User:Ljb/Sandbox

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In-character Considerations

The following is a guideline for the kinds of IC qualities we're looking for in the green column (left). The red column (right) has characteristics that may work against a character trying to join the team; some of these less desirable traits are weighted more heavily than others.

Desired Traits Less Desirable Traits
True identity is carefully concealed.   Identity is public, or doesn’t care.
Street level, local, and/or low-key.   Global / galactic fame.
From this universe and/or time.   Is artificially created, an alien, or a creature.
Science-based powers (ex. mutation, experimentation, tech).   Magical or mystical powers.
Reasonably original take (inspiration is OK!).   Uncomfortably similar to other existing IP.
Has code about avoiding needless harm or destruction.   Doesn't worry about causing collateral damage.
Lawful.   Unlawful / Chaotic / Homicidal
Power level is suitable for a crime-fighting group.   Powers are suitable for taking on armies or world-breaking threats.
Has well-defined traits, including weaknesses.   Is perfect, invulnerable, and/or just plain bland.

Out-of-character Considerations

Availability

We do most of our activities on North American evenings (between 6PM – 11PM server time), with occasional weekends. If that is difficult for you, you could still become a member, but understand it might mean activities may go ahead without you.

Alts

  • Players can (with some exceptions) have only one active Adventurer hero at a time
  • Serial alting, the act of constantly generating new characters, is frowned upon in Adventurers RP context, especially if it means you intend to swap your Adventurer hero frequently. This group is not a place for your flavor of the week RP character. We'll invest in your character if you do, too.
  • On the other hand, creating alts for the purpose of running RP scenarios for the team is a great idea!

Player Reputation

  • Player is known to Adventurers members
  • Has a good reputation for RP quality & social graces
  • Can communicate effectively in English, which is the common language of Adventurers players