Keilan

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Keilan
Player: @Albert_Wanger
Keilan Coverimage.jpg
“Ekess eligne wer plythu, vur irisv wer jimva, re ias wer jennuilti gewjic ir shilta tir.” [To defend the weak, and heal the sick, are among the greatest deeds one can do.]
Biographical Data
Real Name: Keilan
Known Aliases: The Laser; Dragon Dude; Dragon Wizard Guy; Boots; Leather Sack
Gender: Male
Species: Dragon
Ethnicity: Goldscale
Place of Birth: Unkown (Wales)
Base of Operations: World Wide
Relatives: N/A
Characteristics
Age: 883
Height: 2.5 Meters/~8’3” (9.32 Meters/~30’7” natural; 2.09 Meters/~6’9” human)
Weight: Approx. 47 Metric Tons
Eyes: Purple
Hair: None (blonde, human)
Complexion: Light Yellow Semi-Reflective Leathery Hide
Physical Build: Exceptionally Muscular
Physical Features: N/A
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Lawful Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Identity: Public
Years Active: <1 (856)
Citizenship: None ([Draconic] Coalition of Europe)
Occupation: N/A (Professor of Arcane Arts)
Education: N/A (K-12; Doctorate and Masters-level certificates of various schools of magic)
Marital Status: Single
Known Powers and Abilities
Superhuman Strength; Superhuman Durability; Supersorcerer
Equipment and Paraphernalia
None
ReldinBoxMini Template


Background and Origin

Coming Soon™!


Coming Soon™!

Daily Life

Coming Soon™!


Coming Soon™!

Attributes, Sorcery, and Skills

Attributes

Nautral attributes Keilan possesses, some enhanced by training.


Superstrength - A staple ability afforded to his race, Keilan possesses immense superhuman strength, capable of lifting almost 800 tons unaided.


Supersorcerer - An exceptional rarity among dragons, Keilan is a supersorcerer, able to perform powerful feats of magic entirely at will and with minimal effort.


Superdurability - Another natural trait for dragons in general, Keilan is fairly tough. He can take up to a tank shell and keep going in most cases, but is still susceptible the directed energy weapons.


Sorcery

Schools of arcane practice that Keilan has mastered over the past 8 centuries.


Arcanomancy (Ph.D.) - The first branch of magic Keilan learned, arcanomancy involves the manipulation of arcane energies specifically; from enhancing a spell’s effect, powerful dispels, weakening a spell, to completely morphing another person’s spell to something else.


Elemental Evocation (Ph.D.) - Fire, Water, Air, Earth, and a few combinations thereof, some of the most common combat spells, Keilan knows them all by heart. He has even invented his own spells, all of which involve manipulating natural light (i.e. lasers; x-rays).


Wizardry (Ph.D.) - An old, fairly basic group of spells, wizardry was among the first types of magic Keilan learned.


Aeromancy (Masters) - Spells of war, literally. Aeromancy involves the support and desolation of armies, and having profound effects on sieges.


Necromancy (Masters) - Not everyone shuns necromancy, so long as it can be applied responsibly. Keilan openly embraces the use of it, and finds the notion of it being “wholly evil” utter nonsense.


Divination (Masters) - The art of observing from great distances and across time.


Conjuration (Masters) - Spells of summoning, binding, and banishment, usually in relation to extraplanar entities. Keilan has done extensive research into binding spells especially, and has developed a few custom wards, and a binding circle for humans (just in case someone tries anything “funny”).


Non-standard Evocation (Masters) - Some of the easiest, and hardest, spells to learn, Keilan knows a wide variety of specially-made spells, such as the Bindings of Aratron, the Vapors of Vata, the Lights of Luathon, etc.


Skills

Skills Keilan has learned that do not pertain to sorcery.


Hand-to-Hand Combat Training - Keilan is well versed in at least two forms of martial art, specific to his kind; one dealing with fighting in his natural, feral form, the other as a humanoid. Amusingly, they are more akin to brawling than actual martial arts.


