Difference between revisions of "User:Epelesker/NPC"
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See [[Cloudcrown]]. | See [[Cloudcrown]]. | ||
===Communick=== | ===Communick=== | ||
− | A young man who has the uncanny ability to speak in radio waves: giving him the potential to communicate over long distances with ease provided there is a receiver tuned to his signal. He might also be able to disrupt transmissions with only his voice. The downside? He requires equipment to help him converse normally with others as his uncoded voice may be staticky... and harmful to listen to. (A member of [[The Progeny|the Progeny]]? ) | + | A young man who has the uncanny ability to speak in radio waves: giving him the potential to communicate over long distances with ease provided there is a receiver tuned to his signal. He might also be able to disrupt transmissions with only his voice. The downside? He requires equipment to help him converse normally with others as his uncoded voice may be staticky... and harmful to listen to. (A member of [[The Progeny|the Progeny]]?) |
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+ | :<small>Currently in pre-hero mode-- a completely unpowered civilian by the name of Marc O'Neill. Communick is an aspiring and determined young hero. Despite lacking the power, fortitude and finesse of many of his peers, his uncanny ability to project his voice as radio waves allows him to act effectively as a co-ordinator when he is needed. Communick relies on special apparatus to communicate nomally with others at close range. When not in the presence of anything that can convert his vocal signal-- such as correctly tuned radios and communicators, or his own recieving apparatus-- his speech can sound anywhere from incredibly raspy to indecipherable "static", or even no sound at all.</small> | ||
===Draconian=== | ===Draconian=== |
Revision as of 08:00, 3 April 2016
Mod's Note: This is more of a placeholder than anything. I wanted to get on board with the idea of creating an "NPC" character to throw concept and costume ideas into without wasting slots on characters I might not ever fully develop. This page may feature characters used in NPC@epelesker as well as short summaries of full-fledged characters that might not be deserving of their own pages (yet)-- there's also the possibility that profiles here might graduate to their own articles!
Some details on this page regarding certain characters are not finalized.
Full-Playable Characters
Cloudcrown
See Cloudcrown.
Communick
A young man who has the uncanny ability to speak in radio waves: giving him the potential to communicate over long distances with ease provided there is a receiver tuned to his signal. He might also be able to disrupt transmissions with only his voice. The downside? He requires equipment to help him converse normally with others as his uncoded voice may be staticky... and harmful to listen to. (A member of the Progeny?)
- Currently in pre-hero mode-- a completely unpowered civilian by the name of Marc O'Neill. Communick is an aspiring and determined young hero. Despite lacking the power, fortitude and finesse of many of his peers, his uncanny ability to project his voice as radio waves allows him to act effectively as a co-ordinator when he is needed. Communick relies on special apparatus to communicate nomally with others at close range. When not in the presence of anything that can convert his vocal signal-- such as correctly tuned radios and communicators, or his own recieving apparatus-- his speech can sound anywhere from incredibly raspy to indecipherable "static", or even no sound at all.
Draconian
A teenaged hero imbued with the powers of an amulet of Chinese origin, granting him the ability to transform into a dragon-like form. While changed, he has enhanced strength and speed, can control fire and heat (including a fire breath attack), and is able to fly with his powerful wings without need for rest.
Kicking Horse
Millionaire
See Millionaire.
Modular
(Under construction.)
"I was born half of a man. I am now more than I ever imagined could be possible with the sum of all my parts." -- Clinton Crosby
- Powers: Technopathy, the ability to integrate machines and electronic equipment into his own body. Can survive for long periods of time by absorbing electrical energy if needed.
- While potentially capable of combat, I see him as more of a background character that might take a trainer-like profession in-game.
Queststar
See Queststar.
Non-Playable Characters (NPC@epelesker)
Blowout
Speculated to be hired by ARGENT to reclaim the suit Rodney now permanently wears as the Wheelman, the mutant publicly known as Blowout is able to cause miniature explosions with concussive impacts. He must wear excessive amounts of equipment to keep his powers in check lest they backfire.
Gumption
Mutant private investigator with a friendly, yet incorrigibly bumbling attitude. The upper layers of his skin and flesh becomes gum-like and adhesive when exposed to moisture.
Lawful Force
Lucky Leaf
Probability manipulation. Irish.
Man-Mite
Morse
Full name Ezekiel Morse. A meta-psychiatrist assigned to Sullivan Cleaner to help deal with his emerging empathic powers, Morse secretly attempted to use his position to mentally control the boy's entire family and induct them into PSI. It was the climax of this plot that led to Sullivan's mind becoming separated from his true body and resulted in the "birth" of the creature known as Sludd. The whereabouts of Morse are unknown, though it is speculated that he may be inhabiting Sullivan's true body.