Difference between revisions of "Captain Collider"
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''"Limp-wristed lefty."'' - '''[[All-Star]]''' | ''"Limp-wristed lefty."'' - '''[[All-Star]]''' | ||
− | [[Category:African-American]] [[Category:American]] [[Category:Arcadia]] [[Category:Corporate Sponsored]] [[Category:Cosmic]] [[Category:Energy Absorption]] [[Category:Energy Manipulation]] [[Category:Engineer]] [[Category:Genius]] [[Category:Hero]] [[Category:Human]] [[Category:Invulnerable]] [[Category:Male]] [[Category:Matter Manipulation]] [[Category:Multilingual]] [[Category:Non-Violent]] [[Category:Polymath]] [[Category:Professor]] [[Category:Public Identity]] [[Category:Radiation]] [[Category:Science]] [[Category:Scientist]] [[Category:Silver Age]] [[Category:Superhuman Senses]] [[Category:Superhuman Strength]] [[Category:Widowed]] [[Category:Character]] | + | [[Category:African-American]] [[Category:American]] [[Category:Arcadia City]] [[Category:Corporate Sponsored]] [[Category:Cosmic]] [[Category:Energy Absorption]] [[Category:Energy Manipulation]] [[Category:Engineer]] [[Category:Genius]] [[Category:Hero]] [[Category:Human]] [[Category:Invulnerable]] [[Category:Male]] [[Category:Matter Manipulation]] [[Category:Multilingual]] [[Category:Non-Violent]] [[Category:Polymath]] [[Category:Professor]] [[Category:Public Identity]] [[Category:Radiation]] [[Category:Science]] [[Category:Scientist]] [[Category:Silver Age]] [[Category:Superhuman Senses]] [[Category:Superhuman Strength]] [[Category:Widowed]] [[Category:Character]] |
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Revision as of 14:32, 8 May 2015
Director of Research (Department of Applied Physics and Technology) at Arcadia City University
Adjunct Professor (Several Institutions)
Once a brilliant physicist with a view for changing the world for the better, Malcolm Parton's life was changed forever when a freak accident caused him to be caught in a highly experimental particle collider mid-collision. Though he should have been killed, an unknown variable caused the hyper accelerated Power Particles to destroy and reconstruct Malcolm's body, merging with his physiology at a subatomic level. The process radically altered Mal, transforming him into a conduit to the metaphysical plane and granting him extraordinary superpowers in the process. Imbued with power beyond his wildest imagination, Mal vowed to use it responsibly in keeping with his pacifistic beliefs and became Captain Collider, the immeasurable Man Of The Millennium!
A gentle and reserved soul at heart, Captain Collider considers himself a scientist first and a superhero second, always prioritising thought and diplomacy over unnecessary violence and confrontation. Though his levelheadedness makes him a hero among heroes, his idealistic pacifism occasionally borders on naivete. Still, with the potential for absolute power constantly present within him, Captain Collider strives every day to ensure it doesn't corrupt him absolutely in his never-ending battle for a better tomorrow.
Contents
- 1 Biography
- 2 Powers
- 3 Equipment
- 4 Abilities
- 5 Personality
- 6 Friends & Allies
- 7 Villains of Tomorrow
- 7.1 BLACKSMITH
- 7.2 POWERLINE
- 7.3 OBELISK
- 7.4 LADY WINTER
- 7.5 A.D.A.M
- 7.6 POWER COMPANY
- 7.7 ANTIMATRON
- 7.8 DOCTOR COLLIDER
- 7.9 CAPTAIN CHEMO
- 7.10 MATHMAGICIAN
- 7.11 BANDMASTER
- 7.12 LIVING COLOUR
- 7.13 SKELETON KEY
- 7.14 HOTSPOT
- 7.15 MAGNETIC MAN
- 7.16 RENAISSANCE MEN
- 7.17 ZAMBALA
- 7.18 MONGRULL
- 7.19 COMPUTRON
- 7.20 HELLRAISER
- 7.21 BLACKOUT
- 7.22 MASTERMIND
- 7.23 ARGO THE ATOMIC APE
- 7.24 DOCTOR CREEPY
- 7.25 JABBERWOCKY
- 7.26 3D BANDIT
- 7.27 FISSIONEER
- 7.28 ALPHA COLLIDER
- 7.29 THE COLLIDER CONSORTIUM
- 7.30 MINUTEMAN
- 7.31 TECTRAX THE UNCHARTED
- 7.32 BOMBSHELL
- 8 Weaknesses
- 9 Soundtrack
- 10 RP Hooks
- 11 Trivia
- 12 Gallery
- 13 Comments
Biography
Born in San Francisco to renowned physicist Gerald Parton and medical doctor Regina Parton, Malcolm Franklin Parton was the second child of the couple, born after his older sister, Melinda. Born into well-educated, well-off family, Mal wanted for little and received all the love and support he needed from parents, siblings, friends and teachers growing up. From a very early age, the true value of companionship and community were instilled within him.
Inheriting his father's natural genius, Mal showed a staggeringly high intellectual capacity very early in his childhood, especially with concern to the sciences. With his father's love of science and his mother's compassion for others, he would often spend his free time studying the world around him in the hopes that he could somehow use what little knowledge he possessed at the time to make the people in his life happier. Wherever there was a problem in his neighbouhood, a young Mal was never far behind with childlike inventions and a friendly disposition.
It wasn't long before Mal's timidity and general lack of malice quickly earned him the scorn of his first bully, however. The older boy, eager to punish what he perceived as arrogance in the young inventor, promptly singled him out and harassed him before eventually challenging him to a fight. Astonished by the boy's aggressive behaviour, Mal hurriedly reported what had happened to his parents. It was then that his father sat him down and told him the importance of both pacifism and knowing when to resort to violence.
With his father's lesson weighing heavy on his mind, Mal decided to stand up to his bully and accept his challenge. Meeting him the playground after-school, Mal first offered to talk their differences out in the hopes that he could become friends with the boy. When the bully refused to accept his attempts at diplomacy, he readied himself and fought him head on. Though he was horribly outmatched and had no real chance of winning the fight, Mal's insistence on not backing down eventually persuaded a group of older boys to stand up to the bully, scaring him away. Battered and bruised, Mal walked away from his first fight having learnt an important lesson from the actions of the boys who had interfered to help him.
Far away from his brother who favored the arts over science and his sister who simply preferred to socialise with her friends, Mal grew to become more and more enamoured with science and, before long, found himself studying one of the better high schools in the city, an honour roll student with aspirations of becoming a physicist like his father. There he met the woman who would go on to be the love of his life, fellow honour roll student Vanessa Morello. Though he was initially too shy to talk to her directly, he eventually mustered up the courage to approach her and found that they shared more common interests than he would have thought.
Becoming fast friends and, eventually, unlikely sweethearts, Mal and Vanessa both graduated from high school and attended Arcadia City University, with Mal studying to attain multiple PhDs in physics and Vanessa doing the same with chemistry. It was during their tenure at the university that a twenty-one year old Mal eventually proposed to Vanessa, hoping that they could start a life together once their studies came to an end. Overjoyed by Mal's proposal, Vanessa enthusiastically accepted. Once they graduated from Arcadia City University with their PhDs secured, Mal and Vanessa set a date for their wedding. The ceremony was a relatively small one attended mostly by a close circle of family and friends, but it would always be remembered as the happiest moment of Mal Parton's life.
While Vanessa got a job working at an up and coming industrial science company called Steel Industries, Mal secured a job working within the physics lab of Arcadia City University both as a particle physicist and a trainee lecturer. In this position, he quickly established himself as a brilliant physicist with a bright future, helping to make a number of breakthroughs in the field of particle physics and gradually making a name for himself via his own personal discoveries and theories. One such theory would go on to form the basis of his life's work and would set into course events that would drastically influence his future: the theory of the 'Power Particle'.
Quickly becoming a popular name for his various theses and books on the Power Particle, it wasn't long before Mal received the support he needed to turn his theory into a reality. Approaching the bold, young physicist with an offer of his own lab stocked with resources, a team of diligent physicists at his disposal and all the money he needed to make sure he made the most of them, Olivier Martin, President and CEO of Unlimited Dynamics, enlisted Mal's brilliant mind in the search for his much vaunted Power Particle. Though Mal was originally reluctant to enter a partnership with the fast-talking, pampered businessman, he eventually saw that he truly wished to make the world a better place and agreed to work at his company, establishing a professional and personal friendship that would span throughout the following years.
Tragedy struck unexpectedly in Mal's personal life, however. After returning home from a day at Steel Industries completely exhausted, Vanessa suddenly collapsed and was rushed to the hospital by a panicked Mal. Once there, the couple were devastated to find out that she had somehow contracted an extremely rare disease for which there was no known cure. She was given roughly three years to live. Consumed by grief and unwilling to accept the fact that Vanessa might die, Mal single-mindedly devoted himself to unlocking the Power Particle in the hopes that he could harness its power to cure his ailing wife.
As the months went by, Mal's attempts at unlocking the Power Particle met wall after infuriating wall as Vanessa continued to grow ill. As Mal's pursuit of the perfect 'cure' to her condition became obsessive and self-destructive, Vanessa implored him to stop his research, accept her mortality and spend what little time he had left with her. Outraged by what he saw as her willing resignation to the inevitability of mortality and irritable from a great many sleepless nights, Mal lashed out at her in anger. Ashamed of his outburst, he retreated deeper into his work and refused to see Vanessa again for fear of losing his will to finish it.
Mal increased his work hours and devotion to the Power Particle over the next year, even inventing a robotic assistant named QUARK to help reduce his workload. Eventually though, as if through sheer determination, his efforts bore fruit with the creation of the world's first Power Collider -- a particle accelerator that he hoped would uncover the mystery behind the Power Particle through the collision of accelerated particle rays. On the precipice of finally proving the legitimacy behind his life's work and saving Vanessa from the claws of fate, Mal wasted no time in trying to put the grand machine to practice.
With his life's work finally coming to a head, Mal worked up the nerve to visit Vanessa at the hospital again. Though he attempted to mend bridges with her and excite her with the possibility of a cure, Vanessa -- who had been wounded both by his previous outburst and his lack of emotional support over the last year of her life -- did not reciprocate his enthusiasm and, instead, revealed that the doctors had shortened her life expectancy to sometime within the coming weeks. Taken aback, Mal expressed an intention to redouble his efforts, but Vanessa stated that she'd prefer it if he would abandon his frenzied pursuit to save her and simply keep her company in her final days. Though Mal wanted nothing more than to make Vanessa happy, he refused to give up so close to a breakthrough and, wracked with guilt and self-loathing, left the woman he had devoted his life to sobbing in a hospital room alone.