Mathematics - While not his favourite, math plays a vital role in even draconic society. It is also surprisingly useful in performing certain spells, including Keilan’s “laser elemental” spells.


Physical Sciences - Physics, Geology, Astronomy, Biology; while not a major focus of Keilan’s education, he’s knowledgeable of the above subjects to an early college level (101 classes, mostly), excepting geology, which he has taken a significant interest in.


Cooking - He’s not a gourmet chef (yet), but Keilan isn’t bad at cooking some exotic meals. He’s also prone to experimentation, which rarely ends well.


Homes and Bases

University Classroom and Office


As a teacher at a secret university of sorcery, Keilan has a classroom, a small library, and an office to work, teach, and if need be, sleep. It usually does not contain any personal belongings. Being a location on Earth, those who know of this place will usually have an easy time reaching the professor.


Pocket Dimension


A sizeable pocket dimension created centuries ago, and still being expanded, it serves as Keilan’s main home. Nestled within Yetzirah, it isn’t hard to find, but is warded to the point of being a nigh impregnable fortress to all but the most powerful sorcerers. Within, it includes all the comforts of home; a foyer, kitchen, dining room, study, master bedroom, guest rooms, bathrooms, and a few unique additions. Like any other dragon, Keilan has a horde, and has set aside a section of his home for it, in the form of a gallery. Keilan’s gallery has most of the items he has collected over the centuries on open display; from gold and silver, to original works of art and literature, and even a few objects most would consider worthless; such as a giant boulder of solid obsidian, a mass of magma pulled from below the Earth and enchanted to maintain its temperature and liquid state, or a container of spent radioactive nuclear fuel (also enchanted, to keep the dangerous radiation at bay). He also has a vault, where a more “traditional horde” resides. This disorganized pile of metal “scraps” is set aside to be used in acquiring currency when traveling among the human world (which is often). It includes materials such as gold, silver, copper, and steel.


Relationships

Friends/Allies


Man at Arms [Marcus Asiman] (@LordWisp)

Human sorcerer and reliable contact.


Shellhead [Edward Walsh] (@Albert_Wanger)

A human child superhero who stumbled upon Keilan by unknown means, along with his Kiabil [Companion], the silverscale hatchling Verin.


Verin (@Sharp777)

A silverscale hatchling who stumbled upon Keilan upon by unknown means, along with the his Kiabil [Companion], the human Shellhead.


Enemies


Circle of the Black Dragon

An ancient terrorist/occult organization, dating as far back as the Turakian age, benign dragon communities and nations worldwide has been at war with them for millennia. An organization Keilan is a member of is in direct confrontation with them.


General Perception

There is no public information pertaining to Keilan, short of a couple news articles and video clips of him fighting alongside human superheroes.


Comments from other Heroes


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Tropes, Trivia, RP Hooks

Tropes

Because I can



Trivia


  • While he knows little to nothing about advanced technology, Keilan is largely fascinated by it, coming from a society whose technology level is indistinguishable from ancient Rome.
  • Contrary to popular perception of dragons, Keilan (and his society as a whole) do not eat other sentient creatures. In fact, the very concept is deplorable to them, and is a crime punishable by death. So, no, you do not taste good with ketchup.
  • The organization Keilan is a member of is infamous for its uncompromising moral and ethical views, and they are believed to have taken “malevolent” dragons from their homes across the globe on more than one occasion for “crimes” they have committed.
  • Keilan’s views on the secrecy of magic are in direct opposition to most other sorcerers around the world, especially the Trismegistus, and he will not hesitate to drop his opinion on them.

RP Hooks


  • Keilan is a professional teacher of magic at a prestigious university of sorcery hidden deep beneath the UK, before going on the field and becoming a superhero. Perhaps other mages who studied there have come to the superhuman world?
  • Keilan has visited Vibora Bay on several occasions in the recent past, and so is recognizable to its supers.
  • Despite becoming a field researcher, Keilan is still a teacher of magic, and is willing to take on just about anyone as a student.
  • Keilan is trying to use his human glamour to get into MCU, and acquire an official Ph.D. in geology.

