Flak
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Flak | ||||||||||
Player: @AaronKorr | ||||||||||
[[Image:|300px|]] | ||||||||||
"He's got cold eyes. Definitely ex-military." | ||||||||||
Biographical Data | ||||||||||
Real Name: | John McKinley | |||||||||
Known Aliases: | Flak / Jack Flak | |||||||||
Gender: | Male | |||||||||
Species: | Human | |||||||||
Ethnicity: | Caucasian | |||||||||
Place of Birth: | Detroit, Michigan | |||||||||
Base of Operations: | Millenium City | |||||||||
Relatives: | Linda Mckinley, mother Sarah McKinley, sister | |||||||||
Characteristics | ||||||||||
Age: | 35 | |||||||||
Height: | 6' - 0" | |||||||||
Weight: | 180 lbs | |||||||||
Eyes: | light blue | |||||||||
Hair: | Black | |||||||||
Complexion: | Slightly tanned | |||||||||
Physical Build: | Athletic | |||||||||
Physical Features: | Heavily scarred, most visibly being along his right eye with the rest typically covered. Rarely seen without his beret showing a worn unit patch. | |||||||||
Status | ||||||||||
Fame: |
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Alignment: |
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Identity: | Public | |||||||||
Years Active: | 2 years | |||||||||
Citizenship: | United States citizen | |||||||||
Occupation: | Mechanic. | |||||||||
Education: | K-12, vocational training through military. | |||||||||
Marital Status: | Single | |||||||||
Known Powers and Abilities | ||||||||||
Slightly above human durability and reflexes. Kinetic manipulation. | ||||||||||
Equipment and Paraphernalia | ||||||||||
Tactical armor and several pouches with lead bearings. |
Physical Attributes | |||||||||
Strength |
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Durability |
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Armor |
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Speed |
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Reflexes |
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Resistance |
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Stamina |
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Dexterity |
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Agility |
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Combat |
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Regen |
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Non-Physical Attributes | |||||||||
Energy |
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Psionics |
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Telepathy |
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Willpower |
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Sorcery |
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Tech. |
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Intel. |
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Knowledge |
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Charisma |
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Bravery |
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MaekadaBoxSlim created by @Maekada |
Contents
Background and Origin
The interview
Personality and Preferences
Personality
Likes
- Hockey, lots of hockey. Don't get between me and my game man.
- Staying fit.
- Tinkering with classics.
- Showing off my baby, '67 Shelby Cobra.
- Love a good drink wwith pleasant company.
- And love the metal man.
Dislikes
- Man racists and extremists just piss me off.
- Those jerks that just can't take a joke, chill out man you'll burst a vessel.
- Yeah and those types that don't know me at all yet they have to share their life story.
- Whiners, enough said. Got a problem? Do something about it instead of crying at some random stranger.
- And don't get me started on "Mister kill count". That shit didn't fly in my unit and it doesn't fly here.
Powers, Skills, and Weaknesses
Powers
Kinetic Manipulation - The ability to store and transfer kinetic energy making physical assault a dubious prospect at best while allowing him to 'throw' projectiles at subsonic and even supersonic speeds. He can also drain said energy from projectiles in a small area around him allowing him to in essence serve as a bullet shield for allies. And while it is possible to directly use stored energy through a melee attack his body is not built for the stress typically resulting in broken bones and worse.
Enhanced Durability - He has just above human durability and regeneration depending on the stored amount of energy he has. Unfortunately this is not enough to counter the above effects.
Skills
Military Training - He is fully trained with most forms of small arms and.
CQC Training - He is likewise well versed in marine hand to hand.
Mechanic - He is an adept mechanic and due to years of tinkering is experienced enough to know how to jury rig most modern and older engines and electronics.
Weaknesses
Gear and Equipment
Weapons
Lead shot - Utilized with his kinetic abilities to turn him into a literal human flak cannon.
Other Equipment
Transportation
Non-combat transportation -
1967 Shelby Cobra.
Relationships
Comments from other Heroes | |||||||||
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