Difference between revisions of "Jinn"

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'''Aron Johnson, now known as Jinn, is a former streetrat who unintentionally gained the powers of the jinn.'''<br><br>
 
'''Aron Johnson, now known as Jinn, is a former streetrat who unintentionally gained the powers of the jinn.'''<br><br>
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=[[File:Jinn_a.png]]<span style="color:#151515">Background</span>=
 
=[[File:Jinn_a.png]]<span style="color:#151515">Background</span>=
 
''Coming Soon... ''<br>
 
''Coming Soon... ''<br>
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<br>
 
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=[[File:Jinn_b.png]]<span style="color:#151515">Appearance</span>=
 
=[[File:Jinn_b.png]]<span style="color:#151515">Appearance</span>=
 
''Coming Soon... ''<br>
 
''Coming Soon... ''<br>
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<br>
 
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=[[File:Jinn_c.png]]<span style="color:#151515">Personality</span>=
 
=[[File:Jinn_c.png]]<span style="color:#151515">Personality</span>=
Aron Johnson is an animated, energetic and impulsive individual. He is both easygoing and easily distracted. Despite his impoverished upbringing, the not-so-upstanding young man has managed to maintain a surprisingly optimistic outlook on life. And Aron seems determined to not waste a single moment of his newfound freedom.<br>
+
Aron Johnson is an animated, energetic and impulsive individual. He is both easygoing and easily distracted. Despite the rough circumstances of his upbringing, the not-so-upstanding young man has managed to maintain a surprisingly optimistic outlook on life. And Aron seems determined to not waste a single moment of his newfound freedom.<br>
  
 
Aron is still very much a work in progress, he definitely has no shortage of bad habits. Concepts such as personal possession are a little foreign to him. After all, he pretty much grew up on the streets and for the longest time his only influence was a supervillain.<br>
 
Aron is still very much a work in progress, he definitely has no shortage of bad habits. Concepts such as personal possession are a little foreign to him. After all, he pretty much grew up on the streets and for the longest time his only influence was a supervillain.<br>
  
At times Aron does seem conflicted, but considering his rather sudden and drastic transition from aiding a villain to becoming a hero it only makes sense. The humor and happy-go-lucky attitude are also no doubt in part a facade or coping mechanism, a way to deal with all the guilt that he feels over his past crimes. Despite knowing he did not truly have any say in the matter, at all. It is obvious that there is a decent guy beneath all of it who genuinely wants to make up for his involvement in his former master's many terrible crimes.<br>
+
At times Aron does seem conflicted, but considering his rather sudden and drastic transition from aiding a villain to becoming a hero it only makes sense. The humor and happy-go-lucky attitude are also no doubt in part a facade or coping mechanism, a way to deal with all the guilt that he feels over his past crimes. Despite knowing he did not truly have any say in the matter, he still shoulders some of the blame. It is obvious that there is a decent guy beneath all of it who genuinely wants to make up for his involvement in his former master's many terrible crimes.<br>
 
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=[[File:Jinn_d.png]]<span style="color:#151515">Abilities</span>=
 
=[[File:Jinn_d.png]]<span style="color:#151515">Abilities</span>=
  
 
* '''Air Manipulation''' - Most types of jinn possess mastery over an element. For Aron his powers are akin to that of the air jinn, granting him the ability to manipulate air and create or control wind in all of its forms.<br><br>
 
* '''Air Manipulation''' - Most types of jinn possess mastery over an element. For Aron his powers are akin to that of the air jinn, granting him the ability to manipulate air and create or control wind in all of its forms.<br><br>
  
* '''Flight''' - With the power to manipulate air and for your body to mimic smoke, genies by extension gain the ability to fly or float in place.<br><br>
+
* '''Flight''' - With the power to manipulate air and for your body to mimic smoke, an air jinni by extension gains the ability to fly or float in place.<br><br>
  
 
* '''Smoke Mimicry''' - As part of his genie physiology, Aron's body can completely or partially turn into a thick, swirly mist or flameless smoke. How else would he manage to squeeze into a tiny metal vessel? His body does not become completely intangible, adopting most of the properties of a gaseous substance apart from being far less fleeting as he still has control over it.<br><br>
 
* '''Smoke Mimicry''' - As part of his genie physiology, Aron's body can completely or partially turn into a thick, swirly mist or flameless smoke. How else would he manage to squeeze into a tiny metal vessel? His body does not become completely intangible, adopting most of the properties of a gaseous substance apart from being far less fleeting as he still has control over it.<br><br>
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* '''Reality Warping''' - As a genie Aron is able to warp reality, but when outside of his metal vessel he can only do so in extremely limited ways. Like allowing someone to walk up a vertical wall, fitting a large object into a much smaller container or for light to appear in a room with no windows or other light source. It is essentially the ability to bend the laws of science to his liking, just a little bit.<br><br>
 
