Difference between revisions of "The Quantum League"
From PRIMUS Database
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Carlos Hernandez volunteered as a test subject for '''Trent Industries'''' attempt to create their own super-heroes and replace the ever-growing headache that their current team, '''The Quantum League''', became. Handpicked from a group of successful experiments, Carlos was chosen to lead the company's newer, bigger, and better team, '''The Major League'''. | Carlos Hernandez volunteered as a test subject for '''Trent Industries'''' attempt to create their own super-heroes and replace the ever-growing headache that their current team, '''The Quantum League''', became. Handpicked from a group of successful experiments, Carlos was chosen to lead the company's newer, bigger, and better team, '''The Major League'''. | ||
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While the Quantum League legitimately tried to do good and help others, the Major League was quite their opposite, caring only about media hype and sponsorship contracts. '''Overclock''' and his team were the puppets any business company could only dream of, with Carlos himself being the pinnacle of all those selfish aspects. | While the Quantum League legitimately tried to do good and help others, the Major League was quite their opposite, caring only about media hype and sponsorship contracts. '''Overclock''' and his team were the puppets any business company could only dream of, with Carlos himself being the pinnacle of all those selfish aspects. | ||
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After realizing '''The Chameleon's''' plan to expose CEO '''Michael Trent's''' true intentions regarding '''The Star-Lite Experiments''', Carlos had a change of heart and defected to the side of '''The Quantum League''', in an attempt to actually do some good and help people this time. | After realizing '''The Chameleon's''' plan to expose CEO '''Michael Trent's''' true intentions regarding '''The Star-Lite Experiments''', Carlos had a change of heart and defected to the side of '''The Quantum League''', in an attempt to actually do some good and help people this time. | ||
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Darrell Trevors was once a member of the vigilante hacktivist group known as '''eLite_Circuit''' and while he was brilliant for his age, he was also incredibly arrogant and stubborn. It was because of these flaws that led to Darrell involuntarily starting a turf war between '''eLite_Circuit''' and a rival hacker group known as '''HaDoCk'''. | Darrell Trevors was once a member of the vigilante hacktivist group known as '''eLite_Circuit''' and while he was brilliant for his age, he was also incredibly arrogant and stubborn. It was because of these flaws that led to Darrell involuntarily starting a turf war between '''eLite_Circuit''' and a rival hacker group known as '''HaDoCk'''. | ||
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After agreeing to meet with '''eLite_Circuit''' at the Millennium City docks and shipping yard, '''HaDoCk''' attempted to do away with hacktivists in one flail swoop through the use of a destructive device known as '''The Polychoron''', but this instead bestowed the group with an array of digital powers, including Darrell. | After agreeing to meet with '''eLite_Circuit''' at the Millennium City docks and shipping yard, '''HaDoCk''' attempted to do away with hacktivists in one flail swoop through the use of a destructive device known as '''The Polychoron''', but this instead bestowed the group with an array of digital powers, including Darrell. | ||
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Wanting to right his wrongs and save his friends from the new powers that quickly corrupted them, Darrell rebranded himself as a superhero under his former screen-name: '''Glitch''', the Virtual Vigilante that fights crime both online and offline. | Wanting to right his wrongs and save his friends from the new powers that quickly corrupted them, Darrell rebranded himself as a superhero under his former screen-name: '''Glitch''', the Virtual Vigilante that fights crime both online and offline. | ||
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<h3 style="font-family:Impact; color:#ffffff; font-weight:normal; font-size:180%;text-align:center;"><span style="color:#ececec">VORTEX</span></h3> | <h3 style="font-family:Impact; color:#ffffff; font-weight:normal; font-size:180%;text-align:center;"><span style="color:#ececec">VORTEX</span></h3> | ||
− | '''Real Name:''' | + | '''Real Name:''' Darin Valdorin<br /> |
− | '''Skills/Abilities:''' | + | '''Skills/Abilities:''' Super Speed, Rapid Healing Factor, Super Strength.<br /> |
'''League Rank:''' '''FIELD OFFICER ; FOUNDER'''<br /> | '''League Rank:''' '''FIELD OFFICER ; FOUNDER'''<br /> | ||
