Difference between revisions of "Arcis"
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+ | <center>'''Rebuilding Page from Scratch.'''</center> | ||
+ | {{WIP}} | ||
+ | |||
+ | ''"Being a hero doesn't mean having fancy weapons or special powers. It means putting yourself in the way of those who would do others harm and refusing to move."'' | ||
+ | |||
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| header = #f0ffff | | header = #f0ffff | ||
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| image = ArcisProfile.jpg | | image = ArcisProfile.jpg | ||
| caption = | | caption = | ||
− | | class_focus = | + | | class_focus = Melee Tank w/Minor Support |
| level = 40 | | level = 40 | ||
| research = Mysticism | | research = Mysticism | ||
Line 21: | Line 26: | ||
| species = Human | | species = Human | ||
| ethnicity = Caucasian | | ethnicity = Caucasian | ||
− | | birthplace = | + | | birthplace = Minnesota |
− | | operations = | + | | operations = Data Unavailable |
| relatives = Amala Gavi (Adopted Daughter) | | relatives = Amala Gavi (Adopted Daughter) | ||
| age = 28 | | age = 28 | ||
Line 37: | Line 42: | ||
| years_active = 2.3 | | years_active = 2.3 | ||
| citizenship = US Citizen | | citizenship = US Citizen | ||
− | | occupation = | + | | occupation = Artifact Hunter |
− | | education = | + | | education = Data Unavailable |
| marital = Single | | marital = Single | ||
− | | powers = Aural Projection | + | | powers = Aural Projection, Minor Regeneration, Superpower Disruption, Magical Energy Dispersion |
− | | paraphernalia = | + | | paraphernalia = Heroing: Data Unavailable <BR> Civilian: Large backpack with various items of exploration. |
| strength = 2 | | strength = 2 | ||
− | | endurance = | + | | endurance = 7 |
| agility = 5 | | agility = 5 | ||
− | | speed = | + | | speed = 6 |
| fighting = 7 | | fighting = 7 | ||
| projectiles = 3 | | projectiles = 3 | ||
| durability = 8 | | durability = 8 | ||
| resistance = 9 | | resistance = 9 | ||
− | | intelligence = | + | | intelligence = 6 |
| psyche = 7 | | psyche = 7 | ||
| intuition = 7 | | intuition = 7 | ||
| charisma = 3 | | charisma = 3 | ||
|}} | |}} | ||
− | |||
− | + | =Character Summary= | |
+ | Originally the third character I created when I first started playing Champions Online, Arcis has since become my oldest existing and probably most fleshed-out character in my character list. <BR><BR> | ||
− | + | Since I wanted to try out the game to see if I would like it I ended up starting Arcis (then named Epoch) as a Disciple archetype. However, the character wasn't quite durable enough for my preferred playstyle and I ended up giving freeform a shot and over time the character developed slowly into an effective tank. While his up-front durability is about average, he improves upon it through supplimental bonuses that increase his longevity in a fight. Effectively excelling at prolonged fights where I notice some other tanks seem to start loosing steam. | |
− | + | ||
− | = | + | =Background Summary= |
− | + | Ever since he was a child, Adrian Gavi was fascinated by the tales of superheroes. Born in Minnesota, Adrian was only a few years old when Dr. Destroyer turned his wrath against the city of Detroit. While never fully grasping the severity of what had happened at the time he strongly aware of the anxiety and fear of those around him, though it was only years later that he understood why. <BR><BR> | |
− | + | A little more than two years ago Adrian had an encounter with a rogue sorcerer intent on destroying the city in which Adrian currently resided in. This encounter drastically changed his life by serving as the catalyst needed to unlock the dormant potential that resided within him. Since then he has developed his new found powers to become a powerful shield to stand against those that would do others harm. | |
− | + | =History= | |
− | + | ==Origin== | |
− | + | ||
− | + | ==Aftermath== | |
− | + | ==Escapades== | |
− | + | ==Rapture== | |
− | + | ==Present Day== | |
− | + | =Biography= | |
+ | ==Civilian Life== | ||
+ | When not out superheroing, Adrian's civilian life consists of passing himself off as a freelance archaeologist. While not entirely untrue, many of the artifacts he has brought back and sold to various museums were once objects of dark magic. Though any worry about these objects is unfounded since he is able to disperse the dark energies until they are merely useless baubles or large books too weathered to read. | ||
