Flak
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Player: @AaronKorr
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[[Image:|300px|]]
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"He's got cold eyes. Definitely ex-military."
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Biographical Data
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Real Name:
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John McKinley
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Known Aliases:
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Flak / Jack Flak
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Gender:
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Male
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Species:
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Human
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Ethnicity:
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Caucasian
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Place of Birth:
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Detroit, Michigan
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Base of Operations:
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Millenium City
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Relatives:
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Linda Mckinley, mother Sarah McKinley, sister
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Characteristics
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Age:
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35
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Height:
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6' - 0"
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Weight:
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180 lbs
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Eyes:
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light blue
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Hair:
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Black
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Complexion:
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Slightly tanned
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Physical Build:
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Athletic
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Physical Features:
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Heavily scarred, most visibly being along his right eye with the rest typically covered. Rarely seen without his beret showing a worn unit patch.
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Status
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Fame:
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██
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██
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██
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██
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██
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██
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██
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██
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██
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State
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Alignment:
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LG
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LN
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LE
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NG
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TN
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NE
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CG
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CN
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CE
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Identity:
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Public
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Years Active:
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2 years
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Citizenship:
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United States citizen
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Occupation:
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Mechanic.
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Education:
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K-12, vocational training through military.
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Marital Status:
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Single
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Known Powers and Abilities
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Slightly above human durability and reflexes. Kinetic manipulation.
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Equipment and Paraphernalia
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Tactical armor and several pouches with lead bearings.
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Physical Attributes
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Strength
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Weapon
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Durability
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Armor
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Speed
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Reflexes
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Resistance
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Stamina
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Dexterity
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Agility
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Combat
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Regen
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Non-Physical Attributes
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Energy
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Psionics
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Telepathy
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Willpower
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Sorcery
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Tech.
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Intel.
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Knowledge
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Charisma
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Bravery
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MaekadaBoxSlim created by @Maekada
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Background and Origin
The interview
(( WIP I'll get to it when I get to it. ))
Personality and Preferences
Personality
Hey, usually I'm pretty easy to get along with. I enjoy a good drink now and then and I used to enjoy a brawl for it's own sake, though now it's not really fair to mix it up with my buddies. Not much else to say really, if you're not a complete asshole or some little whiny man-child we should get along fine.
Likes
- Hockey, lots of hockey. Don't get between me and my game man.
- Staying fit.
- Tinkering with classics.
- Showing off my baby, '67 Shelby Cobra.
- Love a good drink wwith pleasant company.
- And love the metal man.
Dislikes
- Man racists and extremists just piss me off.
- Those jerks that just can't take a joke, chill out man you'll burst a vessel.
- Yeah and those types that don't know me at all yet they have to share their life story.
- Whiners, enough said. Got a problem? Do something about it instead of crying at some random stranger.
- And don't get me started on "Mister kill count". That shit didn't fly in my unit and it doesn't fly here.
Powers, Skills, and Weaknesses
Powers
Kinetic Manipulation - The ability to store and transfer kinetic energy making physical assault a dubious prospect at best while allowing him to 'throw' projectiles at subsonic and even supersonic speeds. He can also drain said energy from projectiles in a small area around him allowing him to in essence serve as a bullet shield for allies. And while it is possible to directly use stored energy through a melee attack his body is not built for the stress typically resulting in broken bones and worse.
Enhanced Durability - He has just above human durability and regeneration depending on the stored amount of energy he has. Unfortunately this is not enough to counter the above effects.
Enhanced Senses - His abilities sharpen his senses when storing excess energy.
Skills
Military Training - He is fully trained with most forms of small arms and.
CQC Training - He is likewise well versed in marine hand to hand.
Mechanic - He is an adept mechanic and due to years of tinkering is experienced enough to know how to jury rig most modern and older engines and electronics.
Weaknesses
Survivor Guilt -Tends to push himself more and punish himself for failures more than reasonable.
Gear and Equipment
Weapons
Lead shot - Utilized with his kinetic abilities to turn him into a literal human flak cannon.
Other Equipment
Transportation
Non-combat transportation -
1967 Shelby Cobra.
2015 Chevy Silverado.
Relationships