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− | + | '''Vortex''' is one of the founding members of the team. He plays a very key support role by providing Fast damage control and Civilian duty for most missions. Recon and information gathering is a skill Vortex loves to use. Being an older member of '''The Quantum League''', '''Vortex''' often tries to keep everyone in high spirits with quippy dad puns and jokes. He does his best to keep the newer and younger members safe, if possible, on their missions. Providing Lessons as often as he can. Vortex is a father and as such he cares for his teammates like he does his son. He will always find time to comfort his team and provide a warm sense of home for all. | |
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+ | '''Vortex's''' connection to the Chrono Current allows him to Travel at Crazy speeds, harness, and see Electronic signatures. The Chrono Current provides a protective aura that protects '''Vortex''' when moving at high speeds, along with anyone he carries while running. '''Vortex''' is able to create, well, a Vortex from his speed at will nearly anywhere. He can also heal at incredible rates thanks to the Chrono Current. In '''Vortex's''' younger years, he had access to an energy source that provided him with large energy pools of Strength and Defense. After losing that power, his body absorbed some of that energy, granting him Enhanced Strength. | ||
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Descended from a line of Witches and Warlocks dating back to '''The Salem Witch Trials''', Serena Renée Foster can be viewed as a magical powerhouse. While her potential may seem limitless, her matriculation to power has not been easy. | Descended from a line of Witches and Warlocks dating back to '''The Salem Witch Trials''', Serena Renée Foster can be viewed as a magical powerhouse. While her potential may seem limitless, her matriculation to power has not been easy. | ||
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Born to non-magical parents, Serena's supernatural abilities were activated during a terrifying airplane accident on her way back from her visit to New Jersey. Alongside her closest friends, Serena visited her human family for a family reunion. During the flight back, it was discovered that they were the targets of a human trafficking ring. Thankfully, '''The Quantum League''' was able to intercept, however, this couldn't stop the trauma of the situation from activating Serena's abilities with full force. | Born to non-magical parents, Serena's supernatural abilities were activated during a terrifying airplane accident on her way back from her visit to New Jersey. Alongside her closest friends, Serena visited her human family for a family reunion. During the flight back, it was discovered that they were the targets of a human trafficking ring. Thankfully, '''The Quantum League''' was able to intercept, however, this couldn't stop the trauma of the situation from activating Serena's abilities with full force. | ||
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Being the lone survivor of the Airplane attack, Serena was forced to develop her abilities under the radar under the surveillance of '''The Quantum League''', eventually joining their ranks. Donning the alias of '''Sister Salem''', her understanding of her powers continues to grow with every experience. | Being the lone survivor of the Airplane attack, Serena was forced to develop her abilities under the radar under the surveillance of '''The Quantum League''', eventually joining their ranks. Donning the alias of '''Sister Salem''', her understanding of her powers continues to grow with every experience. | ||
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− | Dionte is a very confident individual. He's always looking for the positive in everything and tries to stay optimistic. | + | Dionte is a very confident individual. He's always looking for the positive in everything and tries to stay optimistic. Astral-Man however is very quiet and reserved. He likes to observe and formulate a plan before acting. He tends to stay in the back and tries not to be seen or heard until he is ready to speak. His aura gives off a bit of mystery although he is always open and willing to share ideas. Astral-Man prides himself on trying to support and help out wherever needed. He's always about getting justice and doesn't mind getting his hands dirty if the situation calls for it. |
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+ | Astral-Man relies on his skills as a fighter and knowledge of the astral plane. His powers derive from a small pocket reality in the Astral plane. He is able to transfer his subconscious there as well as manifest energy from the Astral plane to the physical plane. He uses these abilities to create constructs of weapons, energy bolts and beams, as well as small constructs such as a hoverboard for flight and shields for protection. Even creating small platforms, and equipment. He carries a variety of plastic spheres and rods as plastic is a great conduit for his energy abilities. He tends to lurk in the shadows of Westside and stays away from the spotlight. His favorite weapon of choice would be his broadsword as it usually his go to weapon in combat. | ||
