowhawk often seems to not give her the credit she deserves. Much of this is due to her age and lack of years actually put into studying something as chaotic and potentially dangerous as magic. As far as sheer scope of her abilities, Sparrowhawk is extremely glad Fist is on her team. As a mystical resource, Sparrowhawk seems more content going to others in the magical community. Though not exactly fair to the Canadian powerhouse, Sparrowhawk has been making an effort to work with her more on it.

Some of Earth's greatest champions and Sparrowhawk's most trusted allies, the Protectors of the World.

C.O.P.: A robotic behemoth with an attitude and a number of jokes at the ready. Sparrowhawk sees C.O.P. less of a friend and more of a construct, though there is no doubt he gets the job done. He spends a great deal in his personal bay at the Barlowe, often the recipient of incredible amounts of damage ensuring that his peers are safe. Sparrowhawk is just glad he's around.

Dobergirl: A member of the Young Sentinels, Sparrowhawk met Dobergirl while working as a liaison for the GLOBE peace keeping agency. Impressed by her tenacity and dedication to whatever fight is brought her way, she is also equally frustrated by Dobergirl's sometimes overly impulsive nature. Sparrowhawk admires the her boundless energy, optimism and especially her innocence, something that she feels she has never had. Their relationship has evolved into an actual friendship, with Sparrowhawk playing a mentor role of sorts to Dobergirl. She is one of the few in the actual super heroic community Sparrowhawk is fiercely protective of, and wants to see the kind of hero she'll become in the next few years. Sparrowhawk invited the heroine into The Protectors as an opportunity for her to showcase what she is capable of. Events with the Apotheosis Project sidelined their friendship, but it is Sparrowhawk's hope that they can perhaps make amends.

Doll: In the times she has teamed with others, Sparrowhawk has enjoyed working with Doll. She knows what to do, how to do it and accomplishes goals as quickly and efficiently as possible. Though they do not share much of a personal relationship, Doll represents to Sparrowhawk a good, solid working ethic on the field. She has seen another side of Doll, as well, one that yearns to understand humanity. Touched by this, Sparrowhawk was determined to help Doll in her desire to be more than just wires and programming. Sparrowhawk took it upon herself to find how to upgrade Doll's AI, which gave her emotions much closer to a 'real' human.

Katsuo: Katsuo and Sparrowhawk's relationship is strictly professional, especially with the Japanese hero being so single-minded in his pursuit of combat. Sparrowhawk acknowledges that he has more than earned the right on the team, seeing him persevere against formidable odds on the field of combat. He listens to direction and follows orders like a dutiful soldier. It is her hope, though, that Katsuo begins to show another side to his personality in order to better connect with and mesh well with his team mates. She also thinks getting further experience in hand to hand combat training would bring him to the next level, something Katsuo often dismisses due to his already exemplary powers.

Razira: Sparrowhawk had worked alongside Razira a few times before the inception of the Protectors of the World. In those times, the heroic wolf-woman more than proved herself on the field with a cool head and dogged determination. Sparrowhawk always kept Razira's name at the top of her list to join the Protectors, and was extremely happy when Project Firewolf acquiesced and she accepted the invitation. Since then, Sparrowhawk sees her as a rock that keeps the team a fine tuned, functional unit. She values the camaraderie and enjoys trading stories with the the werewolf heroine.

Simon Reynolds (NPC): Former hero Technonaut, Simon currently works as a contractor for non-violent weapons design for both PRIMUS and UNTIL. Alex met Simon early into her job as an agent and the two hit it off. While never more than platonic friends, they do share a love for technobabble and are at the ready to assist the other should it arise. Simon has helped Alex on many occasions, often designing or repairing devices for her... and sometimes just to lend a friendly ear. Incredibly shy and soft spoken, Simon plays an important role behind the scenes for Sparrowhawk.

