Template:FwineBox3

From PRIMUS Database
Jump to: navigation, search
Unknown Character
Primusdatabase300alpha.png
Gallery
Real Name Unknown
Identity Public Identity
Citizenship United States
Marital Status
Relatives None
-----
Status
Alignment Neutral
Type Citizen
Affiliation None
Rank None
Base of Operations Millennium City
-----
Characteristics
Gender Male
Height Unknown
Weight Unknown
Body Type Average
Powers Unknown
Fighting Style Doesn't fight
Publication
Created by [[User:|Some Guy]]
-----


Power Grid
-----
Fighting Skills 2starsalpha.png
Speed 2starsalpha.png
Weapons Use 2starsalpha.png
Strength 2starsalpha.png
Toughness 2starsalpha.png
Armour Value 2starsalpha.png
Psychic Skills 2starsalpha.png
Healing Skills 2starsalpha.png
Magical Skills 2starsalpha.png
Energy Projection 2starsalpha.png
Regeneration Skills 2starsalpha.png
-----


Variables explaination

Colours


  • background : background colour, must be written in #RRGGBB form (ex : #FF9804). Default is #EFF0FF.
  • border : border colour, must be written in #RRGGBB form. Default is #B5B7CF.
  • font1 : titles font colour, must be written in #RRGGBB form. Default are blue (titles) and black (subtitles).
  • font2 : font colour, must be written in #RRGGBB form. Default is black.

Text Data


Before inputing


I made an other template, the {{cat|-category name-|-text-}} that allows you to add a category to your page AND create a link to this category page.

For example :

"Supersmith is able to create {{cat|Fire|pyrotechnical projections}}" will display "Supersmith is able to create pyrotechnical projections" and will register your character as one able to use "Fire", creating a link to this "Fire" category page.

Variables


  • UserName : your user name ( ex : JohnSmith1949 )
  • Category : the place of the character you're about to create ( ex : Character, Nemesis, Citizen, NPC... )
  • Portrait : image of your character
  • CurrentAlias : name of your character ( ex : Super Smith )
  • RealName : real name of your character ( ex : John A. Nibal Smith )
  • Identity : your character's identity status ( ex : Secret )
  • Citizenship : your character's nationality ( ex : Jamaican... )
  • Marital Status : your character's love life ( ex : Forever Alone... )
  • Relatives : your character's family members ( ex : [[Johnette Smith]] (sister) )
  • Alignment : your character's Alignment(ex : {{cat|Villain|Evil}} )
  • Type : your character's archetype brief description (ex : {{cat|Religious Characters|Fanatic Paladin}}, you character being showed as a fanatic paladin and categorized as a religious character.)
  • Affilitation : your character's affiliations, traditionally the super-group(s) he's a part of (ex : [[The Champions League]] )
  • Rank : your character's rank inside his super-group if he has one (ex : Honorary, Scientist, Junior Member...)
  • Base of Operations : your character's base of operation, mostly Millennium City. Don't add this line unless you want to specify an other location.
  • Gender : your character's gender. Default is Male.
  • Height : your character's height. Conversion is appreciated (ex : 1,99 m (6 ft 6 in))
  • Weight : your character's weight. Conversion is appreciated (ex : 265 kg (580 lb))
  • Body type : your character's body type (lean, muscular...). Please only one adjective.
  • Powers : brief description of your character's powers (ex : {{cat|Lightning|Electrical Projections}})
  • Fighting Style : indicates your character's fighting style (ex : {{cat|Melee DPS|Karate}})

Powers


Fighting skills

Refers to how your character masters combat techniques.

  • 1 (any) : any
  • 2 (normal) : normal
  • 3 (athlete) : relatively well trained
  • 4 (soldier) : experienced fighter
  • 5 (master 1) : master of one combat technique
  • 6 (master 2) : master of two or three combat techniques
  • 7 (master 3) : master of many combat techniques
Speed

Refers to your character's velocity, top speed and movements speed.

  • 1 (slow) : your character is slow
  • 2 (normal) : normal
  • 3 (maximum human) : olympic champion level
  • 4 (surhuman) : can run, fly, have movement from 40 km/h to 80 km/h (25 mph to 60 mph)
  • 5 (superhuman 1) : can run, fly, have movement from 80 km/h to 300 km/h (60 mph to 600 mph)
  • 6 (superhuman 2) : can run, fly, have movement at sonic speed
  • 7 (incalculable) : can run, fly, have movement beyond sonic speed
Use of Weapons

Refers to your character's use of weapons during fighting and how lethal those weapons are.

  • 1 (none) : your character don't use any weapon
  • 2 (knife) : your character use his knife (or bag if you're an old woman) to defend himself
  • 3 (revolver) : your character uses revolver(s) or sword(s)
  • 4 (bomb) : your character uses a weapon with enough power to blow a 50 meters (150 feet) area
  • 5 (nuclear bomb 1) : your character uses a weapon with enough power to blow a whole city
  • 6 (nuclear bomb 2) : your character uses a weapon with enough power to blow a whole territory
  • 7 (incalculable) : your character uses a weapon with enough power to blow a whole planet
Strength

How strong your character is.