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− | Brandon Came from short beginnings, he was blind at birth, unable to understand or control his powers until he was older, and was short. Now that Brandon has become '''Breach''', he strives to help everyone he can. At no point does '''Breach''' think about himself during an encounter, people and friends come first. He will always make sure every man, woman, and child is safe until he engages in any fight. '''Breach''' now happily serves with The Quantum League, helping people every chance he gets. He will volunteer in every mission, and always make sure his friends are mentally and | + | Brandon Came from short beginnings, he was blind at birth, unable to understand or control his powers until he was older, and was short. Now that Brandon has become '''Breach''', he strives to help everyone he can. At no point does '''Breach''' think about himself during an encounter, people and friends come first. He will always make sure every man, woman, and child is safe until he engages in any fight. '''Breach''' now happily serves with The Quantum League, helping people every chance he gets. He will volunteer in every mission, and always make sure his friends are mentally and physically okay for the next. Recent News articles have shown him making his Psychology clinic freely accessible within the Westside of Millenium City, opening it to all who need help. |
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Allison Andrews, AKA '''Metagirl''', is one of three survivors of '''The Kronos Incident''' in Northern Seattle, circa 2080 during which a prototype time machine imploded, creating a temporal singularity. Exposed to unstable energies, she awoke to find herself 500 years into the future with no clue how she got there. | Allison Andrews, AKA '''Metagirl''', is one of three survivors of '''The Kronos Incident''' in Northern Seattle, circa 2080 during which a prototype time machine imploded, creating a temporal singularity. Exposed to unstable energies, she awoke to find herself 500 years into the future with no clue how she got there. | ||
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As a result, Allison is a living “gap” in space-time, a constant source of '''Chroniton Radiation''' leaking from the core of her being, which, combined with the initial massive surge in cosmic energies from the incident itself, kickstarted her latent mutant genetic potential into overdrive, her body reacting and adapting to metabolize the surplus cosmological energies suffusing her body, resulting in her current superhuman physiology, with the attendant superhuman strength and resilience. | As a result, Allison is a living “gap” in space-time, a constant source of '''Chroniton Radiation''' leaking from the core of her being, which, combined with the initial massive surge in cosmic energies from the incident itself, kickstarted her latent mutant genetic potential into overdrive, her body reacting and adapting to metabolize the surplus cosmological energies suffusing her body, resulting in her current superhuman physiology, with the attendant superhuman strength and resilience. | ||
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Additionally, her underlying status as a temporal gap allows her to desynchronize herself from the normal flow of space-time, producing effects similar to teleportation, and in more extreme cases time travel. This is, however, imprecise at best, as Allison’s current status in this timeline is the closest she could manage to her original time, serving as a constant reminder of this. | Additionally, her underlying status as a temporal gap allows her to desynchronize herself from the normal flow of space-time, producing effects similar to teleportation, and in more extreme cases time travel. This is, however, imprecise at best, as Allison’s current status in this timeline is the closest she could manage to her original time, serving as a constant reminder of this. | ||
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'''Blueberry''' is one of several little girls that were taken against their will by an organization looking to make super soldiers. She was enhanced beyond the capabilities of regular humans. A side effect left her skin very pale. '''Blueberry’s''' real name is Sarah Mitts. Alongside Cherry, Lemon, Lime, Grape, Pumpkin, Plum, Pear, and Lychee, these nine girls make up a group calling themselves '''The Prism Girls'''. '''Blueberry''' is the leader of '''The Prism Girls'''. '''Blueberry''' is the mage of the group, using red laser beams and green comets. She wears light armor for minimum protection but it allows her to maintain regular movement without applying strain to her spellcasting. She can also augment her attacks with ice magic. | '''Blueberry''' is one of several little girls that were taken against their will by an organization looking to make super soldiers. She was enhanced beyond the capabilities of regular humans. A side effect left her skin very pale. '''Blueberry’s''' real name is Sarah Mitts. Alongside Cherry, Lemon, Lime, Grape, Pumpkin, Plum, Pear, and Lychee, these nine girls make up a group calling themselves '''The Prism Girls'''. '''Blueberry''' is the leader of '''The Prism Girls'''. '''Blueberry''' is the mage of the group, using red laser beams and green comets. She wears light armor for minimum protection but it allows her to maintain regular movement without applying strain to her spellcasting. She can also augment her attacks with ice magic. | ||