Thundrax: Thundrax and Sparrowhawk have maintained a solid professional relationship for several years. Knowing each other initially through the Sentinels, Thundrax accepted her offer to join the Protectors of the World. While Sparrowhawk does not look at him with the revere most do, she respects and acknowledges his values, honesty and commitment to fighting the good fight. Thundrax is representative to what most heroes should strive to be in her mind. His very presence allows many a citizen in Millennium the ability to sleep well at night.

Zelara: Zelara, the Laser Knight and Sparrowhawk met while working briefly for the team Rising Force, and Sparrowhawk was so taken by the alien heroine's abilities she was one of her first candidates to join the Protectors. While at first there was some apprehension on Zelara's end due to a crush she had on All-Star, whom Sparrowhawk was with at the time, it was quickly resolved. Sparrowhawk appreciates the Laser Knight's ability to work well under pressure, a no nonsense work ethic and practical demeanor.


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Nemeses
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Cassowary
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  • Cassowary aka Jason Mansfield. Jason Mansfield's father, Jefferson, was a member of the Apotheosis Project just like Sparrowhawk's father was. While Alex was raised without the knowledge of her father's involvement, Jason was given full disclosure at a young age. His father, with assistance from the contacts provided by Alan Harper via UNTIL, spent much of his life going about the world training in various skills. By the end of his teenage years he was a master combatant as an expert in dozens of skills. He was brought before the heads of the Apotheosis Project and deemed their first choice to eventually ascend to the head of the organization. In the meanwhile, his abilities were further enhanced through his DNA being re sequenced, making him even stronger, quicker and tougher. He acted as the group's main assassin and covert operative. With the fall of the Apotheosis Project by way of Sparrowhawk and the members of the Protectors of the World, Cassowary has taken what little of the members remain to refocus and regroup. He also has a score to settle with Sparrowhawk...

M.E.K.K.A.
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  • M.E.K.K.A. aka Erik Morrison. Erik Morrison was a weapons designer and inventor for VIPER who had his sights set on far more lucrative goals than carving out a non identity as a mere cog in the machine that was the Venomous Imperial Party of the Eternal Reptile. Designing a sophisticated suit for himself, dubbed the M.E.K.K.A. (Mechanical Energized Kendrium Killing Armor) armor, Erik set out to establish himself. He wished to be active as both a villain for hire as well as continuing to create and supply his inventions to the highest bidder. During this time M.E.K.K.A. established a base of operations on the mysterious and ominous 'Monster Island'. He began to surround himself with robots and underlings of his own creation, gradually replacing the need for any human assistance in his forces. When an artifact of great but mysterious power came to Millennium City, Sparrowhawk was requested by GLOBE to guard it. This brought her into her first confrontation with M.E.K.K.A., and it began an ongoing war between the two. She seemed to thwart him at every avenue, which only further increased his resolve to kill her. Threatening Millennium City with a 'death ray', it was Sparrowhawk who finally took him down and delivered him to justice. M.E.K.K.A. currently plots from within Stronghold penitentiary, his drones and robots still active throughout various parts of Millennium City and still assuring his small empire is kept active, waiting his return.

Strafe
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  • Strafe aka Carolyn DeCastro. Carolyn DeCastro had it all. She was from a wealthy family. She had beauty, charm, men... but she wanted more. Carolyn was even blessed with powers. A mutant, she possessed incredible dexterity and skill mimicry. Yet Carolyn was also born without remorse or a conscience. Yearning to find purpose and an outlet for her more sadistic side, Carolyn decided to take up crime. It would have been easy to have a simple life of luxury... though to her, incredibly boring. Intense training in combination with her powers of mimicry led to her becoming an infamous European assassin for hire. She even formed her own team of female martial artists, known as the Red Blade, who terrorized Spain, France and Italy. Strafe herself was a master martial artist, marksman and wielded a magical rapier that could cut through any known metal. Looking to expand her criminal network into America, Strafe hosted an underground fighting championship. Sparrowhawk went undercover, entering as the Silver Savate to expose Strafe and her organization. Afterwards Strafe carried an almost obsessive desire to take down Sparrowhawk, but was thwarted at every move. Strafe and her coalition of female mercenaries were finally stopped when Sparrowhawk rescued the superhero team of Rocket Hawk and Lady Rocket Hawk from Strafe's clutches in an underground lair. Strafe currently is held in the womens' section of Stronghold penitentiary.

