The Legion of Heroes
STORIES/MISSIONS • NOTABLE ENEMIES • ART GALLERY
Organized in Champions Online by @skyrimhogwarts, @konny3779, and @mateuspanda The Legion of Heroes was created to allow role players to play out their superhero fantasies without being limited to only the content given within Champions Online. Most of The Legion’s story arcs come from original, powerfully thought out content created by members within the supergroup. As a community, members within The Legion of Heroes view each other as a family; thus, treating one another with respect, charity, and love.
The Legion’s missions take them through supernatural investigations, covert operations, journeys to other dimensions, space fights, and large-scale battles. Sometimes teaming up with other well-known super teams, The Legion of Heroes are ready and willing to help out in almost every area they are needed in. They take thematic cues from well-known teams such as The Avengers, The X-Men, The Incredibles, The Fantastic Four, The Guardians of the Galaxy, The Justice League, and The Teen Titans. The Legion of Heroes also takes stylistic influence from the Modern Era of Superheroes in comic books, movies, and television.
Members are organized in a hierarchical chain of command: Chairman, Field Leader, Core Member, Official Member, and Initiate. All members start out as an Initiate. After participating in three roleplay events (without any negative setbacks), Initiates are promoted to full membership status. Further activity will eventually lead to becoming a Core Member, being highly regarded, looked up to, and respected among all other ranks both IC and OOC. Core Members are looked upon in the event that new Field Leaders are needed, in which case they will be appointed.
When observing potential recruits, The Legion of Heroes looks for members with complex, well-thought-out, and presentable characters who will represent us well, not only aesthetically, but in public and roleplay settings. Members typically have visually established character designs, complex backstories, and thought-out character arcs; all the while, being creative, approachable, and positive people to be around. It is important to us that every member stands out in their own unique way which sets them apart and makes them easily identifiable among other members.
In Late 2022, a spell-casting superhero named Sister Salem, in desperate need of help, arrived on the doorstep of a retired hero, Ion. Hours before, Sister Salem was left holding onto her life after an unexpected fight with an extraterrestrial villain called The Blood Warden after studying an alien artifact called the Orb of Blood. Having left the business, Ion was reluctant to help Sister Salem, but thankfully she was able to convince him to put back on a mask for the time being. From there, the duo teamed up with a friend, V. Bishop, a scientist working for Harmon Labs. Together, the budding alliance of heroes soon realized that there was far more at stake in the game.
Founded by Michael Trent, the older brother of Reclusa, Trent Industries is a research-oriented private organization, similar to Harmon Laboratories, focused on Quantum Science and Interdimensional Exploration. Having cracked the code to safe Interdimensional travel, Trent Industries initiated the testing of a large device prototype that could open a dimensional rift within a chosen space. While the device worked, the testing led to the accidental creation of tears within this universe, opening random dimensional rifts across the planet. In an effort to fix what they had started, they utilized another device that would track these dimensional rifts as they occurred. Being that these portals did access other dimensions, the other side also were given access to this dimension, leading to the displacement of extra-dimensional wanderers and extra-dimensional attacks. Without the firepower necessary to solve this, Michael Trent realized that they would need the help from those who could both calm down the masses and defend against these threats - Superheroes.
While observing heroes at a local Superhero Hospital, Michael Trent was drawn to a small unit of heroes. He witnessed as they checked a seemingly deceased Chameleon in that night. Among these heroes was a familiar face, Michael’s younger sister operating under the alias of Reclusa. Interacting with the doctors and nurses about the heroes’ situation, Michael saw potential in this team and saw that this could be the team of heroes his company needed. Michael witnessed the final battle between this team and Paramount.
Receiving Chameleon’s contact information from the Hospital, Michael was able to get in touch with the other heroes as well. By the end of the week, this rag-tag group of heroes would be molded into The Quantum League, a highly trained, A-List, fighting force. Led by their Commander, The Chameleon, this team would help fix the dimensional crisis Trent Industries started, supplying them with an aircraft called The A.N.D.R.O.M.E.D.A. as their headquarters.
Over the course of the next six months, The Quantum League achieved much success in their endeavors, rising in popularity and growing in numbers, however, the League strived to operate independently, resulting in several differences. Michael had many pursuits in the superhero industry that he felt The Quantum League could not satisfy, such as the Star-Lite Initiative, which would inject leaguers with a chemical called Star-Lite, harvested from an extraterrestrial superheroine known as Jadestar. Knowing that some of their members could potentially die from these experiments, The Quantum League refused, especially having technically lost one of their own facing Paramount. Regardless, Michael was unrelenting.
