Difference between revisions of "Arahk'ne"
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| cell2 = #3D003D | | cell2 = #3D003D | ||
| name = Arahk'ne | | name = Arahk'ne | ||
− | | player = @ph0toncann0n | + | | player = @ph0toncann0n[http://primusdatabase.com/index.php?title=User:Photon_Cannon] (Photon Cannon) |
| image = Arahk'ne Similar crop.jpg | | image = Arahk'ne Similar crop.jpg | ||
| realname = Sonnet Baxter | | realname = Sonnet Baxter |
Revision as of 22:08, 4 June 2015
Playlist
(Below are the top five songs which have been associated with Arahk'ne. If interested in reading and listening at the same time, right click the icon(s) and "open in a new tab.")
Arahk'ne | ||||||||||
Player: @ph0toncann0n[1] (Photon Cannon) | ||||||||||
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Biographical Data | ||||||||||
Real Name: | Sonnet Baxter | |||||||||
Known Aliases: | Amethyst, Sinoatrial Hunter, (Bloody) Mary | |||||||||
Gender: | Female | |||||||||
Species: | Hybrid; lamprey and arachnid (to be specified) | |||||||||
Ethnicity: | Initially Caucasian | |||||||||
Place of Birth: | Unknown | |||||||||
Base of Operations: | The Coral Reef (located 120 miles northwest of Monster Island) | |||||||||
Relatives: | None | |||||||||
Characteristics | ||||||||||
Age: | 25 | |||||||||
Height: | 5'11" | |||||||||
Weight: | 42 lbs. | |||||||||
Eyes: | Black | |||||||||
Hair: | None | |||||||||
Complexion: | Snow-white with red disoriented patterning | |||||||||
Physical Build: | Anorexic | |||||||||
Physical Features: | Red coral growing on body, jawless maw, saber fangs, Amethyst embedded in spine, four extra arms, thorny tail | |||||||||
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Fame: |
Recluse | |||||||||
Alignment: |
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Identity: | Deceased/Unknown | |||||||||
Years Active: | Unrelated | |||||||||
Citizenship: | Unknown | |||||||||
Occupation: | Assassin | |||||||||
Education: | Advanced private schooling | |||||||||
Marital Status: | Loh'kar (Asexual preference) | |||||||||
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MaekadaBoxSlim created by @Maekada |
WARNING: The information in this page may be considered MATURE. Some content may be considered unsettling or dark for some readers. Please take care in what you involve yourself with, and do not hesitate to abandon something you don't trust.
Backstory
The Beginning
Her mother was a painter, and her father was an author. Sonnet Baxter was born into an artistic home full of love and care, easels, writing desks, paintings, sculptures, and stocked shelves. Sylvia Baxter initially called her daughter "Snow White" for her Albinism, which gave Sonnet wispy white hair, very pale skin, and sky-blue eyes. Mason Baxter, on the other hand, did not give her imaginary names. He encouraged Sonnet to write the way she enjoyed the most, having been the one to name her, and inspired her to take all senses into consideration. Often lost in an imaginative world, Sonnet was a very quiet girl, homeschooled and living on a strict set of boundaries and privileges. She had few toys to play with, spending her time practicing the piano or drawing and painting or playing in the front yard. She rarely cried, and if she did, she was told to do so quietly, in order to not disturb the peace. She was ultimately excluded from a harsher reality--her home became a safe haven she rarely ventured out of. Unfortunately, because of this, she developed an introverted personality. She was too shy to uphold conversations, to the point that she was only able to speak to her parents; if she was forced to speak to another, it would only bring her frustrated tears. Yet Sylvia and Mason encouraged her to move forward and interact with people. Despite their efforts, Sonnet readily refused to speak to strangers or people she had recently met, when the rare chance occured, and stayed hidden away in her own little world.