Valak the Undying
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  • Valak the Undying. Currently little is known about Valak's background. A demon of some sort, GLOBE was dispatched to a murdered coven of witches that apparently brought him to this plane of existence. Sparrowhawk soon faced off against the entity with the assistance of the magician known as Darkster. When he was slain during this encounter, Sparrowhawk took it as a personal vendetta to put an end to Valak no matter what the cost. Valak has shown control over darkness, elemental forces and magic. The demon has the ability to summon and control fire demons who unquestioningly follow his command and are capable of creating their own chaos. Valak's physical form was defeated by Sparrowhawk near Andrith ruins, his body destoyed by volcanic lava. By his title, however, of 'The Undying' he will no doubt return in the future.


Venus In Furs
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  • Venus In Furs aka Astrid Prock. Head of one of the largest human trafficking operations in eastern Europe, Venus In Furs also elects to kidnap and extort from many prominent families as a means of income. Astrid was born with mutant abilities that she learned to control and use to her own interests at a young age. These powers are the ability to enthrall others to her will by means of mass mental suggestion and pheromone control as well as minor illusion casting ability that can trick all five main senses in a human. While Astrid appears to be in her early twenties, she is actually in her early sixties. Her powers over illusion are often utilized for sheer vanity, such as maintaining a youthful appearance to others around her. It is also effective in combat however, which she will do when threatened. Astrid also surrounds herself with a number of hired muscle that she keeps enthralled under her will, a few of them possessing super powers of their own. Venus was originally owner in a German dance club called Die Peitsche ('The Whip') that catered to a very specific clientele of young, rich and bored twenty somethings. Sparrowhawk on one mission traveled to Germany, infiltrating her operations involving the human trafficking. She was successful at shutting both that down as well as the club itself. Venus, however, managed to escape by use of her powers. Seeking a fresh start and a way to begin anew, Venus In Furs has recently made the move across the ocean to the United States, where she has once again begun her operations, hoping to carve a larger name for herself.

Phronesis
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  • Phronesis aka Dr. Arthur Pearce. Dr. Arthur Pearce was a foremost expert in the study of the human brain and specifically genetic mutations that affected the brain. His studies took a turn for the worst when he crossed the line by actually testing human mutants like guinea pigs to determine the cause of specific mutations. His operation was foiled by Sparrowhawk and he was sentenced to jail. In prison he crossed paths with the villain M.E.K.K.A., and the two of them staged a successful escape. Once freed, Arthur worked with the technological mastermind in creating a suit of armor that specifically enabled Arthur to use untapped portions of his brain, effectively giving him telekinetic and minor telepathic powers but at the cost of whatever sanity he had left. Phronesis staged a number of high profile attacks upon Millennium City for weeks, but Sparrowhawk managed to track him down in a safe house within the city's extensive sewer system. She was victorious, defeating both him and the gang he had surrounded himself with, known as the Brain Trust. Phronesis is currently incarcerated in Stronghold penitentiary. In there it was discovered that M.E.K.K.A. had done far too good of a job ensuring Phronesis' powers would remain with him. The removal of certain parts of his armor, it was determined, would result in his death as they were wired directly into his brain. A victim of his own obsessions, he is forced to essentially be a prisoner in his own armor.

