Difference between revisions of "Psion The Psinister"

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| name = Psion The Psinister
 
| name = Psion The Psinister
 
| player = @RavenForce
 
| player = @RavenForce
| image = Psion.png
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| image = Psion_The_Psinister_Solo.png
| caption = "You are a fool to believe you can stand against me. I will tear you apart atom by atom with JUST my mind!"
+
| caption = "Yes, I am better than you and no, that is not an opinion."
 
| class_focus = Telekinetic
 
| class_focus = Telekinetic
 
| level = 40
 
| level = 40

Latest revision as of 14:20, 6 September 2022

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PsionTitle.png



Psion The Psinister
Player: @RavenForce
Psion The Psinister Solo.png
"Yes, I am better than you and no, that is not an opinion."
Character Build
Class Focus: Telekinetic
Power Level: 40
Research & Development: Science
Biographical Data
Real Name: Edward Ramin'ov (human alias)
Known Aliases: Psion, Psion the Psinister, Psycher, Edward.
Gender: Male
Species: Xenian
Ethnicity: n/a
Place of Birth: Zuuth, Xen-2
Base of Operations: Unknown
Relatives: CONFIDENTIAL
Characteristics
Age: 24 (Based on appearance)
Height: 6'2
Weight: 182 Ibs
Eyes: Ice Blue (Fiery Cyan when using his powers or overly angry)
Hair: Brown
Complexion: Fair
Physical Build: Mildly Athletic
Physical Features: No prominent ones
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Lawful Neutral

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Imposing

Identity: Known to Mentella, Psimon and Medusa otherwise Secret.
Years Active: Unknown
Citizenship: Xenian
Occupation: Reformed Super Villain, now operates as a Super Hero. See File.
Education: Various levels of Off world education.
Marital Status: None of your business.
Known Powers and Abilities
Telekinesis, Minor Telepathic abilities, Astral Form, Mental Shielding, Advanced Telekinetic Construct creation. Trained in hand to hand defensive and offensive arts.
Equipment and Paraphernalia
Skin tight suit and cape
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template


Psion The Psinister is an Ex Assassin and High Ranking Member for PSI turned Mob Boss and Super Villain. Formerly known as Psycher, this particular villain has a rather detailed history with the super heroine Mentella. His Telekinetic power is unmatched and can be likened to Mentella's Telepathy in terms of raw power, skill and application. His unbridled use of his unmatched telekinetic ability allows him to dispose of his adversaries with style and ease. Whilst a super villain, it is not unheard of for him to act out of character and assist a hero when something of personal interest is concerned. Like most reformed Super Villains is having some trouble getting used to not using his power ruthlessly. Psion's extensive telekinetic power makes him a dangerous target to engage or to try and contain. Despite his past, he is working hard to become a hero and has been seen assisting The Summerstone Sisterhood frequently and Delta on rare occasions.

HISTORY

Spoiler Warning
The following details are about a player-created storyline, or is information currently unrevealed about a character.
Please do not use this information ICly unless given permission to do so.

Ed'ran Ramin'ov at one point was a very close friend of Mentella, both on Earth and on their home planet of Xen, he was formerly known as Psycher. Both Mentella and Edward were friends from childhood and attended the same institutes of education. Their close friendship soon became a romantic partnership, only strengthened by their respective mental powers. As they grew up their bond continued to grow till the point they were literally inseparable, this closeness was only enhanced by their psychic bond.

They soon attended the Earth equivalent of a university in another capital city away from their family and friends in Zuuth and quickly advanced on into their final year before graduating. Months before Ed'ran was to make a commitment to Mentella, their entire world was thrown into confusion and panic. An invasion force from Sentai-La, a race of vicious bloodthirsty cannibals whom the Xenian Empire had subjugated over a million years earlier before relinquishing Xenian control over their planet when the Xenian Empire was ordered to cease conquest by the High Consul. The invading forces attacked the planet's major cities during a global peace celebration. The attack came as a complete shock to the inhabitants of Xen-2 and dozens lost their lives in the initial assault before word reached the High Consul, who swiftly mobilized an aggressive response.

Mentella and Ed'ran were two of the many young Xenians who actually fought back against the invading forces of Sentai-La. Alongside some classmates, the mentalist pair made their way to a military stronghold awaiting assigning to evacuation pods which were set to send their people to sister planets within The Galactic Alliance that the Xenians had founded where they could seek refuge until the invading force had been contained and repelled.

