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"''SCIENCE!''" - Kiur | "''SCIENCE!''" - Kiur | ||
Revision as of 20:41, 9 November 2013
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"SCIENCE!" - Kiur
Kiur | ||||||||||
Player: @ZydrateAnatomy | ||||||||||
Crazy in a bottle. | ||||||||||
Biographical Data | ||||||||||
Real Name: | Kiur Kenneth | |||||||||
Known Aliases: | Sometimes called Kenny. | |||||||||
Gender: | Female | |||||||||
Species: | Vampire | |||||||||
Ethnicity: | Caucasian at one point | |||||||||
Place of Birth: | America! | |||||||||
Base of Operations: | Detroit | |||||||||
Relatives: | None | |||||||||
Characteristics | ||||||||||
Age: | ~100 | |||||||||
Height: | ||||||||||
Weight: | ||||||||||
Eyes: | Red | |||||||||
Hair: | Varies | |||||||||
Complexion: | Pale | |||||||||
Physical Build: | Normal | |||||||||
Physical Features: | ||||||||||
Status | ||||||||||
Fame: |
Unknown | |||||||||
Alignment: |
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Identity: | Public | |||||||||
Years Active: | Hundreds | |||||||||
Citizenship: | American | |||||||||
Occupation: | Varies | |||||||||
Education: | Some College | |||||||||
Marital Status: | Single | |||||||||
Known Powers and Abilities | ||||||||||
Vampiric | ||||||||||
Equipment and Paraphernalia | ||||||||||
Assault Rifle, standard. Knife, possibly a sword. Blood tanks for consistent intake. |
Physical Attributes | |||||||||
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Combat |
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Regeneration |
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Non-Physical Attributes | |||||||||
Energy |
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Psionics |
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Telepathy |
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Willpower |
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Sorcery |
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Technology |
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Intelligence |
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Knowledge |
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MaekadaBox created by @Maekada |
Contents
Appearance
What you see is what you get, for the most part. Red eyes, pointed ears, wild hair. Generally dyed red but she's known to dye it other various vibrant colors. (Her natural hair color is white)
She's dresses oddly for someone who identifies herself as a scholar. She has some combat gear including an assault rifle and knives.
She also carries around some small blood tanks that gives her a consistent intake for several hours at a time, which helps with her regeneration as well.
History
Kiur was once a normal woman, displeased with her gender's station in life. Alongside that displeasure, came some desire for a grander lifespan. She did not like the short life she had, twenty five years old and did very little with her life.
And thus began her worldwide journey, investigating everything she could to help with both giving meaning to her life, and increasing her lifespan was a secondary goal. It quickly became primary however, as she discovered Vampires existed! It was a near-perfect solution.
Upon further research, she discovered that thousands of years of selective mutation of Vampirism caused it to have various "strands". To her discovery, it turned out every bit of Vampire lore was actually true to an extent, it was simply spread out over hundreds and hundreds of different "types" of vampires.
This began a -proper- worldwide journey as she wrote in many journals regarding the various types, looking for the most ideal for her to submit herself to. She specifically looked for the types of vampires with a minimal amount of weaknesses. That was difficult, however. Many strands of Vampirism have them banished from the kingdom of the Sun, and that was more threatening than bloodlust. (To which she already found a way around, things like butcher shops and blood storage, which she takes advantage of to this day).
She researched Daywalkers, which generally proved to be genetic mistakes, often attributed to half-vampires.
She found it humorously ironic that most Vampire's shunned those Daywalkers, while still whining about how "bad" they have it. To her, it would have seemed more efficient to actually bring them into their culture and try to find ways to use that particular strand for themselves. Old fashioned, she supposed.
She eventually did succeed, finding a Clan that didn't try murdering her. It was a scholarly clan of peaceful vampires, who fed on purchased animals and dedicated their lives to learning about the world. Still, it carried with it various weaknesses that she had hoped to avoid. She managed.
It didn't take long after her siring, perhaps around 1930 or so, where she hunted a cult that worshiped a Blood God, they hoped to summon some kind of demon so they would become a type of "super-vampire" and bring upon a Vampiric Apocalypse. They brought Kiur on board, which was a simple process. But she tricked them, absorbing the power (Or at least some of it) of the creature they summoned, effectively increasing her own power. She then assaulted various vampire lords in a few states, drinking their blood and absorbing -their- essence.
This definitely created waves in various communities. Hunters didn't bother hunting her as they figured that anything that made vampires an enemy, was a friend to them. It wasn't known what exactly happened either, as Kiur didn't tend to leave witnesses in the Manors to give others warning. It was eventually found out, but she wasn't hunted out of fear. And some logic, as she stopped and no vampires wanted to provoke her further.
That fear has faded over the decades as she faded into obscurity, which suits her just fine. She knew it would, too. She mostly keeps to herself, still gaining as much knowledge about everything that interests her. As a result, she's often treated as a researcher/informant for hunters or other vampires. She's known across some undergrounds as a "powerful neutral party", and is sometimes invited on some expeditions when extra strength is needed.
Recent Affairs
Now, that's not to say that she won't indulge in some power play. She's still known to peruse Vampire clubs and take advantage of the respect she has earned in her young life. After all, information doesn't just come to her, she usually has to go looking for it.
For this, she may be seen wearing something a bit more enticing for public view.
She doesn't claim to be a Vampire lord, but if she was engaged in those politics, she'd be way up that particular chain of hierarchy. But as it is, most vampires tend to allow her needs by her reputation, or their own fascination.
