Difference between revisions of "Wildfyre"

From PRIMUS Database
Jump to: navigation, search
(Shadowfang240 moved page Lykanthrope to PRIMUS Database:Wildfyre: Character name changed ingame)
 
m
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
#REDIRECT [[PRIMUS Database:Wildfyre]]
+
{{MaekadaBox
 +
| header = #FFFFFF
 +
| font = #000000
 +
| bg1 = #003969
 +
| bg2 = #006999
 +
| bg3 = #0089B9
 +
| cell1 = #069
 +
| cell2 = #08B
 +
| name = Wildfyre
 +
| player = @shadowfang240
 +
| image = Lykanthrope-PRIMUS-avatar.jpg
 +
| caption = "''Si Vas pacem, Para Bellum.''"
 +
| realname = Alexander Matthew Greymane
 +
| alias = Wildfyre
 +
| gender = Male
 +
| species = Human (Lycanthrope)
 +
| ethnicity = Caucasian
 +
| birthplace = London, England
 +
| operations = Millennium City
 +
| relatives = Occasional mentions of a Father; further information unknown to PRIMUS
 +
| age = 19, D.O.B. October 30th, 1980
 +
| height = 8'0"
 +
| weight = 287
 +
| eyes = Amber
 +
| hair = Black (Human)
 +
| complexion = Smooth, slightly tanned skin (Human) | Sleek, pitch-black fur (Lycan)
 +
| build = Muscular, Lithe
 +
| features = A scar over his left eye in the shape of claw marks.
 +
| fame = 6
 +
| alignment = Chaotic Neutral
 +
| identity = Secret (Public)/Known (PRIMUS, UNTIL, UNITY)
 +
| years_active = 3 Years
 +
| citizenship = American/Great Britain
 +
| occupation = Dimension-Hopper/Adventurer/Prankster/General All-Around Pain in the Ass
 +
| education = College (Magical Equivalent)
 +
| marital = Single
 +
| powers = Enhanced senses/durability, Lycanthropic regeneration, Pyromancy, Sanguimancy, Novice Necromancy
 +
| paraphernalia = Combat knife, Enchanted jewelry, Naginata Alpha Grav Bike, Nearly-limitless Bag of Holding 'containing all manner of things' (The subject's words verbatim)
 +
| strength = 6
 +
| weapon = 3
 +
| durability = 6
 +
| armor = 1
 +
| speed = 5
 +
| reflexes = 5
 +
| resistance = 6
 +
| stamina = 5
 +
| dexterity = 7
 +
| agility = 7
 +
| combat = 4
 +
| regen = 6
 +
| energy = 5
 +
| psionics = 1
 +
| telepathy = 4
 +
| willpower = 7
 +
| sorcery = 6
 +
| tech = 4
 +
| intelligence = 6
 +
| knowledge = 7
 +
| charisma = 3
 +
| bravery = 6
 +
|}}
 +
=Appearance=
 +
Alexander - as the subject requested he be referred to, somewhat angrily after viewing over the first draft of his profile, citing that the term 'subject' is 'demeaning and dehumanizing' and that he 'has a name - please use it' - has short, slightly ruffled fur the color of pitch. His body is fairly muscular owing to his lycan blood, yet also lithe due to being a mage - spending more time reading books and practicing magic than doing any major physical activity - except when he's exploring a new world, as this tends to necessitate a lot of walking, as well as the all-too-frequent fights he often finds himself getting into on said worlds, as paraphrased by Greymane himself during the interview.
 +
 
 +
=Background=
 +
Originally from an alternate Earth, Alexander Greymane arrived in Millennium City via dimensional portal shortly before the Qularr Invasion, intending to explore this new world as he had done with others several times before, wandering the outskirts of the city in human form so as not to cause a panic.
 +
 
 +
When the invasion broke out, he was quick to lend his aid to the beleaguered Police Department and nearby Heroes, including members of what he later found out were The Champions, using his skills as a Pyromancer to burn through masses of Qularr ground forces and offering aid to the city's denizens wherever he could.
 +
 
 +
After assisting Defender in retaking the Champion's building and putting an end to the invasion by destroying the Qularr's orbiting mothership, he quickly set out for Westside, now in his full lycan form due to being forced to transform while storming the Champion building and eager to assist further in any way he can.
 +
 
 +
=Personality=
 +
Greymane tends to be very friendly and outgoing for a lycanthrope, able to make friends easily due to his natural charisma, though it can be difficult to get him to talk at times - but once he starts, it's nearly impossible to get him to shut up, as our interviewer found out first-hand.
 +
 