The Web's History
A young five-year-old girl by the name of Marigold Chase was designated to have begun taking on strange mutations, becoming a superhuman. The cause was never specified, but Marigold began to sprout extra limbs, form more optics, and have fits of illness and life-risking conditions, slowly becoming some sort of arachnid creature. Her parents, wanting to help their daughter, were devastated after many doctors were unable to assist them. After receiving a lead, completely out of options, they went down a shadier path and sought out the scientists and researchers who said they could help their daughter--for a price. After meeting the due payment, the scientists began their work. A year passed, and Marigold could not be saved. Mortified, her parents finally gave in and supposedly disowned Marigold. In reality, due to the harsh experiments Marigold was exposed to, she "died unexpectedly while undergoing treatment." The Web became inactive for about ten to fifteen years.
Following the break, Marigold's uncle, Jeremy Chase, decided to once again investigate the changes which had occured in his brother's daughter. Recruiting scientists Misty Shore, Rebecca Orchid, and Sophia and Barry Smith, he rebooted The Web and took over. They located the information collected and noticed the superhuman properties Marigold seemed to have been forming. If they were able to create supersoldiers with the serum, then they would be able to not only bring in millions of dollars, but also take a huge step for the world of science. With this plan in mind, they initiated Project MARIGOLD. Wanting to take in volunteers for the job, they rewrote their own history, erasing Marigold's death and making her to be their icon dubbed as "Athena." They used Marigold's blood samples to create a serum which would supposedly provide the superpowers not unlike the powers Marigold was developing. This was known as the Marigold Serum. But because they were taking the superhuman ability meant for one person, it went terribly wrong, and Project MARIGOLD only began to more or less "recreate" horrible versions of Marigold's mutations--mindless, murderous arachnid mutants.
Misty's Mistake
Sylvia Baxter had been friends with Misty Shore since her college years. A strict albeit sociable woman, Misty was involved in The Web in more ways than one. She was Jeremy Chase's fiance and the head scientist of Project MARIGOLD. She knew how to separate work from her time with Sylvia and her family, but The Web had a habit of infecting the lives of those around it. During a financial crisis, Sylvia and Mason were threatened to give up their home. Misty took up the obligation to take money from The Web's vault and provide it to the Baxter family, so long as they would be able to pay it back. Sylvia accepted, but behind the scenes, Mason did not like the looks of things. He did not want to become involved with The Web's work.
Briefly after Sonnet turned five, The Web was becoming irritated when Mason withheld the money meant to pay them back and resisted becoming more involved. Warning after warning, Misty urged the Baxter family to pay up, but to Misty's own shame, she found that Sylvia was agreeing with Mason. When the final demands were not met, a team was dispatched, and killed Sylvia and Mason. Rushing to the scene, Misty found that they had not yet located Sonnet asleep in her bedroom. She took her and transferred her to The Web, knowing it was too difficult for Sonnet to live among complete strangers. Shortly after the incident, the agents tossed the bodies of the parents into a lake which had been naturally cut off from the main river. There, the skeletons of her parents were cleaned by the swarm of sea lamprey, which had become trapped after traveling upstream to spawn.
Misty tried her best to provide for Sonnet. She kept Sonnet safe with her in the office, excluded from the horrors a few halls down, and took her home at night to sleep on a couch at her apartment. Noticing Misty's efforts, the rest of the team--excluding Chase--pitched in and helped to look after Sonnet. All the while, Sonnet was confused, and not at all sure what had become of her parents. This was not where she was meant to be. Still, Misty took her in like her own daughter, up until things became rather complicated.
Project MARIGOLD: Part I
The Web found that the Marigold Serum was not effective. While it was gradually improving, they still could not perfect it. Jeremy Chase came up with the concept that it may have called for minds which were still under development, to give the serum more room to settle in. At first, The Web took in homeless young adults, gradually making their way back to voluntary teenagers, and still nothing was coming of it. Soon they developed an institute for orphaned children who could volunteer to undergo the experiments and receive food, clothing, and shelter on the campus as compensation. Misty spotted an opportunity and moved Sonnet in with the children, easing up her burden and giving Sonnet a chance to interact with the "big kids." Sonnet was safe from the experiments, but not from socializing.