Within a week, the preparations for the initial activation of the Power Collider had been made. An gallery of esteemed scientists, interested investors, Unlimited Dynamics board members and a few representatives of the media gathered to observe history in the making. With the weight of the world on his heavy shoulders, Mal started up the Power Collider and watched with bated breath as it began to pull humanity into a new age in a brilliant flash of light.
Almost too suddenly to comprehend the situation, the Power Collider began to fluctuate wildly out of control, its collisions shaking the entire laboratory violently. As Mal hurried to find a solution to the problem, the audience and scientists were trapped in the lab by falling debris. Though he was initially unwilling to give up on his dreams, Mal quickly changed his mind on seeing the lives of others endangered and, in a bold act of heroism and redemption for his mistakes, he climbed to the upper level of the lab and attempted to hit the emergency shut down switch. As he slammed the button, however, the walkway he stood on gave way beneath him, sending him hurtling into the path of the Power Collider's accelerated particle beams just as it fired off one final time. As the beams collided with him on either side, Mal Parton ceased to be, exploding in a flash of blinding light and leaving only an echoing scream in his wake. As the machine shut down due to his efforts, every person in the room watched in horror as the man behind it was disintegrated before their very eyes.
Roughly a month later, as Olivier Martin and QUARK oversaw the clean up of what was left of the late Mal's lab, the former lingered for a moment on the deactivated Power Collider and ran a sentimental hand across its surface. As he reached a certain point, however, a jolt of electricity arced out and zapped his hand as he recoiled in pain, the Power Collider reactivated itself seemingly of its own volition. Before anyone in the room could react, however, the machine collided two accelerated particle beams and, with an explosive shockwave of light and sound, a form assembled itself out of particles within the light. As the Power Collider once again deactivated itself, the hulking form stumbled from its origin point. Though he was far more muscular and nude than he had been the day he 'died', the form was, without a doubt, the late Mal Parton.
Though Mal appeared to possess the same memories and basic physical features he had prior to falling into the Power Collider and being atomised, his body had been completely altered during the reconstruction process. Going from a lean, brown-eyed 5'11" man, he was 'reborn' a 6'4 man with extremely dense musculature and glowing blue eyes matching the hue of the Power Collider's particle beams, the sides of his hair unnaturally whitened. Dazed and confused by his recent 'reincarnation', Mal's first thoughts immediately went to Vanessa. Pulling on a lab coat and pushing past Olivier and QUARK, Mal ran out of the building and onto the streets so he could get to the hospital as quickly as possible.
As he emerged onto the streets of Arcadia, however, Mal's senses were overwhelmed by things he shouldn't have been capable of perceiving. The sounds of voices whispering and shouting from miles away boomed in his ears like loudspeakers. His vision wavered between clearly fixating on objects too distant to usually observe and seeing through solid surfaces as if they were made of glass. His nose caught whiffs of the lunch time rush in Chinatown several blocks away and the salt water of the sea on the coast of the town. In complete agony, Mal attempted to run towards the hospital to get away from it all, only to break the sound barrier and crash headfirst through a store window; and as he pushed himself up and attempted to jump back through the opening he had made, he propelled himself into the air and came crashing back down in a heap, beams of energy firing from his eyes and into the ground wildly. Whatever had happened to Mal between his being disintegrated and being reconstituted had changed him.
With his wits restored, Mal carefully made his way back to Unlimited Dynamics' HQ and requested that Olivier have scientists examine him. Further study of Mal's physiology quickly yielded rather shocking results. For all his altered looks and musculature, the most radical change to his body came at a more subatomic level: indeed, his blood, bone marrow and even saliva all radiated a unique type of energy which indicated that the very building blocks of his body themselves had been manipulated and warped to a significant degree. In his effort to create the Power Particle, Mal had seemingly become a living conduit of Power Particles. The unique subatomic particle had become bonded with his physiology on an intimate level, granting him vast powers which may have been the result of the subconscious manipulation of particles, influenced by the superiority of the Power Particle. In short, though Mal's life's work had born fruit, all known Power Particles were currently trapped within his body, unable to be used for the benefit of anyone else while simultaneously granting him tremendous power.
Still desperate to meet his wife, Mal refused to allow Olivier's scientists to detain him for further study and insisted that his friend informed him of the time lapsed between his 'death' and 'rebirth' and the status of Vanessa's condition. Though he seemed reluctant to tell his friend the truth when he seemed so unstable, Olivier eventually relented and revealed that Vanessa had died of her illness a few days after hearing the news of Mal's supposed death, seemingly losing the will to go on after the news. Crestfallen at the fact that he had been unable to save the one person he had set out to save above all others, Mal solemnly agreed to further study of his abilities on the sole condition that he'd be allowed to visit Vanessa's grave and his parents afterwards. Olivier sympathetically agreed.
With the study of his altered physiology complete, Mal used the data gathered to create a 'stabilisation suit' capable of both regulating his powers and preventing the small but dangerous chance that the Power Particles in his body could become super dense and explode into a black hole with excessive use. Once his stabilisation suit was finished, Mal donned it, covered it with a layer of street clothes and, with Olivier at his side, journeyed to the cemetery where Vanessa was buried. There, he encountered her parents and, after a heartfelt moment of reconnection, reconciled with them for the mistakes he had made while Vanessa was alive.
After saying some final words to Vanessa and apologising for not being there for her when she most needed him, Mal broke down emotionally,convinced that he was a fool who had deluded himself into thinking he had the power to save anyone. Though Vanessa's parents assured him that he could still use his genius for good, Mal remained unconvinced and left with Olivier after recomposing himself.
As Olivier's limousine made its way over the Arcadia City's Hyperion Bridge on its way to San Francisco, the sudden arrival of a group of conspicuous motorcyclists raised alarm bells for both men -- especially when they closed in on an armoured truck a few cars away. Before either of them could come to terms with what they were seeing, the motorcyclists drew firearms and opened fire on the armoured truck, hoping to stop and loot it. Caught off-guard by the daring robbery, Olivier's hit the breaks, sending the car spiralling out of control and leaving it teetering precariously on the edge of the bridge.
After recovering from his initial panic, Mal mustered his courage and, with a mighty kick, booted the crushed door of the limousine off its hinges, allowing Olivier to crawl to safety. With that done, he hurriedly followed his friend out and pulled the limousine and its driver back safely onto the bridge. After ensuring that they were both fine, he looked to the high speed chase between the motorcyclists and the armoured truck, which had just crashed into a divider. Taking great care to measure his steps, Mal darted over to the scene at super speed and, just as one of the motorcyclists dismounted his bike and prepared to execute the dazed truck driver, dove between the would-be robbers and the innocent driver, the bullets of the shooter's discharged firearm ricocheting off his chest. As the shooter attempted to reload, Mal raised a hand and flicked him under his chin, sending him flying into a nearby car. As the other motorcyclists circled back around and opened fire on Mal, he rushed to meet them head on, snatching both of them off their bikes at high speed and tossing them helplessly to the floor. Much to his surprise, however, one of the motorcyclists fired off his weapon, wounding the driver of an oncoming tanker and sending the vehicle hurtling towards everyone. Buckling his legs, Mal leaped to meet the tanker and stood firmly in its path, gradually stopping its uncontrolled rampage with his bare hands. When the dust had settled and the emergency services had arrived, Mal Parton stood over three would-be robbers, stopping the wounded driver's bleeding and wearing nothing but his stabilisation suit. He had saved the day.
After answering questions for the authorities, Mal and Olivier finally arrived at his parents' place in San Francisco, albeit with fewer limousine doors than they had departed with. Leaving Olivier in the limo, Mal greeted his overjoyed parents, neither of which had truly believed he was gone. After sitting down and catching up on events he had missed and Vanessa's funeral, Mal confessed to both his parents that his accident had given him some sort of powers and that he had used them earlier to save lives. However, he also professed that he had no idea what the future held for him with Vanessa gone and his research having taken a strange turn. Fortunately, both Partons had thoughts on the matter.
Saying goodbye to his parents, Mal returned to Olivier's limo and confided in him that he wanted to start using his powers for the good of mankind while still pursuing the full potential of the Power Particle and physics in a more general sense. Though Olivier was initially reluctant, he believed that the best way to do both things was to 'come out' as a superhero, allowing him to become an identifiable public figure of inspiration while still enabling him to pursue scientific inquiry as Mal Parton. Pondering the idea, Mal argued that, with his powers being as potentially vast as they were, he wanted to ensure that there would always be accountability for his actions and that everyone knew who he was and where his allegiances stood. This would both ease public opinion of him and reduce his potentially larger-than-life presence. Ever the opportunist, Olivier suggested that Mal premiere as a corporate sponsored hero, a representative not just of Unlimited Dynamics' goal to usher in a better future, but also as a symbol of that future -- the way things could and should be. Agreeing, Mal specified that he wanted his symbol to be an atom, representing the limitless possibilities of a single individual, regardless of how small or insignificant that individual might be. By the time the limo arrived at Unlimited Dynamics' HQ, both men had agreed on just what it was they wanted to achieve with the idea and began working on perfecting it.
Using Unlimited Dynamics' test grounds to train and explore the potential of his powers, Mal developed his already known powers of super strength, durability, speed and sense while picking up others such as his various energy and radiation blasts and particle vision along the way. At the same time, QUARK worked on developing a more streamlined, mobile stabilisation suit and Olivier began to figure out how to 'sell' the would-be superhero. After months of preparation, all three parties came together with their progress and, together, they gave birth to a new breed of superhero.
In the next few weeks, the annual Arcadia City Science Expo was staged at the Wonderdome. It was here that Mal would make his debut after much preparation. As Unlimited Dynamics took the stage, so too did their new star player. In a star-studded introduction heralded by music and fireworks, Mal Parton revealed to the entire world that he was not only alive and well, but better than ever. Swooping in from on high with a flowing cape and glowing eyes, Mal premiered as the unstoppable Man of the Millennium: Captain Collider.
In the coming months, Captain Collider went on to prove himself a hero worthy of his grandiose introduction. Flying high over Arcadia City, he devoted himself body and mind not only to fighting the various super criminals plaguing his home, but also to everyday criminals such as muggers, burglars and crime bosses. In addition, Captain Collider also contributed his powers and skill set to helping to further scientific inquiry both as his heroic alter-ego and as Mal Parton, promoting ideals of progress forward thinking, not violence. He has created a dome on the uppermost level of Unlmited Dynamics' HQ which serves as his base of operations and regularly allows civilians to approach him there with individual problems when not out on patrol or on some parallel world.