Pen and Paper Character Sheet

Keilan

Characterisitcs

Val CHAR Cost Roll Notes
75 STR 65 24- Lift 800tons, 15d6 [7END]
20 DEX 20 12-
30 CON 20 13-
25 INT 15 14- PER Roll 14-
25 EGO 15 14-
40 PRE 30 15- PRE Atk 8d6
10 OCV 25 N/R
10 DCV 25 N/R
6 OMCV 9 N/R
6 DMCV 9 N/R
6 SPD 40 N/R Phases: 2,4,6,8,10,12
35 PD 33 N/R TotalPD: 35 (25rPD)
35 ED 33 N/R TotalED: 35 (25rED)
20 REC 16 N/R
120 END 20 N/R
25 BODY 15 N/R
80 STUN 30 N/R
Movement: 36m Running/12m Leaping/24m Swimming/15m Flying
Total Characteristics Cost:420

Powers

12 Roar: +30PRE, Incantations (Roaring, -1/4), Only for Fear-based Presence Attacks (-1), OIAID (Feral Form; -1/4)
6 Long Reach: +7m Reach (8m Total), OIAID (Feral Form; -1/4)
5 Tail: Extra Limb, Inherent (+1/4); Limited Manipulation (-1/4)
53 Assume Human Form: Multiform (726pts), Extra Time (1 Turn; -1 1/4), Gestures (-1/4), Incantations (-1/4)
Offensive
200 Dragon Powers: 200-point Multipower reserve

  • 20f Healing Breath: Heal STUN and BODY 10d6, Expanded Effect (Two Characteristics Simultaniously, +1/2), Area of Effect (16m 60-degree Cone, +1/2), 20END
  • 13f Laser Breath: Energy Blast 20d6, Armour Piercing (x2; +1/2), Area of Effect (16m 60-degree Cone, +1/2), No Range (-1/2), 20END
  • 9f Hypnotic Gaze: Mind Control 18d6, Reduced Endurance (0END; +1/2), Eye Contact Required (-1/2)
  • 14f Claws and Teeth: HKA 5d6 (10d6), Alterable Origin Point, Reduced Endurance (0END; +1/2), Armour Piercing (+1/4)
  • 7f Heavy Strike: HA +10d6 (25d6), Alterable Origin Point, Reduced Endurance (0END; +1/2), Hand-to-Hand Attack (-1/4)

198 Supersorcerer: VPP 90 Base + 90 Control Cost, Cosmic (+2), Magic Only (-1/4)
Defensive
25 Dragon's Scales: Resistant for 25PD/25ED
15 Strong Will: 15-points Mental Defense
20 Magical Resistance: -6 DCs Energy Damage Negation, Only Works Against Magic Damage (-1/2)
60 Dragon's Scales: Resistant 50% PDR/EDR
64 Mantle of Mastery: Resistant 15PD/ED/MD/PoD, Allocatable (+1/4), Costs Half Endurance (-1/4), Side Effect (Reveals Alignment; -1/2), 4END
66 Fethos di wer Vs'shtak: 20mX20mX1/2m Barrier, 20BODY, Resistant 20PD/ED/MD/PoD, Linked (Mantle of Mastery; -3/4), Cannot Englobe Caster (-1/2), Side Effect (Reveals Alignment; -1/2), 18END
15 Goldscale Dragon Biology: Immortal, Expanded Breathing (underwater), Safe Enviornment (Cold, High Pressure, Radiation)
14 Heavy: -18m KB, OIAID (Feral Form; -1/4)
Movement
23 Wings: 30m Flight, x4 Noncombat, Restrainable (-1/2), 1END
36 Teleportation Spell: Teleportation 20m, x64 Mass, No Noncombat Movement (-1/4), 4END
16 Natural Swimmer: +16m Swimming, +1END
24 Long Strides: +24m Running, +2END
Sensory
5 Dragon's Nose: Tracking for Normal Smell
6 Dragon's Senses: +2 PER with all Sense Groups
10 Magic Sense: Detect Magic, 360-degree perception, Targeting
Total Powers Cost:936