Kengou
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  • Kengou (real name unknown). Kengou (Japanese for 'sword master') is a cybernetically enhanced martial artist and swordsman who specializes in fighting with two Questionite infused katana. Kengou appeared fighting for the yakuza around eight years ago, but before that there is no firm records of him nor is the background behind how exactly he received his cybernetic upgrades known. What is known is that he is vicious and sadistic, and he appears mostly to be motivated by being the best at his craft. His physical prowess has been enhanced with implants that improve his dexterity, coordination, reaction time and strength. His talent with the blade is so precise he can actually cleave an oncoming bullet in half with his swords. While conducting 'business' in Millennium City for his yakuza bosses, Kengou found that his blades were to be tested against the heroine Sparrowhawk. The battle continued to a standstill and was only forced to conclude due to the intervention of her partner All-Star, as he arrived on the scene to turn the tide of the fight. Intrigued by the woman and wanting to ensure that his skill was not in doubt, he received the blessing of the yakuza to remain. Granted a cadre of ninja assassins to assist him, he decided to stay in the United States to seek Sparrowhawk out for a rematch. He prides himself on being the very best, a trait also shared by Sparrowhawk, the difference being he will stop at nothing to eliminate anything he sees as competition.

Permafrost
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  • Permafrost aka Martin Hawke. Martin Hawke was just one of the multitude of nameless thugs that made Millennium City their home. At one time he was hired muscle for Kevin Poe serving as a bodyguard. A few years ago he was tasked with eliminating Dr. Joseph Stang, a shady weapons designer who supplied equipment for numeous underworld rivals. Dr. Stang was working on a cryokinetic weapon when Martin broke in to attack him. In the ensuing fight, the weapon proved unstable and exploded. While Dr. Stang was killed from it, Martin Hawke found his body transformed. The power in the weapon actually infused within him, giving him the ability to create and produce ice and cold. Martin decided that fate allowed him to live and thus decided to use his powers, not for Kevin Poe's gang, but for his own selfish means. He became known as the assassin Permafrost. He sold his powers to the highest bidder for whatever was needed. Sparrowhawk crossed paths with him when he was working under the employ of one of his many silent benefactors. Permafrost was attempting to murder an envoy of foreign dignitaries at a summit held in Millennium City. She was successful in this pursuit, though it earned her Permafrost's hatred. This has led to him tackling high profile targets he believes might bring him into contact with her. Permafrost can create ice weapons (both melee and projectile), his touch can chill and immobilize and he has superhuman strength and durability. He also wears a specialized suit of Viperium Flex Armor that helps regulate and boost his powers.

Twisted Sisters
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  • Twisted Sisters are actually one person, Veronica Darger. Veronica has the mutant ability to create multiple clones of herself, each one able to read the others thoughts anywhere, anytime. This power has made her a unique assassin as well as allowing her to become to head of her own gang. It is believed that Veronica is actually able to release as many as one hundred duplicates of herself. She is a trained marksman and martial artist, and while she possesses formidable skills often depends of mass numbers acting in perfect unison to ensure her success. She keeps a large armory which equips her clones with a variety of hi tech weapons and armor. Veronica's bodies are able to travel the world, completing assignments in smaller numbers while her main body is typically secured in a safe location. Sparrowhawk first tangled with ten Twisted Sisters in Belize, where she stopped a drug ring which was run and coordinated by them. It was then that she discovered the vast criminal network run by this one woman and her multitude of bodies. Since then, Sparrowhawk has been diligently working about the globe in order to shut Twisted Sister and her organization of one down.


Shanghai showdown. Sparrowhawk faces off against her nemesis, Kengou, and a few of his friends.



Comments & Opinions
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"Al's perfect. There's no other way to describe her." - All-Star

"Sparrow is... uh, dedicated! She takes things very seriously and the way she fights is pretty cool too. Gives -amazing- massages. Seriously." - Dobergirl

"A competent professional and a good friend. I owe her a lot for getting me repaired when I was injured and for my personality upgrades. I don't know how I can ever repay her." - Doll

"Capable, professional, and principled. A really good teammate or someone to watch your back." - Thundrax

It takes two to make a thing go right. Sparrowhawk teaming up with fellow Protector All-Star to fight crime.