The evacuation pod was set to the relatively far planet of Cendryth which they were assigned to, however, an unfortunate and powerful cosmic storm forced the pod off course significantly, sending both Xenians hurtling uncontrollably towards a wormhole. Through sheer cosmic coincidence, it ejected them from their own galaxy and directly into the Milky Way galaxy. Attempting to determine the best course of action, the onboard AI set a new course for the closest star system to its location which happened to be the Solar System containing planet Earth. Arriving on Earth in January 1993, roughly 28 years after the failed Qularr invasion in May 1965, Mentella and Ed'ran crash-landed on Earth, seeking refuge from her homeworld after it had been brutally attacked by an immense invading force from Sentai-La. They sought out any signs of psychics or mentalists who they could associate themselves with and later that year came into contact with Sebastian Poe, Psimon and Medusa who were in the early days of PSI, as well as meeting Menton later on.

Realizing the need to fit in, Mentella and Ed'ran assumed new codenames for themselves as they joined PSI. Ed'ran called himself 'Psycher' and Mentella dubbed herself 'Psireen'. The five of them quickly increased PSI's influence in Millennium City and across the US, sharpening each other’s mental abilities in the process as well as venturing on endeavours with the unbridled use of their vast mental powers. They used their powers to expand PSI's ranks and assisted in fully taking over The Scarlatti Mob Organization. Edward as Psycher was instrumental in helping to take over the VIPER nest in Baltimore. His partner donned the alias of Psireen whilst in PSI. Psycher, Psireen’s partner at the time, had sensed a psychic disturbance in Chicago and sent fellow PSI member Trace to Chicago with the task of finding the source of the disturbance. Before he could set out, the source of the disturbance seemed to be moving from city to city until Trace sensed her in Millennium City. Once he located it, he discovered it was a young woman called Stacy Turner. Trace convinced Stacy to hone her powers in a safe location where doctors could help her learn how to use her powers safely and where no one would be able to hurt her. Although initially difficult, Psireen and Stacy shared a connection. Psireen used Stacy's past and her psychic power to help hone her abilities alongside Dr Poe. Stacy met with Psimon for the first time and felt an incredibly strong connection and love for him. After months of intense training, Stacy's telekinetic powers flourished as she learned from Dr Poe, Psireen, Psycher and Psimon. Early on in 1994, she transformed herself into Mind Slayer, a powerful and feared telekinetic assassin. Mind Slayer's loyalty to Psimon was unparalleled, whilst her friendship with both Psycher and Psireen was ever-present.

Through Psireen, Psycher became aware of the affair between Psimon and Medusa as well as their plan to take over PSI, although amused at Medusa's actions he did not say anything as Poe's constant caution was a source of irritation. With Dr Poe's days somewhat numbered, Psycher distanced himself from Dr Sebastian Poe. He watched and even assisted when Medusa and Psimon covertly asked for backing and support to carry out their plan. It came to a head in 1995, when the Justice Squadron, with the subtle help from Medusa and Psimon, located the PSI headquarters in Maryland and Dr Sebastian Poe and his loyal field agents were captured and he was sentenced to twenty years in Stronghold. With subtle telepathic manipulations as well as planted evidence, Poe's claims that Medusa, Psimon, Psireen, Mind Slayer and Psycher were still out there along with remnants of PSI, was not believed, and the authorities believed they had triumphed.

With Dr Sebastian Poe in Stronghold and PSI under new leadership, its ranks suddenly swelled with fresh new talent due to Medusa's recruitment campaign and use of the Psi serum. Psycher's partner, Psireen became the number one trainer for high-level mentalists who joined the organization such as Soulfire, Gossamer, Deuce and Torment. Psycher had no complaints and PSI was progressing along nicely. In 2002, Psimon gave Psireen and Psycher a task to infiltrate an early days VIPER programme called Project Awakening which was developing in Canada. Accepting the task, they remained for a year amassing the multitude of psychic soldiers that VIPER was turning out and placing them under their control, assimilating the new psychics and sending them over to PSI.

