Difference between revisions of "Y Ddraig Goch"
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'''THERMOKINESIS''' | '''THERMOKINESIS''' | ||
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Gabe's primary ability is that of thermokinesis - specifically heat generation and manipulation. He is able to increase his body temperature and the temperature of the surrounding air at will, as well as project and direct this superheated air to some degree. | Gabe's primary ability is that of thermokinesis - specifically heat generation and manipulation. He is able to increase his body temperature and the temperature of the surrounding air at will, as well as project and direct this superheated air to some degree. | ||
− | < | + | </div> |
<hr> | <hr> | ||
'''FIRE GENERATION''' | '''FIRE GENERATION''' | ||
<br> | <br> | ||
+ | <div style="text-indent:40px;"> | ||
In addition to his heat manipulation abilities, Gabe is able to secrete a volatile compound from under his scales and from glands in his throat. This compound has a low flash point, and evaporates on contact with the air. By heating this compound with his thermokinetic abilities, Gabe is able to create and project flame of variable temperatures. | In addition to his heat manipulation abilities, Gabe is able to secrete a volatile compound from under his scales and from glands in his throat. This compound has a low flash point, and evaporates on contact with the air. By heating this compound with his thermokinetic abilities, Gabe is able to create and project flame of variable temperatures. | ||
− | < | + | </div> |
<hr> | <hr> | ||
'''HEAT INVULNERABILITY''' | '''HEAT INVULNERABILITY''' | ||
<br> | <br> | ||
+ | <div style="text-indent:40px;"> | ||
Gabe's physiology and abilities render him invulnerable to heat and flame up to as yet undetermined temperatures. No part of his body is combustible, and his body, brain, and organs are unaffected by the high temperatures he is able to produce. | Gabe's physiology and abilities render him invulnerable to heat and flame up to as yet undetermined temperatures. No part of his body is combustible, and his body, brain, and organs are unaffected by the high temperatures he is able to produce. | ||
− | < | + | </div> |
<hr> | <hr> | ||
'''COLD RESISTANCE''' | '''COLD RESISTANCE''' | ||
<br> | <br> | ||
+ | <div style="text-indent:40px;"> | ||
Due to his ability to raise his body temperature at will, Gabe is immune to the damaging effects of low temperatures, and does not suffer frostbite or hypothermia. While he has no fear of damage from the cold, he nonetheless finds low temperatures to be very uncomfortable, and will avoid them when possible. | Due to his ability to raise his body temperature at will, Gabe is immune to the damaging effects of low temperatures, and does not suffer frostbite or hypothermia. While he has no fear of damage from the cold, he nonetheless finds low temperatures to be very uncomfortable, and will avoid them when possible. | ||
− | < | + | </div> |
<hr> | <hr> | ||
'''FLIGHT''' | '''FLIGHT''' | ||
<br> | <br> | ||
+ | <div style="text-indent:40px;"> | ||
While Gabe's wings are too small to generate lift on their own, he is able to use his thermokinesis to create a cushion of superheated air beneath him, which essentially acts as a personal thermal. He is able to catch and ride this thermal with his wings, and is capable of significant speed and maneuverability while in the air. | While Gabe's wings are too small to generate lift on their own, he is able to use his thermokinesis to create a cushion of superheated air beneath him, which essentially acts as a personal thermal. He is able to catch and ride this thermal with his wings, and is capable of significant speed and maneuverability while in the air. | ||
+ | </div> | ||
===<div style="background: #990012; color: #FFFFFF; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #800512; font-size: 100%;">'''Skills'''</div>=== | ===<div style="background: #990012; color: #FFFFFF; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #800512; font-size: 100%;">'''Skills'''</div>=== |
Revision as of 06:14, 16 January 2017
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PLAYER | @theriberi |
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Super Group | Protectors of the World |
Rank | |
Current Affliations | The Goodman Institute |
Former Affiliations | UNTIL, UK division |
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Real Name | Gabriel Jonathan Alexander |
Known Aliases | |
Gender | Male |
Species | Mutated Human |
Birthdate | August 9th, 1979 |
Place of Birth | Wrexham, UK |
Current Location | Millennium City, MI, USA |
Relatives |
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Apparent Age | Mid-thirties |
Height | 2m 13cm |
Weight | 153kg |
Eyes | Orange (luminous) |
Hair | Copper |
Complexion | Scaley |
Build | Lean and elongated |
Notable Features |
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Identity | Public |
Citizenship | Dual Citizenship: UK, USA |
Marital Status | widower |
Occupation | Research and Encounter Specialist, Goodman Institute |
Education | PhD |
Fame |
Confidential |
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Thermokinesis (heat), fire generation, flight | |
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Strength |
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Intellect |
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Combat |
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Durability |
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Speed |
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Agility |
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Dexterity |
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Charisma |
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Weaponry |
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Sorcery |
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Energy |
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Psionics |
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Contents
Appearance and Personality
On first encounter, Gabe can be rather intimidating. It might be his height. Or it might be his strong resemblance to a fire-breathing dragon.
