Ballistic

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Ballistic
It's Not A Lie
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Freeform
Player: @decorumfriends
Affiliations
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Super Group
Rank
Associate; Lead Espionage Consultant
· Other Affiliations ·
Black Ops government agency with no name (resigned)
Identity
Real Name
Adam Bernbaum
Aliases
Robert Michael Williams
Birthdate
1969
Birthplace
New Haven, Connecticut, USA
Citizenship
United States of America
Residence
West Side, Millennium City, Michigan, USA
Headquarters
The Unseen Sanctum of Adam Arcane
Occupation
Philanthropist
Legal Status
False credentials of a citizen of the USA with no criminal record; no official record of his previous identity
Marital Status
Single
· Known Relatives ·
None
Physical Traits
Species
Human
Sub-Type
N/A
Manufacturer
N/A
Model
N/A
Ethnicity
White
Gender
Male
Apparent Age
35
Height
6' 6" (188 cm)
Weight
200 lbs (79 kg)
Body Type
 
Hair
white
Eyes
Black
Skin
Caucasian
· Distinguishing Features ·
Body covered in scars from numerous augmentation surgeries.
Powers & Abilities
· Known Powers ·
Super-speed
· Equipment ·
Two police batons.
· Other Abilities ·
Cross-trained in many martial arts; assassin training; computer hacking ability



"This will be where there will be text from a fake comic book of the era. It will describe the character in some way, or perhaps be a pithy description by another character. The quote will be attributed at the end in the usual manner, although the source itself will be fictional with no resemblance to any persons living or dead intended. Void in Guam, Bolivia, Iceland and Tennessee." - Some Fictional Book #102.



Costumes

Current

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Scars

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Origin and History

Collection

November 23, 1990, New Haven, Connecticut - Jacob Krantz hated all the young people in his neighborhood. Bunch of stuck-up rich kids, no use to anyone. This one in particular. Adam Bernbaum, 21-year-old trust fund baby. Country club tennis pro, making his flattering dewy-eyed matrons at $100/hour on their husbands' dimes. What good did that do anybody? Well, guess that's I got called to stand here, waiting in this oak's shadow, waiting for the kid to come out...

A tall, handsome man with red hair in an Armani suit left the home and approached the new blue Acura NSX in the driveway. Jacob stepped out of the shadows.

"Hey, kid!"

Adam's head snapped around with a mocking grin.

"What is it now, old man? Someone leak oil on your side of the street again? Mess with your trash cans?"

"Punks!", Jacob muttered, "I still say this is a mistake... Look, kid, I got something for ya. I'm not so sure you're gonna like it, though."

"Talk sense old man," said Adam, looking at his Rolex, "I've got a party to get to."

"I wouldn't count on it," said Jacob, "Here's the deal. I work for these people...well, I don't know that you could really call them 'people', but anyway, they're my bosses. See, back in the day I used to be what you call a SUPER-HEERO. In the '40s and '50s they called me The Bewitching Bohemian! Even a punk like you has to remember...the beret...the striped shirt...the magic..."

Jacob shook his head, coming back to the story.

"The point is, they need someone again. And for whatever insane reason that I simply cannot comprehend, they chose you."

Adam glared at Jacob like he wasn't sure whether to laugh or grab his racket out of the back seat to protect himself from the crazy old coot.

"I don't have time for this," he said, and opened the car door.

"Sorry, kid," said Jacob, stepping forward and placing his thumb on Adam's forehead, "My bosses don't take no for an answer."

A New Man

Adam Bernbaum disappeared that day. Not as if he'd gone missing, but as if he'd never been. No record or memory of him remained. The essence of Adam was taken on a mystical journey. It changed him greatly from the spoiled, idle man he had been before. He met the Powers of Balance, Krantz's "bosses" and was told of his destiny, to take the place of their former agent on Earth. He was taught to draw from both the powers of Chaos and Order to create his magic, to maintain the delicate balance that teetered back and forth. He was drawn through many astral realms, learning more and more at each. At his journey's end, The Efficacious Emerald of Erdon was placed on his brow and he was deemed skilled enough to assume his duties.

Rise and Fall

Eleven years had passed while Adam was being trained. Taking the name Adam Arcane he moved to a small Soho brownstone in New York and fought for the Balance there, accompanied by Jacob Krantz to continue his training. In 2006, he began a long war away from Earth against his most dangerous foe, Kurlolo, Wizard-King of the Warped Dimension. His previous arrogance reasserted itself, causing him to make many errors in judgment. If not for the lucky acquisition of the Blood-Red Bands of Borturazz and the self-sacrifice of Jacob Krantz, all would have been lost.

Atonement

When he returned to the Powers of Balance, he was deemed culpable and stripped of much of his power in penance. He was sent to Millennium City with a new sanctum to relearn the Balance once more. Jacob Krantz has died, but is still available to advise Adam through The Mystic Mirror of Mirobol.



Abilities

Powers

Power 1 - Put info on your power here. Be as lengthy as you like. Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted. Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.

Skills

Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing. Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items. Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.

Attributes

Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them. Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps. Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.



Equipment

Gear

Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor. Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like. Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.



Relationships

Lover

This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.

Friends/Allies

Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):

  • This guy
  • That guy
  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know

Put info on the friend here.

That Chick I Met

And here.

Some Dude at the Bar

Don't forget this one.

Enemies

Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.



Inspirations and Creator's Notes

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.



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