Arriurra Thorson

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Arriurra Thorson
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The Defender Of The Nine Realms
Player: @ryan1580
Affiliations
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Super Group
Project Oncall
Rank
Responder
· Other Affiliations ·
Global Defense Force, UNTIL, UNITY,
Identity
Real Name
Arriurra Thorson
Aliases
Arri, Fabio, Goldilocks, Prince Of Asgard, Prince Of Thunder, Thunderer,
Birthdate
January 4th, 1937
Birthplace
Royal Palace, Asgard
Citizenship
Asgardian/American
Residence
Asgard/Millennium City
Headquarters
Royal Palace Of Asgard/Project Oncall Headquarters
Occupation
Defender Of The Nine Realms/Responder For Project Oncall
Legal Status
Yes
Marital Status
Single
· Known Relatives ·
  • Father: Thor Odinson; Status: Alive
  • Mother: Sandra Foster; Status: Deceased
  • Grandfather: Odin Borson; Status: Alive
  • Grandmother: Frigga; Status: Alive
  • Uncle: Loki Laufeyson; Status: Alive
  • Godfather: Heimdall; Status: Alive
  • Godmother: Sif; Status: Alive.
Physical Traits
Species
Asgardian/Human Hybrid
Sub-Type
N/A
Manufacturer
N/A
Model
N/A
Ethnicity
Caucasian
Gender
Male
Apparent Age
79
Height
6'4"
Weight
210 lbs.
Body Type
Atheltic
Hair
Blonde
Eyes
Blue
Skin
Dark Tan
· Distinguishing Features ·
Tall, Athletic build
Powers & Abilities
· Known Powers ·
  • Asgardian Attributes
  • Odinforce Connection
  • Asgardian Healing Factor
  • Asgardian Stamina
  • Bifrost Summoning
  • Electrokinesis
· Equipment ·
  • Asgardian Battle Armor
  • Namba [Asgardian Warhammer]
  • Stormbreaker [Asgardian Battle Axe/Warhammer Combination]
· Other Abilities ·
  • Master Hammer Fighter
  • Master Combatant
  • Battle Tactician
  • Knowledge Of The Nine Realms
  • Photographic Memory







Origins


Arriurra is the result of the Asgardian Gods wanting to assist in protecting Midgard from dangers brought to the realm when the Ban weakened allowing ancient evils to roam the realm once again.

Powers And Abilities


Asgardian/Human Physiology: Arriurra's father is Thor Odinson of Asgard while his mother was a Mortal from Earth. He appears Human however his father's Asgardian heritage affords Arriurra many attributes that Humans and Asgardians share however they are heightened beyond the limits of a Human being and even in some cases beyond the limits of the average Asgardian due to his father's Royal Bloodline. He also has abilities that are not common among Asgardians or Humans but are abilities that his father has in some degree. Arriurra's physiological functions are superior to that of a Human being and are on par if not slightly better then that of an Asgardian due to his Royal Bloodline where because of this he does not require Food, Water, Oxygen and Sleep like other beings do in order to survive. While he does not require food or drink in order to survive he is known to eat and drink for little reason other then to enjoy the tastes of various foods and drinks.

Asgardian Strength: Arriurra possesses a degree of strength that has him classified as the Third Strongest Asgardian Alive behind his Father and Grandfather. In terms of beings on Earth Arriurra has shown that he is able to match the strength of even the strongest of beings on Earth where to date he has yet to encounter a being whose strength is superior to his own but has encountered beings with similar levels of strength such as Grond who pose interesting challenges for him when it comes to physical conflicts and makes fights with such beings all the more interesting.

Asgardian Speed: Arriurra is able to move much faster then that of the average Human where when moving at his full speed Human beings will see him as a fast moving blur which they are unable to bring into focus. He can move even faster when armed with Namba or Stormbreaker as he can twirl the hammer and hold on tight reaching speeds faster then which he can reach when running.

Asgardian Agility: Arriurra is able to move with the grace of an Olympic Class Athlete despite his height and weight which should normally make such moves impossible for a being of his height and weight class. This allows him to constantly surprise his foes especially the foes who are facing him for the first time and have made assumptions about his limitations based on his physical look rather then first fighting him and learning that looks can be deceiving.