Through his adventures, Captain Collider eventually discovered the true nature of the Power Particle after an encounter with the villain known as Minuteman, in which he chased him to the year 3015 and met the time-travelling founder of Arcadia City, Eli Arcadia. While the two worked together to stop Minuteman as he rampaged through time, Arcadia explained that the Power Particles in Captain Collider's atomic structure actually served as a gateway to the metaphysical plane which governs the multiverse's physical laws -- the Metaverse. This meant that Captain Collider was, much to his surprise, a conduit for a greater cosmic force, granting him the power to use his particles to alter and manipulate the laws of physics as they act on him. When both men ended up trapped at the end of time thanks to the Minuteman, Arcadia helped Captain Collider change his perception of his powers and, as a result helped him develop limited Chronokinesis, which allowed them both to travel back in time to stop Minuteman from killing Arcadia in the year 1700. Afterwards, the heroes parted ways and returned to their respective time periods with Captain Collider resolved to further investigate the true nature of his powers...
Now thirty-five years old, Mal Parton has been Captain Collider for just over three years. In that time, he has encountered and thwarted a number of supervillains, cosmic entities, interdimensional conquerors and even time travellers to tirelessly push the boundaries of science and heroism as best he can. He has built a reputation for himself in Arcadia City to the point where an entire section of the Wonderdome has been dedicated to the science behind his powers. Still, as the mystery behind the true origin of Power Particles begins to become clearer, the future impact of their discovery and Captain Collider's ultimate effect on all humanity become increasingly more dubious. Can one man completely change the future, even if he is a super man? And if so, what can he do to make that future one worth fighting for?
Powers
Metaverse Conduit
Though he initially believed them to be particles capable of granting powers to suit any situation, Captain Collider has recently discovered that Power Particles are, in fact, sub-atomic particles from another universe made manifest in our own. These particles serve as a link to the Metaverse -- an abstracted metaphysical dimension which governs the laws of physics across the entire Multiverse. Due to his accident, which deconstructed him at a sub-atomic level and reconstructed him with Power Particles, Captain Collider now exists as a conduit between our physical world and the Metaverse, granting him the power to essentially manipulate physics in order to influence his own abilities and the world around him in extraordinary ways. As a result, Captain Collider has become a metahuman of extraordinary power and might with a potential restrained only by his comparatively narrow perception of the true nature of the universe and his humanity. In addition to this, Captain Collider's devout belief in pacifism often stops him from using his powers excessively or in overtly destructive ways, further limiting the development of what might otherwise be godlike power. Still, as time marches on, Captain Collider's understanding of his powers and their upper limits becomes increasingly more intricate and his view of existence as a whole threatens to change with it.
Currently, Captain Collider's existence as a Metaverse Conduit grants him the following superhuman powers:
Physical
- Superhuman Strength
- Invulnerability
By manually and subconsciously increasing the density of his Power Particles, Captain Collider is able to vastly increase his physical strength and durability to new heights. Though the exact upper limits of his strength have yet to be met, he has shown himself to be capable of lifting an excess of 1000 tons and is nigh-invulnerable to the point where most physical attacks are incapable of even damaging his skin, let alone the flesh beneath. This coupled with his unique energy absorbing abilities which render him almost impervious to most energy based attacks, makes him is a formidable combatant.
- Flight
- Superhuman Speed
By charging his Power Particles with kinetic energy and using it to propel himself in any given direction, Captain Collider is capable of running at extreme speeds and achieving self-propelled flight. Though he is capable of topping at hypersonic speeds while running and the speed of light when flying, provided he pushes himself, he lacks the reflexes most high-level speedsters possess and, therefore, typically settles for topping at supersonic speeds in populated areas. He normally uses his powers to absorb the kinetic energy he releases when breaking the sound barrier in order to negate its damaging effects.
- EM Vision
- Telescopic Vision
- Microscopic Vision
By manipulating the Power Particles in his eyes and ears, Captain Collider is capable of enhancing or otherwise influencing his vision through application of 'filters' across the electromagnetic spectrum. This 'EM Vision', as he calls it, grants him X-Ray Vision, Infrared Vision, Night Vision, Ultraviolet Vision and the ability to perceive microwaves and radio waves. In addition to this, he can also convert the Power Particles in his eyes to take on the properties of electrons and positrons, which enables him to see at great distances and concentrate his sight on otherwise imperceptible objects in a manner similar to that of a powerful telescope or microscope.
- Accelerated Healing
- Superhuman Senses
- Superhuman Reflexes
- Superhuman Stamina
- Self-Sustenance
- Decelerated Aging
As a result of the Power Particles making up most of his atomic structure, Captain Collider's natural human traits have also been boosted to superhuman levels. His body's natural healing abilities have been increased tenfold, allowing him to recover from any injuries he does receive significantly faster than the average man. His senses of sight, smell, hearing and taste have also been influenced, allowing him to hear at extreme variances of frequency, pitch and distance; register smells across great distances; perceive sights with added clarity and taste subtle flavours such as specific poisons or drugs. His reflexes have also been increased, though not to the standards of a speedster. He can also remain active for extensive periods of time without oxygen, food, water or rest and has shown evidence of significantly decelerated aging.
Non-Physical
- Energy Projection
- Radiation Projection
- Collider Vision
- Radioactive Vision
By charging his Power Particles with various kinds of energy, Captain Collider is able to turn his body into a living battery and project any number of different energies or radiation from it. For the purposes of concentrating his energy projection in a controlled way, he usually expels it from his eyes or hands, the former of which typically manifests itself as concentrated (and sometimes imperceptible) beams of hyper accelerated particle energy -- 'Collider Vision'. Though the nature of the energy Captain Collider projects is usually either kinetic or atomic, he can adopt other forms when the situation calls for it.
- Energy Absorption
- Radiation Absorption
In addition to generating his own energy to charge Power Particles with, Captain Collider can also siphon off energy and radiation from other sources, effectively allowing him to absorb and store it to increase his own power. Though, like any battery, he has his bursting point, Captain Collider has shown evidence that he is capable of absorbing almost any kind of energy or radiation in massive amounts rivaling and, sometimes, exceeding that of even Earth's greatest power sources.
Metaphysical
- Matter Manipulation
One of the most potent uses of Captain Collider's Power Particles involves concentrating their physics-altering abilities to manipulate matter on a molecular level, altering the physical or elemental properties of any given structure to an almost limitless degree. Among other things, he has shown himself capable of shifting the matter state of different substances, speeding up or slowing down chemical reactions, molecularly deconstructing and reconstructing objects, transmuting one form of matter into another, creating new elements and even completely dissociating subatomic bonds to disintegrate the subject of his manipulation. Despite the vast potential of this power, Captain Collider is seemingly incapable of manipulating the matter of living organisms.
- Chronokinesis
Captain Collider discovered his chronokinesis when he was forced by Eli Arcadia to accelerate his particles backwards through time in order to save them from the end of time itself. Since then, Captain Collider has developed some control over it. With his chronokinesis, Captain Collider is capable of travelling backwards and forwards in time by hyper-accelerating his Power Particles, divorcing his physical structure from the flow of time to essentially insert himself elsewhere within the timestream. He is also capable of subconsciously perceiving time, allowing him to detect those who come from alternate timelines/periods, discern the ages of living organisms and objects down to microseconds, and sense various changes and threats to the timestream. He has also shown a resistance to temporal alteration, retaining his memories of pre-altered timelines in all but the most extreme cases. Due to the dangers of manipulating time, however, Captain Collider almost never resorts to using his chronokinesis.
Equipment
Collider Stabilisation Suit
When Captain Collider's powers first began to manifest themselves, the difficulty he had focusing them gave him cause for concern. Realising the dangers of having such little control over such devastating power and theorising that, if he ever completely lost control over the Power Particles flowing through him, he could wind up combusting into a large black hole, Captain Collider constructed the Collider Stabilisation Suit. Made out of a patented energy and radiation channeling nanoweave material called Invinciweave, the Collider Stabilisation Suit is capable of both containing Captain Collider's fluctuating power levels and offering resistance to all manner of radiation and other destructive elements, making its exceedingly difficult to penetrate or tear while remaining flexible and skintight enough to be worn comfortably.
In addition to the Invinciweave bodysuit, the stabilisation suit is also outfitted with a number of focusing devices which allow the hero to better control and concentrate certain aspects of his abilities. Crafted out of a kendrium alloy designed to make them both durable and adept at funneling otherwise unstable energies, the stabilisation suit's bracers and boots allow for easier flight and more focused energy projection while also acting as power limiters. The belt -- crafted from the same material -- acts as the essential element in monitoring the Power Particles in Captain Collider's molecular structure, keeping him structurally sound and giving him fine control over his powers. Finally, the headpiece acts as an amplifier and modulator for the neurological link between Captain Collider's powers and his mind, better allowing him to 'will' himself to use his powers in more refined ways.
The cape is made out of the experimental hyper-durable polymer known as Nullymer, created by Mal Parton himself. Through the use of a unique and subtle vibrational frequency constantly resonating through its atomic bonds, Nullymer is able to 'negate' most harmful substances and elements to a significant degree, making it ideal for protecting its wearer from all manner of harm. By using his Nullymer cape, Captain Collider can protect himself and others from danger and smother fires and other destructive forces. Primary functions aside, the suit is also outfitted with life support systems which allow Captain Collider to operate in the vacuum of space, underwater and in other dangerous conditions unabated and has an in-built computer which lets him log data and perform a wide variety of minor tasks while out and about, including communicating with QUARK, the friendly robot designed by Captain Collider himself.
When Captain Collider first opted to become a costumed superhero, the prototype stabilisation suit was revised and redesigned by Unlimited Dynamics' PR and marketing departments to make it more 'heroic' and 'friendly'. After adding a less drab colour scheme, a bright cape and an atom as a chest emblem, the suit changed from an impersonal containment suit to the costume Collider wears into battle every day and -- though it has been tweaked and upgraded once or twice along the way -- it has remained a constant reminder of the hero's roots and the importance of being responsible with the power he has.
When not operating as a superhero, Captain Collider usually uses his connection to the Metaverse to essentially atomise his costume and store its particles in the space between reality and metareality. From there, he can call upon it at will by infusing his hands with particle energy and slamming his fists together, condensing the particles of his costume over him and atomising his current outfit (or vice versa). This process happens within the blink of an eye and, to most anyone watching, it would appear as if Mal Parton is exploding in a flash of blinding blue light, which would then clear to reveal Captain Collider in his place. He can also use his transmutation powers to change the suit's basic colour scheme at will.
