Juanita
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Ice Queen of Vibora
Bitch Queen of Narnia (To Viboran Gangbangers)
Snowsage (Amongst the elves of Faerie)
J (To her friends and loved ones)
Aunt J (To the Parker Family)
Alchemist
Blacksmith
Enchanter
Standing in at 6'0 and athletic in build, Juanita appears to be a normal woman in her early 30s with the following exception, her skin is perfectly smooth and devoid of blemishes besides several scars covering certain areas of her body, her hair being thin, fine, and devoid of melanin, and her eyes glowing with a soft blue color.
Few historical records of Juanita's existence older than two centuries survive into the Champions Era, but those that do seem to corroborate the story of her life as she tells it, the following information is mostly OOC with select members of PRIMUS, UNTIL, and the Trismegistus Council having knowledge of bits or sections of it, depending on however much Juanita saw fit to share with others.
The Age of Reason - 1500 to 1650
The age of visionaries and intellectuals such as Leonardo da Vinci and Galileo Galilei and the end of the dark ages, the 16th century was a major stepping stone in western history, those were the days of exploration and muskets, of reason and science. Fittingly, by the start of the fifteen hundreds magic had largely faded away, especially from civilized regions, the dragons and witches of the dark ages having faded fully into folklore, magic rare as tribal shamans and heathen intellectuals become the only mystics still existing in an ever increasingly scientific world.
Juanita's story begins in the summer of 1537 on the streets of Barcelona, it is an early August night and Antonio Gula -the heir of a rich and influential nobleman- has had one too many drinks that night in celebration of his brother's return from Italy; stumbling through the streets with a group of three equally inebriated friends he stumbled upon a young beggar girl by the name of Maria -roughly fourteen to fifteen years of age- sleeping alone on the cold cobblestone street.
As with many things in the universe, there are many aspects that determine a man's nature, be they upbringing, genetics, tragedy, entitlement, no two humans are identical, but there will always be men that are alike -heroes, villains, scoundrels, scholars- that will gather with the like-minded, for better or for worse.
Antonio Gula and his friends lived affluent lives, raised in luxury and wealth, they were taught from a young age that they were above the common folk and the rabble, and thus, they had no qualms with what they were about to do next; without wasting too much time, and without thinking too hard, Antonio kicked Maria awake before telling the other three men to hold her down as she panicked, before proceeding to strip her on the cold pavement as he began brutally raping her.
April the 7th, 1538, nine months after the traumatic conception Maria finally gives birth to a perfectly healthy daughter, her eyes a beautiful green shade and her health unusual given the environment and the mother's nutrition; she names the girl Juanita, after her own mother, spending the next five years raising her through the pains and hardships of beggary. Those first years of Juanita's life were relatively normal, or as normal as a beggar's life can be, that is, learning to survive in the streets on the kindness of others and on what little knowledge her mother could share, her life stuck to this status quo.
March 12th, 1543, as fate had it, or through sheer unluck, Maria encounters Antonio again in the middle of a large public area and begins throwing accusations and insults at him, invoking the Devil's name without any restraint and cursing him to hell. (Not a magical curse, but rather merely declaring that she wishes him to burn in Hell) The next few days Antonio becomes the center of a rumor mill amongst the bourgeoisie and aristocracy; from a desire of vengeance and through the use of connections, Antonio has Maria accused of witchcraft.
March 16th, guards chase down and capture Maria under officials orders from Bishop Joan de Cardona, orphaning Juanita as she flees into the sewers, left with nothing but her mother's old necklace and the clothes on her back she is found two days later by the famed wererat thief known simply as Miguel -leader of the Barcelona thieves guild- and taking pitty on the girl, he takes her under his care, bringing her to live with him amongst the thieves, spending the next seven years of her life learning the fingersmith's trade.
The Age of Piracy - 1650 to 1750
The Revolutionary Era - 1770 to 1799
The Victorian Era - 1837 to 1910
The Wild West - 1866 to 1890
The Great War - 1914 to 1918
The Pulp Era - 1920 to 1940
The Golder Age - 1939 to 1945
The Silver Age - 1965 to 1980
The Cold War - 1950 to 1990
The Champions Era - 1980 Onwards
Thanks to her advanced age, Juanita is rather hard to shock, having seen and done many things that would horrify or disgust most people over the centuries and having grown jaded because of it. She is not emotionless, but when one has seen as many battlefields filled with blood and excrement covered corpses as she has, one tends to stop flinching when they see someone mutilated in a ditch.