− | + | ==Residences== | |
+ | Unlike many other heroes, Arcis does not possess a secret base. Rather he prefers to maintain a few small retreats in order to calm any unecessary stress. | ||
− | == | + | ===Loft Apartment=== |
− | + | Arcis maintains a loft complex on the edge of Millenium City's downtown area in which he takes care of his civilian obligations, or to just relax a little during slower days. <BR><BR> | |
− | + | Aside from general amenities, his apartment also has an encrypted personal computer on which he conducts any business he may have, as well as a secret compartment that serves as a prep station where he keeps all his equipment. There is also a display case beneath the second floor stairway that contains various artifacts awaiting appraisal. While they would appear as collectors items to most individuals, anyone knowledgeable in arcane secrets will see once-powerful artifacts devoid of the dark energy they once possessed. | |
− | == | + | ===Undisclosed Cavern=== |
− | + | Should he feel like distancing himself from the rest of the world, Arcis will retreat to a hidden cavern to focus his mind and relieve stress. <BR><BR> | |
− | + | Preferring the natural ambiences, Arcis has left the cavern relatively unaltered with very few signs of technology or enhancements. Only a display case adorns the otherwise unaltered walls containing various melee instruments with which Arcis practices his swordsmanship. <BR><BR> | |
− | + | An interesting feature of the cavern is the crystalline formations found within. When approached, an individual will notice a pitched hum resonating from the crystals. This resonance has a calming effect on those near them and anyone trained to recognize mystical energies will note that they give off a similar energy as Arcis. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
=Powers= | =Powers= | ||
− | + | ==Aural Energy Projection== | |
− | + | Arcis possesses the ability to channel his aural essence as a corporeal energy field. The field's strength and appearance tends to vary and seems to become more amplified the more dangerous his opponent. | |
− | ==Aural | + | ===Aural Field=== |
− | + | Some believe that all living things are surrounded by an energy field that they create called an aura. While generally unnoticable, Arcis appears to generate an excessive amount of this aural energy which results in a visible field that surrounds him. <BR><BR> | |
− | Arcis | + | |
− | + | While serving as a basis for his other abilities this field also forms a natural defensive barrier, inhibiting many levels of kinetic energy rendering all but the heaviest physical impacts relatively harmless. Also, being a field of energy it also makes him highly resilient to other forms of energy both technological, natural as well as magical while also feeding off of any residual energies in order to further amplify his own. | |
− | + | ||
===Flash Pulse=== | ===Flash Pulse=== | ||
− | + | The most basic of Arcis' attacks, Flash Pulse is a crude burst of energy that he channels down his arms and releases as a concentrated burst that can be fired across short to medium distances. While relatively harmless the ability can connect with just enough force to knock the target off of their feet, while the residual energy release is returned to him as a temporary energy surge. | |
− | + | ||
− | + | ||
− | === | + | ===Twin Blades=== |
− | + | Preferring to fight his foes at close-range in order to draw their attention to a smaller area Arcis will maintain a pair of corporeal flares of aural energy shaped and wielded as if they were a pair of swords. These blades are non-lethal and generally pass through their targets, disrupting his opponents auras until they are to weak to fight. | |
− | === | + | ===Restorative Link=== |
− | + | Due to a passive empathy that he possesses, Arcis can link the energy from his aura with another's in order to amplify their natural regenerative abilities. While not particularly strong this surge can be enough to keep an ally on their feet long enough to recover. | |
− | + | ||
− | + | ||
− | === | + | ===Empathic Imposition=== |