QUARK
While attempting to prove the existence of the Power Particle and harness its potential, Mal Parton decided to decrease his workload and expedite the process by inventing a multipurpose robotic assistant. Resembling a particle in design, the diminutive robot, QUARK, was made to maximise its mobility in the lab and in the field, forgoing traditional bipedal movement in favour of levitation and flight through the use of gravitational electromagnetic propulsion, which is capable of matching Captain Collider's cruising flight/run speed and his usual maximum speed when pushed. Built with a learning artificial intelligence, QUARK possesses the intuitive mind and personality of a human with the processing potential of an advanced robot. In order to make his robotic assistant more friendly and endearing, Mal also gave QUARK a 'voicebox' which allows him to simulate human speech patterns to create his own voice and identity. He also gave QUARK the ability to express its simulated emotional states through the use of emoticons, which are projected on the screen it uses for a 'face'. In place of hands, QUARK utilises concentrated tractor beam projectors mounted on either side of its spherical body, allowing it to manipulate several objects at once through the use of multiple beams. For durability, his outer plating is constructed out of a titanium alloy, making him resistant to harm, but not to a significant degree.
Apart from its various outer features, QUARK also possesses a number of secondary features implanted to better serve Mal during his day to day work. As well as using its 'face' to communicate, QUARK can present information on it like a computer or a television and can even act as a two way video communication device. Its tractor beam projectors can be used to project force fields and fire defensive stun blasts, equivalent in strength to your average taser but also capable of being adjusted for added power or to charge something with electricity. Additionally, a number of useful tools are stored within QUARK's body to be used by the robot itself or anyone who so chooses to take advantage of its services. QUARK is also capable of tapping into various radio frequencies and remotely interfacing with technological devices of various shapes and sizes, manipulating them or accessing their information. A universal translator allows him to interpret any known language of human or alien origin and seamlessly translate it with a very small margin of error. An omni-scanner built into its top half can be used to scan any number of substances, organisms or energy forms to identify or further analyse them using the robot's wide database of information and has, in more recent times, been outfitted with enhanced vision settings to match Captain Collider's. For added analysis or storage purposes, a retractable draw can also be used. For additional storage of foreign objects, QUARK has a limited amount of space set aside as a storage compartment in its back. This compartment is usually used to store any of Captain Collider's mission specific equipment or a spare stabilisation suit. Running on a long-lasting, rechargeable power source, QUARK gains power from solar and electrical energy, which can easily be provided by sunlight or Captain Collider.
Since donning his cape and becoming a hero, Captain Collider has found QUARK to be an invaluable ally and has a habit of using him as a 'sidekick', albeit in a support capacity. Though the robot isn't much use in a fight, he has used what few offensive measures he has to save Captain Collider's life on more than one occasion. With its somewhat timid and unadventurous personality, however, QUARK isn't too fond of having to risk his 'life' doing so and is always ready to voice his apprehension towards Captain Collider's dangerous lifestyle.
Power Collider
Created for the purpose of discovering the Power Particle through the collision of other accelerated particles, the Power Collider was expected to change the very foundations of human existence for the better by allowing for superpowers to be reliably bestowed upon any given subject with an almost imperceptible margin of error. After Mal Parton activated the Power Collider for the first time, however, a spontaneous act of self-sacrifice combined with an unknown variable to cause an unexpected turn of events. Though the variable allowed the Power Collider to work on that particular occasion, Mal was bombarded by its accelerated particle beams. Torn apart and reconstructed on a subatomic level, he became infused with stable Power Particles and gained extraordinary powers. With these powers he became Captain Collider, the Man of the Millennium and a shining example of mankind's bright future and unlimited potential.
Though he tried to replicate the extraneous, unforeseen variable that led to the successful creation of Power Particles many times following his accident, Mal has yet to succeed in doing so and limits himself out of a fear that his experiments may do more harm than good. Nevertheless, the Power Collider remains situated in the very centre of Captain Collider's headquarters, the Tower of Power, and plays a vital role both in the present and, as Captain Collider is beginning to discover, in the future. As more and more metahumans imbued with stable and unstable Power Particles continue to surface and denizens from other worlds, realities and timelines make appearances in our own, the question of whether the Power Collider and the discovery of the Power Particle ushers in mankind's ascension or damnation begins to weigh more heavily on Captain Collider's mind and the events unfolding around him.
Omni-Lab
A recent addition to Captain Collider's inventory of inventions, the Omni-Lab is a large, disc-like interstellar and interdimensional spacecraft designed to give Captain Collider portable access to a laboratory while operating in the field. Equipped with a state of the art lab fitted to handle matters of physics, chemistry and biology with only a few minor alterations and a miniaturised Power Collider, the Omni-Lab allows Captain Collider to confront scientific and cosmic obstacles without the time-consuming need to return to the Tower of Power. With an energy-efficient electromagnetic field generator acting as its propulsion system, a powerful tractor beam, non-lethal weapons technology for defensive purposes and a state-of-the-art living quarters with adaptable life support systems to keep its passengers in fighting shape, the Omni-Lab is as well-suited to brief stints in beneath the depths of Earth's oceans as it is to long stays in the far reaches of space.
The Omni-Lab is overseen and regulated by QUARK, who can be seamlessly slotted into the spacecraft's command module for full control over its systems. Similarly, Captain Collider himself can be hooked up to the ship's weapons systems and energy generator, allowing him to boost its offensive, defensive and utility features in a pinch. The outer hull is made out of the same alloy as Captain Collider's belt, bracers and boots, making it hyper-durable and resistant to bombardment from various kinds of energy. It also possesses a powerful satellite broadcast system which enables him to communicate with Earth even from other dimensional planes, provided the signal isn't being jammed. In the event of an emergency, it is also equipped with escape pods, a back-up power generator, a moderately sized bio-dome for oxygen reserves and a cloaking function.
Though the Omni-Lab doesn't see much use on Earth, it is Captain Collider's greatest asset when venturing to other galaxies, universes and the like.
Consortium Power Suit: Procured from a member of the Collider Consortium during their invasion of Arcadia City, the Consortium Power Suit is a suit of future technology infused with Power Particles to the degree that the wearer is able to mimic the powers of Captain Collider himself to a lesser degree. Unable to operate for too long without losing its energy, the power suit can only be used for a maximum of twenty-four hours before it requires a 'rest period' to recharge itself. Realising the danger of the power suit, the implications it may have on his research into Power Particles and its negative impact on the future, Captain Collider regularly studies it in the hopes that he will one day be able to use it to prevent a future where the Collider Consortium exists.
The Parton Portal: An interdimensional portal generator created by Mal Parton for the purpose of branching out to other dimensions in search of perfected Power Particles, the Parton Portal was an unmitigated disaster as, on its very first run, it opened a gateway to a dimension of endless war and destruction known only as Point Z. From Point Z, the Antimatron arrived in our world and may have destroyed a large part of it if not for Captain Collider righting his wrongs. Though he vowed never to utilise the Parton Portal again, Captain Collider was forced to use it to trap a rampaging Doctor Collider where he could do no harm, sequestered in a universe already ravaged by ceaseless chaos. Although Captain Collider abhors his creation with every fibre of his being, he cannot bring himself to destroy it once and for all if only because of its utility in disposing of threats with power far exceeding his own.
Abilities
Super-Genius Level Intellect: Endowed with an IQ of 300, Captain Collider possesses a super-genius level of intelligence and a brilliant scientific mind. With intellect, Collider has ready access to an eidetic memory, a high capacity for academic progression and the uncanny ability to think faster and on a higher level of reasoning than most people, all of which make him well-suited to the mental toll of regularly and accurately using his powers. Truly, his mind is his most valuable asset.
Brilliant Physicist: With multiple PhDs in particle physics, mechanical engineering, robotics, quantum mechanics and metahuman science, as well as bits of knowledge from other branches of physics picked up throughout his career, Captain Collider's highly-trained scientific mind is the result of a natural affinity for scientific pursuits. His vast knowledge of physics is also regularly applied to his crimefighting and the use of his powers.
Expert Chemist and Biologist: Though not as adept in either of these subjects as he is in physics, Captain Collider's knowledge of chemistry and biology is nothing to be sniffed at and he's usually able to put it to good use. Of particular note is his moderate level of study in biochemistry, genetics and xenobiology.
Multilingualism: Having used a mixture of his super speed and his eidetic memory to greatly expedite the learning process, Captain Collider has become fluent in a vast number of Earth's many languages. It would be far easier to list the number he has yet to gain some understanding of than it would be to list all the ones he can speak. He knows no alien languages yet, though he has taught himself sign language and knows how to read lips.
Personality
Personable, sincere and generally upbeat, Captain Collider is a genuinely nice person inside and out. A generous, gentle soul, he only wants happiness for as many people as possible and truly wants to see the good in everybody. In his mind, altruism is the human condition and the only reasonable way to ensure mankind's progression as a species. As such, he always goes out of his way to make sure everyone is treated fairly and with a modicum of human decency, even the ones who may not deserve it.
This all-loving personality is reflected in his pacifistic philosophy, which he always strives to maintain. To Captain Collider, violence in any case where violence is not strictly needed is the result of a failure by people to act as civilised creatures. That isn't to say he completely avoids violence, however; levelheaded and reasonable, he understands the necessity of it and readily takes up arms when he needs to, especially when he perceives others as being irresponsible with their power. Responsibility and duty are very important to Captain Collider. He believes it is his responsibility as a person to use his powers and intellect for good and frowns upon anyone who doesn't. With responsibility close at heart, he exercises extreme caution to make sure he never crosses any boundaries -- perhaps to a noticeable fault, as he can be rather hesitant to show force.
A man of science, Captain Collider has a boundless curiosity when it comes to the subject and approaches any opportunity to expand his intellectual horizons with an overzealousness that contrasts with his usual sobriety. He has an almost unquenchable thirst for understanding how all things work, from physical laws to supervillains. In addition, he usually confronts obstacles with the lateral mind of a scientist, preferring to take the thinking man's path to victory. As such, he holds knowledge and information in great esteem and can hardly stop himself at expressing awe or excitement at some of the many marvels he stumbles upon during his adventures, becoming distracted by feats of scientific genius to the point where he even actively engages the enemy in spirited conversation about their death rays and giant robots while thwarting them.
