Ohm Fe'nan

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Player:
[[Image:Ohm Fe'nan.png|300px|]]
Biographical Data
Real Name: Ohm Fe'nan
Known Aliases:
Gender: Male
Species: Martian
Ethnicity: Grey
Place of Birth: Yinkala, Mars
Base of Operations:
Relatives: None
Characteristics
Age: Biologically 172
Height: 6' 1
Weight:
Eyes: Black
Hair: None
Complexion: Grey
Physical Build: Slender
Physical Features: Alien ridges, pointed ears, big black eyes
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: 0
Citizenship: US
Occupation:
Education:
Marital Status: Single
Known Powers and Abilities

  • Telepathy
  • Elasticity
  • Super Strength
  • Invurnability
  • Regeneration
  • Flight

Equipment and Paraphernalia


Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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Background and Origin

Last Days of Mars


Ohm grew up in the last days of Mars. Constant war being fought between all the people of the now Red Planet being waged over resources and land. As time went by, a select group thought that if the people were to survive they would need symbols to guide them away from war. Ohm was a volunteer for the program to make him a beacon for his people. Being genetically altered and turned into a super soldier that his people could look up to, and fear if they decided to continue on the path they were on.

Ohm never got the chance to save his people. The war took the lives of the scientist, the only people able to wake up Ohm and the other Beacons of hope. Sealing the fate of the Martian people in the process. While in cryosleep, Ohm lost everyone and everything he knew. Resting for a thousand years.

Sub-header


Copy and paste the sub-headers, and rename them to your liking for each sub-header.

Powers, Skills, and Attributes

Powers


Telepathy - All Martians where telepaths in his time. A skill they used in everyday life, finding better connections with others.


Elasticity - Almost all Martians were born with this gift. Ohm can extend his body at great lengths and in different shapes.


Super Strength - One of the powers gained through genetic manipulation. He is now strong enough to carry up to 30 tons.


Invurnability - One of the powers gained through genetic manipulation. His body is much tougher, able to withstand the force of many firearms and weapons.


Regeneration - One of the powers gained through genetic manipulation. Martians always had a quick healing rate, but now his healing is nearly three times as fast.


Flight - One of the powers gained through genetic manipulation. He can fly up to super sonic speeds.


Skills


Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.


Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.


Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.


Attributes


Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.


Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.


Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.


Gear and Equipment

Gear


Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.


Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.


Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.


Relationships

Lover


This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.


Friends/Allies


Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:

  1. This guy
  2. That guy
  3. Some chick

For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):


  • This guy

  • That guy

  • Some chick


Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:

That Guy I Know


Put info on the friend here.


That Chick I Met


And here.


Some Dude at the Bar


Don't forget this one.


Enemies


Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.


General Perception

Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.


Comments from other Heroes
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