Spellbinder

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Spellbinder
Player: @coffeethrall
Costume coffeethrall Spellbinder CC Comic Page Blue 510228658.jpg
Biographical Data
Real Name: Megan Holt
Known Aliases: Confidential
Gender: Female
Species: Human
Ethnicity: Caucasian
Place of Birth: Louisville, KY
Base of Operations: Vibora Bay, Millennium City, and extradimensional.
Relatives: Brother, Kevin Holt.
Characteristics
Age: 35
Height: 5'10"
Weight: 150 lbs.
Eyes: Blue
Hair: Blonde
Complexion: Fair
Physical Build: Average
Physical Features: When channeling magic, the sclera of her eyes tend to darken while glowing blue pinpoints of light replace her pupils.
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Recluse

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: 13
Citizenship: Citizen of the United States of America
Occupation: Bookstore owner
Education: MFA in Creative Writing with an emphasis in contemporary poetry
Marital Status: Single
Known Powers and Abilities
Spellbinder is a sorceress known for charging into battle with a veritable army of summoned minions, often including spectral beasts and eldritch golems. She has been seen casting warding spells to shield others from harm, as well as spells which manipulate bioforce to heal or harm foes.

Equipment and Paraphernalia
Confidential
Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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Background and Origin


This page is a Work In Progress.

Powers, Skills, and Attributes

Powers


Sorcery - Spellbinder's powers derive from her knowledge of spellcasting.


Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.


Skills


Arcane Lore - Skills are the things your character has learned to do, or has an innate talent at doing.


Academic Knowledge - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Talismans and Charms - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Relationships

Lover


This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.


Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


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