"I feel bad for snapping at her the way I did the first time I met her. She was trying to make sure the situation went as well as possible, and I let a bad attitude get in the way of that. I'll apologize the next time I see her - she deserves it." - Victory

"Sparrowhawk is...one of the few people I have complete trust and admiration for. When I first saw her, I respected her attitude and professionalism, and the more I know her the greater that respect becomes, and yeah...I did have a crush on her. Either way, if there's anyone I'd want having my back in a fight, its her." - Nightstrike

"Skilled, but stubborn. Big ego. Doesn't know as much as she thinks." - Violet Mask

"A different sort of professional than I'm used to. It's nice working with someone that isn't all bluster and no bite, sometimes." - Riptide

"In one word - professional. No fuss and no mess either. She doesn't need any sort of fancy powers. She knows what's up and can hold her own in a fight - a very capable hero." - The Peacemaker

"She's almost as big of a bitch as my cousin is, and that's not easy to accomplish. Still, I guess she's alright at what she does, and that's probably what counts more." - Cardinal

"Needs to work on her gahdamn first impressions an' she's got people skills that make me look like a motivational speaker. She knows what she's doin' though, I'll giv'er that at least." - General Freedom

"Terra is blessed to have her among its warriors; and I to have her as an example." - Zelara

"Nothing but admiration for her. While I've heard she's abrasive as all hell and is all business-first, she's decent behind her hardened exterior. Very resourceful, too. Guess it's in her family's legacy." - Snowtalon

"A very smart, solid, and capable leader. She'll no doubt go very far with the team that's under her command. Of course I'm part of said team, so I'm slightly biased in saying so, but I trust her and the position that she's in." - Razira

"All three of us think she was very courageous to come stand up against Belphegor like she did. It takes a lot of spirit to stand up to a creature like that when you're nothing but human." - Hailfire

"Uuuugh. She's so mean to me and I don't know why and I'm trying really hard! I think she just doesn't like cats. Or she just sucks." - Ada Clover

"She fought a giant evil bird with me and she's also a bird! Well, her name is. I thought it was funny at the time. She's kind of grumpy, isn't she?" - Impsblood

"I haven't worked with her much. But what I saw I liked. She's skilled, and a quick thinker. All the powers in the world can't make up for that." - Blockade

"I like this human. She asks me to help with dangerous missions against strong enemies that can put up a real fight." - C.O.P.

"I've never seen her in battle, but I hear she's dedicated with interesting gadgets, and a polymathic ability; keep up the good work. Show Injustice What It Deserves!" - Captain Justice

"Okay I'm not gonna deny it: This is one down ass chick. Although noticeably a bit compulsive obsessive she does get the job done and get the job done well. She's like Wu-Tang: Ain't nuthin' to fuck with. Get it girl." - SoulStar

"Just started working with her, but already I can tell she's a consummate professional at what she does. her no-nonsense style of leadership gets results and she gets into thick of the action as well. I can already tell she's got what it takes to be a great leader." - African Violet

"Oh...my...GOD!!!! She is like totally AWESOME!!! You can't have a superhero better than Sparrowhawk. Like...like...like....SQUEEEE!!!! She's my hero. I love her totally. It's just so awesome being her sidekick! I'll never ever ever let her down." - Magpie

"Sparrow's one of a kind. She might not have any actual powers, but she's a born leader. And contrary to popular belief, she can actually be a nice person - when you aren't screwing up or being an idiot, that is. Kudos to her." - Black Sigil