* '''Reality Warping''' - As a genie Aron is able to warp reality, but when outside of his metal vessel he can only do so in extremely limited ways. Like allowing someone to walk up a vertical wall, fitting a large object into a much smaller container or for light to appear in a room with no windows or other light source. It is essentially the ability to bend the laws of science to his liking, just a little bit.<br><br>
  
* '''Wish Granting''' - All conditions and unwanted consequences aside, in theory, a genie of Aron's power is able to grant wishes. However, as a young genie this is an ability he has yet to master and probably will not be able to for many years to come. It is currently little more than wishful thinking.<br><br>
+
* '''Wish Granting''' - All conditions and potential consequences aside, in theory, a genie of Aron's power is able to grant wishes. However, as a young genie this is an ability he has yet to master and probably will not be able to for many years to come. It is currently little more than wishful thinking.<br><br>
 
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=[[File:Jinn_e.png]]<span style="color:#151515">Weaknesses</span>=
 
=[[File:Jinn_e.png]]<span style="color:#151515">Weaknesses</span>=
 
* '''Airtight''' - As Aron's body does not become completely intangible, he can not enter or escape from an airtight space through magical means. His power is also incredibly diminished in places with little to no air, such as underwater locations or the vacuum of space.<br><br>
 
* '''Airtight''' - As Aron's body does not become completely intangible, he can not enter or escape from an airtight space through magical means. His power is also incredibly diminished in places with little to no air, such as underwater locations or the vacuum of space.<br><br>
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* '''Inexperience''' - Aron has not had his powers for long and is nowhere close to mastering them yet. Most genies are centuries or millennia old, his time as a genie has only been a fraction of that. He is also relatively new to the hero scene and still getting used to being on the right side of the law.<br><br>
 
* '''Inexperience''' - Aron has not had his powers for long and is nowhere close to mastering them yet. Most genies are centuries or millennia old, his time as a genie has only been a fraction of that. He is also relatively new to the hero scene and still getting used to being on the right side of the law.<br><br>
  
* '''Ownership''' - Whoever possesses a genie's vessel, gains control over the genie. Unless unclaimed, the limits of a genie's freedom are completely subject to the whims of their current master. Furthermore, a genie is unable to do anything that will harm their current master.<br><br>
+
* '''Ownership''' - Whoever possesses a genie's vessel, gains control over the genie. The limits of Aron's freedom are completely subject to the whims of his current master. Furthermore, a genie is unable to do anything that will harm their current master.<br><br>
  
* '''Reserves''' - Aron is bound to his metal vessel, a small smoking pipe. While there is no limit to the distance that seperates the genie and its vessel, Aron has to return to his vessel periodically to recharge his magical reserves. If he becomes completely depleted of magic, Aron will simply fade out of existence until someone manages to summon him again.<br><br>
+
* '''Reserves''' - Aron is bound to his metal vessel, a small smoking pipe. While there is no limit to the distance that seperates the genie and its vessel, Aron has to return to his vessel periodically to recharge his magic reserves. Even just being in his genie form will slowly deplete his reserves over time.<br><br>
  
* '''Summons''' - Whenever someone rubs his metal vessel or whenever his magical reserves are depleted, Aron is summoned back to or into his metal vessel. Regardless of where he is at that time, even if the genie and the vessel are in different dimensions, planes or timelines. This can sometimes be a major advantage, but more often than not being summoned is not in Aron's favour.<br><br>
+
* '''Summons''' - Whenever someone rubs his metal vessel, Aron is summoned and forced to appear at its locaton. Regardless of where he is at that time, even if the genie and the vessel are in different dimensions, planes or timelines. This can sometimes be a major advantage, but more often than not being summoned is not in Aron's favour.<br><br>
 
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=[[File:Jinn_f.png]]<span style="color:#151515">Allies</span>=
 
=[[File:Jinn_f.png]]<span style="color:#151515">Allies</span>=
 
-
 
-
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=[[File:Jinn_g.png]]<span style="color:#151515">Nemeses</span>=
 
=[[File:Jinn_g.png]]<span style="color:#151515">Nemeses</span>=
 
-
 
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=[[File:Jinn_h.png]]<span style="color:#151515">Trivia</span>=
 