 +
He enjoys laughter very much, and likes to crack jokes and play pranks frequently; watch out for him when he's in a pranking mood - you never know what he's going to do or who he's going to target...as our interviewer ALSO found out first-hand - along with several other PRIMUS employees and staff.
 +
 
 +
=Abilities=
 +
As a lycanthrope, Greymane enjoys all the benefits of lycanthropy, including enhanced senses, speed, durability, reflexes, strength and healing - able to heal even the most severe wounds in a matter of days, and even regrow severed limbs, though this can take several weeks depending on his general state of health during the process of regeneration.
 +
 
 +
He is also an accomplished mage, specializing mainly in fire magic but also dabbling in arts some might consider dark, such as necromancy and sanguimancy - though he was quick to assure PRIMUS that he would never use the former to forcibly bind the souls of the departed to this world, nor desecrate their earthly remains and he merely uses it in its original capacity - that of communicating with the dead for purposes of divination and information.
 +
 
 +
=Weaknesses=
 +
As a lycanthrope, Greymane is extremely hard to kill thanks to his powerful lycanthropic regenerative abilities and durability; the only guaranteed methods of killing him are decapitation or total destruction of his head, asphyxiation, drowning, wounding him faster than his regeneration can heal or separating his soul from his body.
 +
 
 +
It should be noted that for some unexplainable reason, unlike other lycanthropes, silver has no effect on him whatsoever - possibly a byproduct of his not being a lycanthrope from this world.
 +
 
 +
=Equipment=
 +
Greymane prefers to travel light, yet also prefers to carry all manner of items with him, as one never knows when a situation will arise where some item or another is required - luckily enough for him, he can have both thanks to his specially-charmed satchel, the featherlight and undetectable expansion charms placed upon it by a friend from his world allowing him to carry an entire arsenal, library and apothecary in a small bag weighing no more than a pound. During his adventures through Millennium City and beyond, he also managed to acquire a 'Naginata Alpha' Grav Bike - which he naturally began tinkering around with, upgrading its integrated weapon systems and installing a pair of linked Mk 7 Enemy Hull Scanners and Mk 7 Reconstructive Biosteel Plating.
 +
 
 +
=Additional Notes/OoC Info=
 +
Profile image created and provided by CO Forum User [https://forum.arcgames.com/championsonline/profile/enthom Enthom], known as [https://www.deviantart.com/joemdavis?rnrd=140914 JoeMDavis] on DeviantArt
 +
 
 +
Ambient Theme: Celtic Music - Wolf Blood | https://www.youtube.com/watch?v=06H_6oI4EK4
 +
 
 +
Battle Theme: Warlords of Draenor Music - Wolf at the Gates | https://www.youtube.com/watch?v=twUq_l3g3NI
 +
[[Category:Character]][[Category:Male]][[Category:Werewolf]][[Category:Hero]][[Category:Sorcery]][[Category:Fire]][[Category:Necromancer]]

Latest revision as of 16:47, 18 August 2019

Wildfyre
Player: @shadowfang240
Lykanthrope-PRIMUS-avatar.jpg
"Si Vas pacem, Para Bellum."
Biographical Data
Real Name: Alexander Matthew Greymane
Known Aliases: Wildfyre
Gender: Male
Species: Human (Lycanthrope)
Ethnicity: Caucasian
Place of Birth: London, England
Base of Operations: Millennium City
Relatives: Occasional mentions of a Father; further information unknown to PRIMUS
Characteristics
Age: 19, D.O.B. October 30th, 1980
Height: 8'0"
Weight: 287
Eyes: Amber
Hair: Black (Human)
Complexion: Smooth, slightly tanned skin (Human)
Physical Build: Muscular, Lithe
Physical Features: A scar over his left eye in the shape of claw marks.
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Global

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Secret (Public)/Known (PRIMUS, UNTIL, UNITY)
Years Active: 3 Years
Citizenship: American/Great Britain
Occupation: Dimension-Hopper/Adventurer/Prankster/General All-Around Pain in the Ass
Education: College (Magical Equivalent)
Marital Status: Single
Known Powers and Abilities
Enhanced senses/durability, Lycanthropic regeneration, Pyromancy, Sanguimancy, Novice Necromancy
Equipment and Paraphernalia
Combat knife, Enchanted jewelry, Naginata Alpha Grav Bike, Nearly-limitless Bag of Holding 'containing all manner of things' (The subject's words verbatim)
Physical Attributes
 