Though it's easy to get lost in Captain Collider's larger than life presence and power, the hero readily indulges in his humanity. He still conducts himself with the mannerisms of a man more accustomed to burying his head in a book than saving lives: his speech can sometimes be stiff and overly formal and he seems to take most people at face value, often responding sincerely to facetious remarks. Captain Collider is also prone to rattling off information, going off on lengthy tangents or recounting pithy quotes. Despite his genius, though, he has a surprising tendency to be somewhat absent-minded about more mundane things such as names and social plans. His pacifism, though admirable, can occasionally border on naivete, especially when dealing with more morally grey scenarios. He is strongly devoted to his own personal beliefs and can become indignant when they're infringed upon -- especially when the science he loves so dearly is taken advantage of. Indeed, the burden of his powers and the constant challenges to his optimistic worldviews constantly weigh on him. Likewise, the burden of responsibility and excellence he places on himself often leads him to be very self-depreciating and overly-committed to his work. to take on more duties than are necessary. He is also an outspoken liberal who believes laws should serve the people and harbours an open distrust of government and military organisations.
On a more personal note, Captain Collider loves people. He regularly tours the world on his college lecture circuits and frequently devotes time to attending public events or just helping many of the civilians he has met during his superheroics with various tasks. He has a fairly good sense of humour and rarely takes offense to the odd joke on his behalf -- though his own attempts at humour are often rather awkward and groan-inducing. Open-minded to the extreme, he's always willing to try new things. Despite his friendliness, Captain Collider is still very much an introvert and likes to spend time alone with his thoughts every so often. In romance, he has a tendency to be noticeably shy and awkward. If he develops romantic feelings for a woman he rarely, if ever, makes the first move and usually keeps his affections to himself. It should be noted by any woman in his life, however, that they may have issues competing with his love of science and commitment to superheroics.
Captain Collider's Myers-Briggs personality type is ISTJ.
Friends & Allies
NPCs
Chief Timothy Bowman: The youngest police chief in Arcadia City's history at the ripe age of twenty-one, Timothy Peyton is the latest in a long line of esteemed police officials in his family's history and is eager to continue his family's legacy. Though he can be cold and stringent to compensate for his youth, he has remained a trustworthy and invaluable ally to Captain Collider.
Olivier Martin: The president and CEO of Unlimited Dynamics, Olivier is Captain Collider's boss and his best friend. Born into money and having inherited his post from his father, he has a tendency to be somewhat spoiled and ignorant of other people but is an inherently good person beneath it all and a savvy businessman.
Vanessa Morello: Captain Collider's deceased wife and and a chemist of some renown. She died of a mysterious and rare disease while Mal Parton was pursuing the Power Particle as a means of curing her, though as time passes by, he begins to suspect that her mysterious and rare disease may not have been so mysterious after all...
Gerald and Regina Parton: Captain Collider's parents, the Partons are loving and nurturing towards their son and are fully aware of his new superhero lifestyle. Though they worry about him, they trust him to use his intelligence and morality to make the world a better place for his being in it. Mr. Parton acts as an intellectual and philosophical mentor to their son while Mrs. Parton offers more moralistic advice.
Melinda Parton: A successful executive for Unlimited Dynamics' competitor, Steel Industries, Captain Collider's sister is ambitious and ruthless in business but very much cares for her older brother, despite their conflicting ideologies. Captain Collider worries that she may end up getting involved in the company's more shady dealings.
QUARK: A diminutive robotic assistant invented by Captain Collider to help expedite some of his workload, QUARK mostly carries out more menial tasks during the scientist's research and occasionally monitors his altered physiology. He's also a rather good listener and has a tendency to help his creator with problems when no one else is around.
Mayor Elizabeth Rhodes: The newly elected mayor of Arcadia City, Elizabeth Rhodes has become a fast acquaintance of Captain Collider through his attendance at various events and countless occasions in which he saved her life. A courageous, determined woman who deeply cares about her city, she has time and again earned Captain Collider's respect. She has also developed something of a crush on him, admiring his kindness, intellect and bravery in the face of hardship. Her romantic feelings aren't necessarily unrequited, either...
Villains of Tomorrow
(Archived and maintained by QUARK using Captain Collider's personal files)
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BLACKSMITH
Real Name: Maxwell Steel
Powers/Abilities: Super-Genius Level Intellect, Future Tech
Occupation: President of Steel Industries (Power Company)
Origin: Natural(?)
Motivation: ???
Inspired By: Lex Luthor (DC), Norman Osborn (Marvel)
The CEO and president of Steel Industries -- a competitor of Unlimited Dynamics -- by day, Maxwell Steel has a habit of donning a hi-tech helmet and getting up to dubious activity as the mysterious criminal known as Blacksmith by night, often dipping his hand in high-stakes criminal activity and even outfitting certain criminals with technology far beyond what is readily available to most. Though he seems to be your average crime boss, he is, in actuality, a time traveller from some unknown future. His only goal is to destroy Captain Collider -- and he appears to be empowering individuals with a stabilised batch of future Power Particles to do just that. While the motivations behind his cross-temporal mission remain a mystery, one thing remains certain: Blacksmith will do whatever it takes to succeed.
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ACTIVE
POWERLINE
Real Name: Dr. Joshua Streek
Powers/Abilities: Electricity Manipulation, Electricity Mimicry, Electromagnetism Manipulation
Occupation: Super Criminal (Power Company)
Origin: Science
Motivation: Fame/Power/Money/Emotional
Inspired By: Electro (Marvel), Livewire (DC)
Dr. Joshua Streek was once Dr. Malcolm Parton's most outspoken advocate, despite working at Steel Industries. When Mal became Captain Collider, Streek made a failed attempt at replicating his accident, flinging himself into a cannister of Power Particles left there by Maxwell Steel and giving him an almost cosmic level of control over electricity. Though he attempted to be the hero Powerline, his lack of responsibility quickly endangered lives. When confronted by Captain Collider, Streek lashed out in anger and the hero was forced to subdue him. Though Powerline still actively seeks revenge on Captain Collider, he also acts as the violent protector of Verdant Coast and has developed dangerous electromagnetic powers.
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INCARCERATED
OBELISK
Real Name: Mason King
Powers/Abilities: Super Strength, Invulnerability, Size Manipulation, Expert Martial Artist
Occupation: Super Criminal (Power Company)
Origin: Science
Motivation: Fame/Emotional
Inspired By: Bane (DC), Giganta (DC), The Thing (Marvel)
A fierce mixed martial artist known for his towering size and strength, Mason 'The Obelisk' King's career soon came to an end when a fight for the championship left him permanently crippled. Desperate to fight again, Mann turned to medical science and was soon infused with a mysterious Power Particle formula disguised as an experimental treatment. Transformed into a towering man of unbreakable stone, Obelisk stormed his former ring and almost beat many of its fighters to death before Captain Collider intervened. Now a full-fledged criminal, Obelisk sees defeating Captain Collider as the ultimate proof of his strength and nary lets an opportunity to fight him go by. He has recently developed the power to enhance his size exponentially.
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INCARCERATED
LADY WINTER
Real Name: Jacqueline Frost
Powers/Abilities: Ice Manipulation, Thermal Manipulation
Occupation: Super Criminal (Power Company)
Origin: Science
Motivation: Power/Ideals
Inspired By: Killer Frost (DC), Poison Ivy (DC), Mister Freeze (DC), Iceman (Marvel)
The socialite wife of a jewellery tycoon and a friend of Maxwell Steel, Jacqueline Frost lost the two most important things in the world to her when her husband's company went bankrupt: her wealth and her social status. Humiliated and shunned, Frost convinced a "reluctant" Steel to use his Power Particles to give her powers of her own. Gifted with potentially vast control over ice and heat, Frost became Lady Winter and sought to take back her jewels and wealth through force. Though she was thwarted by Captain Collider and divorced by her husband, Lady Winter has recently developed a dangerous mastery over her powers and, with a growing detachment from humanity, her crimes have taken on a more ambitious streak.
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INCARCERATED
A.D.A.M
Real Name: Adaptable Defense/Assault Mechanism
Powers/Abilities: Power Mimicry, Bionic Physiology
Occupation: N/A (Power Company)
Origin: Tech
Motivation: Purpose
Inspired By: A.M.A.Z.O (DC), Metallo (DC), Jack (Tekken)
In the wake of Powerline's attack on Arcadia City, the U.S military commissioned a weaponised drone capable of going toe-to-toe with anyone infused with Power Particles from Steel Industries. Seizing an opportunity to make another attempt on Captain Collider's life, Maxwell Steel used a combination of future Power Particles and technology to create A.D.A.M, a learning android capable of mimicking any superpower it perceived. During its unveiling to the military and a disapproving Captain Collider, Steel secretly activated A.D.A.M's hidden programming and passed it off as a malfunction, prompting the android to try and kill Captain Collider. Since then, improved models of A.D.A.M have been employed by Blacksmith against Captain Collider on multiple occasions, each more powerful than the last.
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INACTIVE
POWER COMPANY
Leader: Blacksmith/Lady Winter/Powerline
Members: Powerline, Obelisk, Lady Winter, A.D.A.M
Type: Coalition
Origin: Masterminded
Motivation: Varies
Inspired By: The Sinister Six (Marvel), The U-Foes (Marvel)
Consisting of the first three metahumans empowered by Blacksmith through the use of his future Power Particles and the improved version of the A.D.A.M android, the Power Company was formed as the actualisation of the villain's master plan to defeat Captain Collider, but disguised and pitched as a petty revenge gang to its other members. Convincing his unwitting pawns to put aside their differences in the hopes of accomplishing just that, Blacksmith finally revealed his presence to Captain Collider with the team at his back and proceeded to lead them against the unprepared hero. Through a combination of luck and wit, Captain Collider was able to narrowly defeat the team. Since then, it has been reassembled by its members with and without Blacksmith on numerous occasions.
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INACTIVE
ANTIMATRON
Real Name: ???
Powers/Abilities: Super Strength and Durability, Flight, Prehensile Tongue, Antimatter Staff
Occupation: Interdimensional Warlord
Origin: Cosmic
Motivation: Nature
Inspired By: Annihilus (Marvel), Doomsday (DC)
Accidentally brought forth onto our dimensional plane during one of Captain Collider's attempts to create a portal to another universe, the Antimatron is an interdimnesional warlord who leads an army of physiologically similar creatures known only as the Ravening Horde. Wielding a powerful cosmic staff capable of transforming matter into antimatter and manipulating that antimatter, the Antimatron sought only to completely annihilate all existence and was only defeated when she was driven back by Captain Collider and his allies. She has not made a return to our dimension since, and it is Captain Collider's hope that things stay that way. Unfortunately for him, however, the Antimatron's forces stand primed and ready for another attack.
