Difference between revisions of "Tracer"
MagicPretzel (Talk | contribs) |
MagicPretzel (Talk | contribs) |
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| stamina = 3 | | stamina = 3 | ||
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| agility = 3 | | agility = 3 | ||
| combat = 5 | | combat = 5 | ||
| regen = 2 | | regen = 2 | ||
− | | energy = | + | | energy = 3 |
| psionics = 9 | | psionics = 9 | ||
| telepathy = 1 | | telepathy = 1 |
Revision as of 17:28, 27 July 2017
Tracer | ||||||||||
Player: @MagicPretzel | ||||||||||
[[Image:|300px|]] | ||||||||||
Biographical Data | ||||||||||
Real Name: | John Upshaw | |||||||||
Known Aliases: | Liam Bardolph, Leonid Demikhov, Sergei Mikhailov | |||||||||
Gender: | Male | |||||||||
Species: | Metahuman | |||||||||
Ethnicity: | Caucasian | |||||||||
Place of Birth: | San Diego, CA | |||||||||
Base of Operations: | Millenium City, MI | |||||||||
Relatives: | ||||||||||
Characteristics | ||||||||||
Age: | 38 | |||||||||
Height: | 6'2" | |||||||||
Weight: | 220 lbs. | |||||||||
Eyes: | Blue | |||||||||
Hair: | Brown | |||||||||
Complexion: | Fair | |||||||||
Physical Build: | Mesometric | |||||||||
Physical Features: | ||||||||||
Status | ||||||||||
Fame: |
Global | |||||||||
Alignment: |
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Identity: | Public | |||||||||
Years Active: | 2013 - Present | |||||||||
Citizenship: | US / AU | |||||||||
Occupation: | Superhero | |||||||||
Education: | High School Diploma | |||||||||
Marital Status: | Single | |||||||||
Known Powers and Abilities | ||||||||||
Regokinesis | ||||||||||
Equipment and Paraphernalia | ||||||||||
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Physical Attributes | |||||||||
Strength |
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Weapon |
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Durability |
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Armor |
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Speed |
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Reflexes |
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Resistance |
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Stamina |
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Dexterity |
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Agility |
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Combat |
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Regen |
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Non-Physical Attributes | |||||||||
Energy |
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Psionics |
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Telepathy |
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Willpower |
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Sorcery |
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Tech. |
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Intel. |
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Knowledge |
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Charisma |
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Bravery |
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MaekadaBoxSlim created by @Maekada |
Contents
Background and Origin
Sub-header
Sub-header
Powers, Skills, and Attributes
Powers
Regokinesis - John's abilities are a combination of kinetic and spatial manipulation, the potential of which limited by his understanding of the concept he's trying to manipulate. This essentially allows him to tweak the kinetic energy of an object in motion, allowing him to redirect it so long as the object itself already has some kinetic energy behind it. Likewise, if the object is at rest, he must impart some kinetic energy from his own body into the object to get it moving.
John's abilities work on both a micro and macro scale, allowing him to operate more surgically (i.e. curve a bullet, give himself tactile telekinesis, force choke, etc.) or a little larger (i.e. lift a bus, redirect wind currents, etc.)
This ability is limited by his understanding of a concept and his own energy reserves. If he's not given ample time to react or utilizes the aforementioned abilities for too long, he'll fail.
Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.
Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.
Skills
Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.
Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.
Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.
Attributes
Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.
Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.
Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.
Gear and Equipment
Gear
Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.
Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.
Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.
Relationships
Lover
This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.
Friends/Allies
Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:
- This guy
- That guy
- Some chick
For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):
- This guy
- That guy
- Some chick
Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:
That Guy I Know
Put info on the friend here.
That Chick I Met
And here.
Some Dude at the Bar
Don't forget this one.
Enemies
Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.
General Perception
Comments from other Heroes | |||||||||
Template:TracerComments | |||||||||
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