"I'll admit, she is a good leader from what I have heard." - Killer-Spider



Role Play Hooks
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  • As head of The Protectors, Sparrowhawk often sends heroes all across the world on adventures. She is always on the look out for new heroes to assist her in engaging in missions based on their areas of expertise.
  • Sparrowhawk was an agent of both UNTIL and GLOBE; as such has numerous connections to a wide variety of organizations. Currently she often finds herself fielding and assembling missions and response teams for various crises about the world.
  • Sparrowhawk was one of the more prominent members of the UNTIL team Rising Force and currently leads the Protectors of the World, also UNTIL affiliated. She knows many people within the organization due to her time as an agent for UNTIL as well as her father being a former agent. It opens a lot of doors to have those kinds of connections.
  • With her combat training, Sparrowhawk makes for an excellent instructor or mentor. Having the skill sets she does she can provide a wealth of knowledge to anyone seeking to be a better, more proficient crime fighter.
  • Is more than willing to go on undercover assignments, as that was her forte while with UNTIL. As stated before, she is a master of assuming identities. One can never be quite sure where she might be at any time.
  • Due to her exploits often taking place outside of Millennium City, she can literally be found at almost any place on Earth.
  • If your character is a veteran hero or heroine (10-20 years or so) and has an UNTIL affiliation, Sparrowhawk may have trained under them in any number of fields.



Sparrowhawk's Adventures
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Sparrowhawk: Game On: Sparrowhawk learns that a little cosplay is more dangerous than the usual crime in Millennium City.


Sparrowhawk: Through A villain's Eyes: A tale told between two villains in Stronghold prison.


Sparrowhawk and All-Star: Love, American Style: What should be a relaxing day for our two heroes ends up a grudge match with an old foe.


Sparrowhawk: The Hand Which Strikes...: The odds are stacked against Sparrowhawk. Though in fairness she wouldn't have it any other way...


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Trivia
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  • Sparrowhawk is more established as an international hero than a hero within Millennium City. Although she lives in Millennium, much of Sparrowhawk's crime fighting is actually out of the country.
  • Though it is something she tends not to discuss, and can be rather careful with money (especially watching the Protector's operating budget right down to the last penny), Alex Harper has a personal net worth of 2.8 billion dollars. She's managed since age eighteen to amass a behind the scenes empire as a shrewd investor and stock holder in multiple companies. While Alex lives more than comfortably, most would not realize exactly how wealthy she is. Sparrowhawk has went to great lengths to avoid being seen as a media darling in her real life identity of Alex Harper in order to avoid the pitfalls that such success can bring.
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  • Horribly overuses the words 'charming' and 'lovely'.
  • Possesses a severe dry wit and biting sarcasm, often displayed more during combat than off the field.
  • Always wanted a pet as a child. Still does. Never has been in the position to own one.
  • Has a penchant for older movies if she is ever in the mood, especially ones from the early to late 30s. Enjoys romantic comedies and Busby Berkeley musicals.
  • Prefers jazz and blues music. Fan of older works, like Billie Holliday and Bessie Smith.
  • Loves to give shiatsu and Thai massage.
  • Is a bookworm. The more you read, the more you know...
  • Spends large amounts of time pleading with heroes she finds herself teamed up with to stay on task.
  • It took her two years to actually put together her living space so that it resembles a regular home. Before that, Sparrowhawk primarily lived out of boxes in a near empty penthouse, her lifestyle far too active to commit the time to decorate.
  • Sparrowhawk is a vegetarian, though if she needs to she is not opposed to eating meat. It is more out of health reasons than moral reasons that she chooses this.
  • Despite shirking from the celebrity and fame that some of her peers enjoy, Sparrowhawk was named #14 in Super-World Magazine's 'Top 100 Sexiest Crime Fighters for 2013'. The 2014 edition has placed her on the list again, this time #11. Skin tight black bodysuits tend to have a certain effect on men.
  • Goes to Paris yearly to attend Fashion Week. Ends up typically having to fight some crazed designer or equally bothersome villain bent on creating havoc, however, and never gets to actually sit in for the shows. Maybe one day...
  • Has family issues with her father. Mind control and murder generally don't sit well at family functions.
  • The sheer amount of trivial knowledge and practical knowledge she wields is stunning. Alex is usually the first pick in any game of Trivial Pursuit that the Protectors of the World play, even though no one really wants her on their team because she's a killjoy.
  • Finds conspiracy theories fascinating.
  • You can tell when Alex is getting annoyed when she alludes to getting migraines and rubbing her temples.
  • Habitual eye roller.
  • Alex often refuses to spar with most, even in casual locales like Carl's Gym. It doesn't pose a challenge for her, and as such reserves training will more able bodied combatants.
  • Sparrowhawk suffers from perfectionism as well as light obsessive compulsive disorder. She displays at times neurotic behavior, though she attempts to control it. Small inconsequential things like food labels facing forward at times grate her nerves far beyond what they should.
  • Due to her attempting to control some of the unsavory issues created by her hyperthymesia, Sparrowhawk does not hold onto items or collect them for sentimental reasons. Her quarters at the Barlowe, for example, is nearly devoid of any mementos or personal objects.
  • Was at one time rumored to be dating the ex-vigilante and current billionaire CEO, Leonard LeBlanc.
  • Is an extremely talented stage magician and illusionist, taught by the retired 1970s hero The Crimson Conjuror.
  • Alex is a huge racing fan, and enjoys it herself on a non competitive level. Alex admires Sergio Kohler, aka Racer Red, for his abilities on the track, though not so much for some of his personal opinions.
  • A good voice actress for Alex Harper would be Sharon Stone, circa her Basic Instinct film.
  • If Batman, Black Canary, Black Widow, Shang-Chi, Lady Shiva, Captain America, Mockingbird and Nightwing all contributed bits of their DNA for a baby, it would most likely resemble Sparrowhawk.