  • 1 (feeble) : can't lift 150 lb. or 70 kilograms
  • 2 (normal) : can lift 150 lb. or 70 kilograms
  • 3 (maximum human) : can lift 550 lb. or 250 kilograms (all-terrain vehicle)
  • 4 (surhuman) : can lift 5 500 lb. or 2 500 kilograms (car, humvee)
  • 5 (superhuman 1) : can lift 16.5 (short) tons or 15 metric tons (light tank)
  • 6 (superhuman 2) : can lift 50 (short) tons or 45 metric tons (truck)
  • 7 (immeasurable) : can lift 115 (short) tons or 105 metric tons (titanic weight)
Toughness

Refers to your character ability to withstand extreme hits.

  • 1 (feeble) : feeble
  • 2 (normal) : medium human
  • 3 (maximum human) : high level athlete
  • 4 (surhuman) : enhanced human
  • 5 (superhuman 1) : quite bulletproof
  • 6 (superhuman 2) : resist quite all physical attacks
  • 7 (immeasurable) : nearly invincible
Armour

Refers to the protection value granted by the use of your character's external armour. It also include how well this armour can repair itself during the fight.

  • 1 (none) : your character doesn't war any armour nor clothes
  • 2 (clothes) : your character wears clothes
  • 3 (light) : your character wears a light/medium armour or reinforced clothes
  • 4 (heavy) : your character wears an heavy armour
  • 5 (alien) : your character wears an enhanced or alien armour
  • 6 (enhanced alien) : your character's armour protects him from almost damages
  • 7 (indestructible) : your character can't nearly be defeated while in his armour
Psychic Skills

Refers to your character's ability to manipulate minds or objects.

  • 1 (none) : your character can't manipulate an object without touching and can't apply an effect on it
  • 2 (poor) : your character can interact with an object, but he has to touch it and can only apply one effect (ex : freeze)
  • 3 (trained) : your character can interact with an object near him and can apply one or two effects
  • 4 (master 1) : your character can interact with an object at short distance and can apply two or three effects
  • 5 (master 2) : your character can interact with an object at medium distance and can apply two or three effects
  • 6 (master 3) : your character can interact with an object at long distance (kilometers or miles) and can apply three or four effects
  • 7 (unlimited) : your character can apply any effect to any objects at long distance
Healing Skills

Refers to your character's ability to heal other people.

  • 1 (none) : your character can't even apply first aid emergency
  • 2 (poor) : your character has no special special healing power but possesses basics in first aid emergency
  • 3 (expert) : your character has some healing power or is a well known doctor
  • 4 (master 1) : your character possesses the ability to poorly heal friends during fight
  • 5 (master 2) : your character possesses the ability to decently heal friends during fight
  • 6 (master 3) : your character possesses the ability to prominently heal friends during fight and to revive dead people
  • 7 (great) : your character possesses the ability to prominently heal friends during fight and to revive almost dead people
Magical Skills

Refers to your character's ability to use magical skills or sorcery, like invocations, metamorphosis, maledictions, etc...

  • 1 (none) : your character never uses sorcery
  • 2 (poor) : your character knows one or two sorcery trick(s)
  • 3 (trained 1) : your character knows one sorcery spell
  • 4 (trained 2) : your character knows two or three sorcery spells but doesn't master any sorcery art (arcane, dark...)
  • 5 (witch 1) : your character knows one sorcery art quite well
  • 6 (witch 2) : your character masters perfectly one sorcery art
  • 7 (unlimited) : your character masters perfectly several sorcery arts
Energy Projection

Refers to your character's ability to manipulate elemental energies, such fire, ice...

  • 1 (none) : your character does not manipulate any kind of energy
  • 2 (poor) : your character can only manipulate one kind of energy, and he needs to touch his target
  • 3 (short range) : short range, short duration, single energy type
  • 4 (medium range) : medium range, medium duration, single energy type
  • 5 (long range) : long range, long duration, single energy type
  • 6 (master 1) : you character uses more than one energy type while fighting
  • 7 (master 2) : you character masters several energy types
Regeneration Skills

Refers to your character's ability to recover from wounds during fights

  • 1 (feeble) : your character can't recover from any wound as one would be fatal for him
  • 2 (normal) : your character hardly recovers from wounds and injuries during fights
  • 3 (maximum human) : your character recovers poorly from wounds and injuries during fights
  • 4 (surhuman) : your character can forget wounds and injuries after some time
  • 5 (superhuman 1) : wounds and injuries handicap your character but he can overcome them relatively quickly
  • 6 (superhuman 2) : wounds and injuries don't last very long on your character
  • 7 (immeasurable) : your character greatly regenerates himself permanently

Cheatsheet

{{ FwineBox3

| background = 
| border = 
| font1 = 
| font2 = 

| UserName = 

| Portrait =

| RealName = 
| CurrentAlias = 
| Identity = 
| Citizenship = 
| MaritalStatus = 
| Relatives = 

| Alignment = 
| Type = 
| Affiliation = 
| Rank = 
| BaseOfOperations = 

| Gender = 
| Height = 
| Weight = 
| BodyType =
| Powers =
| FightingStyle = 

| FightingSkills =
| Speed = 
| WeaponsUse = 
| Strength = 
| Toughness =
| Armour = 
| PsychicSkills = 
| HealingSkills = 
| MagicalSkills = 
| EnergyProjection = 
| RegenerationSkills = 

}}