Asgardian Durability: Arriurra is among the most durable of the Asgardians able to withstand blows that to the average Human would cause serious if not fatal injuries. He has been seen taking blows from beings of average strength where to date foes of average strength do little more then land blows that to Arriurra are not even felt thus he would not know he was being struck unless he physically saw the attack coming and striking him. When facing off against beings of strength equal to his own he can withstand the blows where he will feel the blows strike him but often times he is able to absorb the damage and continue on fighting. When facing beings of higher strength then his own he will show no exterior signs of being struck however he can suffer internal injuries that if allowed to remain could cause him harm. He has shown an extreme tolerance for various elemental attacks where only attacks of these types of extremely powerful beings have been able to cause injuries that he can feel. He has shown himself to have a high resistance if not complete immunity to Blunt Force Trauma, High Altitude Impacts, Elemental Forces, Conventional Weaponry, Asphyxiation, Radiation Exposure, Energy Blasts, Explosive Forces, Environmental Hazards, Diseases, Illnesses, Environmental Impurities, Poisons, Drugs, Toxins, Alcohol, Extreme Temperature Shifts, Zero-G Environments,

Asgardian Regenerative Healing Factor: Despite his extremely durable body it is possible for someone to injure Arriurra where in these rare cases he is able to heal himself at an extremely fast rate. Within a matter of hours he is able to recover from the few rare injuries that could prove fatal to a Demi-God of his status. To date he has yet to suffer an injury that has not been able to heal in 2 hours or less on his own and has been known to speed that up with assistance from Human Medicine or with assistance from the Odinforce.

Asgardian Stamina: As a by-product of his healing factor Arriurra is able to function for longer periods of time then the average Human and even most Meta-Humans. He is able to function up to a month without the need of rest before fatigue toxins would build in his system to the point that he would tire and need rest. When not taking part in physical activities he is able to potentially function indefinitely without the need of rest.

Odinforce Connection: As a member of the Royal Bloodline of Asgard Arriurra is able to tap into a vast magical energy that Human History has come to know as the Odinforce which can allow Arriurra to perform feats that are beyond his normal limits and what allows him to face off against foes no matter how strong they are. Arri often finds new uses for the Odinforce meaning the potential uses that Arri has for the Odinforce are virtually unlimited at this point. By tapping into the Odinforce Arriurra is able to perform things such as Boost His Natural Attributes To Superhuman Levels For An Asgardian Demi-God, Both Generate And Manipulate Elemental Forces, Both Generate And Manipulate Weather Patterns, Both Generate And Manipulate Various Mythical And Magical Energies In The Form Of Blasts For Offensive Purposes, Both Generate And Manipulate Mythical And Magical Energies For The Creation Of Energy Force Fields For Defensive Protection, Teleport Beings Anywhere That He Wants On Any Plane Of Existence, Heal The Injury Of Himself Or Another Being, Grant Powers To Another Being For A Period Of Time just to name a few examples.

Bifrost Summoning: As an Asgardian Arriurra is able to call out to Heimdall who is the Gatekeeper of Asgard and call upon the Bifrost Bridge which can teleport Arriurra from Earth to Asgard where from there he can conduct business with his family then return to Earth or travel to Asgard then turn around and travel anywhere in the Nine Realms that he either wishes or needs to go.

Longevity: Arriurra appears to be immortal but this is not the case. He infact ages however it is at such a rate that it gives off the appearance of Immortality. Due to his Hybrid status Arriurra ages far slower then that of a Human as he appears to be in his early 30's despite the fact that he is chronologically 79 years old. It is currently unknown what the rate is in which he ages however it is suspected that he could potentially live for hundreds if not thousands of years before succumbing to the effects of aging.

Skills And Training


Master Combatant: Arriurra was raised being trained by the best Combat Instructors that Asgard has to offer allowing him to learn various skills that are of use in combat. He is skilled when it comes to all forms of combat be it hand to hand, hand to weapon or weapon to weapon based combat. He has had many years to perfect his skills allowing him to stand toe to toe against the best that the Nine Realms has to offer.

Master Hammer Fighter: Like his father before him Arriurra has perfected his skill in the use of Warhammers as his hammer Namba is his exclusive weapon when used in a fight. He has shown that he is a master of the weapon able to use it to hold his own against any foe who would stand in his way from helping those most in need of his assistance.