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UNKNOWN
DOCTOR COLLIDER
Real Name: Dr. Patton Malvo
Powers/Abilities: Power Particle Conduit
Occupation: N/A
Origin: Science/Cosmic
Motivation: Insanity/Emotional
Inspired By: Reverse Flash (DC), Black Adam (DC), Bizarro (DC), Venom (Marvel)
A twisted Mal Parton from a parallel universe, Patton Malvo was a physicist working on the ultimate weapon -- the Power Bomb -- when he was caught in its spontaneous detonation and infused with Power Particles. When Malvo reconstituted himself, he found that he had become a coduit to the metaverse and became Doctor Collider, reducing his world to ruins to satisfy his repressed psychopathy. When Malvo used his 'Malvo Portal' to uncover a world where a kind Captain Collider lived a happy life, he grew envious and travelled to his universe, plotting to kill and replace him. With the power to tap into the Metaverse in equal and opposite ways to Captain Collider, Doctor Collider is an unrepentant monster solely motivated by his hatred and envy.
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INCARCERATED
CAPTAIN CHEMO
Real Name: Dr. Spencer Nguyen
Powers/Abilities: Alchemy Blasters, Bio-Suit, Chemo Helmet, Null Field Projector, Brilliant Chemical Engineer
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Money/Thrills
Inspired By: Captain Cold (DC), Deadshot (DC), Mr. Element (DC), Chemistro (Marvel), Walter White (Breaking Bad)
Brilliant and apathetic, Spencer Nguyen quickly grew bored with the tedium of his job as a chemical engineer and dissatisfied with his insulting pay grade. Deciding to introduce a change of pace to his life, Nguyen built his greatest creation yet -- the Alchemy Blasters. With his new weapons, Nguyen could project a plethora of dangerous chemicals and transmute any substance at will. Further outfitting himself with a protective bio-suit and helmet, Nguyen became Captain Chemo -- a methodical and ruthless super criminal who uses chemistry to get rich or thrill himself trying. And if he can also take out Captain Collider in the process, he sees no reason not to.
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ACTIVE
MATHMAGICIAN
Real Name: Dr. Octavio Quentin
Powers/Abilities: Quantum Wand, Mathematical 'Spellbook', Brilliant Mathematician and Quantum Physicist
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Ideals/Fame/Insanity
Inspired By: Abra-Kadabra (DC), Weather Wizard (DC), Angle Man (DC), The Wizard (Marvel), Mysterio (Marvel)
A renowned mathematician and quantum physicist with arguably the most brilliant mind of his generation, the ever eccentric Octavio Quentin's greatest invention came in the form of a hi-tech 'wand' capable of manipulating quantum mechanics on a minor level. The 'Quantum Wand' granted him limited reality manipulation through the use of quantum mathematical formulas fed into the device via a neurological link. Deciding that the ultimate test of his genius and technology would be to become the greatest criminal that ever lived, Quentin became the Mathmagician and began using his mastery of metaphysical mathematics to make unreality a reality.
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ACTIVE
BANDMASTER
Real Name: Dr. Percival Carillon
Powers/Abilities: Crown Bell, Sonic Cymbals, Hypersonic Tuning Fork, Instrument-Themed Tech, Brilliant Sonic Engineer
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Money/Emotional/Power
Inspired By: Doctor Bong (Marvel), Pied Piper (DC), Shriek (DC), Music Meister (DC), Big Band (Skullgirls)
Partially deafened as a child, Percival Carillon became a sonic engineer in the hopes that he could restore his hearing. When his employer fell in danger of being bought out by a competitor who would scrap his work, Carillon used his 'Crown Bell' -- a helmet capable of emitting and manipulating sound -- to scare the buyers away, haunting them with 'voices' and freak 'accidents'. When Captain Collider began to investigate, Carillon used his inventions to convince him he was going insane, but was found out and arrested. He now operates as the Bandmaster, a one-man band of crime using sonic technology to make Arcadia City march to the beat of his twisted drum.
Threat Level:
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ACTIVE
LIVING COLOUR
Real Name: Dr. Zachary Specter
Powers/Abilities: Psychedelic Kaleidoscope, Technicolour Dreamsuit, Brilliant Spectroscopist and Engineer
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Money/Fame
Inspired By: Rainbow Raider (DC), Living Laser (Marvel)
A young and brash spectroscopist, Zachary Specter always had a mind to use his knowledge to break into the world of villainy like his late father once dreamed of. Using his father's old research with some of his own improvements and modifications, Specter invented the Psychedelic Kaleidoscope and the Technicolour Dreamsuit, a weapon and a suit which enabled him to manipulate and mimic visible light respectively. With his new powers, Specter became the Living Colour and started on a one man crime spree through Arcadia City which was only cut short by Captain Collider. Nowadays, the Living Colour seeks to make some rep and money any way he can, though his immaturity often means he isn't taken very seriously.
Threat Level:
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ACTIVE
SKELETON KEY
Real Name: Dr. Kenneth Sculley
Powers/Abilities: Keygun, Brilliant Mechanical Engineer
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Cosmic/Tech
Motivation: Money
Inspired By: The Key (DC), Spot (Marvel), Shocker (Marvel)
A mechanical engineer at Unlimited Dynamics, Kenneth Sculley constantly found himself being passed over for opportunities to study alien technology. Disgruntled, Sculley stole a high-access keycard and used it to pilfer a handful of alien tech to study at home. He soon stumbled upon a device which projected beams of cosmic energy capable of 'opening' or 'locking' any given target and creating portals. His mind flooding with possibilities, Sculley reverse engineered the device into a weapon called the 'Keygun' and became the Skeleton Key. As Skeleton Key, Sculley went on to steal anything that caught his eye and was even able to 'lock' Captain Collider in another dimension once. Though he has sinced joined the Renaissance Men, he remains something of a coward and the team's laughing stock.
Threat Level:
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ACTIVE
HOTSPOT
Real Name: Dr. Gustavo Salvador
Powers/Abilities: Plasma Core, Fireproof Suit, Brilliant Thermodynamic Engineer and Pyrotechnician
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Money/Power
Inspired By: Heatwave (DC), Combustion Man (Avatar)
When egocentric thermodynamic engineer Gustavo Salvador began work on a 'Plasma Core' capable of channeling super-heated plasma into a clean and reliable energy source, he never expected a freak lab explosion to embed his ingenious device into his chest. Laid off from his job for 'incompetence', Salvador began to suspect that his work had been sabotaged. Motivated by paranoia and anger, he modified the Plasma Core in his chest to fire superheated plasma energy capable of causing matter to violently explode and set out to reduce his former place of work to rubble. Though Captain Collider put a kink in his plans, Salvador still makes ends meet as Hotspot -- a living bomb and the most volatile member of the Renaissance Men.
Threat Level:
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ACTIVE
MAGNETIC MAN
Real Name: Dr. Mortimer Polanski
Powers/Abilities: Cosmic Lodestone, Magnetic Field Armour, Brilliant Geologist
Occupation: Super Criminal/Mercenary (Renaissance Men)
Origin: Tech
Motivation: Money
Inspired By: Dr. Polaris (DC), Magenta (DC), Steel (DC)
A bitter and lonely man, Mortimer Polanski was a geologist with a habit of pushing people away. When the mining company he worked for uncovered a large lodestone charged with an unnatural level of magnetism, Polanski was called in to analyse it and quickly found that the lodestone possessed never before seen levels of magnetic power, allowing its wielder to manipulate magnetic fields telepathically. With sinister intentions, Polanski stole a suit of magnetic field armour and used the lodestone to magnetically steal valuable metals, hoping to buy his way out of his miserable career. He was soon stopped by Captain Collider, but has since found that he prefers the company of criminals as the Magnetic Man.
Threat Level:
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INCARCERATED
RENAISSANCE MEN
Leader: Captain Chemo
Members: Mathmagician, Bandmaster, Living Colour, Skeleton Key, Hotspot, Magnetic Man
Type: Gang
Origin: Mutual Interest
Motivation: Money/Power
Inspired By: The Rogues (DC), The Sinister Six (Marvel)
Having been defeated by Captain Collider one too many times, Captain Chemo decided to bring together a team of like-minded super criminals for the purpose of uniting their efforts and keeping the hero at bay. Opting to work with fellow academics over uneducated thugs, homicidal maniacs or unpredictable metahumans, he recruited the Mathmagician, the Bandmaster, the Living Colour, Skeleton Key, Hotspot and, later, the Magnetic Man to his cause. Believing themselves to be above common criminals, the 'Renaissance Men' prefer to use their intellect and coordination to get ahead and adhere to a unique 'hippocratic oath' of honour. Nevertheless, their brilliant minds and technology make them a force to be reckoned with.
Threat Level:
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ACTIVE
ZAMBALA
Real Name: Queen Zambala Yaminde III
Powers/Abilities: Various Forms of Zoziu Poison, Super-Genius Level Intellect, Brilliant Toxicologist and Hypnotist
Occupation: Queen of Zombavu
Origin: Natural
Motivation: Power/Ideals
Inspired By: Queen Bee II (DC), Count Vertigo (DC), Talia al Ghul (DC), Doctor Doom (Marvel), Purple Man (Marvel)
Born to the king of the sovereign nation of Zombavu, Zambala Yaminde III's first-class education made her into a brilliant toxicologist with an expertise on the mind-manipulating poison of Zombavu's national plant, the Zoziu flower. Captain Collider first encountered Zambala when her father, the king, went insane. Together, they overthrew him and placed Zambala on the throne. Unbeknownst to Captain Collider, however, Zambala had perfected the poison of the Zoziu flower to the point where its scent could bend others to her will and, with it, set her father on his self-destructive path. Despite this, Captain Collider was forced to leave her to her rule for Zombavu's sake.
Threat Level:
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ACTIVE
MONGRULL
Real Name: Mongrull
Powers/Abilities: Super Strength, Invulnerability, Healing Factor, Enhanced Senses, Bludlust, Cybernetic Enhancements
Occupation: Space Barbarian
Origin: Natural/Tech
Motivation: Ideals/Emotional
Inspired By: Battle Beast (Image), Mongul (DC), Blastaar (Marvel), Thrall (Warcraft), Conan (Conan the Barbarian)
Once a slave on a world far away, Mongrull led his fellow slaves against their owner using Bludlust, an axe made of Barbarite -- a near indestructible metal capable of absorbing and redirecting energy. Crowning himself the 'King of Slaves', Mongrull roamed the cosmos with his crew of freed slaves, bringing death and destruction to all who would rob others of their freedom. He was eventually captured by Hedonus and forced to fight in gladiatorial combat against a similarly captured Captain Collider. When the hero refused to fight him and instead defeated him non-violently, Mongrull swore to win back his lost honour, regardless of how many casualties his bloodlust would cause.