Sonnet spent her days locked away with children of the ages 7-15. The younger the child was, the more difficult it was to simply use the serum on them. The laboratory served as a double-jointed function, where the first sector was the housing for the children, and the second sector was used for the corrupted supersoldier research. For being so sweet, insecure, and exotic in appearance, Sonnet attracted the attention of many children initially, but when she would refuse to speak to them or exclude herself from play, the children gave up trying to interact with her.
Meeting Aaron and Leon
Briefly after Sonnet was brought in, an entire wave of orphans were dropped off at the institution. Their "gang" leader was a ten-year-old who went by Leon, an ornery troublemaker of a mixed Hispanic-Korean race. With him was his partner-in-crime, a more level-headed boy of eleven who served as the intelligence of the group and called himself Aaron. With them both was a gaggle of children of various skins, ages, and both sexes. Aaron was the first of them to grow friendly towards Sonnet, and despite her resistance to him initially, he managed to get her name out of her after a few weeks. Sonnet clung to this newfound security, and began to follow Aaron about wherever he went. He became known as a big brother to her. Leon was against Aaron taking Sonnet under his wing, but Aaron refused to listen and let Sonnet tag along with the two of them wherever they went. Leon often tormented Sonnet until she grew upset, or pulled more creative pranks on the child until brotherly Aaron stepped in the way.
Within a couple of months, Sonnet was able to grow content once more. With the special attention from Misty and the other scientists, and the friendship of Aaron, Sonnet became right at home, and was able to thrive in her childhood glory once again.
The Fall Begins
A new order was issued by The Web about three months later. The Web was ready to test the Marigold Serum among the older children. A few of the braver souls took the first step and crossed over to the second sector of the laboratory, but were mysteriously never seen or heard from again. The scientists insisted that they were doing well in the line of work, but among the wiser children, there was dismayed conversation. Soon the scientists began to push for children to step up. The world began to grow darker and darker around Sonnet, as in-fighting between Misty and her fiance ended in a break-up, which turned Misty to be a more spiteful spirit. She and the others began to visit Sonnet much and much less. Soon, children were being forced into the experiments, and after a few more months had passed, the children officially knew that they were no longer orphans in housing, but slaves in housing.
Unfortunately, Aaron was one of the children chosen to be an experiment. Sonnet was unable to understand that it wasn't Aaron's choice, so Aaron gave up trying to explain the situation, and instead turned to Leon. He asked in his final wish that Leon look over Sonnet and make sure that she stay safe, before bidding farewell to his best friend. The next morning, when Sonnet woke up, Aaron was gone. Sonnet was confused by all of the people she enjoyed disappearing around her, and lonely, tried to cling to Leon for security. But Leon was stubborn, and continuously refused to be a friendly face. Sonnet tried and tried again until she began to treat him the same way. Amused by this, Leon turned it into a game. Soon, the two grew mutual. The change in Sonnet's childish behavior allowed Leon to grow friendly toward her and live up to Aaron's wish. Leon managed to grow a little closer to Sonnet, and Sonnet founded herself a childhood crush. Leon ignored the extra attention and simply carried on with his duty.
Project MARIGOLD: Part II
Misty's life began to fall downhill. Unable to bear the blame on her own shoulders, she began to direct her spite onto others. Flogged by the responsibility of taking care of her friend's own child--the friend she had caused the death of--she could no longer bear it. She brought The Web to the conclusion that they needed someone as close as possible to Marigold's age group for the serum to adapt in the best possible way. Without realizing it, she had just volunteered Sonnet for that cause. Swallowing the irony, she ventured out to retrieve Sonnet.
Leon did all in his power to keep Sonnet safe, but when the time came, Sonnet was torn out of his arms and carried away by the Web's squad of scientists. Against their own morale, and too familiar with the child they had chosen, each and every scientist turned Sonnet's world inside-out through excruciating experiments. Despite any anesthetics, Sonnet still went through great suffering, and because her body was so fragile she suffered more than any other. Still, the serum reacted better to her than it had the others. But it was not enough. Sonnet began to mutate into one of the failed experiments, dubbed Athena's Poisons, or by the general term, Araneoids. Crippled beyond human repair, Sonnet's heart fell into critical condition, and eventually stopped. Rebecca managed to revive Sonnet by a stroke of luck, as though death had denied the child. Sonnet's brief face of death was too much to bear, and so the experiments halted. Sonnet was kept under medical attention and surveillance.