   Strength
AttributeBar6.png
   Weapon
AttributeBar3.png
 
   Durability
AttributeBar6.png
   Armor
AttributeBar1.png
 
   Speed
AttributeBar5.png
   Reflexes
AttributeBar5.png
 
   Resistance
AttributeBar6.png
   Stamina
AttributeBar5.png
 
   Dexterity
AttributeBar7.png
   Agility
AttributeBar7.png
 
   Combat
AttributeBar4.png
   Regeneration
AttributeBar6.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar5.png
   Psionics
AttributeBar1.png
 
   Telepathy
AttributeBar4.png
   Willpower
AttributeBar7.png
 
   Sorcery
AttributeBar6.png
   Technology
AttributeBar4.png
 
   Intelligence
AttributeBar6.png
   Knowledge
AttributeBar7.png
 
   Charisma
AttributeBar3.png
   Bravery
AttributeBar6.png
 
 
MaekadaBox created by @Maekada


Appearance

Alexander - as the subject requested he be referred to, somewhat angrily after viewing over the first draft of his profile, citing that the term 'subject' is 'demeaning and dehumanizing' and that he 'has a name - please use it' - has short, slightly ruffled fur the color of pitch. His body is fairly muscular owing to his lycan blood, yet also lithe due to being a mage - spending more time reading books and practicing magic than doing any major physical activity - except when he's exploring a new world, as this tends to necessitate a lot of walking, as well as the all-too-frequent fights he often finds himself getting into on said worlds, as paraphrased by Greymane himself during the interview.

Background

Originally from an alternate Earth, Alexander Greymane arrived in Millennium City via dimensional portal shortly before the Qularr Invasion, intending to explore this new world as he had done with others several times before, wandering the outskirts of the city in human form so as not to cause a panic.

When the invasion broke out, he was quick to lend his aid to the beleaguered Police Department and nearby Heroes, including members of what he later found out were The Champions, using his skills as a Pyromancer to burn through masses of Qularr ground forces and offering aid to the city's denizens wherever he could.

After assisting Defender in retaking the Champion's building and putting an end to the invasion by destroying the Qularr's orbiting mothership, he quickly set out for Westside, now in his full lycan form due to being forced to transform while storming the Champion building and eager to assist further in any way he can.

Personality

Greymane tends to be very friendly and outgoing for a lycanthrope, able to make friends easily due to his natural charisma, though it can be difficult to get him to talk at times - but once he starts, it's nearly impossible to get him to shut up, as our interviewer found out first-hand.

He enjoys laughter very much, and likes to crack jokes and play pranks frequently; watch out for him when he's in a pranking mood - you never know what he's going to do or who he's going to target...as our interviewer ALSO found out first-hand - along with several other PRIMUS employees and staff.

Abilities

As a lycanthrope, Greymane enjoys all the benefits of lycanthropy, including enhanced senses, speed, durability, reflexes, strength and healing - able to heal even the most severe wounds in a matter of days, and even regrow severed limbs, though this can take several weeks depending on his general state of health during the process of regeneration.

He is also an accomplished mage, specializing mainly in fire magic but also dabbling in arts some might consider dark, such as necromancy and sanguimancy - though he was quick to assure PRIMUS that he would never use the former to forcibly bind the souls of the departed to this world, nor desecrate their earthly remains and he merely uses it in its original capacity - that of communicating with the dead for purposes of divination and information.

Weaknesses

As a lycanthrope, Greymane is extremely hard to kill thanks to his powerful lycanthropic regenerative abilities and durability; the only guaranteed methods of killing him are decapitation or total destruction of his head, asphyxiation, drowning, wounding him faster than his regeneration can heal or separating his soul from his body.

It should be noted that for some unexplainable reason, unlike other lycanthropes, silver has no effect on him whatsoever - possibly a byproduct of his not being a lycanthrope from this world.

Equipment

Greymane prefers to travel light, yet also prefers to carry all manner of items with him, as one never knows when a situation will arise where some item or another is required - luckily enough for him, he can have both thanks to his specially-charmed satchel, the featherlight and undetectable expansion charms placed upon it by a friend from his world allowing him to carry an entire arsenal, library and apothecary in a small bag weighing no more than a pound. During his adventures through Millennium City and beyond, he also managed to acquire a 'Naginata Alpha' Grav Bike - which he naturally began tinkering around with, upgrading its integrated weapon systems and installing a pair of linked Mk 7 Enemy Hull Scanners and Mk 7 Reconstructive Biosteel Plating.

Additional Notes/OoC Info

Profile image created and provided by CO Forum User Enthom, known as JoeMDavis on DeviantArt

Ambient Theme: Celtic Music - Wolf Blood | https://www.youtube.com/watch?v=06H_6oI4EK4

Battle Theme: Warlords of Draenor Music - Wolf at the Gates | https://www.youtube.com/watch?v=twUq_l3g3NI