Difference between revisions of "Sally Blackfire"

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<div style="text-indent:40px;">For 5000 thousand years she wandered the old world, making appearances around the ancient world. Where-ever Vampires or Black Witchs appeared, she was there to hone her skills and hunt them down, thirsty for revenge. She took on many weapons during those centuries of wandering, and always kept a low profile. But she became a word of legend amongst cults and vampires worldwide. A ghost of a killer. She ventured from Empire to Empire, watching them all fall. She has long given up on love, or fitting in. Her travels made sure that no one would notice that she was, in fact, an undead immortal. She settled in the Roman Empire, eventually. She became a prominent Gladiator with her enhanced strength and agility, but whenever she became too popular, or too known, she vanished elsewhere. She studied black magic to hone her skills, reading from the Great Library of Alexandria, and later in the Far East, and then in the European pagan cults. During the industrial revolution, she picked up the use of firearms, learning that best way to kill a vampire or a witch, is to make sure they're so bullet-ridden there's nothing left to restore. She began developing newer and newer weapons for herself, until 200 years ago she finally made those she wanted.
 
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Revision as of 00:38, 27 December 2013

Sally Blackfire
Player: @AnsharKishar
[[Image:|300px|]]
"Hate to break it to you, but it ain't going to be open casket."
Biographical Data
Real Name: Anu'Sharur Salmu'Girru
Known Aliases: Sally Blackfire
Gender: Female
Species: Vampire
Ethnicity: Semitic
Place of Birth: Erdum, Mesopotamia
Base of Operations: Global
Relatives: N/A
Characteristics
Age: 7158
Height: 6'6"
Weight: 190lbs
Eyes: Purple
Hair: Black
Complexion: Olive
Physical Build: Muscular
Physical Features:
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Legendary

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Known
Years Active: 7144
Citizenship: Global
Occupation: Demon Hunter
Education: N/A
Marital Status: Single
Known Powers and Abilities

  • Enhanced Acrobatics
  • Enhanced Strength
  • Shadow Magic

Equipment and Paraphernalia

  • 2x .50AE Customized Gatling Pistols
  • 1x .50BMG Customized Break-action Rifle

Physical Attributes
 
   Strength
AttributeBar6.png
    Weapon
AttributeBar5.png
 
   Durability
AttributeBar8.png
   Armor
AttributeBar5.png
 
   Speed
AttributeBar5.png
   Reflexes
AttributeBar6.png
 
   Resistance
AttributeBar7.png
   Stamina
AttributeBar7.png
 
   Dexterity
AttributeBar8.png
   Agility
AttributeBar7.png
 
   Combat
AttributeBar10.png
   Regen
AttributeBar5.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar7.png
   Psionics
AttributeBar1.png
 
   Telepathy
AttributeBar2.png
   Willpower
AttributeBar8.png
 
   Sorcery
AttributeBar7.png
   Tech.
AttributeBar5.png
 
   Intel.
AttributeBar6.png
   Knowledge
AttributeBar8.png
 
   Charisma
AttributeBar1.png
   Bravery
AttributeBar7.png
 
 
MaekadaBoxSlim created by @Maekada


Background and Origin

Mesopotamia


Born in the ancient city of Erdum, in Mesopotamia, she was raised as a priestess, or a white witch. Learning the arts of Celestial magic, she was a sister in the city's healer's society, but that has cost her dearly when the first of Vampires came to being. Eager to abolish the plague that befell the city, she did all she could to treat her newly diseased patients, but the holy touch is but a curse to the undead. Angered by her magic, one of her patients attacked her, infecting her in turn. Her potent magic changed polarity, and from a witch of light she became a witch of shadow. She escaped the city and began wandering the land, spending the next centuries wandering, trying to keep away from civilization best she can.

Wanderlust


For 5000 thousand years she wandered the old world, making appearances around the ancient world. Where-ever Vampires or Black Witchs appeared, she was there to hone her skills and hunt them down, thirsty for revenge. She took on many weapons during those centuries of wandering, and always kept a low profile. But she became a word of legend amongst cults and vampires worldwide. A ghost of a killer. She ventured from Empire to Empire, watching them all fall. She has long given up on love, or fitting in. Her travels made sure that no one would notice that she was, in fact, an undead immortal. She settled in the Roman Empire, eventually. She became a prominent Gladiator with her enhanced strength and agility, but whenever she became too popular, or too known, she vanished elsewhere. She studied black magic to hone her skills, reading from the Great Library of Alexandria, and later in the Far East, and then in the European pagan cults. During the industrial revolution, she picked up the use of firearms, learning that best way to kill a vampire or a witch, is to make sure they're so bullet-ridden there's nothing left to restore. She began developing newer and newer weapons for herself, until 200 years ago she finally made those she wanted.

Sub-header


Copy and paste the sub-headers, and rename them to your liking for each sub-header.

Sub-header


Copy and paste the sub-headers, and rename them to your liking for each sub-header.

Powers, Skills, and Attributes

Powers


Power 1 - Put info on your power here. Be as lengthy as you like.


Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.


Skills


Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.


Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


General Perception