Jeremy and Leon began to butt heads back in the first sector, and Jeremy refused to let Sonnet or any of the other Araneoids go free. After losing his two best friends to the greed and hatred he had been exposed to all his life, Leon made amends to free the other children and Sonnet and Aaron from captivity.
Aftermath
When Sonnet had recovered enough, she was escorted to a quarantine to avoid disease and build up a better Araneoid immune system. Inside of the quarantine, the researchers--including Misty--continued to study her, slowly degenerating the concept of Sonnet once being a little girl they all enjoyed and turning her into their pet project. Initially Misty took care of Sonnet begrudgingly, and when Sonnet, desperate, tried to open up to the woman who had betrayed her, she was denied affection. Sonnet's need was the last straw, and Misty turned violent. Day after day, Misty became physically, emotionally, and verbally violent towards Sonnet, exposing Sonnet to a life she had never initially known: the dark side of the world. This and previous traumatic experiences from the experiments began to wear on Sonnet's five-year-old mind. Combined with this was the serum, which was trying to drown out the last of Sonnet's humanity and break her sanity, in order to expose her to pure instinct. One last punch meant one last straw, and her psyche snapped. Sonnet's flight-or-fight response, now impaired by the serum, clicked automatically to "fight" one day, and before Misty knew it, Sonnet was biting her. Fearful and enraged of the changes she was seeing her friend's daughter go through, she shacked and muzzled Sonnet and left her to darkness.
Sonnet crawled inside of her mind; empty on the outside and hiding on the inside. Her fervent imaginary world grew as dark as the room around her, and joy in the world was found with the image of Sonnet repeatedly harming herself to find an end to the madness and pain and unfamiliar illnesses brought on by the serum. Sonnet's mind seemed to evade her, and human thought fled her body. Project MARIGOLD's last stand had failed. It was over. Sonnet became more animal than human, and grieved when alone for brighter times in her life. Her instinct felt her body collapsing under the strength of the harness, and horrifically, suicidal thoughts dwelt around the corners of a five-year-old little girl's mind. Sonnet began to mutate further, and soon she no longer felt the pain in her empty sorrow. There was simply nothing left.
Suicide vs. The Amethyst
Freedom rolled around the corner. Leon showed up at Sonnet's cage what seemed to be weeks later and managed to hack the system to get inside. The rest of the orphans had gone rebellious against The Web and were shutting down the lab's security to escape. Araneoid-turned children were set free, and a surprising, full-blown Araneoid Aaron helped Leon to break Sonnet out of her harness. However, by then the boys were too late, and Sonnet was no longer mentally responsive. Misty made it a personal job to show up to Sonnet's cell with the rest of Sonnet's familiar squad following. Aaron posed a distraction while Leon escaped with Sonnet, and carried off, Sonnet watched as Aaron was shot through the skull by Barry Smith. The final thing Sonnet needed to completely lose her mind was to literally hear Aaron's heart stop, to see the blood, and be witness to cold-blooded death. However, Aaron's sacrifice was not in vain. Leon escaped with Sonnet, following the river into the woods for cover. Afraid of her own insanity, Sonnet came out of her head to beg Leon for security, and she received it. Leon led Sonnet through the woods to try and escape The Web, but they found themselves at a dead end. It was the river where the lamprey were trapped at the bank. But something else was there, as well, and it was calling her.
The Amethyst was located at the bottom of the lake beneath the skeletons of her own parents. The Amethyst itself emitted an ill-inducing aura, and this combined with Sonnet's state of mind fully pulled her under its parasitic influence. Sonnet's longing for an end became too great. Sonnet fled from Leon and flung herself at the lake, despite his screaming in protest, and was immediately engulfed by the lamprey and dragged under. Sonnet blacked out and remained in a mysterious coma. Against her own will, death did not accept her. Leon went missing, having fled from the scene.