=[[File:Jinn_h.png]]<span style="color:#151515">Trivia</span>=
* '''Accidents''' - Having the power of a type of genie that is (theoretically) capable of granting wishes, vividly imagining a particularly strong desire can sometimes act as a trigger for Aron to spontaneously change into his genie form. This can lead to rather awkward moments.<br><br>
+
* '''Accidents''' - Having the power of a type of genie that is (theoretically) capable of granting wishes, vividly imagining a particularly strong desire can sometimes act as a trigger for Aron to spontaneously change into his genie form. Not only does this lead to awkward moments, it also tends to put his secret identity at risk.<br><br>
  
* '''Name''' - Aron is sometimes called Harun by other jinn and some of his nemeses. This is not some kind of legacy or jinn name, it is simply the Arabic form of Aaron. He does not care for it.<br><br>
+
* '''Names''' - Aron is sometimes called Harun by other jinn and some of his nemeses. This is not his jinn name or a legacy thing, it is simply the Arabic form of Aaron. He does not care for it.<br><br>
  
* '''Orphan''' - Aron has been an orphan since birth. There was never a birth certificate, which means the names of his parents or his real last name are unknown. Aron Johnson is simply the name that was given to him in the foster system. He has never tried to find his parents.<br><br>
+
* '''Orphan''' - Aron has been an orphan since birth. There was never a birth certificate, which means the names of his parents or his real last name are unknown. Aron Johnson is simply the name that was given to him in the foster system. He has never tried to find his birth parents either.<br><br>
  
* '''Vessel''' - All genies are bound to some form of metal vessel. This can be any kind of receptacle, from lamps to flutes, bottles, hookahs or even a teapot. In Aron's case it is an antique midwakh, a small smoking pipe of Arabian origin.<br><br>
+
* '''Vessel''' - All genies are bound to some form of metal vessel. This can be any kind of receptacle, from lamps to flutes, bottles, hookahs or even a teapot. In Aron's case it is an antique midwakh, a small smoking pipe of Arabian origin. He is extremely protective of it, for good reason.<br><br>
 
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=[[File:Jinn_i.png]]<span style="color:#151515">Hooks</span>=
 
=[[File:Jinn_i.png]]<span style="color:#151515">Hooks</span>=
 
* '''Supernatural''' - To anything with the ability to detect magical energy a genie's presence is rather difficult to miss.<br><br>
 
* '''Supernatural''' - To anything with the ability to detect magical energy a genie's presence is rather difficult to miss.<br><br>
* '''UNTIL''' - As a condition of his pardon and freedom, Jinn is now working for UNTIL as one of their special agents.<br><br>
+
* '''UNTIL''' - As a condition of his pardon and freedom, Jinn agreed to work for UNTIL as one of their special agents.<br><br>
 
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=[[File:Jinn_j.png]]<span style="color:#151515">Comments</span>=
 
=[[File:Jinn_j.png]]<span style="color:#151515">Comments</span>=
 
''"PLACEHOLDER"'' - Unknown
 
''"PLACEHOLDER"'' - Unknown

Revision as of 17:03, 27 February 2016

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Jinn header.png


UNTIL0Logo.png
.
The Jubilant
Jinn header.png
Guileful Genie
Jinn.jpg
"Who doesn't like a good redemption story?"
Music-player.png Aladdin - Arabian Nights
Player: @Feronius
Affiliations
Super Group
N/A
Rank
-
· Other Affiliations ·
Identity
Real Name
Aron Johnson
Aliases
AJ, Genie, Jinn
(and tons of fake IDs)
Birthdate
March 1st, 1994
Birthplace
New York City, NY
Citizenship
Flag USA.png American
Residence
Millennium City, MI
Headquarters
UNTIL Headquarters
Occupation
UNTIL Operative
Legal Status
Criminal Record, Registered Hero
Marital Status
Unattached
· Known Relatives ·
None
Physical Traits
Species
Human, Metahuman
Ethnicity
Caucasian
Gender
Male
Apparent Age
Early 20's
Height
5'11"
Weight
168lbs
Body Type
Athletic, Lean
Hair
Deepest Brunet
Eyes
Gray
Skin
Light
· Distinguishing Features ·
Transforms into a Blue Coloured Genie
Powers & Abilities
· Known Powers ·
Air Manipulation, Flight, Reality Warping, Smoke Mimicry, Wish Granting
· Equipment ·
Comm Device, Smoking Pipe, Thieves Tools
· Other Abilities ·
Escapology, Forgery, Lock Picking, Pickpocketing, Safe Cracking, Stealth


Aron Johnson, now known as Jinn, is a former streetrat who unintentionally gained the powers of the jinn.


Jinn a.pngBackground

Coming Soon...



Jinn b.pngAppearance

Coming Soon...



Jinn c.pngPersonality

Aron Johnson is an animated, energetic and impulsive individual. He is both easygoing and easily distracted. Despite the rough circumstances of his upbringing, the not-so-upstanding young man has managed to maintain a surprisingly optimistic outlook on life. And Aron seems determined to not waste a single moment of his newfound freedom.