− | Should Arcis | + | Should Arcis find himself facing a large number of foes he can choose to project his empathic abilities against them. Harnessing all of the supprsesed guilt of past deeds he weighs down their emotional state until they are unable to retaliate. |
− | === | + | ===Healing Surge=== |
− | + | While his healing abilities are relatively minor, Arcis can unleash a strong surge of healing every so often to take over when natural regenerations aren't enough. This surge burns a good portion of his residual energy, however, and can not be used as frequently. | |
− | === | + | ===Life-Energy=== |
− | + | When all else fails, Arcis can call upon a massive amount of his aural energy to revive a fallen ally. However, this ability requires a high level of concentration which makes it difficult to use while engaged in a fight. | |
− | + | ||
− | + | ||
− | + | ==Additional Abilities & Weaknesses== | |
− | + | ===Martial Skill=== | |
− | === | + | Since he prefers battling his foes at close range, Arcis has trained in a few forms of martial arts, most specifically with bladed weapons such as swords. |
− | + | ||
− | |||
===Flight=== | ===Flight=== | ||
− | + | Since he naturally produces a powerful energy field Arcis is able to utilize this energy in order to lift himself into the air as a form of flight. | |
− | Since he naturally produces a powerful energy field Arcis is able to utilize | + | |
− | + | ||
− | + | ||
− | + | ===Visual Disruption=== | |
− | === | + | Due to the emanations of his aura, Arcis' identity has remained relatively secret to all. His empathic abilities appear to passively suppress the memory of who he is to those who see him in person, while the energy itself disrupts recording devices preventing a clear picture from being taken of him. |
− | + | ||
− | + | ||
− | + | ||
− | === | + | ===Aural Disruption=== |
− | + | An odd effect of Arcis' offensive abilities is that the appear to disrupt the aura of those they strike. This has the effect of reducing the effectiveness of his foes' superhuman and magical abilities with many henchmen loosing access to their abilities completely. Other heroes and stronger villains are much more resistant to this effect and will generally maintain full access to their powers. | |
− | + | ===Energy Dispersion=== | |
+ | Similar to the previous entry, Arcis' energy projections can be used to disperse the energy of static objects such as the relics he hunts. This generally renders them safe for others while making them useless to those that would use them to do evil. | ||
===Unyielding=== | ===Unyielding=== | ||
− | + | Arcis is an excessively stubborn individual and can be a daunting target to take down. His natural defenses render many weaker attacks relatively harmless and it is unwise to let your guard down even if you fell him, for he has been known to unleash a powerful surge of energy upon defeat that not only burns away any wounds he may have sustained, but also grants him a surge of aural power that greatly amplifies his abilities. <BR><Br> | |
− | + | This surge is dangerous for him to use, however. Since he has already been pushed past his natural limits, the additional surge of energy causes him great pain as it overloads his physical form which runs the risk of completely burning away. | |
− | = | + | =Friends & Allies= |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ==Relatives== | |
− | + | ===Amala Gavi (Rapture)=== | |
− | == | + | |
− | + | ||
− | + | ||
− | + | ==Friends== | |
− | + | ===Dr. Sumati Anno=== | |
− | =Allies | + | ==Allies== |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ===Silver Age Sentinels=== | |
− | + | =Rivals & Enemies= | |
− | == | + | ==Rivals== |
− | + | ||
− | + | ||
− | + | ||
− | = | + | ===Sentry Star=== |
− | + | ||
− | ==Sentry Star= | + | |
− | + | ||
− | + | ||
− | + | ||
− | = | + | ===Concordia=== |
− | + | ||
− | == | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ==Enemies== | |
− | == | + | |
− | + | ===ARGENT=== | |
+ | |||
+ | ===VIPER=== | ||
+ | |||
+ | ===DEMON=== | ||
+ | |||
+ | ===Ignis Rahl=== | ||
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<center>{{ThreatBar{{{Power|1}}}}}</center> | <center>{{ThreatBar{{{Power|1}}}}}</center> | ||
|} | |} | ||
− | < | + | <BR><BR> |
− | + | ||
− | + | ||
− | + | ||
− | + | ===Malice (Clara Sanders)=== | |
+ | Status: Rehabilitated. | ||
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<center>{{ThreatBar{{{Power|1}}}}}</center> | <center>{{ThreatBar{{{Power|1}}}}}</center> | ||