Cold Cases
Revenge
[WARNING: Violent details under this section]
The following reports of the Athena Massacre were accessed through the city security's database. Files have gone cold as of 6/20/1993.
Misty Shore
- Sex: Female
- Species: Human
- Race: White/Caucasian
- Marital status: Jeremy Chase, engaged
- D.o.B: 5/3/1964
- "The Web" recruitment date: 7/28/1986
- Date of death: 3/14/1993, approx. 1:23 am
- Cause of fatality: Suspected creature homicide
Investigative notes provided by Lt. Taylor
Subject was found slumped on the floor against a shattered mirror with her ribs pulled apart in the manner of a gaping maw. Arms and torso were cut 4" deep by claws. Chest cavity appeared to be missing a heart, and the muscle was torn apart by either claws or teeth. Lungs were gleaming a purple hue; corrosive venom had melted the air sacs, best described as corrupted Araneoid venom. Only blood reported on sight were stains on subject's back from contact with broken glass. Pistol was found in subject's hand, but was not loaded. Front door of apartment complex had a broken lock and several disfigured claw marks. Suspicion that an untamed creature entered the subject's housing around 1:03 am.
Capt. Jeremy Chase
- Sex: Male
- Species: Human
- Race: White/Caucasian
- Marital status: Misty Shore, engaged
- D.o.B.: 7/19/1962
- "The Web" recruitment date: 6/12/1983
- Date of death: 3/14/1993, approx. 1:45 am
- Cause of fatality: Suspected creature homicide
Investigative notes provided by Lt. Taylor
Subject found underneath kitchen table of appartment complex. Flesh on face appeared to be eaten off to bare bone; cookie-cutter bite marks found on the skull. Chest cavity torn open in the manner if a gaping maw. Heart missing, blood reported as lightly coated on clothing. Phone was located dangling from the receiver and dialing on hold. Call traced back to the residency of Misty Shore. Several shots were fired into the kitchen wall and floorboards. Fingerprints on rifle match to subject. Window was found shattered. Untamed creature predicted as entering through the broken window around 1:38 am.
Rebecca Orchid
- Sex: Female
- Species: Human
- Race: White/Caucasian
- Marital status: Single
- D.o.B: 9/30/1962
- "The Web" recruitment date: 11/8/1981
- Date of death: 3/14/1993, approx. 1:59 am
- Cause of fatality: Suicide
Investigative notes provided by Lt. Taylor
Subject found on kitchen floor with carving knife in throat. Chest cavity details matched to Misty Shore and Jeremy Chase. Blood reported as being pooled in a mild amount beneath subject and scattered with small handprints and footprints, none of which matching to subject. Prints described as being the size of a human child's. No fingerprints matched to database. Subject appeared to be preparing for bed around 1:45. Bathroom window was found open.
Barry Smith
- Sex: Male
- Species: Human
- Race: White/Caucasian
- Marital status: Single
- D.o.B: 12/28/1963
- "The Web" recruitment date: 1/12/1986
- Date of death: 3/14/1993, approx. 2:30 am
- Cause of fatality: Suspected creature homicide
Investigative notes provided by Lt. Taylor
Subject was found hanging from the ceiling in a noose made from Araneoid webbing. The table implicated as being used for the hanging was found turned over. Subject's chest cavity matched the other victims' cases of the creature, however subject was found dripping heavily with his own blood compared to the previous victims. Heart was missing. Purple hue inside of lungs as the rest of the victims. Subject was unarmed. No implications of the monster breaking into the house were noted. Subject or subject's sister, Sophia Smith, may have let the creature into the house. Estimated time of entry lies between 2:10-2:20.