Unknown to Psycher who trusted Psimon, PSI was taking a different approach to things and the leadership for PSI was changing. Medusa used her raw sexuality and psionic powers to manipulate Psimon (and thereby Mind Slayer) into directing PSI towards a different route by using the Psi Serum and different recruiting methods to recover from the losses sustained a few years back when Sebastian Poe and a sizeable number of operatives were captured. Together they worked to manipulate the Champions and even left clues for VIPER which lead to the capture several key undercover operatives within VIPER and several PSI operatives who were on good terms with Psireen. Soon thereafter, they tipped off a team-up between members of the Justice Squadron and the Champions was put in together to subdue Psireen in Canada in May 2003.

Their time in Canada was drawing to a close and everything seemed to be going well. The base of operations, an abandoned VIPER base, was invaded by Steelhead and UNTIL forces, backed up by the Champions and the Justice Squadron, due to an "anonymous" tip-off. Quickly discerning it was Medusa who betrayed her out of petty jealousy, Psireen became enraged. She launched a full-scale psychic retaliation against the opposing forces, determined to make her way back to Millennium City and kill Medusa. Psycher joined the conflict as he returned to the base with the latest batch of soldiers and raced through the base to find her. He found her just as Defender and Witchcraft burst through the doors of the abandoned VIPER base and offered Psireen a chance to surrender. Psycher and Psireen flew into action and the four of them fought until Psireen managed to bypass Witchcraft's mental wards, forcing her to curse Defender's power armour rendering his combat systems unusable. Whilst Psycher kept Defender down physically and mentally, Psireen tore through Witchcraft's mind and was pulled into the mindscape's astral plane. Witchcraft sensed that Psireen was misguided and sensed some level of good in her and tried to convince her to leave PSI and focus her time in something a lot more worthwhile and rewarding.

Psireen, after listening to what Witchcraft had to say, removed herself from the mindscape's astral plane and knocked Defender and Witchcraft out and escaped Canada with Psycher, somewhat unsure and guilt-ridden about her life so far. Consumed by the audacity that these 'superheroes' had to attack him, and believing VIPER had discovered them and asked for help, his emotionally charged mind caused him to disregard his control and he freely utilized more of his telekinetic power, becoming more violent and powerful, putting Psimon's Psi Titan Form and Mind Slayer's psychokinetic blade usage to shame as he stormed Project Awakening, tearing the original base down brick by brick.

Psycher returned to Millennium City several months later with Psireen, who had a plan for revenge in mind as she became aware of the mounting power of Kevin Poe and his Purple Gang and their intention to directly oppose PSI. Knowing that Medusa and Psimon held PSI as their greatest accomplishment, Psireen knew this was exactly where she needed to hit them. Keeping this information to himself as well as the knowledge that Medusa had attempted to have them sidelined, they rejoined PSI and continued on as if the operation had been cut short unexpectedly and they had escaped. However, the betrayal by Medusa and Psimon did not go unnoticed, and Psireen and Psycher distanced themselves from them, choosing to remain separate from them.

Several years went by as PSI continued on amassing wealth and power as well as members with the public front of Mind Inc which was doing well with Edward Cummings as the face of the organization. In September 2005, a PSI raid on the Millennium City offices of the Institute For Human Advancement had netted the group files on several superhuman registration bills the IHA intended to bring before Congress over the next year. These bills would greatly increase the level of restrictions placed on non-registered metahumans, as well as drastically increasing the criminal penalties for using metahuman powers in the commission of a crime. With the information she had covertly gained from Lancer's mind, it took only a slight telepathic nudge to make Lancer reach the conclusion that this world was reaching the same fate her own parallel world had reached. Psireen continued to apply pressure until Lancer came to the conclusion that the core leadership within PSI needed to change to prevent a larger disaster. As Lancer and her team of PSI rebels loyal to her attacked the core PSI leadership team (Psimon, Medusa, Mind Slayer, Trace & Edward Cummings), Psireen and Psycher pulled away, subtly supporting both sides as Psireen's plan continued to unfold. The first tear in PSI was complete. The second tear in PSI happened almost a few days after the internal conflict erupted as Psireen's mental nudge to the recently psionic Kevin Poe caused him to attack PSI from the outside with his Purple Gang (equipped with anti-psi shields from Talos, powerful enough to provide some basic resistance against a standard PSI operative), who had been advised by Psycher as to how best attack PSI. The battle spread out into the city affecting most of it as senior operatives were given subtle mental nudges by Psycher and Psireen to switch between Lancer's team and Psimon's team increasing the chaos whilst also fighting off Purple Gang assailants. Psycher revelled in the chaos, keeping himself and Psireen away from the three-sided conflict, but also stepping in to manipulate outcomes until Medusa was alone.

