Difference between revisions of "Jonathan Ko (The Black Jason)"

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===<div font-size: 100%;">'''Pre-Mage Academy'''</div>===
 
===<div font-size: 100%;">'''Pre-Mage Academy'''</div>===
 
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Jason and his soul creature Sentry arrive to Croft from an unknown universe during the year 1112.  Wandering in the slums of Croft, Jason tries to find work as a mercenary, however is deemed unfit as one.  Broke and homeless, Jason traverses the slums of Croft relying on sustenance from his soul-linked creature: Sentry.  Upon discovering a gym owned by Ferris Wheeler, Jason asks Wheeler if he could use his services to train in strength and conditioning.  Amused by Jason's request, as well as his lanky build, Ferris allows Jason to train.  While initially as a joke, Ferris begins to realize Jason's persistence.   
+
John Crypt and his soul creature Sentry arrive to Croft from an unknown universe during the year 1112.  Wandering in the slums of Croft, John tries to find work as a mercenary, however is deemed unfit as one.  Broke and homeless, John traverses the slums of Croft relying on sustenance from his soul-linked creature: Sentry.  Upon discovering a gym owned by Ferris Wheeler, John asks Wheeler if he could use his services to train in strength and conditioning.  Amused by John's request, as well as his lanky build, Ferris allows John to train.  While initially as a joke, Ferris begins to realize John's persistence.   
  
After his first year of training, Ferris agrees to supply nutrition and fitness advice to Jason in exchange for Jason's stories of the world outside of Croft.  Upon discovering Jason's marksmanship with his handgun as well as his magical powers with Sentry, Jason is also tasked to protect the gym from soul beasts: monsters from the other world who had invaded Croft.  One day, Jason asks Wheeler if his name was real or a pun off of the amusement park ride.  This enrages Wheeler and Jason is given the nickname "Magnum Moron".   
+
After his first year of training, Ferris agrees to supply nutrition and fitness advice to John in exchange for John's stories of the world outside of Croft.  Upon discovering John's marksmanship with his handgun as well as his magical powers with Sentry, John is also tasked to protect the gym from soul beasts: monsters from the other world who had invaded Croft.  Due to the mask he wears in battle, as well as his ominous dark magical powers, Wheeler dubs John "The Black Jason".  One day, Jason asks Wheeler if his name was real or a pun off of the amusement park ride.  This enrages Wheeler and Jason is given the nickname "Magnum Moron".   
  
 
After two years, Jason gains significant muscle mass and decides to reapply.  Upon being asked the reason for a merc, Jason responds that he needs the money and wanted friends, believing his popularity as a badass mercenary would gain him respect.  Ferris suggests that instead of applying for a mercenary role, he should apply to The Mage Academy.  Upon asking why, Ferris jokingly states that Jason's physical build is not enough for mercenary work, as his inferior genetics would not be up to par with most mercenaries who relied more on their strength than magic in their jobs.  Upon seeing Jason's disappointed look, Ferris also states that Jason was among the few in Croft to be able to use the soul link, an ability that is used by most mages who battled the infernals.  The soul link would prove useful in the war, and as an asset to the Mage Militia, Jason would make all the money he wanted.  Surprised by this, Jason decides to apply.  The morning of Jason's departure from the gym, Wheeler gives Jason a gift: his combat knife Kronus, to remember where he came from.  On his way to the academy to do the entrance exams, Jason realizes that part of his needs were already fulfilled.
 
