Difference between revisions of "Deathlark"

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In all her forms, Deathlark can lift up to 25 metric tons/55116 lbs.<br>She can move comfortably carrying up to 20 metric tons/44092 lbs and fly with load no greater than 15 metric tons/33069 lbs.<br>However, her jet mode lacks any hands to actually grab and lift anything.
 
In all her forms, Deathlark can lift up to 25 metric tons/55116 lbs.<br>She can move comfortably carrying up to 20 metric tons/44092 lbs and fly with load no greater than 15 metric tons/33069 lbs.<br>However, her jet mode lacks any hands to actually grab and lift anything.
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==[[File:DeathCannons.png]]==
  
 
==[[File:DeathArmored.png]]==
 
==[[File:DeathArmored.png]]==

Revision as of 18:10, 5 October 2013

DeathHeaderMain.png


DeathHeaderSmall.png
Player: @Mee_da_CThunist
DeathlarkFaces.jpg
Character Build
Class Focus: Ranged/Melee DPS
Power Level: 40
Research & Development: Science (Inventions)
Biographical Data
Real Name: not applicable
Known Aliases: not applicable
Gender: not applicable, though mentally is female
Species: machine
Ethnicity: not applicable
Place of Birth: not applicable
Base of Operations: Worldwide
Relatives: not applicable
Characteristics
Age: 1
Height: 7'0
Weight: roughly 2200 lbs / 1 metric ton
Eyes: Icy blue in human form, glowing crimson red in robot mode
Hair: Black in human form, not applicable in robot mode
Complexion: Fair and pale in human form, not applicable in robot mode
Physical Build: Tall and statesque in human form, not applicable in robot mode
Physical Features: Light armored and armed sentient war machine, able to transform from robot to small jet fighter mode
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Lawful Neutral

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Identity: Known
Years Active: 1
Citizenship: not applicable
Occupation: Registered super hero
Education: not applicable
Marital Status: not applicable
Known Powers and Abilities
Super strenght, durability, speed, light armor and weapon systems
Equipment and Paraphernalia
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template


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Commonly known. Deathlark doesn't hide her identity.
She uses human identity of Dorothy Lark, though it's done more for not making civilians nervous than to actually hide her synthetic nature.

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Deathlark was originated by the synthetic villain known as Lord Haywire. His intention was to build a perfect offspring and a lieutenant to carry his will, but also to test a few of new technologies for Haywire's own future bodies.
Initially Deathlark was sent to spy on humans - or "fleshlings" like she calls them.
For this task she was given a fake human identity of Dorothy Lark - a technology oriented heroine and a new face in the superhero world. Unfortunately for her father's plans, Dorothy found humans a rather likeable creatures and rejected Haywire's ideology of conquest.
When her father tried to terminate her, she decided to change her allegiance and became a hero for real.

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Deathlark is a synthetic organism with not a one, but three different functional configurations.
Her original form is a mechanoid war machine armed with two kinetic pulse cannons and two retractable energy blades.
She can also assume a second form, transforming into a small fighter jet.
Her third form is the human pretender mode.
Because her external armored plating and subsystems are made from small shifting components covered in a malleable layer made from nanites, she can change into fake human female form, simulating all external signs of human anatomy.

At many levels, Deathlark is an epitome of everything what her father had learned about the Structurals. While her construction is still limited by shortcomings of human science, she's as close to the real Structural as it is possible with Earth level of technology.
Deathlark's body is composed from synthetic tissue containing materials like tungsten carbide, titanium and carbon fibers. Said tissue is made from artificial cells and has its own equivalent of an organic metabolism. Differences are that synthetic body do not age and that whole metabolism is based only on electricity flowing through cells.


Deathlark isn't powered via classic circuits and power cores. Electricity is stored in body cells and distributed through circulation of an electroactive liquid, which is yet another sythetic tissue of her body and works not unlike blood of organic creatures. She can accumulate incredible amounts of power, not only to power her body, but also for weapon systems and engines in her jet mode.
Unlike real Structurals, Deathlark has complete regeneration abilities.


While this process itself isn't quicker than natural human healing, she can regenerate even lost limbs. As long as brain is intact and at least 40% of body mass remains operational, she can recreate itself to the pristine condition. Though in order to do so she must be supplied with electricity and raw construction materials. The whole healing may also take up to three weeks of time, depending how seriously she was damaged.
Deathlark can be also rebuilt in a classic way, provided that she has access to all technology and replacement parts needed.

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Alttech is a term coined by Haywire for technology allowing his creations for switching between forms and operational modes. Reverse-engineered from Structural technology used for changing body into armored combat forms, it was taken a step further. Both Haywire and Deathlark are using this invention to switch between robot and vehicle modes.


Deathlark body structure is built from smaller shifting parts covered in layers of malleable tissue. By changing configuration and hardness of said components, she can switch between three modes - larger armored humanoid form, aerial jet mode, and human pretender form. This way of transformation allows for changing shapes, sizes, and density, but real mass and weight are always the same.


Thus, special steps were needed to adjust her true weight (which is roughly 1 metric ton/2200 lbs) to living in disguise in human cities. Deathlark is equipped with small antigravity field generator reducing her relative weight to more normal human standards when she's in pretender mode.
While her true weight remains unchanged, she has enough strength to fully control inertia and momentum of her body, no matter the speed.


Deathlark changes between her operational modes by splitting external shell and reforming parts around her skeleton. She can move from human pretender to armored mode, or from armored mode to jet form. She can't switch directly from human pretender to jet form, her larger armored humanoid mode is always an intermediary step.

DeathStrength.png

In all her forms, Deathlark can lift up to 25 metric tons/55116 lbs.
She can move comfortably carrying up to 20 metric tons/44092 lbs and fly with load no greater than 15 metric tons/33069 lbs.
However, her jet mode lacks any hands to actually grab and lift anything.

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2 x medium kinetic pulse projector
2 x energy blade

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2 x kinetic pulse cannon

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1 x thermo-optical camouflage device

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Deathlark's human pretender mode is anatomically correct and perfect emulation of a human female. She's able to emulate even body fluids and, if not cut deep enough to reveal her synthetic nature, even to pretend bleeding. In reality all liquids are made from water with coagulants and pigments synthetised in body cells. Moisture and water are gathered either from the surrounding air, or drinks. Thus her blood may look, smell and taste like a real one, but every chemical analysis will reveal its artificial nature.


She can also emulate body warmth, breath and pulse, and even small things like human scent, good enough to fool animal senses.
The weakest point in her camouflage is electric activity of her body - is far too high for a human. But this can't be detected without advanced sensors and most of the time she can fool anyone.


Human pretender mode is pretty much hard set in it's look. Deathlark can change details like skin tone or hair coloration, or replace human looking sking with a synthetic one, but she can't do anything more.

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2 x light kinetic pulse pistol
2 x energy blade

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Human pretender mode is weakest of all three operational modes. While her speed and strength remains unchanged, in this mode Deathlark lacks any considerable armoring. This operational mode is durable enough to withstand pistol and rifle bullets, and charges fired from standard pulson rifles, but anything stronger is very likely to cause serious damage.
This operational mode is also lightly armed. More power is used for antigravity generator which results in lower energy levels assigned to her weapons.

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