Juanita is adamant and rigid in her views and ways, slow to change and adapt to the world around her advancing as fast as it does.
Due to her long life, she has seen many spunky artists, courageous heroes, struggling students, ambitious entrepreneurs, charming coquettes, bashful bookworms, and just about every other type of person you can imagine passing by; because of this, she has become quite difficult to impress, seeming even cynical at times. She has also learned long ago what she likes or doesn't in a person, leading to her being able to easily form an opinion on someone.
However, she is not unpleasant -unless you annoy or grate her-, in fact, she is quite friendly and a conversationalist; though the subjects of her conversations can become philosophical in nature at times, which tends to push away some people.
Despite being an accomplished heroine, Juanita's motivations remain a mistery.
Juanita is a skilled fighter, trained in a mix of martial arts centered around both unarmed combat and the use of swords. She is also an accomplished smith and artisan, capable of crafting anything from armor and weaponry to jewelry and decorations.
Juanita is also a powerful enchanter, alchemist, and thaumaturge -transformation magic, either of self, of others, or of objects, assuming animal forms, turning copper into gold, etc-, she also specializes in defensive and support magics.
Over the centuries she has encountered and absorbed the powers of many imaginal beings such as fae and demons. This has granted her several exotic powers and characteristics, such as increased endurance, elastic flesh, and the ability to manipulate ice.
An artifact of unknown origin and Juanita's trademark weapon, this sword is capable of cutting clean through steel plating whilst also enhancing the wielders magical aptitude. The sword consists of a forward-curved, single-edged silver blade measuring in at aprox. 2'6" and a carved ivory hilt shaped like a dragon's snarling head.
Despite the name, the 'cloak' is actually a blue, hooded trenchcoat -Juanita's signature attire- enchanted with the effects of the spell known as The Tireless Wings of the Zephirim, the Zephirim being spirits who dwell in a dimension of clouds, winds, and storms.
Ideally suited for warrior-mages and other spellcasters who tend to get involved in hand to hand Combat, the Wizard’s Breastplate is as strong as the strongest plate armor but weighs no more than ordinary clothing. It also provides additional magical protection against many forms of magical attack as well as mundane weapons and blows to the entirety of the wearer's body.
This amulet, usually made of silver and amber -Juanita's being made using Dominican blue amber-, heightens the wearer’s mental faculties. She becomes more observant, more insightful, and more intelligent. Additionally, the amulet provides protection against Sorcery and similar spells.
Created using enchantments normally applied to belts and girdles, these gauntlets date back to the Turakian era, although their exact origins still remain a mystery. All that is known is that they enhance the wearer's strength to be on par with that of giants.
This pair of fine, supple leather boots contains two enchantments. The first allows the wearer to leap much further than she ordinarily could; the second allows her to walk along walls and ceilings like an insect.
Juanita is also in the possession of various magical tomes of both the tame and forbidden kinds, most notably:
Acquired from the rather simple minded apprentice of a dark mystic, this dangerous book contains powerful research into and spells from the field of necromancy. The apprentice gave the book up without any real encouragement, quite happy to be rid of the accursed book.
Written by a persian mystic centuries ago, this book is filled with exotic theurgic spells that call upon the power of elysian beings, particularly that of the Azatas and Spentas of Zoroastrian myth.
A collection of mémoires written by the Chinese sorcerer Lui Quanqi, containing many oriental spells, studies on mystical creatures, alchemy recipes, and stories of Shamballah, its immortal monks, and of its dark sister-city, Agharti.
Juanita is rather versatile, able to change her spell loadout on a whim, she could easily fill any roll in combat from front line fighter or field healer to magical artillery or infiltrator; she is also a decent tactician and leader, though she really shouldn't be your first choice of squad leader. When not prepared for a specific scenario, she uses a mix loadout of defensive and offensive spells.
Unlike most modern mystics, Juanita still uses chants, motions, and foci for most of her spells, still following the traditions and rituals she was taught in her early days.
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