|} | |} | ||
− | < | + | <BR><BR> |
− | ==Pride (Mirror, mirror)== | + | ===Pride (Mirror, mirror)=== |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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<center>{{ThreatBar{{{Power|8}}}}}</center> | <center>{{ThreatBar{{{Power|8}}}}}</center> | ||
|} | |} | ||
− | < | + | <BR><BR> |
− | ==Dr. Destroyer== | + | ===Dr. Destroyer=== |
− | + | ||
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<center>{{ThreatBar{{{Power|9}}}}}</center> | <center>{{ThreatBar{{{Power|9}}}}}</center> | ||
|} | |} | ||
− | < | + | <BR><BR> |
− | + | ||
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− | [[Category: | + | [[Category:Character]][[Category:Male]][[Category:Human]][[Category:Human]][[Category:Hero]][[Category:Tank]][[Category:Silver Age Sentinels]] |
Revision as of 21:32, 12 January 2014
The author of this article has marked this as a creative work, and would prefer that other users not edit it. Please respect this, and unless repairing a typo, spelling, or other minor technical error, think of this page as read-only. |
"Being a hero doesn't mean having fancy weapons or special powers. It means putting yourself in the way of those who would do others harm and refusing to move."
Arcis | ||||||||||||||||||||||||||
Player: Ranien | ||||||||||||||||||||||||||
Character Build | ||||||||||||||||||||||||||
Class Focus: | Melee Tank w/Minor Support | |||||||||||||||||||||||||
Power Level: | 40 | |||||||||||||||||||||||||
Research & Development: | Mysticism | |||||||||||||||||||||||||
Biographical Data | ||||||||||||||||||||||||||
Real Name: | Adrian Gavi | |||||||||||||||||||||||||
Known Aliases: | Arcis (Pronounced Arx) | |||||||||||||||||||||||||
Gender: | Male | |||||||||||||||||||||||||
Species: | Human | |||||||||||||||||||||||||
Ethnicity: | Caucasian | |||||||||||||||||||||||||
Place of Birth: | Minnesota | |||||||||||||||||||||||||
Base of Operations: | Data Unavailable | |||||||||||||||||||||||||
Relatives: | Amala Gavi (Adopted Daughter) | |||||||||||||||||||||||||
Characteristics | ||||||||||||||||||||||||||
Age: | 28 | |||||||||||||||||||||||||
Height: | 6' 1" | |||||||||||||||||||||||||
Weight: | 195 lbs. | |||||||||||||||||||||||||
Eyes: | Hazel | |||||||||||||||||||||||||
Hair: | Dark Brown | |||||||||||||||||||||||||
Complexion: | Average | |||||||||||||||||||||||||
Physical Build: | Average | |||||||||||||||||||||||||
Physical Features: | Average | |||||||||||||||||||||||||
Status | ||||||||||||||||||||||||||
Alignment: |
Neutral Good | |||||||||||||||||||||||||
Reputation: |
Imposing | |||||||||||||||||||||||||
Identity: | Secret | |||||||||||||||||||||||||
Years Active: | 2.3 | |||||||||||||||||||||||||
Citizenship: | US Citizen | |||||||||||||||||||||||||
Occupation: | Artifact Hunter | |||||||||||||||||||||||||
Education: | Data Unavailable | |||||||||||||||||||||||||
Marital Status: | Single | |||||||||||||||||||||||||
Known Powers and Abilities | ||||||||||||||||||||||||||
Aural Projection, Minor Regeneration, Superpower Disruption, Magical Energy Dispersion | ||||||||||||||||||||||||||
Equipment and Paraphernalia | ||||||||||||||||||||||||||
Heroing: Data Unavailable Civilian: Large backpack with various items of exploration. |
Attributes | ||||||||||||||||||||||||||
Strength |
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Endurance |
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Agility |
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Speed |
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Fighting |
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Projectiles |
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Durability |
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Resistance |
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Intelligence |
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Psyche |
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Intuition |
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Charisma |
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ReldinBox Template |
Contents
Character Summary
Originally the third character I created when I first started playing Champions Online, Arcis has since become my oldest existing and probably most fleshed-out character in my character list.