Threat Level:
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ACTIVE
COMPUTRON
Real Name: Dr. Rhys Maddox
Powers/Abilities: Computron Suit, Brilliant Computer Scientist and Engineer
Occupation: Super Criminal and Information Broker
Origin: Tech
Motivation: Money/Thrills
Inspired By: Mirror Master II (DC), The Thinker (DC)
A Welsh born computer scientist with a sadistic streak, Rhys Maddox used his knowledge of engineering to invent the Computron Suit -- a work of scientific genius which allowed its wearer to seamlessly convert their body to data and travel between the real world and the digital world, allowing them almost total control over digital information. In addition, the suit enabled Maddox to manipulate technology and draw others into his digital realm. With his powers, Maddox attempted to blackmail Mayor Elizabeth Rhodes to make a neat profit, but was soon lured from the digital world and stopped by Captain Collider. He now sells his services to the highest bidder, but has his own agenda as Arcadia City's premier information broker.
Threat Level:
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INCARCERATED
HELLRAISER
Real Name: Dr. Wyatt Jenkins
Powers/Abilities: Toy-Themed Tech, Brilliant Robotic Engineer
Occupation: Super Criminal/Mercenary
Origin: Tech
Motivation: Insanity
Inspired By: Toyman (DC), The Trickster (DC)
An eccentric toy engineer and owner of Arcadia City's Hellraiser Toy Emporium, Wyatt Jenkins' instability was pushed past the point of no return when a chain toy store opened up nearby and inevitably drove him out of business. Bitterly vindictive, Jenkins decided to get back at the store through force. Designing a costume modeled after his store's mascot and a number of deadly weaponised toys to go with it, he premiered as Hellraiser and set his sights on trapping the owners of the chain store in bizarre deathtraps. Though his revenge scheme was foiled by Captain Collider, Hellraiser's madness continues to use his box of lethal toys to terrorise (or 'entertain') Arcadia City and its unsuspecting populace.
Threat Level:
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INCARCERATED
BLACKOUT
Real Name: Col. Zheng Quan
Powers/Abilities: Black Hole Physiology, Gravity Manipulation
Occupation: N/A
Origin: Cosmic
Motivation: Emotional
Inspired By: Abyss (Marvel), Graviton (Marvel), Starman (DC)
A Chinese astronaut, Col. Zheng Quan's ship was bombarded by negative energy, leaving him the sole survivor. When he was rescued by Captain Collider, Quan found the accident had given him superpowers and the Chinese government pushed him into a superhero role. Soon, though, Quan began to develop dangerous new powers, absorbing matter like a black hole. When his government opted to put him in cognitive blackout, he angrily rampaged through China, his body rapidly becoming an unstable void until his friend, Captain Collider, had to restrain him. Despite the hero's protests, the government placed Quan in blackout. Since then, Captain Collider has tried to legally extricate his friend with little success, and subsequent breakouts by the hero turned disaster has not helped his chances.
Threat Level:
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INCARCERATED
MASTERMIND
Real Name: ???
Powers/Abilities: Telekinesis, Telepathy, Psionic Vampirism, Cosmic Intelligence, Cosmic Tech
Occupation: N/A
Origin: Natural
Motivation: Insanity/Emotional
Inspired By: Darkseid (DC), Brainiac (DC), Galactus (Marvel)
Hailing from a race of psionic beings, the entity that refers to itself as Mastermind was once a scientist born with the unique capacity for envy. Soon, he began to harbour jealousy towards those more intelligent than him. In his hunger for absolute knowledge, he committed the genocide of his entire species and psionically stored their knowledge and memories in his mind. He then went on to repeat his horrifying actions on different worlds until he was banished from the universe for his crimes. Eventually, however, he used his intellect to escape and brought his rampage to Earth, where he was only stopped when Captain Collider very narrowly outsmarted him and sealed him back in his prison. He currently plots his next escape.
Threat Level:
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INCARCERATED
ARGO THE ATOMIC APE
Real Name: Argo
Powers/Abilities: Super Strength, Invulnerability, Atomic Breath, Fire Generation, Radiation Generation
Occupation: N/A
Origin: Science
Motivation: Nature/Emotional
Inspired By: Titano (DC), Gorilla Grodd (DC)
When a team of scientists believed they had cracked the secret to the Power Particle they opted to test their theory on a gorilla named Argo, bombarding the ape with accelerated particle rays to replicate the experiment that gave Captain Collider powers. Unbknownst to them, however, Argo had been running a high fever prior to the experiment and, upon being exposed to unstable 'faux' Power Particles, became horribly warped on a subatomic level. Constantly burning with fire and radiation, theatomic ape incinerated the scientists and stampeded through Arcadia City before being sedated by Captain Collider. He currently resides in suspended animation at the Tower of Power until the hero can find a cure for him, no longer in constant pain.
Threat Level:
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INCARCERATED
DOCTOR CREEPY
Real Name: Dr. Calvin Crawley
Powers/Abilities: Enhanced Strength and Durability, Enhanced Vision, Flight, Acid Spit, Insect Manipulation
Occupation: Super Criminal
Origin: Science
Motivation: Nature/Insanity/Emotional
Inspired By: The Lizard (Marvel), The Fly (1986)
When xenobiologist Calvin Crawley discovered a new breed of insect deep beneath the Earth, he believed that his career would skyrocket overnight. Unfortunately for him, however, his jealous partner sealed him in an experimental mutation chamber. As he was holding the specimen at the time, its DNA merged with his own, transforming him into a grotesque insect-human hybrid. Warped by his new animal instincts, Crawley began to stalk Arcadia City at night, preying on pedestrians and reaching urban legend status as 'Doctor Creepy'. Though the hero ended his feeding frenzy and incriminated his partner, Crawley's motivations and physiology continue to grow progressively less human.
Threat Level:
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INCARCERATED
JABBERWOCKY
Real Name: N/A
Powers/Abilities: Logic/Order Consumption, Insanity Inducement, Cosmic Fire Breath, Chaos Embodiment
Occupation: N/A
Origin: Cosmic
Motivation: Nature
Inspired By: Jabberwocky (Through The Looking Glass), Shuma Gorath (Marvel), Mr. Mind (DC), Mr. Mxyzptlk (DC)
When Captain Collider used his Parton Portal to investigate a disturbance in the quantum fields between dimensions he encountered a sapient dragon-like being made of pure chaos feasting on the logic and order that governed various realities. The creature drove Captain Collider insane and escaped into our world where it began to devour its physical laws and order, inverting Arcadia City into a madhouse devoid of any reason or logic. Fighting through his madness, Captain Collider managed to use the Parton Portal to revert its damage and trap it in a dimension without order known as the Vorpal Zone, where he hoped the 'Jabberwocky' would eventually starve to death.
Threat Level:
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UNKNOWN
3D BANDIT
Real Name: Dennis Dalton Dee
Powers/Abilities: Dimension Shifting
Occupation: Super Criminal/Mercenary
Origin: Science/Cosmic
Motivation: Money/Thrills
Inspired By: Folded Man (DC), Shadow Thief (DC), Mirror Master II (DC), Billy Ray Sanguine (Skulduggery Pleasant)
A prominent contract killer, mercenary, professional thief and general odd-job in the world of organised crime, Dennis Dalton Dee -- or '3D' as he liked to be known -- worked his way up to the big leagues from a trailer park in Dallas. Eventually, his talents got him hired to steal the Parton Portal. However, QUARK responded to his intrusion mid-heist, causing him to activate the portal and fall in unprotected. When he awoke after being saved by Captain Collider, he found he could shift between dimensional planes ranging from zero to three at will. Choosing to take his accident as an opportunity, Dee broke into the 'costume game' as the 3D Bandit, using his control over his own dimensional cohesion to go anywhere, steal anything and kill anyone.
Threat Level:
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ACTIVE
FISSIONEER
Real Name: Dr. Perry Hamilton
Powers/Abilities: Replication, Brilliant Nuclear Physicist
Occupation: Super Criminal/Mercenary
Origin: Science
Motivation: Money
Inspired By: Multiplex (DC), Mirror Master I (DC)
A doctor of nuclear physics, Perry Hamilton often found himself being beaten to the punch by others in his line of work, too busy being torn between several projects to complete one. When sudden exposure to a blast of nuclear energy while in possession of a defunct piece of future tech retrieved from Blacksmith granted him the power to replicate himself, his priorities took on a sudden change. Finally able to perform several tasks at once, Hamilton became the Fissioneer and used his duplicates to sabotage other competing projects before Captain Collider put a stop to him. Now a disgraced criminal, the Fissioneer makes ends meet through crime rather than science. He has been repeatedly rejected from the Renaissance Men and, recently, has declared gang war on them for it.
Threat Level:
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INCARCERATED
ALPHA COLLIDER
Real Name: Alexander Parton
Powers/Abilities: Consortium Power Suit, Future Tech
Occupation: Leader of the Collider Consortium
Origin: Tech
Motivation: Purpose/Ideals
Inspired By: General Zod (DC), Cicada (DC), Sinestro (DC)
Hailing from a distant future where an entire order of 'Colliders' has been formed to uphold the law, Alpha Collider is the elected leader of the Collider Consortium and its most powerful member. Leading the Consortium to the original Captain Collider's time supposedly to retrieve Blacksmith, Alpha Collider and the Consortium showed their true colours when they attempted to execute the villain. Revealed to be intergalactic dictators who had developed an almost cultish obsession with Captain Collider by Blacksmith, the Consortium attempted to procure the original Power Collider to enhance their abilities. With Blacksmith's assistance, Captain Collider fought Alpha Collider and the Consortium to a standstill and trapped them all in Point Z until a more permanent solution presents itself.
Threat Level:
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UNKNOWN
THE COLLIDER CONSORTIUM
Leader: Alpha Collider
Members: Various
Type: Organisation
Origin: Founded
Motivation: Purpose/Ideals
Inspired By: The Legion of Superheroes (DC), The Sinestro Corps (DC), Kryptonians (DC), Cicada Cult (DC)
From a future where Captain Collider has retreated from the universe, the Collider Consortium originally started as an organisation modelled after the hero, mimicking his abilities iwth suits infused with Power Particles to uphold universal law. However, they soon began enforcing a dictatorship across the universe and using their power to oppress others 'for their own good'. Developing an almost cultish obsession with their hero, all members of the Consortium took the surname 'Parton' and many even altered their appearances to resemble him. After travelling back in time to harness the Power Collider to increase their strength, all known members of the Collider Consortium were trapped in Point Z and have remained there ever since.