Knowledge Of The Nine Realms: Arriurra has traveled across the Nine Realms seeing worlds first hand that on Earth and to Humanity are considered nothing more then mythological worlds. He has extensive knowledge of these worlds knowing where it is save to travel and where he should avoid at all costs and is willing to share his knowledge of the Nine Realms with anyone on Earth who is interesting in learning what is truth and what is fiction made up to fill Human books.

Photographic Memory: Arriurra has what is described on Earth as a Photographic memory as he is able to recall past events in his life with the greatest of clarity and even if it has been some time since he had thought about a particular memory. He has shown that he has the ability to store memories without having to lose other memories in order to remember fresh things showing that he has the potential for infinite learning as long as he is alive and in the shape that he is in.

Battle Tactician: Arriurra has seen his fair share of fights over his life where he has relied on various tactics in order to end a fight. He is exceptionally skilled at looking at a situation and coming up with a tactic or tactics that will allow him to handle that particular situation with as little fuss as possible and is even able to do this in the heat of battle.

Equipment and Abilities


Namba: Namba is a warhammer that was forged by the Light Elves of Alfheim and presented to Arriurra upon his reaching Manhood. Namba has been Arriurra's best friend at times as he has been using it to fight against the various enemies that he has had to face over the years and always has it close when trouble arises. Namba has been enchanted with a number of magical enchantments which allow Namba to rival the legendary hammer Mjolnir
Worthiness Enchantment: Namba has been enchanted with a similar enchantment to that of Mjolnir which prevents that hammer from being wielded by anyone who is not considered worthy to wield the hammer.

Weapon Summoning: Namba is able to obey the commands of its wielder as if it were alive. This allows the hammer to be thrown as a projectile allowing it to strike distant targets without the user having to get close enough for a normal swing of the hammer. When in the presence of multiple beings deemed worthy of wielding the hammer the hammer will always respond to Arriurra above all else as the hammer was forged specifically for him thus he will always be the true worthy wielder of Namba. While wielding Namba the user is able to generate weather patterns in places such as underwater or in Outer Space where such weather patterns could not naturally exist.

Weather Manipulation: Namba is able to grant is wielder the ability to manipulate the various forces of nature in order to generate various weather fronts of various degrees. Unlike Mjolnir which could only generate weather patterns related to storms Namba is able to generate any weather pattern to any degree that its wielder wishes. In the hands of Arriurra Namba has been used to generate things such as Thunder, Lightning, Sun, Fog, Snow, Hail, Rain, Hurricane Force Winds, Tornadoes and Tidal Waves just to name a few but has the potential to generate any weather pattern that a situation might call for.

Flight: Namba can be throw while the user holds on in order to fly through the skies at high rates of speed. When needing or wanting to hover in place the user can hold the hammer above their head and twirl the hammer around like a helicopter in order to hover in place and and quickly accelerate to moving speeds by thrusting their arm in whatever direction that the user wishes to travel. When using Namba to fly at his full flight speed Arriurra has been described as being able to fly at the speed of the very lightning that he often commands.




Asgardian Battle Armor: Forged By The Dwarves Of Nidavellir this suit of armor was forged specifically for Arriurra at the request of Thor Odinson. This armor is designed to withstand great amounts of damage and has an enchantment placed upon the armor that allows it to magically adjust its shape so that it will always fit Arriurra regardless of his body shape ensuring that the armor will always be a perfect fit for him.




Stormbreaker: this unique weapon was forged by the Dwarves of Nidavellir and presented to Arriurra as a gift from the Dwarves to the Prince of Asgard. Stormbreaker combines a Battle Axe and a Warhammer giving it many options that can be useful in a fight when a battle requires various options beyond what either a Battle Axe or a Warhammer can do on their own. Like Namba Stormbreaker has been enchanted in similar manners affording the weapon the same abilities as that of Namba however Arriurra does not often use the weapon instead choosing to keep it safely locked away within his Grandfather's Vault in Asgard until such time as a situation arises where he needs the weapon for the next fight ahead.