Tropes
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Allergic To Routine - Constantly needing to stay busy, one thing Sparrowhawk ensures she lacks is boredom.

Attack Its Weak Point - Sparrowhawk can find weak points to exploit, allowing her to tackle things considered far stronger than herself.

Bad Ass Normal - Living in a city overflowing with super powered folk pushes Sparrowhawk to be a cut above the rest. She doesn't have the powers, but she's got the brains, skills, drive and talent to run with the best of them.

Battle Couple - Alongside Nate Carter, All-Star. There is no doubt that All-Star and Sparrowhawk make a very formidable pair by playing off of each others' strengths in combat.

Being Personal Isn't Professional - Sparrowhawk, even with her friends, isn't the most engaging person. She's incredibly focused on her job, so much that her personal relationships often suffer because of it.

Combat Pragmatist - Sparrowhawk fights to win. Rules are great, but they aren't always going to turn the tide towards victory. If she needs to play dirty, she will without hesitation.

Consummate Professional - Because it's all in a day's work. Sparrowhawk has a no nonsense, can do attitude that always seeks results.

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Challenge Seeker - This is Sparrowhawk's main driving force. She lives to find the next challenge to overcome.

Charles Atlas Superpower - Though essentially 'just a regular human', Sparrowhawk has abilities obviously above and beyond what any normal, real life human could ever have.

Crazy Prepared - Always believing that Plan A needs a Plan B and a Plan C because it never hurts, Sparrowhawk is crazy prepared for most anything. Her contingency plans usually have contingency plans at the ready... because you NEVER KNOW.

Daddy's Girl - Before she realized he plotted to rid the world of some of her closest friends, Sparrowhawk had a good relationship with her father.

Defrosting Ice Queen - Sparrowhawk is extremely tightly wound. She's also not the friendliest to peers. She's slowly, very slowly trying to work on it. Really.

Femme Fatale - Who doesn't love a woman dressed in a skin tight black outfit?

Good Is Not Nice - In Sparrowhawk's case, it can be downright unpleasant.

Jerk With a Heart of Gold - While she can be extremely unkind to her peers, Sparrowhawk is actually one of the more empathetic and sympathetic heroes to those she protects and is usually the first to ensure their safety.

Jerkass Has A Point - Sure, teams may not like to listen to what she has to say, but Sparrowhawk is usually right. Not to mention that she often finds others defer to her tactical input in missions.