She frequents Club Caprice, often in her casual attire. However she usually keeps to herself, selling various information over computer networks. She makes her money that way when she's not peddling stolen artifacts.
Personality and Lifestyle
One would never find such a self-serving Vampire. She claims no allegiance to any faction, country or clan. Her primary drive is to increase the span of her unlife. It was her primary goal in life, too, and why she became a vampire at all.
However, as she's essentially accomplished that goal, most of her time is now spent increasing her general knowledge of all things supernatural. She figures there's enough scientists around, so her interest is otherwise. She still finds magics to help increase her lifespan (or un-lifespan) and generally tries to lessen the few weaknesses her kind has. This is mostly in the form of necromancy and enchantment.
As for her personality, it varies wildly. She's scatterbrained, her mind goes very quickly and the speed of her speech reflects that. She'll often go on tangents that aren't related to the conversation on hand, but usually gets back around to it.
Powers / Abilities
Pretty much anything Vampiric. Strength, enhanced speed, etc.
Her blood tanks help increase her regeneration tenfold, so she can be out in sunlight for an hour at a time (exact amount of time varies, depending on time of day and other variables). The very same thing helps counteract some other vampiric weaknesses, which is covered in the section below.
Weaknesses
More of the same.
Stakes won't kill but will paralyze her. This doesn't come from any resistance or spell, simply her particular strand of vampirism.
Crosses don't bother her unless she actually touches one. It hurts, but her consistent regeneration dictates that it doesn't cause lasting damage. Just waving it in her face will just make her punch someone for being annoying.
While she can remain in sunlight for around an hour (give or take depending on time of day and other variables) due to her constant intake of blood from technology (the constant intake balances out the burn from the sun by constantly regenerating her cells).
Fire still holds most of its power, though. Unless she erects a specific fire resistance spell of some sort, fire will have full effect on her.
Same can be said for holy water, and resistance spells regarding celestial power are a bit more tricky.
Nemesis Types
Usually survivors of her various assaults on Vampire Manors and Clans however many decades ago. This can usually come in the form of simple servants who vowed revenge against her, creating their own clan for it to rise in the past few decades.
Hunters usually don't mind her, as she's a known neutral party. She doesn't murder people in the night or seduce anyone. That said, there are still some fanatics out there who may not -care- about that fact. Or are simply unaffiliated with the underground network, and lack information about her.
Tropes
Adventurer Archaeologist
Badass Bookworm
Buffy Speak / Hoooo boy.
Combat Pragmatist
Cloudcuckoolander / Can be.
Crouching Moron, Hidden Badass / I mean, to an extent. She's not stupid but her flighty personality may give others the impression.
Cursed With Awesome / On purpose!
Dark Action Girl
Lesbian Vampire / Two tropes in one.
Sanity Slippage / She can be normal one minute and the next... not so much.
Strong With Age
So You Want To Live Forever / Yes, she does.
Took a Level in Badass / The world is her RPG.
With Great Power Comes Great Insanity
Vampires Own Night Clubs / She doesn't, but has considered it for consistent revenue.
Trivia
- Inspired heavily between Malkavians from the Masquerade and Indiana Jones. She encompasses many traits from both. A Malkavian personality with Indiana's treasure hunting aptitude. Though "treasure" isn't always literal.
- As a base of comparison; Just think of her as a really eccentric Lara Croft.
- Because it's moderately impossible to roleplay the Malkavian's insight without heavy metagaming, I usually omit the facet unless it simply regard's a player's name, to which she'll probably make a play on words regarding their name as she meets them.
- Kiur is entirely capable of being serious. Combat will do this, or being inquired as to a specific subject that she's particularly versed in. For example, questions about herself directly, she'll tend to take a somewhat serious tone to outline direct information.
- If someone snaps at her out of annoyance or what have you, she can also become serious upon request.
- She can go right back to her eccentricity at the drop of a hat, though.
- Most of her classic vampire bits can be noted in the Weaknesses section. As an additional note; she also has no reflection.
RP Hooks
- Kiur Kenneth was best known in the 1920's to 1950's, but only in the underground. She didn't contribute to anything in known history. Most of her involvement is usually just in Hunter journals or old recordings of fleeing vampires from an unknown enemy. Given enough clues, one could deduce that it's Kiur.
- Recently, she can be found in Club Caprice (Surprise, right?).
- Generally careful about having her living space secret or vague, but anyone with some investigative intrigue could find/contact her.
Theme Song(s?)
She Wants Revenge - Checking Out
Gallery
As usual, just remember to click stuff to see full version.
- KiurLibrary.png
Hey, hun? There's a ladder. Why are you flying?
- KiurMeeting.png
Kiur and a seedy meeting with local vampires.
- KiurCasual.png
Kiur in a more casual environment. All she carries is the blood tanks and some bits and bobs in a belt pouch.
@ZydrateAnatomy Userspace | ||
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Userspace: Home • Lore • Roleplaying 101 | ||
Heroes: Kyna • Lexis • DJ Zydrate • Archon • Allein | ||
Anti-Heroes: Esteal • Kiur • Livia | ||
Villains: The Headmaster • Lady Mechrome • Alistair | ||
Anti Villains: The Matriarch • Mira | ||
P-NPC's: Madgod Matthias | ||
Organizations: Gnosis Genealogia • The Vanguard |