Threat Level:
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UNKNOWN
MINUTEMAN
Real Name: Dr. Ethan Proctor
Powers/Abilities: Timetwister Suit, Future Tech, Brilliant Quantum Physicist
Occupation: Super Criminal
Origin: Tech
Motivation: Power/Fame/Emotional
Inspired By: Chronos (DC), Time Commander (DC), Reverse Flash (DC), Kang the Conqueror (Marvel)
Ethan Proctor first came to prominence as the pitifully ineffective super criminal known as the Minuteman, whose self-designed Timetwister Suit allowed him to go backwards and forward in time by exactly one minute. When the Collider Consortium attacked Arcadia City, however, Proctor managed to secure the tatters of a power suit from the corpse of one of its members. Using its future technology, he upgraded his suit to allow for total time manipulation. Since then his notable crimes include trapping Captain Collider at the end of time and nearly erasing his loved ones from existence, quickly making him one of the hero's most despicable foes.
Threat Level:
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UNKNOWN
TECTRAX THE UNCHARTED
Real Name: Tectrax
Powers/Abilities: Unique Physiology
Occupation: N/A
Origin: Cosmic
Motivation: Nature/Emotional
Inspired By: Krakoa (Marvel), Savage Land (Marvel), Godzilla (Godzilla), The Land That Time Forgot (1975)
When a cosmically irradiated meteorite fell to Earth in prehistoric times, the radiation flowing through it caused it to merge with an island off the coast of South America. This unique phenomenon resulted in the land mass gradually developing a consciousness. When a group of workers seeking to turn the island into a beach resort were killed by creatures thought to be extinct years later, Captain Collider investigated the island and discovered its sentience. Calling itself Tetrax, the "island" marked all human life as a threat to its existence and proceeded to rampage through South America. Though the battle was long, Captain Collider managed to separate Tectrax's conscious fragment from the land mass it had 'infected', rendering it powerless.
Threat Level:
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INCARCERATED
BOMBSHELL
Real Name: Cpt. Bethany Bradshaw
Powers/Abilities: Tactile Telekinesis, Mobile Invulnerability
Occupation: Super Criminal/Mercenary
Origin: Science
Motivation: Emotional/Ideals
Inspired By: Juggernaut (Marvel), Titania (Marvel), Nuke (Marvel), Red Hulk (Marvel), Knockout (DC), Wade Eiling (DC)
The leader of a military task force put together to combat metahumans in the wake of the Collider Consortium's attack, former USAF pilot Bethany Bradshaw soon began ruthlessly pursue Captain Collider, convinced that he was not what he seemed. After stealing a cannister of Power Particles from his lab, she was halted by Doctor Collider, who detonated her car. The Power Particles saved Bradshaw from death, but bestowed her with the power to generate a concussive field of telekinetic energy which granted her immense strength, invulnerability and speed, making her unstoppable when mobile. Blaming Captain Collider for turning her city into a freakshow, Bradshaw became the Bombshell and devoted her powers to destroying him.
Threat Level:
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INCARCERATED
Weaknesses
Earth-Shattering Kaboom: Captain Collider's greatness weakness is his lack of fine control over his powers. If the belt of his suit is damaged beyond repair and the strain on his powers is too great, it is a strong possibility that he could explode into super dense particles, creating a black hole in his wake. The fear of doing such a thing constantly weighs on him and prompts him to limit himself.
Right in the Joules: He also runs the risk of losing his molecular stability if he absorbs too much energy, though the upper limits of the amount he can absorb is unknown.
Shock to the System: Captain Collider has shown more vulnerability to electricity than any other type of naturally occurring energy based attack. Too much of it can scramble his Power Particles, disorienting him.
Abra Kadabr-ouch: As with many science-based heroes, Captain Collider has little resistance against magic based attacks and is far more vulnerable to them than any other means of attack.
Made From Concentrate: The more complex elements of Captain Collider's powers are extremely difficult to control with precision and require concentration to be used with any proficiency.
Plight of the Pacifist: Captain Collider is a textbook pacifist. A smart opponent can take advantage of this 'weakness', so long as they remember that even his pacifistic views have their logical limit.
Head Strong: In order to effectively use his powers, Captain Collider needs to understand the particles he's working with and what he's doing with them. If you cut off his knowledge or screw around with his mind enough, you can cut off some of his powers. A good psionic is a big weakness.
Tachyon Trouble: Concentrated tachyon bursts can temporarily disorient the Power Particles in Captain Collider's system, affecting his perception of time, his age, his control over his powers, his ability to use his powers at all and even his sight in some instances. The effects of tachyons on his system are generally unpredictable, however, and can be just as dangerous to his attacker.
Cold As Ice: Though it takes a lot to accomplish it, Captain Collider's molecules react like any other when cooled to a sufficient degree. If an opponent is able to freeze him completely solid or drastically lower his temperature it would, at the very least, slow him down and, at the very most, completely neutralise him.
As You Live And Breathe: Either through his own unwillingness to do so or an actual limitation of his powers, Captain Collider cannot reconstruct living organisms. While not a weakness in a traditional sense of the word, it's helpful to know which lines he won't cross.
Test Your Metal: Captain Collider is incapable of seeing through lead or questionite with any of his vision-based powers.
Projecting Problems: While Captain Collider can project all manner of energy and radiation, he is only able to channel and project one kind at any given time. He is incapable of mixing and matching multiple energy types and, instead, must settle for 'switching out'.
Can You Hear Me Now: With his enhanced sense of hearing, Captain Collider is particularly susceptible to sonic based attacks and has little resistance against them.
Let's Get Physical: Due to the nature of the Power Particles which grant him his powers, Captain Collider has found that being taken to dimensions where the physical laws are drastically altered from the norm sometimes causes him to lose certain abilities and gain unpredictable new ones.
The Vagaries of Time: Travelling through time is exhausting to Captain Collider. The further he travels backwards or forward, the greater the toll on him. Though he doesn't usually time travel anyway, it is still a weakness.
Soundtrack
1. Flight Of Freedom - Aaron Sapp
3. Lift The Atmosphere - Jeremiah Pena ft. Juliet Lyons
5. Sailing On The Wind - Vincent Diamante
7. City of Ashes - Nick Murray
11. Arrival - Thunderstep Music
13. Greatest American Hero (Believe It Or Not) - Joey Scarbury
RP Hooks
- If you're a scientist or a science enthusiast, you might be familiar with Captain Collider's work and presence in the scientific world. You might even have worked with him before or after he became a hero.
- A student studying physics at a college level? Perhaps Captain Collider has given you a lecture at some point.
- It's not unlikely that you may have seen Captain Collider attending or participating in a charity event.
- Captain Collider has published a number of books about the Power Particle and other key topics of physics in his long-spanning career as a physicist. Interested in the subject? Maybe you've read one.
- If you're a business type, you may have encountered Unlimited Dynamics in the past, in which case you've probably heard of their pride and joy, Captain Collider.
- If you're living in or near Arcadia City, you may be familiar with Captain Collider's reputation.
Trivia
- Captain Collider is inspired by: Captain Atom (DC), Firestorm (DC), Superman (DC), The Atom (DC), The Flash (DC), Dr. Manhattan (DC), Blue Marvel (Marvel), Hyperion (Marvel), Hank Pym (Marvel) and Mr. Fantastic (Marvel).
- Power Particles and the Metaverse are inspired by: The Firestorm Matrix (DC), The Quantum Field (DC), The Speed Force (DC) and the Higgs Boson.
- QUARK is inspired by: Skeets (DC) and H.E.R.B.I.E (Marvel).
- If I had to pick a voice actor for Captain Collider it would definitely be LeVar Burton.
- Captain Collider has written a number of books on particle physics including his best-seller, 'The Power Particle'.
- Captain Collider occasionally uses the term 'Sir Isaac's Ghost' as something of a catchphrase, typically using it to express awe, surprise, frustration or discovery.
- Captain Collider regularly gives lectures on physics at various higher education institutions around the world and finds teaching to be one of the greatest joys in life.
- Captain Collider makes frequent use of a swear jar. If he's lucky, he usually ends up with an average of $3 a year.
- When Captain Collider's costume was first designed it had a red and black colour scheme. After wearing it once he quickly informed the designers that it was too 'menacing' and asked for a more calming primary colour.
- Captain Collider has a tendency to be slightly obsessive when it comes to keeping things in a neat, orderly manner. In some cases, he can hardly concentrate when there's a mess.
- Captain Collider is an absolutely terrible cook.
- Captain Collider has a rather inconsistent taste in music. He constantly bounces from political rap to Japanese pop and everything in-between with no real sense of consistency.
- Though he has the power to manipulate physics itself now, Captain Collider hasn't retired from his role as a physicist. Far from it, he actively uses his new powers to aid in his scientific investigation and to help other scientists.
- It's a good thing Captain Collider is a pacifist because he has no combat training whatsoever. When he does need to fight hand-to-hand he usually just throws simple punches.
- Captain Collider tends to use mnemonic devices to remember the names of people he meets and important information about them.
- Since his first appearance Captain Collider has accumulated a number of titles and nicknames. Most media outlets and Unlimited Dynamics itself use 'Man of the Millennium' or 'Master of the Atom.' Other heroes and law enforcement officials tend to use 'All-Powerful Pacifist' as a somewhat derogatory title and, in the scientific world, he is often called the 'Final Frontiersman'. Lately, with Arcadia City's embracing of Captain Collider as its hero, he has been referred to as the 'Best of the Brightest' to tie in to Arcadia's nickname, 'America's Brightest City'.
- While Captain Collider has many rogues, the most prominent among their ranks are Blacksmith, Doctor Collider, Captain Chemo, Minuteman and Mastermind, who compete for the dubious honour of being the hero's 'arch-nemesis' on different levels. Blacksmith is a puppet master manipulating events to bring the hero down from behind the scenes. Doctor Collider, on the other hand, is a more personal threat who is every bit Captain Collider's physical and intellectual equal willing to do whatever it takes to destroy him. Captain Chemo, in contrast to the others, is a more mundane and professional adversary who substitutes raw power and magnitude for cunning, frequency and a strength in numbers. Minuteman's vindictive and short-sighted manipulation of time have turned him from a joke to a cosmic force to be reckoned with. And, lastly, Mastermind is arguably the greatest danger to everything Captain Collider holds dear and remains, in many ways, the ultimate test of his resolve.
Gallery
Taste the glowing fist of science and shit. (Art by Banganger)
Squats and oats. And metaphysical particles from another dimension. Mostly squats and oats. (Art by Daggerpoint)
There's a hole in the wall where the man can see it all. (Art by DiegoLlorente)
I can see my house from here. (Art by Eryck Webb)
Comments
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"Limp-wristed lefty." - All-Star
Active: Captain Collider • All-Star | ||
Inactive/Incomplete: Mach V • Science Stork • The Flea • Bearzerker • Kid Billionaire Henchman • Captain Cash • Citizen Z • The Lovecraftian Man • Screwball • Patricia Pan | ||
Misc: Frontiersmen |