When Medusa was alone in one of the upper floors within the Mind Inc building, Psireen revealed her deception to Medusa and confronted her and the two clashed, Psireen almost killed Medusa in astral combat but held back as she wanted the woman to suffer. She instead sliced through Medusa's neural network, one of the more humiliating side effects causing her hair to fall out; making her completely bald. This was the ultimate humiliation for Medusa as she deeply valued her long hair. When the dust settled, Lancer and those loyal to her escaped after arranging for the disgrace of several congressmen on IHA’s payroll, and then disappeared, several senior operatives within PSI including Inquisitor and Trace were dead, Mind Slayer was on the run with a group of PSI agents and Psimon was minutes away from being captured. Psireen broadcast Medusa's psychic humiliation to not only Medusa's partner Psimon but also to Mind Slayer and the PSI operatives who were still alive. With Medusa disgraced and comatose, Psireen and Psycher stepped out of PSI, leaving it and their codenames behind as the Champions and Ravenswood Academy students swooped in to try and contain the situation. Although PSI had been disbanded and dismantled for good, Psireen and Psycher managed to escape the grim situation.

Unfortunately, for Mentella (formerly Psireen) her desire to start over was not shared by Ed'ran (formerly Psycher) who wished to continue down a path of super-villainy, shortly after they left PSI, Ed'ran and Mentella parted ways, rarely keeping in touch.

Ed'ran was approached months after his departure from PSI by the extra-dimensional being Shadow Destroyer, who manipulated him through powerful mind affecting magics, twisting his mind to believe Mentella was his most powerful enemy and that he would be able to get revenge on Mentella for 'all the plans she had thwarted'. His strings successfully pulled, Ed'ran agreed to be part of a Shadow Destroyer's strike force. Along with a multitude of other supervillains he was transported to an otherworldly Gladiatorial arena, where the support was under the control of Shadow Destroyer himself.

He was put in radio contact with the other villains and waited until the signal from Destroyer. The plan was that the heroes transportation beam had been diverted and they had each been separated and locked in a holding cell of sorts. He was sent to Mentella's holding cell where he knew she would break out eventually and spat abuse at her. Despite her surprise at seeing him Mentella was able to sense that his mind had been altered and clouded with rage and was determined to set it right. He left her in the cell and went off to check on his small number of minions he brought along with him.

Mentella forced the Gladiator guard to free her from her prison using mind control before detonating its psyche and helped free other prisoners. Mentella's telepathic control messed with the control that Shadow Destroyer had over the gladiators, which had a domino effect as the chain of control was broken and the alien gladiator guards went on a mindless rampage killing any they saw who were not other guards, out of the four other super villains assigned to that level Red Dawn was the only one who managed to make it to Psycher before Red Dawn was brutally struck down, but not killed at the hands of a Guard who had managed to blast its way in. Ed'ran attacked and killed the guard on impulse, soon exiting the momentary stronghold, telekinetically carrying a wounded Red Dawn.

Driving two Telekinetic Lances into the guard who attacked Red Dawn

To make matters even worse Mentella had found him, she tried to talk to him but he could sense her doing something to his mind and he lashed out using his astral form and the two were locked in astral combat. Unbeknownst to Ed'ran, Mentella had corrected his thinking pattern within the short space of time.

The highly charged emotions combined with lethal displays of power raw mentalist power was a dangerous mix, both contributed to a mass of energy from their psychic bond which was rapidly destabilizing and soon erupted rendering both Ed'ran and Mentella unconscious, their respective remaining teammates took them away from the battle scene and teleported back to Earth.


Several years later in 2009, he re-emerged under the new alias of Psion The Psinister, and claimed to have moved beyond PSI to greater things. Since then he has continually made appearances on Earth, threatening the safety of all in his vicinity. His mind seemed to have been set straight and he no longer wanted to kill Mentella but had instead focused his efforts on gaining her attention so as to convert her back to rejoin him. His re-emergence coincided with the Stronghold Bust of 2009, in which Psimon, Medusa and Mind Slayer rallied some old friends and associates back together to reform PSI. Psion is a powerful psychokinetic supervillain in his own right and a Mob Boss, "The Psikes" are Ex-VIPER, PSI and ARGENT members who were coerced into joining him and he has given them some of Sebastian Poe's Psychic Serum for them to gain psionic powers.

