Kismet (Mason Kennedy)

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Kismet
Player: @leroyswish
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"There's nowhere you can be that isn't where you're meant to be..."John Lennon
Biographical Data
Real Name: Mason James Kennedy
Known Aliases: None
Gender:
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Species: Human
Ethnicity: Caucasian
Place of Birth: Ann Arbor, Michigan
Base of Operations: Millennium City, Michigan
Relatives: Unknown
Characteristics
Age: 17
Height: 5'10"
Weight: 164 lbs.
Eyes: Hazel
Hair: Light Brown
Complexion: Fair
Physical Build: Lean
Physical Features: Shaggy Hair; Two Cheek Moles; and a Cleft Chin
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Secret
Years Active: 3
Citizenship: US Citizen
Occupation: Student, Adventurer
Education: High School Student
Marital Status: Single
Known Powers and Abilities
Arcane Spellcasting, Incantations, Summoning, and Invocations.
Equipment and Paraphernalia
Gauntlets of Daedalus, Helmet of the Sirian Veil
Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBoxSlim created by @Maekada


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Mason Kennedy was born in Ann Arbor, Michigan, on April 20th, 1997 and is currently unknown to the majority of the populace, unlike his heroic identity. Living with his mentor, Professor Kismet, proves to be a challenge and yet an adventure at the same time. While he longs to be around students his own age, Mason takes courses at home with private tutors. As he reaches adulthood, Mason prefers to take the name of Kismet and to one day take over the mantle of Professor. An accomplished student of the arcane arts, Mason practices his spells whenever he can. He boasts tremendous focus and dedication at the right time. When not studying his craft, he is frequently eating at Oregano's Pizzaria or going for a jog in the park. Mason especially enjoys listening to rock music and has an avid dislike for dubstep, techno, or electronic music. While many youths have a dog or cat, Mason has a pet bird name Moirai, a rare white kestrel that is often perched on his shoulder or flying high above; it is rumored they can speak on a telepathic level. All in all, Kismet is still very much a teenage boy and enjoys the simpler things in life: food, friends, and a good time.


Appearance
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Many have regarded Mason as a handsome young man,and this certainly can be interpreted as true. He has long, shaggy brown hair that he spends many long mornings taking care of. His eyes are a piercing hazel color, and they compliment his hair color very well. Standing at about five foot ten (5'10) inches in height and weighing in at 164 lbs., Mason appears healthy and energetic, despite his never-ending need to feed. He is fit and keeps in shape, but does not have an overly-muscled physique; he prefers to stay lean. He believes that his costume looks better this way.

Kismet's costume has a lot of meaning to him, his mentor, and related mystic users. Primarily a lime-green color with black stripes down the sides, it's the trinkets and gear he carries that makes the costume meaningful. His gold helmet has several glowing white runes along the borders, trims, and edges. The helmet is very old and is named the helmet of the Sirian Veil. The Sirian Veil helps him focus on telepathic endeavors and to amplify his incantations. His gauntlets are equally important, the Gauntlets of Daedalus help him to focus his spells and a steady hand when he dabbles in alchemy.


History
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(To be continued...)

Powers & Abilities
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Spell-Casting: Spell casting is very ritualistic, requiring certain words and phrases to be spoken in the correct way in order for a mystical or reality-altering effect to occur. This leads to a perhaps unlimited source of power, the only true limitation being the knowledge and skill of the magic user. However, great care is required as there are, in fact, several negative effects that can happen. Incorrectly pronouncing the key words or phrases may result in the spell backfiring, not working, or producing a random, uncontrollable effect. Some spells must be accompanied by charms, talismans, or special artifacts.

Conjuration: Kismet can cast spells in order to summon items, creatures, or related objects. This power is only useful with magical properties or tools. Some spells may require markings or a magic circle for the conjuring and depending on the size, the bigger the summon. He creates a link between his mind and the creature/object's and instantly teleports them to his desired location. The larger the need, the more damaging it is to the summoner. He is limited by the need to know and understand the ritual, markings, or items needed for the summoning; he must also have a clear idea of what he will be conjuring up.

Telepathy & Telekinesis: Mason, like many other mystic users, is able to communicate without spoken word or body language. Primarily, Mason uses telepathy to transmit information from mind to another or to receive information from another mind. Currently, he is trying to take this step forward and gain the ability to reach out and communicate with others with emotions through projection, allowing him to receive them from others, and be able to perceive what they're thinking while they feel. Further more, Mason can manipulate objects with their mind via telekinesis; he is able to pull objects towards him or to push objects away. However, Mason can only lift and move objects he can see. His psychic strength is proportional to his capacity, meaning an opponent with physical strength stronger than his mental strength may be able to break free, or even be immune to the ability altogether.