Difference between revisions of "Hydro"

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===<div style="background: #117A65; color: #DFBB90; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Skills'''</div>===
 
===<div style="background: #117A65; color: #DFBB90; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Skills'''</div>===
 
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'''Skill 1 -''' Skills are the things your character has learned to do, or has an innate talent at doing.
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'''Hand to Hand Combat -''' He was taught how to Box on the surface, as well as trained in Atlantean Martial Arts while a soldier.  
 
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'''Skill 2 -''' These skills can be as mundane as painting, to more fantastical things such as enchanting items.
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'''Atlantean Weapon Master -''' Being a soldier of Atlantis he has learned to fight with many of the weapons of his home.
 
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'''Skill 3 -''' If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.
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'''War Trident Combat Expert -''' He has studied old and new battle styles with this weapon.  Becoming one of his preferred combat styles.  
 
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===<div style="background: #117A65; color: #DFBB90; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Attributes'''</div>===
 
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Revision as of 23:27, 4 November 2021

Markus Lu'Vra
Player: @Enterphase
[[Image:|300px|]]
Biographical Data
Real Name: Markus Lu'Vra
Known Aliases: Hydro
Gender: Male
Species: Atlantean/Lemurian Hybrid
Ethnicity: Other
Place of Birth: Atlantis
Base of Operations: Atlantis, MC, Barlowe Building, UN, etc.
Relatives: Vorad En'Raa (Father, Locked up); Angula Lu'Vra (Mother); Mars Lu'Vra (Half-Brother); Many other Half Siblings
Characteristics
Age: 33
Height: 6' 5"
Weight: 235 lbs
Eyes: Light Green
Hair: Dark (Seaweed) Green
Complexion: Light Blue
Physical Build: Large, Muscular
Physical Features: Beard, Mystical Tattoos over his arms and back with different Runic symbols that enhance his connection to Water.
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Global

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public Knowledge
Years Active: 25+ Years
Citizenship: Atlantean/US
Occupation: Diplomate
Education: Atlantean School of Magic, Ravenswood Academy
Marital Status: Single
Known Powers and Abilities
Super Strength, Increased Durability, Enhanced Speed (Swimming), Atlins Gift (Water Manipulation, Sense, Minor Telepathic Abilities), Elemental Magic: Water, Ice, Lightning, Rune Magic
Equipment and Paraphernalia
Atlantean Armor, War Trident and other Atlantean Weapons.
Physical Attributes
 
   Strength
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   Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regeneration
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Technology
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   Intelligence
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBox created by @Maekada


Background and Origin

Troubled Birth


A long time ago, an Atlantean woman met a rather charming Lemurian man. The result of this encounter lead to Markus's birth, however it was not under the best of conditions. Angula, Markus's mother, was tricked into the union by his father, Vorad. Though she felt she wasn't ready to be a mother, she wasn't going to allow the man she now knew as a criminal to her home the child either. Using a night he was away to escape, she returned to Atlantis and went to give up the child. However, she couldn't do it, and decided to raise him to be a better man then his father.

Early Life


While the events of his birth were not ideal. Angula did her best for her child. Enrolling him in the Magical Schools of Atlantis so he would learn to defend himself should his father ever come after him. It was there that he learned about magic, and his many gifts from Atlin.

He spent many years at his school, learning how to use water as a weapon. His special connection to it making him one of the greatest fighters in his class. Quickly advancing in Elemental Magic studies, Religious Text, Runic Studies, and Surface Relations. He love his schooling, and everything he was learning about magic, other worlds, and the surface. However, not everything about school was looked at with loving eyes. His classmates knew of his father, causeing there to be distance between them and himself. Leaving Markus a lonely child for many years. However, things would change as he grew older. When he was close to his sixtenth birthday he was visited by the Headmaster of his school. They offered him a chance to study, on the surface, as part of Ravenswood Academy. Markus gladly accepted this offer and left soon after.


Life on the Surface


His life on the surface started very rocky. He was the odd man out, a group of surface kids and some fish boy from the sea. He felt unwelcome, uncomfortable with the surroundings and was starting to get homesick. He considered returning home till a fellow classmate decided to introduce himself.

After meeting his new friend, Kid Ultra, he decided to give the school another chance. The two of them becoming good friends quickly and working together in many team settings for the school. Even deciding to form a little team with a few other students they called 'Young Champions'. This friendship lead Markus to wonder, why the Surface and Atlantis were not closer? And lead him down a new path for his life.


Return to Atlantis


After graduation from Ravenswood, Markus went home and joined the Royal Army. Learning how to battle with a War Trident was different. He had always just used his connection to water and his magic to fight, weapon play was an odd new world for him. However, after many leasons, he became very talented with it.

After gaining post, he celebrated on the surface with his old friends. Getting their help to create a magical ink that he would use to have mystic runes tattooed onto his arms and back. The runes making his magic easier, and enhancing his connection to larger bodies of water. It took several hours, but was worth it to the young soldier.


Conflict of Blood


During his time serving in the army he fought many battles. Working his way up the ladder, becoming one of the more famous soldiers of his home. This was amazing, being a man that his home trusted this much after all the troubles he had early on. He even became friends with the Royal Family after a while, earning their trust was something that touched his heart deeply.

This was all tested when his father, Vorad, came with a small army to try to take Atlantis. A large battle took place, Markus learning many secrets about his family. One of them being his many siblings. He did his best to reach them, but only one was able to change and leave their fathers army. He had no choice but to take down many of the others. On the day his father showed his face Markus clashed with the man himself. It was a long, hard battle, but Markus was able to take him down. Though his father, after seeing the strength of his son, offered Markus a place by his side. Markus however told the man that Atlantis was his home, and arrested him. Bring peace to his home, and mother.


New Chapter


After he took down his father, Markus was offered a new job by the Royal family. He was asked to help bring about a solid relationship with the surface world. Gladly accepting this he started to work on it right away. Looking for ways and ideas on how the two worlds could unit.

Over the years he has helped shape a stable relationship between his home and the surface. For this work he was asked another favor from his home, to join a new team of hero's and show the world that Atlantis is there to protect it as well. Markus happily went, and join the Protectors of the World.


Powers, Skills, and Attributes

Powers


Super Strength - Markus can lift between five to eight tons of weight depending on adrenaline levels.


Increased Durability - Markus's body is a lot stronger than the average human, needing it to be so to withstand the level of water pressure on a daily bases.


Enhanced Speed - Markus can run roughly fifty to sixty miles on foot. However, he can swim as fast as Mach 1.


Water Connection - Born with a connection to water, Markus can shape it, sense it, and feel what is in it when he focuses.


Telepathy - While it is not very strong, he can connect to minds and send influencing thoughts into them. Mostly used on sea life.


Elemental Magic: Water - Markus is an Archmage when it comes to spells of this nature. Knowing many of them and able to perform some very major spells with Water as well.


Elemental Magic: Ice - The second school of magic he learned, he has great skill in controlling the temperature of the water through magic. Not only can he freeze it now, but he can cause it to boil as well.


Elemental Magic: Lighting - Learning a few of the spells, he had his War Trident designed to amplify this weaker form of magic for him.


Skills


Hand to Hand Combat - He was taught how to Box on the surface, as well as trained in Atlantean Martial Arts while a soldier.


Atlantean Weapon Master - Being a soldier of Atlantis he has learned to fight with many of the weapons of his home.


War Trident Combat Expert - He has studied old and new battle styles with this weapon. Becoming one of his preferred combat styles.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


Relationships

Lover


This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.


Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


Comments from other Heroes
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CommentBox created by @Maekada





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