Iron Lotus

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Biographical Data
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Recluse

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Known Powers and Abilities


Equipment and Paraphernalia


Physical Attributes
 
   Strength
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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Background and Origin

Early Years


Growing up in the slums of Chinatown. Leila had it rough from the start. Add on a family dedicated to training, preserving, and keeping secret an ancient family martial arts technique, Leila had a rough early years of childhood. She hated all the daily training, and rigorous regiments her father put her though. Day in, day out it was nothing but school, and martial art. She began to resent her birthright, her family.


Tournament of the Dragon, and the Six Fists


Growing up in the slums of Chinatown. Leila had it rough from the start. Add on a family dedicated to training, preserving, and keeping secret an ancient family martial arts technique, Leila had a rough early years of childhood. She hated all the daily training, and rigorous regiments her father put her though. Day in, day out it was nothing but school, and martial art. She began to resent her birthright, her family.

The Tournament of the Dragon. A Tournament held to prevent the Death Dragon from escaping Shagralah, and reeking havoc on the mortal realm. Each year, the Ten Fist of Kung-fu sends a candidate to participate in the tournament. The Six Fist are an ancient order of monks rumored to have created the ten styles of kung-fu, the Tiger, the Crane, the Leopard, the Snake and the Dragon, and Lotus. Leila’s family are the keepers of Lotus style, a technique that uses chi and swift movements to deliver powerful attacks. Her father was supposed to attend the tournament. Due to Hi Pan, and his Cult of the Red Banner. She was forced to make her way to Millennium City to stop his ritual, and face the Death Dragon.

Millennium City


This is Iron Lotus home, she's done many missions and assisted The Champions with numerous missions and project. She's also been involved in many super hero groups over the years.

Powers, Skills, and Attributes

Powers


Martial Arts Master -.


Chi Manipulation - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Bless by a Dragon - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Skills


Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.


Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


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