Standing at just over seven feet, Gabe's long, sinuous body is clad in sharp, burnished copper-red scales. His eyes glow an incandescent orange. Densely wavy coppery ginger hair, grows mane-like down his neck and between his shoulders. From those shoulders extend a pair of batlike wings which seem somewhat undersized for flight.
His long tail is flexible and whip-like, tipped with a ridge of sharp scales. He stands on lean digitigrade legs, ending in three-toed, clawed feet. His one natural hand is similarly clawed, bearing only four fingers.
His right arm has been replaced with a base model cybernetic. Its functions are basic, and its movements rather clumsy, leading Gabe to favor it unconsciously.
His breath steams the air even on warm days, and overall he gives the impression of being sharp, scalding, and not really someone to touch without risking injury.
His manner is polite, bordering on stoic, strong emotion rarely cracking his patient and diplomatic demeanor. On occasion, an unguarded word or expression may betray a deep passion, temper or weariness. He possesses a strong sense of responsibility, as well as a dry wit.
Powers, Skills, and Attributes
Powers
THERMOKINESIS
Gabe's primary ability is that of thermokinesis - specifically heat generation and manipulation. He is able to increase his body temperature and the temperature of the surrounding air at will, as well as project and direct this superheated air to some degree.
FIRE GENERATION
In addition to his heat manipulation abilities, Gabe is able to secrete a volatile compound from under his scales and from glands in his throat. This compound has a low flash point, and evaporates on contact with the air. By heating this compound with his thermokinetic abilities, Gabe is able to create and project flame of variable temperatures.
HEAT INVULNERABILITY
Gabe's physiology and abilities render him invulnerable to heat and flame up to as yet undetermined temperatures. No part of his body is combustible, and his body, brain, and organs are unaffected by the high temperatures he is able to produce.
COLD RESISTANCE
Due to his ability to raise his body temperature at will, Gabe is immune to the damaging effects of low temperatures, and does not suffer frostbite or hypothermia. While he has no fear of damage from the cold, he nonetheless finds low temperatures to be very uncomfortable, and will avoid them when possible.
FLIGHT
While Gabe's wings are too small to generate lift on their own, he is able to use his thermokinesis to create a cushion of superheated air beneath him, which essentially acts as a personal thermal. He is able to catch and ride this thermal with his wings, and is capable of significant speed and maneuverability while in the air.
Skills
COMBAT TRAINING
As an active career hero, Gabe is well trained in both combat and tactics. While he prefers to fight at range, he is proficient at hand-to-hand combat and maintains this skill with regular training. He is lean in build, yet is very fit and strong to the degree of a very athletic human.
He has training in and a certain knack for tactical approaches to combat and problem solving.
Attributes
FLEXIBILITY
Gabe's long, sinuous body is extremely flexible. He is naturally capable of bodily contortions beyond that of most humans. He is able to fit through very narrow passages, as well as contort himself to escape grapples or binding.
NATURAL WEAPONRY
Gabe's hand and feet are equipped with sharp, durable claws. His strong, flexible tail is similarly armed with a ridge of sharp-edged scales, complimenting the sharp scales and ridges on many parts of his body.
These natural attributes are decently effective in melee combat, though Gabe prefers to fight at range when possible.
Gear and Equipment
Gear
Weapon - WIP
Armor - Light body armour
Background and Origin
Relationships
Friends/Allies
WIP
Enemies
WIP
General Perception
WIP
Comments | |||||||||
Post a Comment CommentBox created by @Maekada |
Team Leader Sparrowhawk | ||
Field Leaders: Captain Adamant • Peacemaker • Razira • Thundrax | ||
Protectors Charter Members: African Violet • Atomac • Blue Cyclone • Blue Pheasant • Citizen 13 • Cosmic Glory • Fahrenheit • Gold Rush • Hydro Light Of Being • Lucky Shot • Marauder • Mercuriel • Oni • Sinsonte Azul • Tesseract • Wildeye • Witchery Way | ||
Protectors Reserve Members: Aura • Noble • Psion • Wolfgirl |