February 2014 saw a new chapter open up in his life as he decided to 'turn over a new leaf' and work towards becoming a superhero rather than working against the laws and systems in place on Earth. He continues to make his journey as a reformed supervillain with assistance from The Summerstone Sisterhood.

Powers and Abilities

Knocking away Destroids foolish enough to attack him

Telekinesis

Xenians are naturally "super powered" beings and are able to reach levels of mastery which is outside the capability of other species with the same skills, such as humans. Psion The Psinister is no exception. Psion's unbridled use of his power, on the surface makes him a substantial threat, his telekinetic potential and mastery, even for a Xenian is rare. From the information provided by those who have been unfortunate to be on the wrong side of his telekinetic power and luckily survived, it has been noted that Psion is capable of a wide range of telekinetic feats including:

  • Binding
  • Telekinetic Force Manipulation
  • Psionic Strength
  • Telekinetic Compression
  • Telekinetic Hold
  • Telekinetic Combat
  • Telekinetic Destruction/Expansion
  • Telekinetic Blasts/Waves
  • Stasis Field Generation
  • Force Field Emulation
  • Psionic Regeneration
  • Subatomic Manipulation
  • Psionic Flight
  • Remote Telekinesis
  • Telekinetic Construct Generation
  • Spatial Sense
Ripping apart a robot at a subatomic level
Forcing a teleportation device to explode



Brief Summary of Psion The Psinister's Telekinesis

Psion is an experienced telekinetic to say the least, his ability to not only move objects, exceeding the weight of 50,000 metric tons, but being able to then propel it at his foes at high speeds alone makes him a very dangerous villain. Psion enjoys using his telekinetic power to inflict the maximum amount of damage to his targets as he desires, unleashing telekinetic waves of energy to toss away any who are dense enough to stand in his way. He can use his telekinesis to psionically augment his strength, granting him a degree of super strength. He is able to hold and suspend people, objects, robots and even energy blasts in the air. Psion has been known to fashion telekinetic knives for close combat, however he prefers to fight from a distance and barrage his foes with telekinetic energy waves in combination with pieces of the environment. Psion takes particular joy from telekinetically compressing or detonating victims by either increasing the force of gravity around them to extremes or generating then expanding telekinetic energy inside the targets. His telekinetic ability, strength and aggression has some relationship to his emotions and his power seems slightly less effective when he is saddened. However states of extreme joy, focus or anger seem to enhance his abilities further allowing him to manipulate one of the fundamental forces of the universe, in his case, Gravity.


Halting a blast of energy from a robot with his Telekinesis

Telekinetic Feats

Psion The Psinister is able to emulate the ability to generate force fields, by compressing the air around or in front of him to protect himself from harm. He has the ability to sheathe himself in telekinetic energy to gain increased durability. He can also extend this ability to slow down or even immobilize foes in a psionic prison. Psion's ability to immobilize foes can quickly be changed to compress and crush them.

  • Psion is also able to map his surroundings using his telekinesis. This is known as Spatial Sense, he can use it to detect foes who are otherwise invisible or robots lying in wait around a corner. This skill of his played a large role in the success defeating VIPER in the Baltimore Nest when he was with PSI. Psion is also able to levitate objects within a range of around 2000 miles from his current location and propel them through the air at speeds reaching 140 miles per hour (225km/h), any object within his telekinetic reach can be propelled this far.
  • Psion is able to fly by surrounding himself in a sheathe of telekinetic energy, he can use this ability to carry other people or objects. Psion can also utilize his telekinesis to tear apart anything he desires at a subatomic level, this level of precise telekinetic application is extremely rare, even for a Xenian. It also allows him to regenerate his own cells via telekinetic manipulation.
  • Psion can generate energy constructs which he can fire at opponents at high speeds. He has been seen fashioning spikes, swords, barriers and large lances which he can drill into his foes with. He is capable of altering their speed or direction mid flight to hit moving targets with some effort on his part.
  • He can even stop energy in the air and redirect it back to the attacker in question when under fire.
  • A skill Psion seldom uses on living targets is known as Telekinetic Destruction. He is able to force energy into his chosen target and build up the energy until the containment unit (aka the target) cannot contain the energy and they explode outwards.
  • More than anything else, Psion relishes the opportunity to blast his foes with waves of crippling telekinetic energy, both compressing and tossing them away.