Weaknesses


Worthiness To His Weapons: Much like his father's hammer Mjolnir Arriurra has the magic hammer Namba which has a similar enchantment placed upon it so that only those who prove themselves worthy to use the hammer may wield it and the abilities that it can grant to any who are worthy. Arriurra always tries to do whatever is needed to appear worthy which usually means protecting all those weaker then himself no matter the circumstance or the cost that it might entail for him. He will always avoid taking actions that might be deemed as Unworthy as he does not want to risk losing his key defense against many of the foes that he has to face off against on a regular basis.

Odinsleep: Like all members of the Royal Bloodline of Asgard Arriurra is has a connection to a vast magical energy field known as the Odinforce however having this connection comes with a side effect in that those who use the Odinforce are required to enter what has come to be known as the Odinsleep where they must enter a deep meditative sleep which allows them to restore their connection to the Odinforce. As an Asgardian Hybrid Arriurra has a finite connection to the Odinforce meaning that once his Odinforce energies have been used up he will lose his ability to tap into the Odinforce until such time as he enters the Odinsleep in order to regenerate his connection to the Odinforce. Unlike other members of his family Arriurra does not have to enter the Odinsleep as all that will happen is that he will lose his ability to use the Odinforce where others in his family would sooner or later they would automatically fall into the Odinforce no matter how much they try to fight it off. On an average Arriurra enters the Odinforce roughly once a year some rare times twice a year as it all depends on how much of the Odinforce he uses and how often he finds himself relying on its use which is why he only uses it after all other options have been exhausted first.

Lack Of Mortal Knowledge: Arriurra has spent much time in Asgard and has not spent much time on Midgard or Earth. Because of this he lacks knowledge about modern humanity often speaking in words and phases that Modern Humanity no longer uses or have a new word for that saying or word that Arriurra does not know about. The biggest issues he has with Modern Humanity is the entire field of technology as he finds that much of the technology used on Earth is something that is beyond his current understanding but he does his best to try and learn as he finds the television to be the most fascinating thing that he has encountered thus far in his travels. He finds the entire idea of technology to be interesting as technology is something that is unique to Midgard and is not found anywhere else in the Nine Realms. The other problem he has is understanding Modern Mortal Slang as he finds some of the various sayings used by Humans to be rather strange and are something that he does not find on any of the other worlds of the Nine Realms.

Beings With Equal Or Greater Strength: While Arriurra is extremely durable he is not invincible where while the average person could do little to harm him those who are equal or greater in strength to him are able to deliver blows that could actually harm him. When facing off against beings with these strength levels he must take extra care to ensure that he does not leave himself open to a potentially fatal blow from these beings.

Black Sand: When in the presence of the mysterious Black Sand substance Arriurra has shown that he is able to slightly handle being in its presence better then other beings effects by it. Arriurra has shown that he still has the full use of his abilities however physical contact with the Black Sand causes intense pain throughout his entire body that weakens him for a few moments until he moves away from the Black Sand and his Healing Factor has a moment to recover from the contact with the source of the Black Sand. Since all of his exposures to date have been rather limited it is currently unknown what would happen should Arriurra find himself in prolonged contact with any amount of Black Sand as it is not something that Arriurra is in any hurry to find out what might happen.

Telepaths: Arriurra has a very structured mind which assists him in protecting himself against telepaths. He is able to prevent his thoughts from being read by telepaths however his mind can be invaded by a telepath who takes the time and effort to bypass his mental defenses. Once a telepath breaks through his defenses they must be quick in what they do as Arriurra will recover and his defenses restored forcing a telepath to start at square 1 to get back inside his head. Once in his head they could read his mind, plant mental influences or use their abilities in any way that they want until Arriurra is able to regain control of his mind and force out anyone who should not be in his head.

Aura Readers: To anyone who has Aura Reading abilities they would sense a strong being as he would radiate with various energies naturally produced by the Odinforce. They would sense a pure spirit as Arriurra has not been corrupted by the evils of the world or in his case the evils of the Nine Realms.

Theme Songs
  • Main Theme song: Bodies By Drowning Pool




Facts and Comments
  • Arriurra Appears In His early 30's Despite His Physical Age Being 79
  • Arriurra Likes To Consider Himself Asgardian However He Is An Asgardian Human Hybrid Who Was Actually Born On Earth
  • Arriurra has no problems about going into a fight or even a war without planning for one especially if that means that jumping into a fight in order to protect the life of an innocent