Sophia Smith
- Sex: Female
- Species: Human
- Race: White/Caucasian
- Marital status: Single
- D.o.B: 12/28/1963
- "The Web" recruitment date: 1/14/1986
- Date of death: 3/14/1993, approx. 2:37 am
- Cause of fatality: Suspected creature homicide
Investigative notes provided by Lt. Taylor
Subject was found at the bottom of the house's staircase with her right ankle and heel eaten away, and dressed in a bathrobe. Bathtub was found full of water tainted with blood. Subject was possibly preparing to bathe and was interrupted. Subject was brutally torn up by 4" claws; a struggle is implied. Chest cavity was another mark of the creature, as well as the missing heart. Blood was smeared across the hallway and down the stairs, appearing that the victim was dragged a ways before her death (hand prints in the path imply a struggle). The closet in the bathroom had its door torn apart; the subject may have tried to hide. Estimated time of entry lies between 2:10-2:20.
Social Aspect
The Coral Reef
The Rogues
Xell'kurak the Topaz
- Status to Arahk'ne: Superior
- Crystal Shaper: Col'stahlk the Ancient
- Crystal Abilities: Electrocyte amplification, EMP discharge and-or nullification
Arahk'ne holds the leader of the Rogue Maruloix in high esteem, but has never once shown her admiration to him. Xell'kurak equally holds her in high esteem, however this also means he expects much out of her. They scarcely speak vocally to one-another, but it is understood that Xell speaks to Arahk'ne through his heartbeat, and she responds to his orders when necessary. Arahk'ne is obedient to her teacher in all essences, and is not on as tight of a leash as some of the other Rogue Maruloix.
Shaper Col'stahlk the Ancient
- Status to Arahk'ne: Superior
- Crystals: Sapphire, Topaz, Citrine, Diamond
- Crystal Owners: Angelfish, Xell'kurak, Fizzurnahk, Raakorahn
Information coming soon.
Shaper Maels'turum the Negotiator
- Status to Arahk'ne: Superior
- Crystals: Ruby, Emerald, Jade, Jet
- Crystal Owners: Ah'shez, By'zlo, Tsuboki, Maels'turum
Information coming soon.
Shaper Xi'on the Seer
- Status to Arahk'ne: Superior/Creator
- Crystals: Amethyst, Opal, Bloodstone
- Crystal Owners: Arahk'ne, Loh'kar, Piran'haa
Information coming soon.
Onyx
- Information coming soon.
Piran'haa the Bloodstone
- Status to Arahk'ne: Crystal Brother
- Crystal Shaper: Xi'on the Seer
- Crystal Abilities: Blood magic, puppeteering, Maruloix Elemental summoning
The legitimate son of Xi'on and Xi'on's Seawitch, Piran'haa and Arahk'ne hold a very close relationship, though outwardly only Piran'haa shows how close it really is. The ten-year-old carnivore will often seek Arahk'ne for guidance, lessons, or answers to problems he faces, and Arahk'ne understands that he is extremely limited in persons to seek help from. While he still has a long way to go in learning how to use his Crystal, Arahk'ne is there to teach him the most efficient ways to provide for himself and his parasitic Crystal alike. Piran'haa is one of the few people whom Arahk'ne truly trusts.
Loh'kar the Opal
- Status to Arahk'ne: Lover/Host
- Crystal Shaper: Xi'on the Seer
- Crystal Abilities: Regeneration, "hydrochloric degeneration," mortality rate nullification
The past of Loh'kar and Arahk'ne is completely lacking to anyone who knows or has heard of them, and because of Arahk'ne's prior refusal to acknowledge Loh'kar until he gave up their past, their past to them has also died. Despite Arahk'ne's asexual preference and favor of personal space, Loh'kar has a way of occasionally taking her into submission and offering his one-sided affection to her--though no one has really seen what goes on between them. Many of the Rogues can assume that they function as a parasite-host relationship, based upon talk and occasional regenerating wounds appearing on Loh'kar, but can confirm nothing else.
