Difference between revisions of "Kingdom"
From PRIMUS Database
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**<small>May be resistant to toxins and disease.</small> | **<small>May be resistant to toxins and disease.</small> | ||
**<small>Other observed capabilities include: reflexive intuition, burrowing, skin shedding, full-body constriction, deep-water pressure resistance, temporary liquid absorption, a form of deep hibernatory sleep.</small> | **<small>Other observed capabilities include: reflexive intuition, burrowing, skin shedding, full-body constriction, deep-water pressure resistance, temporary liquid absorption, a form of deep hibernatory sleep.</small> | ||
− | *'''Feral Mind''': Considered as a secondary facet of his imitation powers, Kingdom's ability to mimic animals extends to his tendency to take on their behaviors and mannerisms | + | *'''Feral Mind''': Considered as a secondary facet of his imitation powers, Kingdom's ability to mimic animals extends to his tendency to take on their behaviors and mannerisms. Such things include domestic loyalty, seeking attention, playfulness, scavenging, territorialism, scratching and cleaning oneself, etc. |
**<small>Is able to replicate animal noises flawlessly. When speaking normally, he may accentuate certain sounds with animal-like flourishes (such as growling R or buzzing/hissing S.)</small> | **<small>Is able to replicate animal noises flawlessly. When speaking normally, he may accentuate certain sounds with animal-like flourishes (such as growling R or buzzing/hissing S.)</small> | ||
**<small>Feels emotions more strongly than average, and may display very active mood changes.</small> | **<small>Feels emotions more strongly than average, and may display very active mood changes.</small> |