Asim

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Asim
Player: @Raakshi
[[Image:|300px|]]
Biographical Data
Real Name: Asim Nochoth
Known Aliases: “The Harbinger of Asthenia”, “Pages’ Prophet”
Gender: Male
Species: Interdimensional being
Ethnicity: Unknown
Place of Birth: Unknown
Base of Operations: Nomadic
Relatives: None
Characteristics
Age: Approx. 2,000 Earth-years
Height: 6’6” (1.98m)
Weight: 140lbs. (63.5kg)
Eyes: None
Hair: None
Complexion: Purple, smooth
Physical Build: Thin
Physical Features: Horns on head, claws, tattoos spanning arms and chest
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Intergalactic

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Known
Years Active: On earth: 200
Citizenship: No legitimate citizenship in any dimension, having been banished from even his own
Occupation: Priest of Tarthenon
Education: Monastery of the Void
Marital Status: Single
Known Powers and Abilities

  • Mystic abilities (dark and light)
  • Weakening magics
  • Shape-shifting
  • Dimension travel
  • Summoning

Equipment and Paraphernalia

  • Scrolls
  • Other-worldly devices
  • Books

Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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From beyond the darkness...

In Tarthenon’s Name


Long ago, in a dimension far from Millennium City’s, a young creature was born. He was named Asim, a child in the Nochoth family, members of a village in a world ruled by religion and magic. He was a promising child, showing an aptitude for reading and a love of the local faith (one that worshipped a dark and bloody god named Tarthenon; a largely spread faith in that world) that often indicated a future with the preachers and priests. Immediately after his 8th birthday, he was shipped off to the Monastery of the Void, the closest area of study for such a noble fate. With other young males of his land, he studied and memorized all texts related to Tarthenon, and became a fervent supporter of the ideals issued in those bibles and scrolls. He was looked upon as one of the most eligible for a place on the High Epoch, the council of priests that ruled the faith. Asim showed himself to be self-sacrificing for his god, regularly participating in the Gifting ceremony, where those willing would let a large amount of their blood into a pool as a bath to one of the sacrifices to Tarthenon. Of all the commandments of the faith, only one was broken by the boy.

Love’s blood

It was forbidden for a preist of the his faith to take on a lover, but Asim could not obey this rule. Only a short distance from his monastery was the Tower of Angels, where young women were sent to be raised as concubines to the greatest royalty, or as sacrifices. Joining the two buildings’ populaces was a large garden that supplied all the food for them, all the supplies to create medicines, potions, and complete rituals. When Asim was 16, he crossed paths with the lovely Vida, who was 15, and fell in love. They would work together to create lovely displays for the rituals, and potent potions for the sick. But their relationship extended beyond daylight, as the two would meet in the dark, and met often, until two years had passed. At 17, following the first day of the fertility festivals, she was selected as the sacrifice. Asim was beside himself, hurting at the thought of his loved one being taken from him, but Vida was overjoyed.

The ritual was done, with this being the only time Asim did not participate in the blood-letting. This began the feelings of doubt for his devotion to his faith, and filled his soul with a dark anger that would slowly ebb at his calm mind. He would no longer be able to look on his god with pure confidence.



Sheep to Shepherd


Copy and paste the sub-headers, and rename them to your liking for each sub-header.

Powers, Skills, and Attributes

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Power 1 - Put info on your power here. Be as lengthy as you like.


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Skills


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Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


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Lover


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  1. This guy
  2. That guy
  3. Some chick

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  • This guy

  • That guy

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That Guy I Know


Put info on the friend here.


That Chick I Met


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Some Dude at the Bar


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