Skills

40 +4 w/All Combat
3 Buearucratics 15-
3 Charm 15-
3 Deduction 14-
3 Linguist (Draconic Native)
2 Arabic (Fluent Conv., Literate)
3 English (Completely Fluent, Literate)
2 Welsh (Fluent Conv., Literate)
10 Rapid Attack
3 Scholar
2 KS:Aeromancy 14-
6 KS:Arcanomancy 18-
2 KS:Conjuration 14-
2 KS:Divination 14-
6 KS:Elemental Evocation 18-
1 KS:Geology 11-
2 KS:Necromancy 14-
2 KS:Non-Standard Evocation 14-
6 KS:Wizardry 18-
7 Magic 18-
Total Skills Cost:108

Perks

4 Reuptation: Supersorcerer Dragon (dragons and select human mages, 11-; +4/4d6)
4 Membership (Wer Chaswh [The University])
15 Hoard: Wealth: Filthy Rich

Talents

16 Combat Sense 15-
4 Aquatic Movement (no penalties while in water)
Total Perks & Talents Cost:43
Total Cost:1507

Samuel Roberts

Characteristics

Val CHAR Cost Roll Notes
25 STR 15 24- Lift 800kg, 5d6 [2END]
20 DEX 20 12-
10 CON 0 13-
25 INT 15 14- PER Roll 14-
25 EGO 15 14-
15 PRE 5 15- PRE Atk 3d6
10 OCV 25 N/R
10 DCV 25 N/R
6 OMCV 9 N/R
6 DMCV 9 N/R
6 SPD 40 N/R Phases: 2,4,6,8,10,12
14 PD 12 N/R TotalPD: 14 (8rPD)
14 ED 12 N/R TotalED: 14 (8rED)
20 REC 16 N/R
120 END 20 N/R
15 BODY 5 N/R
30 STUN 5 N/R
Movement: 24m Running/8m Leaping/8m Swimming
Total Characteristics Cost:248

Powers

Offensive
180 Supersorcerer: VPP 90 Base + 90 Control Cost, Cosmic (+2), Magic Only (-1/4), All Gestures (-1/4)
7 Pocket Knife: HKA 1d6 (3d6-1 w/STR), OAF (-1), No Knockback (-1/4), 1END
Defensive
7 Tough Body: Resistant for 8PD/8ED
15 Strong Will: 15-points Mental Defense
20 Magical Resistance: -6 DCs Energy Damage Negation, Only Works Against Magic Damage (-1/2)
64 Mantle of Mastery: Resistant 15PD/ED/MD/PoD, Allocatable (+1/4), Costs Half Endurance (-1/4), Side Effect (Reveals Alignment, -1/2), 4END
Movement
28 Teleportation Spell: Teleportation 20m, x16 Mass, No Noncombat Movement (-1/4), 3END
12 Fast Runner: +12m Running, +1END
2 Good Swimmer: +4m Swimming, +1END
2 Long Jumper: +4m Leaping, +1END
Total Powers Cost:337

Skills

40 +4 OCV/DCV/Damage w/All Combat
3 Buearucratics 15-
3 Charm 15-
3 Deduction 14-
3 Linguist (Draconic Native)
2 Arabic (Fluent Conv., Literate)
3 English (Completely Fluent, Literate)
2 Welsh (Fluent Conv., Literate)
10 Rapid Attack
3 Scholar
2 KS:Aeromancy 14-
6 KS:Arcanomancy 18-
2 KS:Conjuration 14-
2 KS:Divination 14-
6 KS:Elemental Evocation 18-
1 KS:Geology 11-
2 KS:Necromancy 14-
2 KS:Non-Standard Evocation 14-
6 KS:Wizardry 18-
7 Magic 18-
Total Skills Cost:108

Perks

2 Deep Cover
15 Hoard: Wealth: Filthy Rich

Talents

16 Combat Sense 15-
Total Perks & Talents Cost:33
Total Cost:726