Telepathy

His former psychic bond with Mentella granted him a very small portion of her telepathic defense abilities, leaving him shielded to mental attacks. Mentella's psychic shielding leaves him shielded so much so that psychics will actually take damage from attempting to attack him. He also has minor (in comparison to Mentella) telepathic abilities, aside from Mental Shields, he can gather enough psychic energy to attack up to 10 minds at once, mind control weaker minded foes and his sometimes unruly minions. He can also read surface thoughts of those around him with focus and with even more effort he can partially probe the minds of those with some level of mental defense. He does not usually use his telepathic ability in combat, preferring to rely on his much more powerful telekinetic ability.

Psion is also capable of summoning astral entities to assist him in combat if he is hard pressed. He is also an excellent astral combatant, capable of stalemating Mentella in combat, albeit with a reasonable amount of difficulty.

Whilst his psychic shielding is strong enough to block out prying psychic heroes and sometimes villains like Psimon or Menton who push upon his mental defenses. He is vulnerable to Mentella's telepathy, she is able to surpass his mental defenses if need be, she is also the only Telepath who speaks the same language as him and as a result can navigate around his mind if she needed to.

Simultaneously crushing and blasting a Destroid attempting to attack him.

Miscellaneous Notes

Psycher's initial costume.

Mentella's Miscellaneous Notes on Psion The Psinister

'Psycher'

  • Whereas I accepted the PSI uniform, Psion (Psycher back then) created his first suit when joining PSI as he refused to wear the signature pink and dark grey tights which signified the presence and belonging to PSI. He used his off world connections to ship in materials which would provide him with the protection, durability and flexibility that he desired. Once he had the materials, he used his mind control abilities to take over a fashion designer's factory where they put together his first uniform as 'Psycher'.
  • The uniform has elements of Xenite in it (Xenite is an off world material from our home planet, which is known for it's particularly durable properties and is unusually light weight), however the Xenite is purely present for durability purposes, rather than protection. As a telekinetic, Psycher was extremely aware of his physical surroundings and would very rarely take damage to his person as his psychokinetic barriers and armor would take the brunt of any particular assault he waded into.
  • To appease Psimon to an extent with regard to his opposition to the PSI uniform, Psycher had the Grecian Psi letter as an emblem on his chest. His costume was always accompanied by his psychokinetic manifestations on his shoulders and forearms, whilst they were not able to induce mental pain via touch, they were capable of slicing through anything that he desired.
  • He kept this costume the same throughout his time at PSI, and was envied by Hypnos and Psimon for his simple yet impressive looking costume. His boots were steel toe capped with a slight hardened diamond layer on the outside, as Psycher was no stranger to close quarters combat. The psychokinetic constructs on his arms were particularly deadly as he would frequently use them to attack at anything in his way and was able to modify them at will to be longer, sharper, shorter or anything he desired. In combat his psychokinetic armor would emanate from his bracer constructs and quickly spread to cover him entirely before he reached Psimon's well known Psi Titan size or greater.
    Psion The Psinister costume.







Psion The Psinister

After my withdrawal from PSI, soon after Psycher also left PSI, slipping out during the three sided conflict in 2005 which cost PSI the lives of a number of it's members, he evidently escaped with Psi Serum formula and a sizeable number of PSI members who shied away from the conflict. Several years later in 2009, Psycher re-emerged onto the world scene, calling himself 'Psion The Psinister'. He burst into the public spotlight taking down both Kinetik and Defender and the local law enforcement, almost destroying a sizeable portion of Downtown before he backed off for an unknown reason and vanished.

  • His new suit is not actually much different from his first suit, aside from the more distinct contrast between the colors of blue and black with the introduction of white parts. It also featured a cape, which had a gradient effect from blue to black. The Psi emblem still remains, perhaps symbolizing some form of lingering attachment to PSI after this time.
  • The only possible reason for the addition of the cape to the new uniform would be perhaps for vanity purposes or dramatic flair when entering a room or announcing his presence, aside from this, it seems to serve no discernible purpose nor benefit his suit in any way.
  • Psion increased the durability of his new suit somewhat but still featured his psychokinetic armor pieces. Psion's new suit, whilst it has increased in durability, it still allows for a perfect range of mobility. The psychokinetic armor pieces seem to be longer in this suit than previous and seem to be a slightly different shape.