After two years, Jason gains significant muscle mass and decides to reapply.  Upon being asked the reason for a merc, Jason responds that he needs the money and wanted friends, believing his popularity as a badass mercenary would gain him respect.  Ferris suggests that instead of applying for a mercenary role, he should apply to The Mage Academy.  Upon asking why, Ferris jokingly states that Jason's physical build is not enough for mercenary work, as his inferior genetics would not be up to par with most mercenaries who relied more on their strength than magic in their jobs.  Upon seeing Jason's disappointed look, Ferris also states that Jason was among the few in Croft to be able to use the soul link, an ability that is used by most mages who battled the infernals.  The soul link would prove useful in the war, and as an asset to the Mage Militia, Jason would make all the money he wanted.  Surprised by this, Jason decides to apply.  The morning of Jason's departure from the gym, Wheeler gives Jason a gift: his combat knife Kronus, to remember where he came from.  On his way to the academy to do the entrance exams, Jason realizes that part of his needs were already fulfilled.
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During the practical portion of the exam, Jason is assigned to exam group B.  
 
During the practical portion of the exam, Jason is assigned to exam group B.  
  
Jason along with several other candidates are expected to escape a magical steel confinement.  While his peers attempt to evade or trick the traps, Jason witnesses a candidate from group A disintegrate the entire confinement and escape.  Candidates from group C also escape through a coordinated effort with one candidate providing healing support to other members.  Jason decides to pass this stage his own way and calls upon Sentry's dark energy to enter his handgun.  Charging his weapon and giving it a x100 boost, Jason fires a charged -Towerbreaker Smash- through the walls of the confinement, giving a hole for escape.  The sheer force of the blast causes massive wind pressure that destroys or deactivates all traps within its vicinity, giving a path for escape.  Jason passes the first stage.
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Jason along with several other candidates are expected to escape a magical steel confinement.  While his peers attempt to evade or trick the traps, Jason witnesses a candidate from group A disintegrate the entire confinement and escape.  Candidates from group C also escape through a coordinated effort with one candidate providing healing support to other members.  Jason decides to pass this stage his own way and calls upon Sentry's dark energy to enter his handgun.  Charging his weapon and giving it a x100 boost, Jason fires a charged -Towerbreaker Blast- through the walls of the confinement, giving a hole for escape.  The sheer force of the blast causes massive wind pressure that destroys or deactivates all traps within its vicinity, giving a path for escape.  Jason passes the first stage.
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 +
For the second stage of the practical exam, candidates are tasked with protecting downed allies against simulated infernal soldiers.  Groups A and C complete the exam with no problem, due to members of both groups possessing superior healing abilities.  Group B struggles as no one possesses healing powers.  Jason supports his group by providing cover fire against the infernals while his group attempts to bring the allies to safety.  As the number of infernals grow, Jason is forced to up his firepower.  Channelling more dark energy into his handgun, giving it a x500 boost, Jason fires a -Towerbreaker Full Gatling- at the infernals, clearing out the numbers by a huge volley of dark energy blasts.  However, one of the blasts catches an ally and kills her.  Although the ally is a simulation, Group B fails the second stage of the exam.
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The third stage of the practical exam pits groups A-C together.  The exam consists of several duels between two members, each duel observed by the rest of the candidates and the invigilators.  While watching the duels, Jason observes a range of fortunes.  The member of Group A who had disintegrated the confinement in the first stage greatly overwhelmed her opponent with powerful celestial magic; hordes of celestial creatures, from demon to angel defeated her opponent in mere seconds.  The member of Group C who supported his members did not have the same happy outcome.  Facing off his opponent, an incredibly musclebound teenager who wielded a flaming axe, the member was outmatched both physically and magically as if the only abilities he knew were healing powers. After a brutal defeat, it was Jason's turn to fight his duel.
 +
 
 +
Jason's opponent is a young man soul linked with what appears to be a wolf.  Incapable of catching his opponent with his handgun, Jason resorts to melee combat.  While still outmatched in speed, Jason's trained muscles provided strong conditioning to fight a prolonged battle.  Using Kronus, Jason concentrates his energy into Kronus, forming a large black tonfa.  One of Jason's swipes catches his opponent off guard due to the width of the black projectile, and Jason grabs his opponent.  Unleashing 75% of Sentry's power, Jason's opponent sees a vision of Sentry; a tall towering, sinister figure, with glowing white orbs for eyes shrouded in dark flames.  Jason's opponent cowers in fear.  Jason had won his match, troubling the invigilators due to the nature of his powers.
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After the exams, the candidates are given their results.  Despite failing the second stage, Jason passed stage 1 and 3.  Marginally passing the written exam allows Jason to be accepted into the academy.
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==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Powers, Skills, and Attributes'''</div>==  
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Powers, Skills, and Attributes'''</div>==  