Over the next few weeks, Trent Industries appealed to the homeless and powerless, convincing them to partake in an underground version of these experiments. The experiments started out with over 200 test subjects. By the end of the Star-Lite Initiative, only 23 remained. These numbers dwindled even more in the following weeks as some subjects experienced severe immune responses to the Star-Lite Chemical.
With just 11 subjects left, Michael Trent’s organization organized these subjects into a new - and improved - fighting force, The Major League. The members of The Major League were Overclock, Diva, Tremor, Hive, Terabyte, Impact, Red Racer, Catwalk, Mister Sly, and Weaver. Using social media as their primary popularity tactic, The Major League achieved minor popularity under the false guise of The Quantum League’s replacement. This move began to harm the public reputation of The Quantum League.
Eventually, the Quantum League were able to expose Michael Trent’s corruption, as well as the illegal experiments he organized, leading to his ultimate arrest. Afterwards, the Major League’s leader, Overclock, defected to become a member of The Quantum League under Chameleon’s tutelage, starting a tense rivalry between The Quantum League and The Major League.
Now owned by Anna Trent, Trent Industries has resorted back to its initial purpose, expanding its mission to the betterment of superhuman safety and livelihood. The Quantum League are no longer affiliated with Trent Industries!
The Aerospace Neutralization, Destabilization, Research, and Observation Mechanism for Extra-Dimensional Anomalies - better known by its acronym 'The Andromeda' - is both The Quantum League's home and primary base of operation. This highly armored vehicle is comprised of various rooms and facilities to complement members' needs in the event that they travel to another dimension for an extended period of time. The Quantum League was given The Andromeda to aid in the completion of their initial mission and purpose: aiding Trent Industries in cracking down on Dimensional Anomalies within their dimension. While under the umbrella of Trent Industries, The Quantum League utilized The Andromeda heavily, and for many of them, it became their home; so much so that after The Quantum League's succession from Trent Industries, they embarked on an operation with the sole purpose of stealing it back from Trent Industries' grasp. Recalibrated by Quantum League Captain, Glitch, the ship is now theirs permanently. While accessible upon welcome, The Andromeda's advanced security system only allows members of The Quantum League to enter freely.
The Andromeda Has Many Functions, Including, But Not Limited To The Following:
• Dimensional Rift Generation
• Defensive Shielding
• Guided Aerial Combat System
• Propulsion
• Camouflage
• Sonar Scanning
• Radial Scanning
• Counter-Measures
• Advanced Security System
The Andromeda's Combat Features Include:
• Photon Laser Cannon
• Heat-Seeking Missile Cannon
• Laser Cannon
• Two Photon Blasters
• Six Machine-Gun Photon Turrets (Front, Back, and Two on Each Side)
• Quantum-Bomb Generator (EMP/Concussive Pulse)
Decked out with a plethora of rooms and amenities, The Andromeda is a multi-purpose powerhouse. The ship's versatile nature allows The Quantum League to operate effectively at all times.
To enter The Andromeda, one must be acknowledged by the recognition system, or be buzzed in by a member on-board. Upon entry, passengers are immediately met with a small room in which they are Radial Scanned. During this process, CORA, The Andromeda's A.I., checks for extra-dimensional beings, symptoms of sicknesses/diseases, and League Membership. Next, a Decontamination Serum is ejected from miniature slots within the room. This room prevents unwanted entities from entering the ship, ultimately protecting The Quantum League from intruders and the dangers they may bring. From The Entrance Room, one enters a long hallway that extends out toward a sliding door leading to the Central Command Center.
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SISTER SALEM
Real Name: Serena R. Foster
Skills/Abilities: Entropic Energy Manipulation, Telekinesis, Teleportation, Precognition, Aura Perception, Witchcraft.
League Rank: CHAIRMAN • CORE MEMBER • FOUNDER
Descended from a line of Witches and Warlocks dating back to The Salem Witch Trials, Serena Renée Foster can be viewed as a magical powerhouse. While her potential may seem limitless, her matriculation to power has not been easy.
Born to non-magical parents, Serena's supernatural abilities were activated during a terrifying airplane accident on her way back from her visit to New Jersey. Alongside her closest friends, Serena visited her human family for a family reunion. During the flight back, it was discovered that they were the targets of a human trafficking ring. Thankfully, her previous team was able to intercept, however, this couldn't stop the trauma of the situation from activating Serena's abilities with full force.
Being the lone survivor of the Airplane attack, Serena was forced to develop her abilities off-radar and under the surveillance of her previous team, donning the alias of Sister Salem. As a founding member of The Legion of Heroes, Sister Salem helped defend against the Queen and her Pantheon, currently serving as the Legion's Co-Chair.
Active
V. BISHOP
Real Name: Victoria L. Bishop
Skills/Abilities: Mech Pilot, Medical Knowledge, Engineering, Advanced Intellect, Strategist.