Shakk'pae the Pearl
- Status to Arahk'ne: Not in favor
- Crystal Shaper: Sp'hel the Liar
- Crystal Abilities: Crystal absorption
The relationship between Shakk'pae and Arahk'ne is very unstable. The insane, power-driven monster has tried a flirtatious approach toward Arahk'ne when an opportunity has risen, despite her vibrant ways of showing her disinterest. Although Loh'kar has made his stance with Arahk'ne clear, Shakk'pae's intentions toward Arahk'ne do not seem completely romantic. He is also highly hostile and highly interested in her Crystal, which has led Arahk'ne to decide that he is in love with the Amethyst and not interested in her. Arahk'ne intends to cut off his lifeline once he is no longer protected by the surrounding Shapers or Xell'kurak, as he is seen as a potential threat to her.
By'zlo the Emerald
- Status to Arahk'ne: Tolerated
- Crystal Shaper: Maels'turum the Negotiator
- Crystal Abilities: Vegetation growth, Elemental shapeshifting
By'zlo and Arahk'ne interact only when Loh'kar manages to interact with the two of them at once. However, when they do interact, there is no notable quarrel between the two of them. Arahk'ne finds By'zlo to be somewhat childish, as his intelligence in human affairs and of human inventions is rather limited. Through distinct shapeshifting methods, he can either be an odd eel-like companion for Loh'kar or a deadly thorn-wielding monster bent to spill blood. After By'zlo's occasional help on various matters, he has earned enough respect from Arahk'ne to not be seen as an intolerable nuisance.
Events
Non-Roleplayed Events (Key to Development)
- Project Marigold: Part III (Final): Intended to be a very developmental event for Arahk'ne and to introduce Loh'kar. An agent-for-hire scientist by the name of Mygalo managed to abduct Arahk'ne to attempt to perfect the Marigold Serum. Arahk'ne was thrown back into treatment, and was driven desperate as a second dose of the Serum was going to put her into cardiac arrest. Intention was that she summoned Loh'kar to save her, which he accomplished, but not without facing hardship first after finding that the Sonnet he had once known had become a monster. He had to drain the fluid from her body and handle her rampaging state caused by the second dosage. This also set in motion their relationship right away.
Roleplayed Events
- Westside Territory: Arahk'ne had begun hunting down members of a gangster organization known as FinnCo Seafood Shipping and Storage controlling the northwestern half of Westside's docks. She killed off a few disposables, but the easy prey was not tolerated by Finn, who was the organization's leader. Security was bumped up, causing Arahk'ne to have to bring Loh'kar and eventually By'zlo for reinforcements. This mild war persisted for nearly two weeks off and on until an easier hunting area was discovered, and Arahk'ne, Loh'kar, and By'zlo disappeared from the FinnCo docks.
- Lost and Found: Problematic instances occurred when the brothers Raakorahn and Fizzurnahk accidentally ended up with the Soul Engine from the F.I.N.A.L. leader's adopted ghost-child, Siege. Xell'kurak ordered a team to be dispatched in order to plant the Engine within an Argent bunker to detour attention away from the Rogue Maruloix. Half of the Crystal-bearing Rogues were dispatched, including Onyx, Shah'doa, Fizzurnahk, Raakorahn, Arahk'ne, Loh'kar, Peridot, and By'zlo. Aside from the constant messing around done by Loh'kar and By'zlo, the Soul Engine was planted accordingly, and Arahk'ne was able to escape the bunker before F.I.N.A.L. agents arrived.
- Serpent Tongues: Sp'hel the Liar made his entrance recently into The Coral Reef's system of alliances. Bringing with him a single Crystal Guardian, Shakk'pae, deals were made and Shakk'pae was allowed to stay within the Reef. Arahk'ne has shown great distaste toward the amblypygi, and will initiate fights with him over territory on occasion. The last time one of these fights occured, the entrance to the Reef ended up caving in and trapping the Rogues for nearly an entire day. Since then, Arahk'ne has been avoiding Shakk'pae, treading softly among her superiors and even more softly near the Pearl.
Developmental Events
- Sept. 26th, 2011 - Arahk'ne concept first introduced
All Artwork
General Artwork
Gameplay Artwork/Screenshots
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