Groups and Various Affiliations

Edward has been a part of a number of organizations, namely PSI, Psykickz and his own team PsionForce. However he has either left or disbanded from his former teams. As Psion, he has teamed with other notorious villains, even working with Eurostar for a period of time.

Psion has worked with the likes of:

- Cyberlord

- Psimon

- Deuce

- Hypnos

- Soulfire

- Teleios

- The Warlord

- Gravitar

He has no qualms about taking out fellow villains who have irritated him in the past, or if he finds them aesthetically displeasing. This tendency alone makes him slightly unpredictable and a potential danger to other super villains. In the past he has turned in fellow villains who happen to have got in his way such as:

- GRAB Team

- Hi Pan

- Armadillo

- Mechassassin

- Medusa

- Dr. Tenebrous

- VIPER X

Personality Report - SUMMERSTONE SISTERHOOD FILES

"Yes, I am better looking than you and no that isn't an opinion." ~ Psion The Psinister

Personality Assessment - Edward Ramin'ov A.K.A. PSION THE PSINISTER

Notes - Do NOT engage this target. Avoid at ALL costs. If possible leave the immediate area.

Assessment Completed By: Dr. M. Summerstone

Summary

Edward by nature is extremely narcissistic and takes pride in his physical appearance, to the point it borders on obsession. He also has the tendency to be over appreciative of equally good looking allies or opponents. He is naturally flirtatious and can use his mental ability to sway opponents or allies, he is impartial when it comes to the gender of the person in question. Edward is naturally intelligent and is adept at giving an imposing impression through just his speech alone. As Psion The Psinister these characteristics are still apparent and he has been known to use it to get out of a bad situation, however he much prefers to mentally rip apart his foes or using their surroundings or weapons against them using his Telekinetic Powers. Whilst he is not truly a "bad to the bone" individual he will do what ever it takes to fulfill his goal whatever that may be.


Social Interactions

Psion despises the majority of those he meets (with the exception of good looking heroes or villains). He holds a particular hatred for humans and robots (Destroids more than anything else). He views humans as a lower species due to their lack of technological advancement in comparison to his home world of Xen, as for Destroids he enjoys the sound their Destrium pieces make as they hit the floor.

UPDATE: As part of his reformation and therapy to allow him to exist in normal society, Psion completed various courses to do with social interaction and human psychology, with specific focus on Social Psychology. This in part alongside his therapy allowed him to cultivate better social skills increasing tolerance levels and mindfulness.


Temperament

Psion The Psinister has a little room for patience and has an explosive temper. This temper at it's peak can allow him to unconsciously uproot buildings and parts of the earth around him as well as de-atomize things within his immediate surroundings. An interrogation of one of his captured "Psikes" provided insight into his immense rage at being told an objective had failed. It is not advisable to irritate Psion or be within a mile of him when he is particularly angry.

UPDATE: Despite the above still being true today, Psion's tolerance levels have increased ten-fold due to his reformation process.


Further Notes to Non Summerstone Sisterhood Readers

It would be advisable to proceed with caution, if you are unfortunate enough to encounter this particular individual. He is not known to attack straight away. It is possible to convince him to work alongside you if he can see that something can be gained from it. If you see him attacking another villain it is most likely because he wants something from them, or that he finds them visually disturbing.

UPDATE: In more recent times, Psion could be, at a stretch, be defined as passive. Due to the trouble he has caused organizations and some super heroes in the past, and sometimes out of pure dislike of his attitude (narcissism) or his past actions, he is more often than not either explaining himself to authorities in attempts to placate heated situations or is defending himself against some form of attack from both heroes who do not believe him or villainous organizations who feel betrayed.

Potential Limitations - SUMMERSTONE SISTERHOOD FILES

Psion is fairly resilient when it comes to fighting and can withstand significant mental and physical impacts with the aid of his passive healing factor (innate to all Xenians) and his telekinetic skills. However, as powerful as he is, he does have his respective limitations.

