Dezria
Dezria | ||||||||||
Player: @DragonFire1170 | ||||||||||
[[Image:|300px|]] | ||||||||||
"I got the best deals anywhere, you'd be a fool not to do business with me." | ||||||||||
Biographical Data | ||||||||||
Real Name: | Dezria Chiwralz | |||||||||
Known Aliases: | None | |||||||||
Gender: | Female | |||||||||
Species: | Zulsuan | |||||||||
Ethnicity: | ||||||||||
Place of Birth: | Zuls | |||||||||
Base of Operations: | Orion Arm, Milky Way; Earth, Sol System | |||||||||
Relatives: | Unknown | |||||||||
Characteristics | ||||||||||
Age: | Appears to be 21 | |||||||||
Height: | 7'7 | |||||||||
Weight: | 300lbs | |||||||||
Eyes: | Glowing green | |||||||||
Hair: | Red to black | |||||||||
Complexion: | Red and black fur | |||||||||
Physical Build: | Curvy, athletic | |||||||||
Physical Features: | Glowing eyes, large fangs, inverting fur colors on tail, feet, and head | |||||||||
Status | ||||||||||
Fame: |
Intergalactic | |||||||||
Alignment: |
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Identity: | Public | |||||||||
Years Active: | Unknown | |||||||||
Citizenship: | Zuls, Goran | |||||||||
Occupation: | Goran Commerce Coalition Entrepenuer | |||||||||
Education: | Unknown | |||||||||
Marital Status: | Single | |||||||||
Known Powers and Abilities | ||||||||||
Bio-Engineered strength and agility; ability to absorb biomass and DNA, memories, and techniques; regeneration | ||||||||||
Equipment and Paraphernalia | ||||||||||
Combat drones, Goran Commerce Coalition eyepiece, twin swords |
Physical Attributes | |||||||||
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Speed |
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Dexterity |
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Regen |
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Non-Physical Attributes | |||||||||
Energy |
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Psionics |
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Telepathy |
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Sorcery |
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Tech. |
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Intel. |
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Knowledge |
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Charisma |
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Bravery |
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MaekadaBoxSlim created by @Maekada |
The author of this article has marked this as a creative work, and would prefer that other users not edit it. Please respect this, and unless repairing a typo, spelling, or other minor technical error, think of this page as read-only. |
Contents
Appearance
Personality
History
Abilities
Absorption: One of her race's most dangerous abilities coming in three subtypes, this ability is consciously triggered and requires oral contact with any part on a body or blood, the requirement to be triggered by will removing the risk of accidents. The ability is not fully understood, but it is known not to use the fangs as the conduit, the fangs only used to latch onto a more resistant target, if sheer strength can't restrain them.
- Biomass: Dezria has the ability to absorb a target's biomass, integrating it into her own DNA which improves her natural abilities, though she refuses to drain enough to be fatal, refusing to be the weapon that her race was created to be; only using this subtype of her absorption powers on threats to her or allies, such as muggers, terrorists, or thieves
- Memory: Dezria has the ability to instead of draining biomass, she can instead initiate a kind of "mind meld" with a target, able to absorb a memory of choice like one would copy and paste a file from a computer, a much less lethal ability as it causes no harm to the victim.
- Technique: Dezria has the ability to mimic a target's techniques using her absorption abilities, though it can not take their training or practice with the abilities, giving her a basic understanding that she would have to perfect herself; due to this limitation, she can have many techniques known for use, but only a handful are actually practiced on, as they are her preferred techniques to know.
Genetically Engineered Physique: Zulsuans are genetically engineered to already have a dangerous physique due to their intended purpose, Dezria possesses super-strength, heightened agility and dexterity, high intelligence, claws, and fangs; these natural abilities are enhanced further as she absorbs biomass from enemies, though due to her morals of not absorbing too much and not using it too often, the gains are rather small and slow, taking her quite some time to gain much advantage. Due to the kind of weapons available to the species of the galaxy, Zulsuan are engineered to be greatly resistant to energy weapons, kinetic weapons, blades, and other melee weapons. Regeneration: Zulsuans were given remarkable regeneration abilities to aid them in their initial purpose, although they don't have much use for it aside from healing from minor injuries on the job or accidents, but also has a side effect fuelled by the biomass they absorb, keeping them unaging at an apparent age of 21; lack of biomass absorption causes the race to begin to age, but it is a very slow process, taking months if not years for it to be noticeable, giving them immortality from dieing of age. This powerful ability seems to make the Zulsuan an unstoppable juggernaut, but it has several considerable drawbacks:
- Stamina Drain: Regeneration takes a great deal of stamina to heal more extreme injuries; injuries such as scratches and broken bones take little injury to heal, but healing missing appendages, limbs, or entire sections of the body take drastically more stamina to heal, to the point that regenerating a hand or foot is enough to slightly tire the Zulsuan, while entire limbs will much more greatly fatigue the healer, and even more serious injuries such as entire missing sections of their body will completely tire the Zulsuan to the point they must rest. The most extreme injury a Zulsuan can regenerate from is being reduced down to a single cell, but regenerating from this extreme of an injury will leave the Zulsuan in a coma for quite an amount of time, possibly days.
- Time: Regenerating takes exponentially increasing amounts of time; an injury as minor as a scrape or broken bone only takes a few seconds, while appendages can take up to or beyond 15 seconds; regenerating a limb takes up to and beyond a minute, while injuries as extreme as an entire section of the body can take several minutes; total regeneration from a single cell would take 30 minutes to an hour. This time span is due to the Zulsuan's DNA taking time to activate.