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'''Blueberry''' is from a very far away galaxy. A mishap in space travel has stranded herself and the rest of '''The Prism Girls''' on Earth. Now they seek to find a way back to where they originally came from, but have become caught up in the happenings on Earth. In the meantime, they have to deal with living in a world full of superheroes and supervillains, a concept that doesn’t exist where they come from outside of fiction. | '''Blueberry''' is from a very far away galaxy. A mishap in space travel has stranded herself and the rest of '''The Prism Girls''' on Earth. Now they seek to find a way back to where they originally came from, but have become caught up in the happenings on Earth. In the meantime, they have to deal with living in a world full of superheroes and supervillains, a concept that doesn’t exist where they come from outside of fiction. | ||
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Nayare Saville was born into a metahuman family whose patriarch happened to be both one of England's more successful businessmen publicly, as was as one of their more problematic villains privately. After an adolescence spent being gaslit into following her father's footsteps, Nayare scarcely resembled her old self by the time she broke things off and forged her own path in life. | Nayare Saville was born into a metahuman family whose patriarch happened to be both one of England's more successful businessmen publicly, as was as one of their more problematic villains privately. After an adolescence spent being gaslit into following her father's footsteps, Nayare scarcely resembled her old self by the time she broke things off and forged her own path in life. | ||
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As a result of her troubled upbringing, her "heroine" title is sometimes bent for the sake of having fun and doing what she pleases or doing nothing at all in a time of need. A grey morality lurks within her, nurtured by the demons of her past, further disfigured by alcoholism, and masked by an occasionally overbearing personality. | As a result of her troubled upbringing, her "heroine" title is sometimes bent for the sake of having fun and doing what she pleases or doing nothing at all in a time of need. A grey morality lurks within her, nurtured by the demons of her past, further disfigured by alcoholism, and masked by an occasionally overbearing personality. | ||
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'''Flashpoint''' can be extremely calculating in battle and very sassy at times, especially when she’s in combat, and tends to insult her opponents to anger them. She taunts her opponents and keeps them at range. Her main talent is pyrokinesis, which she can also use to achieve flight. She tends to use speed and agility in battles, using blitz tactics and heat exhaustion to wear her enemies down. | '''Flashpoint''' can be extremely calculating in battle and very sassy at times, especially when she’s in combat, and tends to insult her opponents to anger them. She taunts her opponents and keeps them at range. Her main talent is pyrokinesis, which she can also use to achieve flight. She tends to use speed and agility in battles, using blitz tactics and heat exhaustion to wear her enemies down. | ||
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As herself, Arielle is generally quiet and keeps to herself, but once she gets to know someone, she will open up over time. She is generally jovial and playful, caring and fiercely protective of her friends, seeing them as family. She loves to cook and usually has a snack or two on hand in a small tote bag she carries with her. | As herself, Arielle is generally quiet and keeps to herself, but once she gets to know someone, she will open up over time. She is generally jovial and playful, caring and fiercely protective of her friends, seeing them as family. She loves to cook and usually has a snack or two on hand in a small tote bag she carries with her. |
Revision as of 15:01, 30 July 2021
Commander Chameleon | ||
Captain Glitch | ||
Field Officer: Poltergeist | ||
League Members: Sister Salem • Vortex • Astral-Man • Metagirl Breach • Tesseract • Wraith | ||
Recruits: Aiming Point • Calef • Neutron • Luna • Cyberfox Pink Flamingo • Sugar Rush • Renegade • Saevi |