Aron is still very much a work in progress, he definitely has no shortage of bad habits. Concepts such as personal possession are a little foreign to him. After all, he pretty much grew up on the streets and for the longest time his only influence was a supervillain.

At times Aron does seem conflicted, but considering his rather sudden and drastic transition from aiding a villain to becoming a hero it only makes sense. The humor and happy-go-lucky attitude are also no doubt in part a facade or coping mechanism, a way to deal with all the guilt that he feels over his past crimes. Despite knowing he did not truly have any say in the matter, he still shoulders some of the blame. It is obvious that there is a decent guy beneath all of it who genuinely wants to make up for his involvement in his former master's many terrible crimes.



Jinn d.pngAbilities

  • Air Manipulation - Most types of jinn possess mastery over an element. For Aron his powers are akin to that of the air jinn, granting him the ability to manipulate air and create or control wind in all of its forms.

  • Flight - With the power to manipulate air and for your body to mimic smoke, an air jinni by extension gains the ability to fly or float in place.

  • Smoke Mimicry - As part of his genie physiology, Aron's body can completely or partially turn into a thick, swirly mist or flameless smoke. How else would he manage to squeeze into a tiny metal vessel? His body does not become completely intangible, adopting most of the properties of a gaseous substance apart from being far less fleeting as he still has control over it.

  • Reality Warping - As a genie Aron is able to warp reality, but when outside of his metal vessel he can only do so in extremely limited ways. Like allowing someone to walk up a vertical wall, fitting a large object into a much smaller container or for light to appear in a room with no windows or other light source. It is essentially the ability to bend the laws of science to his liking, just a little bit.

  • Wish Granting - All conditions and potential consequences aside, in theory, a genie of Aron's power is able to grant wishes. However, as a young genie this is an ability he has yet to master and probably will not be able to for many years to come. It is currently little more than wishful thinking.



Jinn e.pngWeaknesses

  • Airtight - As Aron's body does not become completely intangible, he can not enter or escape from an airtight space through magical means. His power is also incredibly diminished in places with little to no air, such as underwater locations or the vacuum of space.

  • Human - While in his human form, Aron does not have access to any of his abilities. Until he chooses to change into his genie form again, he is just as vulnerable as a regular human.

  • Inexperience - Aron has not had his powers for long and is nowhere close to mastering them yet. Most genies are centuries or millennia old, his time as a genie has only been a fraction of that. He is also relatively new to the hero scene and still getting used to being on the right side of the law.

  • Ownership - Whoever possesses a genie's vessel, gains control over the genie. The limits of Aron's freedom are completely subject to the whims of his current master. Furthermore, a genie is unable to do anything that will harm their current master.

  • Reserves - Aron is bound to his metal vessel, a small smoking pipe. While there is no limit to the distance that seperates the genie and its vessel, Aron has to return to his vessel periodically to recharge his magic reserves. Even just being in his genie form will slowly deplete his reserves over time.

  • Summons - Whenever someone rubs his metal vessel, Aron is summoned and forced to appear at its locaton. Regardless of where he is at that time, even if the genie and the vessel are in different dimensions, planes or timelines. This can sometimes be a major advantage, but more often than not being summoned is not in Aron's favour.



Jinn f.pngAllies

-



Jinn g.pngNemeses

-



Jinn h.pngTrivia

  • Accidents - Having the power of a type of genie that is (theoretically) capable of granting wishes, vividly imagining a particularly strong desire can sometimes act as a trigger for Aron to spontaneously change into his genie form. Not only does this lead to awkward moments, it also tends to put his secret identity at risk.

  • Names - Aron is sometimes called Harun by other jinn and some of his nemeses. This is not his jinn name or a legacy thing, it is simply the Arabic form of Aaron. He does not care for it.

  • Orphan - Aron has been an orphan since birth. There was never a birth certificate, which means the names of his parents or his real last name are unknown. Aron Johnson is simply the name that was given to him in the foster system. He has never tried to find his birth parents either.

  • Vessel - All genies are bound to some form of metal vessel. This can be any kind of receptacle, from lamps to flutes, bottles, hookahs or even a teapot. In Aron's case it is an antique midwakh, a small smoking pipe of Arabian origin. He is extremely protective of it, for good reason.



Jinn i.pngHooks

  • Supernatural - To anything with the ability to detect magical energy a genie's presence is rather difficult to miss.

  • UNTIL - As a condition of his pardon and freedom, Jinn agreed to work for UNTIL as one of their special agents.



Jinn j.pngComments

"PLACEHOLDER" - Unknown