Hot Scientist - Sparrowhawk is well versed in the sciences. While not a foremost expert, she can give anyone who makes a yearly salary in these occupations a run for their money. It pays to study.

Hyper Awareness - With her keen detective abilities and even her ability to locate weak points, Sparrowhawk is highly perceptive.

Improbable Age - She's 25 and has mastered more martial arts than years she's been alive. Thank god for comics.

Kung Fu Clairvoyance - There's a reason she's one of the best martial artists out there. Sparrowhawk's abilities in combat are matched by few, allowing her to take in, process and overcome insurmountable odds while fighting.

Master of Disguise - Sparrowhawk has been trained in disguise from some of the world's greatest. Something she used with UNTIL, she still employs it as Sparrowhawk in order to infiltrate organizations and gather information.

Muscle Are Meaningless - With her skill sets and amazing martial arts ability Sparrowhawk actually can go toe to toe with others that would be considered much stronger than herself. Sure, a big bruiser can lift tanks with his pinky... but she can knock him out with just one properly placed touch.

Not So Weak - Often Sparrowhawk is overlooked by villains (and heroes) for lacking powers. They soon learn they underestimated her.

Opposites Attract - He likes wild parties and dingy bars. She likes a good book and a clean upscale restaurant. All-Star and Sparrowhawk have a lot of things that don't seemingly connect. Yet they still get along swimmingly.

The Paralyzer - see 'Touch of Death'.

The Perfectionist - A perfectionist through and through. Though it may be a little too much, at times with Sparrowhawk displaying some rather peculiar OCD tendencies. She may be 'perfect', but she's also a little crazy.

Photographic Memory - While not actually a photographic memory, Sparrowhawk possesses hyperthymesia... perfect autobiographical memory. She can recall the smallest details of the majority of her life.

Pre- Ass Kicking One Liner - Every villain gets their own before a fight. You'd think she prepared cue cards or something beforehand.

Pressure Point - With years of specialized training under her belt, Sparrowhawk knows all there is about pressure points and their effects on the body. She can heal certain types of wounds or even kill just by simple touch.

Rapid Fire Fisticuffs - With the assistance of a little chi, Sparrowhawk can belt opponents in the face more than a few times before they even begin to raise their hand.

Renaissance (Wo)Man - Sparrowhawk knows a lot about a lot. She knows a great deal about important things as well as completely random things. Sometimes she comes across like a human Google by the sheer volume of information she possesses.

The Smart Girl - Sparrowhawk possesses a huge amount of skills under her belt as well as a membership to MENSA.

Spin To Deflect Stuff - Those batons are for more than just bopping people on the head. Sparrowhawk can actually use then, paired with her incredible reaction time, to literally deflect things like bullet fire that may come her way.

Surrounded By idiots - Sparrowhawk often finds herself easily annoyed by other super heroes, vigilantes and other interested parties who fight crime. She believes that many of them are not as prepared or well trained as they could or should be.

Spy Couple - All-Star and Sparrowhawk when she gets him to come along for some adventures.

Tall, Dark and Snarky - Also Leggy, Blonde and Snarky. Sparrowhawk's good at what she does and she knows it. She also doesn't mind pointing out how others don't know as much as she does, much to their ire.

Touch of Death - Sure, Sparrowhawk may lack a fun regenerative healing power, super strength, controlling the elements or even the ability to turn into a werewolf, but she has mastered martial arts that literally disable or kill by simple touch. Not exactly a bad trade off.


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Theme Music
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Art Gallery
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Team Leader
Sparrowhawk
Field Leaders:
Captain AdamantPeacemakerRaziraThundrax
Protectors Charter Members:
African VioletAtomacBlue CycloneBlue PheasantCitizen 13Cosmic GloryFahrenheitGold RushHydro
Light Of BeingLucky ShotMarauderMercurielOniSinsonte AzulTesseractWildeyeWitchery Way
Protectors Reserve Members:
AuraNoblePsionWolfgirl


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