  • Psion is unable to extend his telepathic ability past the extent to which he has already been trained.
  • He cannot control stronger minded foes with his telepathic mind control
  • Healing factor can be suppressed by overwhelming damage, which may drive him into a healing coma.
  • His telekinetic ability, whilst vastly disproportionate to his physical strength, is limited by his ability to focus and concentrate. Diminished ability to concentrate can result in less reliable power.
  • Mentella - My telepathic abilities far outstrip his own and as a result I am the only telepath who can breach his mental defenses, seeing as I taught him how to build defenses. Whilst breaching his mental defenses may be possible (highly unlikely) for other telepaths, the matter of then understanding his thought patterns and the Xenian Language is another matter entirely. If need be I can suppress his powers to the point of negation, if he is beyond reasoning with.
  • Psion whilst an excellent astral and telekinetic combatant, can be stalemated by both Mentella and Menton
  • Dislike of ugly or robotic super villains - This can be used against him in order to employ him to assist against super villains. Whilst he can be unpredictable, in this regard he is trustworthy and as long as the final result is either jail or absolute defeat for the villain in question, he will assist with his skills.
  • Anger - If enraged Psion's powers increase accordingly as his more destructive applications will surface, this can and does work to his advantage but can present a life threatening issue for team mates.

Note: Psion is in some instances, able to compensate for his limitations, however this is not always the case. The best course of action to undertake is contacting either myself or another Summerstone, if you encounter him in a hostile setting.

File Note: Psion The Psinister - SUMMERSTONE SISTERHOOD FILES

Hostile Meta Being File 01-XI-22 - Summerstone Academy Files

Name - Edward "Psion The Psinister" Ramin'ov

Abilities - Advanced Telekinesis, Telepathy (Minor), Astral Form. Various mentalist powered minions known as "Psikes"

Report Updated By: Mentella

Date: 1st of March 2014

Note - As of the 1st of January 2014, Psion The Psinister has been granted a temporary arrangement with The Summerstone Sisterhood, in order to work together due to a recent development in PSI. This partnership ended in late February 2014 when the contractual agreement was no longer in effect and the case had been solved.

After spending an extended amount of time and working with The Summerstone Sisterhood, Delta and myself in the course of two months; Psion's attitude towards being a super villain seems to have changed. He currently remains ambiguous as to where his loyalty lies in terms of lawful behavior.

Since the contractual agreement between Psion, his "Psikes" (his legion of Mentalist Minions) and The Summerstone Sisterhood to restrain his abilities and work alongside them, Psion seems to have lost, at least in part the desire to be a Super Villain.

On the 22nd of February, Psion willingly turned himself into the law enforcement agencies and has agreed to spend time rectifying the impacts of his crimes and spending time in confinement. This is a development which I have had a significant level of input into, as Psion is the only Xenian who has been taken into human law enforcement custody, as a result certain measures must be put into place to ensure security. His "Psikes" are also undergoing corrective behavioral classes and incarceration. Due to my unique position, it has been deemed apt that I act as Psion's therapist until the end of his sentence.

It is my personal hope that this period of time will allow him to adjust sufficiently and perhaps even utilize his abilities for more than destruction and villainous acts.

Signed: Mentella Summerstone

~ END OF ASSESSMENT ~


File Update: Psion The Psinister - SUMMERSTONE SISTERHOOD FILES

File 07-XI-22 - Summerstone Academy Files

Name - Edward "Psion The Psinister" Ramin'ov

Abilities - Advanced Telekinesis, Telepathy (Minor), Astral Form.

Report Updated By: Mentella

Date: 5th of August 2014

Psion appears to be sincere with his desire to work as a hero and has already aided in several heroic endeavours. And is slowly overcoming some habits and actively restraining himself when dealing with opposition from civilians, some heroes and villainous organizations who have decided to hunt him down. He has managed to form some sort of tentative link with parts of the hero community, receiving some support outside of my Sisterhood as he works to change his ways.

Perhaps an oddity is that despite his reformation, he has decided to keep his title of 'Psion The Psinister' (likely due to his own pride) and his current suit.

Due to the change of heart which for all intents and purposes is genuine on his part, he has been removed from the Hostile Meta Beings File section.

Signed: Mentella Summerstone

~ END OF ASSESSMENT UPDATE ~


Current Events - 2014 to Present Day

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Mentella-Psion Xen.jpg

Gallery

I'm working on getting some art done for all of my characters, so more artwork to come soon! I'm very grateful to have had these pieces done by members of our lovely community who I am happy to call my friends!

Click to enlarge!