Revision as of 03:21, 19 April 2020

The Black Jason
Player: (Supporting Character to Lazarus@darwin)
[[Image:|300px|]]
"Need me to round the corners to that EDGE?"
Class Focus: Dark and Negation Magic
Power Level: Unknown
Research & Development: None
Personal Data
Real Name: Unknown
Known Aliases: Jason, Jason Knight, Jason the Mercenary, Jason the Abyssal, Jay, Magnum Moron
Species: Remnant
Ethnicity: Asian
Age: 25
Height: 5'8"
Weight: 170 lb
Eye Color: Silver
Hair Color: Black
Biographical Data
Nationality: Canadian
Occupation: Mercenary (Earth C), Engineering Student (Earth Pr)
Place of Birth: Unknown
Base of Operations: Unknown
Marital Status: Unknown
Known Relatives: Unknown
Known Powers
Soul Link - Paladin Sentry
Known Abilities
Physical parameter amplification including speed, agility, strength, durability. Dark magic constructs, dark power boost and channelling. Trained muscles.
Equipment
Modified Kronus Dagger, Modified Combat Handgun with multiple firing options


Background and Origin


"During the Age of Light, years ago, the Mages and Infernals battled over the Country of Croft. In an attempt to gain the upper hand, the mages discovered the ability to call upon power from the other world. These "soul creatures", demonic, yet overwhelming in power, provided the mages with the strength to overtake the reign of the infernals. This power was known as the "soul link", and was taught over many generations of mages, at the Mage Academy. One by one, the infernals fell, the mages claimed victory... but at a huge cost: their humanity. Corruption and greed fell over the greatest of the mages, as the power from the other world rotted their minds, and soon, the Mages were caught in a vice between the infernals and themselves. Within a decade, the mages were corrupted, converted and assimilated by the Infernals into a species: The Aspects. Thus began, a new era, a new age. An age where we must ask ourselves, not whether we should live or die, but rather whether we should live as a monster, or die as a mage. You few are the last of your kind. But even the smallest seed can grow into the tree of hope." - Seetus Scarlet, Year 1120


Pre-Mage Academy


John Crypt and his soul creature Sentry arrive to Croft from an unknown universe during the year 1112. Wandering in the slums of Croft, John tries to find work as a mercenary, however is deemed unfit as one. Broke and homeless, John traverses the slums of Croft relying on sustenance from his soul-linked creature: Sentry. Upon discovering a gym owned by Ferris Wheeler, John asks Wheeler if he could use his services to train in strength and conditioning. Amused by John's request, as well as his lanky build, Ferris allows John to train. While initially as a joke, Ferris begins to realize John's persistence.

After his first year of training, Ferris agrees to supply nutrition and fitness advice to John in exchange for John's stories of the world outside of Croft. Upon discovering John's marksmanship with his handgun as well as his magical powers with Sentry, John is also tasked to protect the gym from soul beasts: monsters from the other world who had invaded Croft. Due to the mask he wears in battle, as well as his ominous dark magical powers, Wheeler dubs John "The Black Jason". One day, Jason asks Wheeler if his name was real or a pun off of the amusement park ride. This enrages Wheeler and Jason is given the nickname "Magnum Moron".

