Brand X

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Brand X
Player: @JoybuzzerX
The Worst Of The Best
Character Build
Class Focus: DPS
Power Level: 40
Research & Development: Arms
Biographical Data
Real Name: Jessica Kaitlynn McClane
Known Aliases: Jess
Gender: Female
Species: Human/Supernatural Splice
Ethnicity: Irish/Japanese
Place of Birth: Secret DoD Lab in San Diego, CA
Base of Operations: Millennium City & Vibora Bay
Relatives: No known relatives
Age: 20 (Appears 16)
Height: 5'1"
Weight: 95lbs
Eyes: Blue
Hair: Blonde
Complexion: Fair
Physical Build:
Physical Features: Piercings (ears/tongue), No Scars, No Tattoos and Lacks Body Hair (Except for Lashes, Eyebrows and Head)
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Neutral Good

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Identity: Secret
Years Active: 7
Citizenship: American
Occupation: Professional Crime Fighter & Adventurer
Education: High School Diploma, some College, Specialized Training
Marital Status: Dating
Known Powers and Abilities
See Abilities Section
Equipment and Paraphernalia
See Equipment Section
ReldinBox Template

Brand X was created a long time ago in my writings for a member of the X-Men who went out and fought crime, something I thought the X-books always lacked, a mutant crime fighter the likes of Spider-Man. She's changed a lot since then! Not even a mutant now. She's become my own :)

To give the simplest way to describe her powers, is a combination of Spider-Girl and X-23. Always preferred the heroes around Spidey's power level.




Supernatural Physiology & Temporal Manipulation: Brand X's physical makeup is above that of a normal human, due to being spliced with supernatural DNA. That combined with her under developed Temporal Manipulation abilities allows her the following perks:
*Ageless: While not a true immortal, she can be killed (not easy), Brand X doesn't physically age past sixteen.
*Healing Factor: Brand X can recover from serious bodily harm at an astounding rate. Her healing factor allows her to reattach limbs or even regrow them. It allows her to keep going when she should fall over dead depending on the injury, but this is more a delay than anything ie...she can actually live without a major organ for awhile before collapsing into a regenerative state (by regenerative state this means technically dead). This also makes her more resistant to fatigue, poisons, toxins and sicknesses (immune to common ones)
*Supernatural Agility/Dexterity: Brand X's nimbleness, hand-eye coordination and reflexes boarder on the supernatural range. This also allows her small bursts of blinding speed and the ability to evade high speed assaults (bullets/speedsters/others like her. This combined with her healing factor makes her more than a little annoying to take down.
*Peak Human Strength: Brand X has the strength level of a peak human due to her physiology.
*Enhanced Vision: Brand X's sight is just above peak human and she can see in total darkness.
*Psi Screen: Brand X's physiology makes reading anything but surface thoughts an extreme challenge for even the most gifted telepaths. This however doesn't however protect her from telepathic assault, persuasion and the like.
*Cold Weather Protection: Brand X isn't negatively effected by cold weather. She feels it, but she's able to withstand colder temperatures with relative ease. Cold blasts, ice shards and the like are an entirely different story however.

Combat Specialist: Brand X is an accomplished melee combatant and weapons specialist, trained all her life in the Project. Her preferred weapons are pistols, small blades (daggers and fighting claws), throwing weapons and hand to hand. Her fighting style is a mix of various forms she's adapted into her own.

Special Skills: Besides combat, Brand X is an amazing tactician though she usually specializes in the inane, and is a master chess player. She is also an accomplished investigator, thief and assassin due to her upbringing. She knows human anatomy well, can clean and put together firearms blindfolded, loves parkour and is an amazing gymnast, acrobat and cheerleader.

Creators Note: It is very likely her supernatural side is still emerging and other abilities may one day emerge. One day I might want her to fly for instance. A lot depends on the game I currently play her in.


Despite her abilities, Brand X has numerous flaws and weaknesses.

For starters, she's stuck at sixteen and all that comes with it. Teenage hormones anyone? Her's are on overdrive! No longer under the Project's watch, they're harder to keep in check, just like every other teen.

That Psi Screen of hers? Only keeps the secrets from being read. Doesn't protect her from telepathic illusions and other telepathic assaults. She can't even keep a telepath from talking to her. While she does have stronger willpower than a normal human, it's not enough for accomplished telepaths.

As nimble and bendy as she is, she's not bulletproof, even if she can regenerate, she can still be stabbed. She does have more impact durability (survive falls/super strength punches)but it still hurts! In a nut shell, even with a combination of enhanced ability to take a punch, regeneration and reflexes, she has been out DPSed.


Mask: Brand X's mask is equipped with specialized lens that create a halo effect around her head on all cameras, allowing her to disable facial recognition software.

Questionite Lined Hero Attire: Brand X's hero out is outfitted with Questionite zippers (leotard and boots), knuckle guards in glove and a Questionite lined collar. This doesn't offer much in the way of protection, but what it does do, is help prevent dismemberment.

Hidden Utility Pockets: Brand X doesn't rely on many gadgets, but she does keep a set of lock picks and miniture burner phones on her self.

Grappling Chain Gun: Brand X relies on this and her fast movement speed to get around.

Pistols: While Brand X can use and has relied on various weapons (Daggers, Swords, Bo Staff, Escrima Sticks) she currently uses twin pistols with various types of ammunition rounds, usually gel rounds


Brand X's life began as part of, Project: Archfiend version 2.0. Project: Archfiend was a secret government program with the intent to splice human DNA with supernatural DNA to create living weapons of war. It's first incarnation was a failure and the project was abandoned and the project would be forgotten for over twenty years.

Nineteen years ago, the program would be revitalized as, Project: Archfiend version 2.0. This time splicing human DNA with supernatural DNA at the very beginning of creation. Five subjects survived the incubation process, including the one who would later be known as, Brand X.



You're Going Down - Sick Puppies
Keep Holding On - Avril Lavigne
Believe - Staind
Hero - Skillet
Angel With A Shotgun - The Cab (NightCore version)
Strike Back - We As Human