Since I wanted to try out the game to see if I would like it I ended up starting Arcis (then named Epoch) as a Disciple archetype. However, the character wasn't quite durable enough for my preferred playstyle and I ended up giving freeform a shot and over time the character developed slowly into an effective tank. While his up-front durability is about average, he improves upon it through supplimental bonuses that increase his longevity in a fight. Effectively excelling at prolonged fights where I notice some other tanks seem to start loosing steam.
Background Summary
Ever since he was a child, Adrian Gavi was fascinated by the tales of superheroes. Born in Minnesota, Adrian was only a few years old when Dr. Destroyer turned his wrath against the city of Detroit. While never fully grasping the severity of what had happened at the time he strongly aware of the anxiety and fear of those around him, though it was only years later that he understood why.
A little more than two years ago Adrian had an encounter with a rogue sorcerer intent on destroying the city in which Adrian currently resided in. This encounter drastically changed his life by serving as the catalyst needed to unlock the dormant potential that resided within him. Since then he has developed his new found powers to become a powerful shield to stand against those that would do others harm.
History
Origin
Aftermath
Escapades
Rapture
Present Day
Biography
Civilian Life
When not out superheroing, Adrian's civilian life consists of passing himself off as a freelance archaeologist. While not entirely untrue, many of the artifacts he has brought back and sold to various museums were once objects of dark magic. Though any worry about these objects is unfounded since he is able to disperse the dark energies until they are merely useless baubles or large books too weathered to read.
Residences
Unlike many other heroes, Arcis does not possess a secret base. Rather he prefers to maintain a few small retreats in order to calm any unecessary stress.
Loft Apartment
Arcis maintains a loft complex on the edge of Millenium City's downtown area in which he takes care of his civilian obligations, or to just relax a little during slower days.
Aside from general amenities, his apartment also has an encrypted personal computer on which he conducts any business he may have, as well as a secret compartment that serves as a prep station where he keeps all his equipment. There is also a display case beneath the second floor stairway that contains various artifacts awaiting appraisal. While they would appear as collectors items to most individuals, anyone knowledgeable in arcane secrets will see once-powerful artifacts devoid of the dark energy they once possessed.
Undisclosed Cavern
Should he feel like distancing himself from the rest of the world, Arcis will retreat to a hidden cavern to focus his mind and relieve stress.
Preferring the natural ambiences, Arcis has left the cavern relatively unaltered with very few signs of technology or enhancements. Only a display case adorns the otherwise unaltered walls containing various melee instruments with which Arcis practices his swordsmanship.
An interesting feature of the cavern is the crystalline formations found within. When approached, an individual will notice a pitched hum resonating from the crystals. This resonance has a calming effect on those near them and anyone trained to recognize mystical energies will note that they give off a similar energy as Arcis.
Powers
Aural Energy Projection
Arcis possesses the ability to channel his aural essence as a corporeal energy field. The field's strength and appearance tends to vary and seems to become more amplified the more dangerous his opponent.
Aural Field
Some believe that all living things are surrounded by an energy field that they create called an aura. While generally unnoticable, Arcis appears to generate an excessive amount of this aural energy which results in a visible field that surrounds him.
