Difference between revisions of "Kyle Eckhardt"
From PRIMUS Database
Energon15823 (Talk | contribs) |
Energon15823 (Talk | contribs) |
||
Line 71: | Line 71: | ||
</div> | </div> | ||
− | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+ | + | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+3">Background</font></div>''''' == |
<font size="+1">Adolescence</font> | <font size="+1">Adolescence</font> | ||
Line 87: | Line 87: | ||
, Krim Crown Coda, Lemuria Crisis, Lemurian Antiquities, Minesweeper, Mission List, Operation Demonflame, Prison Break, Psi-ed Effects, Recon, Safehouse Sentry, Scoping the Spies, Searching in the Shadows, Serpent Lantern, Sludgehammer, Spheres of the Unknown, Stop the Presses!, Stop the Ritual in the Underground Temple, Testing Terra Firma, The Lost Convoy, The One That Got Away, The Shadow Script, Thrush with Greatness, Tick Tick Tick, Tomorrow's Front Page, UNTIL, we meet again, Unwelcome Visitors, Urbanites Incapacitated, Welcome to Earth. Completing hundreds of missions with over 1000 confirmed kills. Major Eckhardt is now the Commander of UNTIL Spec Ops the most highly trained soldiers in all of UNTIL. | , Krim Crown Coda, Lemuria Crisis, Lemurian Antiquities, Minesweeper, Mission List, Operation Demonflame, Prison Break, Psi-ed Effects, Recon, Safehouse Sentry, Scoping the Spies, Searching in the Shadows, Serpent Lantern, Sludgehammer, Spheres of the Unknown, Stop the Presses!, Stop the Ritual in the Underground Temple, Testing Terra Firma, The Lost Convoy, The One That Got Away, The Shadow Script, Thrush with Greatness, Tick Tick Tick, Tomorrow's Front Page, UNTIL, we meet again, Unwelcome Visitors, Urbanites Incapacitated, Welcome to Earth. Completing hundreds of missions with over 1000 confirmed kills. Major Eckhardt is now the Commander of UNTIL Spec Ops the most highly trained soldiers in all of UNTIL. | ||
− | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+ | + | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+3">Personality</font></div>''''' == |
Major Eckhardt is actually one of the calmer of the Spec Ops Unit and rarely bickers with them, but when he is angered he unleashes a round or two to clear his head. He has a slightly strange sense of humor and has a habit of doing rather odd things for someone of his status, such as joking with his subordinates, dressing up as a tourist while visiting foreign areas, staring at his female subordinate's "ASSets", ditching work to meet the brothers in the hospital, and jumping out of a window to get away from his attendants. He is also more lenient towards his subordinates than someone of his rank usually is. | Major Eckhardt is actually one of the calmer of the Spec Ops Unit and rarely bickers with them, but when he is angered he unleashes a round or two to clear his head. He has a slightly strange sense of humor and has a habit of doing rather odd things for someone of his status, such as joking with his subordinates, dressing up as a tourist while visiting foreign areas, staring at his female subordinate's "ASSets", ditching work to meet the brothers in the hospital, and jumping out of a window to get away from his attendants. He is also more lenient towards his subordinates than someone of his rank usually is. | ||
− | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+ | + | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+3">Skills and Abilities</font></div>''''' == |
A formidable opponent in battle, Kyle strongly favors using dual pistols, which he wields with deadly proficiency thanks to his unique gifts and lifetime of training, to the point where he can wipe out a room simultaneously. Already a supreme marksman and martial artist, he is made even more dangerous by his Bio enhancements. Though the details of his abilities have not been elaborated on, it apparently grants him tremendously accurate vision and the ability to read and predict practically any move his opponent could make as well as the minute details and movements of his general surroundings. His only weakness is that when there is a physical obstacle blocking his, he is unable to provide the predictions he normally would. Additionally, he has pointed out on multiple occasions that, while he is capable of reading any situation, his other senses are heightened as well so when his vision is blocked if he takes a minute to focus it no longer becomes a weakness. | A formidable opponent in battle, Kyle strongly favors using dual pistols, which he wields with deadly proficiency thanks to his unique gifts and lifetime of training, to the point where he can wipe out a room simultaneously. Already a supreme marksman and martial artist, he is made even more dangerous by his Bio enhancements. Though the details of his abilities have not been elaborated on, it apparently grants him tremendously accurate vision and the ability to read and predict practically any move his opponent could make as well as the minute details and movements of his general surroundings. His only weakness is that when there is a physical obstacle blocking his, he is unable to provide the predictions he normally would. Additionally, he has pointed out on multiple occasions that, while he is capable of reading any situation, his other senses are heightened as well so when his vision is blocked if he takes a minute to focus it no longer becomes a weakness. | ||
− | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+ | + | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+3">Weapon of Choice Specs</font></div>''''' == |
<font size="+1">SIG Sauer 1911 Stainless Pistol</font> | <font size="+1">SIG Sauer 1911 Stainless Pistol</font> | ||
Line 106: | Line 106: | ||
For safety the SIG SAUER 1911 features a beavertail grip safety with speed bump, extended thumb safety, firing pin safety and hammer intercept notch. Models are also available with an optional integrated accessory rail. SIG’s made some minor mods: a skeletonized hammer, beavertail grip safety, external extractor and an adjustable trigger. All of which you’d expect to find on a gun that retails for around a grand. Missing from the “Greatest Hits” of high priced 1911s: a bull barrel. SIG opted instead for a precision machined barrel bushing. | For safety the SIG SAUER 1911 features a beavertail grip safety with speed bump, extended thumb safety, firing pin safety and hammer intercept notch. Models are also available with an optional integrated accessory rail. SIG’s made some minor mods: a skeletonized hammer, beavertail grip safety, external extractor and an adjustable trigger. All of which you’d expect to find on a gun that retails for around a grand. Missing from the “Greatest Hits” of high priced 1911s: a bull barrel. SIG opted instead for a precision machined barrel bushing. | ||
− | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+ | + | == '''''<div style="padding:15px; border: 8px Solid #00006D; color:#1d64c2; border-radius: 40px; border-radius:60px;color:#ffffff; background-color: #1d66c2"><font size="+3">Gallery</font></div>''''' == |
{{WIP}} | {{WIP}} |