After two years, Jason gains significant muscle mass and decides to reapply. Upon being asked the reason for a merc, Jason responds that he needs the money and wanted friends, believing his popularity as a badass mercenary would gain him respect. Ferris suggests that instead of applying for a mercenary role, he should apply to The Mage Academy. Upon asking why, Ferris jokingly states that Jason's physical build is not enough for mercenary work, as his inferior genetics would not be up to par with most mercenaries who relied more on their strength than magic in their jobs. Upon seeing Jason's disappointed look, Ferris also states that Jason was among the few in Croft to be able to use the soul link, an ability that is used by most mages who battled the infernals. The soul link would prove useful in the war, and as an asset to the Mage Militia, Jason would make all the money he wanted. Surprised by this, Jason decides to apply. The morning of Jason's departure from the gym, Wheeler gives Jason a gift: his combat knife Kronus, to remember where he came from. On his way to the academy to do the entrance exams, Jason realizes that part of his needs were already fulfilled.

Mage Academy Entrance Exam


Jason struggles with the written portion, as most of the questions adhere to the ideals of Croft and magic. However, Jason manages to pass the written portion through process of elimination and deductive techniques. During the practical portion of the exam, Jason is assigned to exam group B.

Jason along with several other candidates are expected to escape a magical steel confinement. While his peers attempt to evade or trick the traps, Jason witnesses a candidate from group A disintegrate the entire confinement and escape. Candidates from group C also escape through a coordinated effort with one candidate providing healing support to other members. Jason decides to pass this stage his own way and calls upon Sentry's dark energy to enter his handgun. Charging his weapon and giving it a x100 boost, Jason fires a charged -Towerbreaker Blast- through the walls of the confinement, giving a hole for escape. The sheer force of the blast causes massive wind pressure that destroys or deactivates all traps within its vicinity, giving a path for escape. Jason passes the first stage.

For the second stage of the practical exam, candidates are tasked with protecting downed allies against simulated infernal soldiers. Groups A and C complete the exam with no problem, due to members of both groups possessing superior healing abilities. Group B struggles as no one possesses healing powers. Jason supports his group by providing cover fire against the infernals while his group attempts to bring the allies to safety. As the number of infernals grow, Jason is forced to up his firepower. Channelling more dark energy into his handgun, giving it a x500 boost, Jason fires a -Towerbreaker Full Gatling- at the infernals, clearing out the numbers by a huge volley of dark energy blasts. However, one of the blasts catches an ally and kills her. Although the ally is a simulation, Group B fails the second stage of the exam.

The third stage of the practical exam pits groups A-C together. The exam consists of several duels between two members, each duel observed by the rest of the candidates and the invigilators. While watching the duels, Jason observes a range of fortunes. The member of Group A who had disintegrated the confinement in the first stage greatly overwhelmed her opponent with powerful celestial magic; hordes of celestial creatures, from demon to angel defeated her opponent in mere seconds. The member of Group C who supported his members did not have the same happy outcome. Facing off his opponent, an incredibly musclebound teenager who wielded a flaming axe, the member was outmatched both physically and magically as if the only abilities he knew were healing powers. After a brutal defeat, it was Jason's turn to fight his duel.

Jason's opponent is a young man soul linked with what appears to be a wolf. Incapable of catching his opponent with his handgun, Jason resorts to melee combat. While still outmatched in speed, Jason's trained muscles provided strong conditioning to fight a prolonged battle. Using Kronus, Jason concentrates his energy into Kronus, forming a large black tonfa. One of Jason's swipes catches his opponent off guard due to the width of the black projectile, and Jason grabs his opponent. Unleashing 75% of Sentry's power, Jason's opponent sees a vision of Sentry; a tall towering, sinister figure, with glowing white orbs for eyes shrouded in dark flames. Jason's opponent cowers in fear. Jason had won his match, troubling the invigilators due to the nature of his powers.

After the exams, the candidates are given their results. Despite failing the second stage, Jason passed stage 1 and 3. Marginally passing the written exam allows Jason to be accepted into the academy.



Powers, Skills, and Attributes

Powers


Power 1 - Put info on your power here. Be as lengthy as you like.


Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.


Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.


Skills


Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.


Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


Relationships

Lover


This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.


Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


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