While serving as a basis for his other abilities this field also forms a natural defensive barrier, inhibiting many levels of kinetic energy rendering all but the heaviest physical impacts relatively harmless. Also, being a field of energy it also makes him highly resilient to other forms of energy both technological, natural as well as magical while also feeding off of any residual energies in order to further amplify his own.
Flash Pulse
The most basic of Arcis' attacks, Flash Pulse is a crude burst of energy that he channels down his arms and releases as a concentrated burst that can be fired across short to medium distances. While relatively harmless the ability can connect with just enough force to knock the target off of their feet, while the residual energy release is returned to him as a temporary energy surge.
Twin Blades
Preferring to fight his foes at close-range in order to draw their attention to a smaller area Arcis will maintain a pair of corporeal flares of aural energy shaped and wielded as if they were a pair of swords. These blades are non-lethal and generally pass through their targets, disrupting his opponents auras until they are to weak to fight.
Restorative Link
Due to a passive empathy that he possesses, Arcis can link the energy from his aura with another's in order to amplify their natural regenerative abilities. While not particularly strong this surge can be enough to keep an ally on their feet long enough to recover.
Empathic Imposition
Should Arcis find himself facing a large number of foes he can choose to project his empathic abilities against them. Harnessing all of the supprsesed guilt of past deeds he weighs down their emotional state until they are unable to retaliate.
Healing Surge
While his healing abilities are relatively minor, Arcis can unleash a strong surge of healing every so often to take over when natural regenerations aren't enough. This surge burns a good portion of his residual energy, however, and can not be used as frequently.
Life-Energy
When all else fails, Arcis can call upon a massive amount of his aural energy to revive a fallen ally. However, this ability requires a high level of concentration which makes it difficult to use while engaged in a fight.
Additional Abilities & Weaknesses
Martial Skill
Since he prefers battling his foes at close range, Arcis has trained in a few forms of martial arts, most specifically with bladed weapons such as swords.
Flight
Since he naturally produces a powerful energy field Arcis is able to utilize this energy in order to lift himself into the air as a form of flight.
Visual Disruption
Due to the emanations of his aura, Arcis' identity has remained relatively secret to all. His empathic abilities appear to passively suppress the memory of who he is to those who see him in person, while the energy itself disrupts recording devices preventing a clear picture from being taken of him.
Aural Disruption
An odd effect of Arcis' offensive abilities is that the appear to disrupt the aura of those they strike. This has the effect of reducing the effectiveness of his foes' superhuman and magical abilities with many henchmen loosing access to their abilities completely. Other heroes and stronger villains are much more resistant to this effect and will generally maintain full access to their powers.
Energy Dispersion
Similar to the previous entry, Arcis' energy projections can be used to disperse the energy of static objects such as the relics he hunts. This generally renders them safe for others while making them useless to those that would use them to do evil.
Unyielding
Arcis is an excessively stubborn individual and can be a daunting target to take down. His natural defenses render many weaker attacks relatively harmless and it is unwise to let your guard down even if you fell him, for he has been known to unleash a powerful surge of energy upon defeat that not only burns away any wounds he may have sustained, but also grants him a surge of aural power that greatly amplifies his abilities.
This surge is dangerous for him to use, however. Since he has already been pushed past his natural limits, the additional surge of energy causes him great pain as it overloads his physical form which runs the risk of completely burning away.
Friends & Allies
Relatives
Amala Gavi (Rapture)
Friends
Dr. Sumati Anno
Allies
Silver Age Sentinels
Rivals & Enemies
Rivals
Sentry Star
Concordia
Enemies
ARGENT
VIPER
DEMON
Ignis Rahl
Threat Level |
|
---|
Malice (Clara Sanders)
Status: Rehabilitated.
Threat Level |
|
---|
Pride (Mirror, mirror)
Threat Level |
|
---|
Dr. Destroyer
Threat Level |
|
---|