League Rank: CHAIRMAN • CORE MEMBER • FOUNDER
Victoria Lynette Bishop is the youngest and most troubled of her siblings. To avoid getting close to people, she throws backhanded compliments and sarcastic comments toward others. She's no-Tori-ous for her rude comments.
V wasn't always like this. In fact, she was kind-hearted and cheerful, up until her Father's (who works for UNTIL) letters stopped coming. His absence caused the family to become divided. In fact, he never even showed up for holidays, graduations, or birthdays. V ultimately decided to disconnect from her family and make her own path. Dealing with bullies and having no friends didn't make the situation any better.
Eventually, V's father was found alive, suffering from severe brain damage and slowly passing as his brain stim deteriorates. First to leave was her mother; then her siblings; but Victoria stayed behind, using her advanced intellect to forge a path into science. Working for Harmon Labs, V vowed to find a cure for her father before his time was up. Eventually, the time came for V to take on the mantle of a superhero. As a founding member of The Legion of Heroes, V. Bishop helped defend against the Queen and her Pantheon, currently serving as the Legion's Co-Chair.
Active
ION
Real Name: Daniel L. Rivera
Skills/Abilities: Superhuman Speed, Electrokinesis.
League Rank: CORE MEMBER • FOUNDER
Daniel Lopez Rivera, known to many as Ion, is a young mutant and aspiring crimefighter hailing from West Side, Chicago. His powers first manifested at the age of thirteen, inheriting the metahuman gene from his late grandfather.
Pressured by his dad, the boy reluctantly joined S.P.A.R.C., an organization scouting for superpowered youth to use for their upcoming Defenders Initiative. Donning the name Ion, he teamed up with other teenage heroes, Neon and Tremor, quickly bonding and forming a tight-knit team.
At age sixteen, Ion resigned from being a superhero, blaming himself for the death of a teammate and close friend. He took a 3-year hiatus to focus on his personal life, graduating from Ravenswood Academy, and taking a gap year after that. Daniel told himself he'd stop running from his problems, instead embracing his guilt and choosing to forgive himself. While still struggling, Ion returns to heroics, vowing to become even faster, so as to never be too late again. As a founding member of The Legion of Heroes, Ion helped defend against the Queen and her Pantheon.
Active
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BLOOD WARDEN
Real Name: Unknown
Skills/Abilities: Psionics, Inhuman Physique, Melee Weapon Mastery, Orb of Blood.
Chosen among the masses, the Blood Warden acts as the Queen's Executioner. If all else fails, she can be expected to finish the job; for she is The Taker of Lives. Blood Warden serves as the leader of the Queen's Pantheon. She wields an extraterrestrial weapon that takes on the forms of a double-edged spear, a war axe, and a broad sword. Her life essence is fused with the artifact known as The Orb of Blood.
ACTIVE
MORTALON
Real Name: Mortalon
Skills/Abilities: Shape Shifting, Organic Weaponry, Inhuman Physique, Healing Factor, Orb of Mortality.
Chosen among the masses, Mortalon acts as the Queen's Torturer. Mortalon is defined as a monstrous perversion of mortality, defying the concept of knowledge and reality. His blood is infused with an extraterrestrial substance that reforms and hardens at will; his anatomy able to quickly mutate into any hand-held weapon or armor of his choosing. His life essence is fused with the artifact known as The Orb of Mortality.
ACTIVE
CULVARA OBSIDIAN
Real Name: Culvara Obsidian
Skills/Abilities: Alternating Heavy Cannon/Mace, Inhuman Physique, Enhanced Vision, Orb of Order.
Chosen among the masses, Culvara Obsidian acts as the Queen's Overseer. While the other Pantheons take action on foot, Culvara typically watches from a distance through the scope of her technologically advanced laser cannon. Often, she will take matters into her own hands, morphing her cannon into a large mace, capable of dealing devastating damage. Her life essence is fused with the artifact known as The Orb of Order.
ACTIVE
KNOUTILUS GORGE
Real Name: Knoutilus Gorge
Skills/Abilities: Brute Strength, Inhuman Physique, Enhanced Durability, Healing Factor, Orb of Vitality.
Chosen among the masses, Knoutilus Gorge is characterized as the Strength of the Queen. He does the heavy lifting and is usually the first to charge into battle. Knoutilus is a large brute with the combined physical strength of the other three Pantheons. His life essence is fused with the artifact known as The Orb of Vitality.
ACTIVE
Chairman Sister Salem • V. Bishop | ||
Field Leaders N/A | ||
Core Members: Ion • Night Star | ||
Official Members: N/A | ||
Initiates: N/A |