Queen Neptune
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Player: @serov141
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[[Image:|300px|]]
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Protector of Lemuria
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Class Focus:
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DPS
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Power Level:
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29
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Research & Development:
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Mysticism
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Personal Data
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Real Name:
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Andrea Carver
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Known Aliases:
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Fish Queen
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Species:
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Human/Lemurian hybrid
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Ethnicity:
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White
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Age:
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24
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Height:
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5'9"
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Weight:
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190
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Eye Color:
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Blue
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Hair Color:
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Black with white highlights
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Biographical Data
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Nationality:
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American
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Occupation:
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Scientist
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Place of Birth:
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Orlando, Florida
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Base of Operations:
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Lemuria
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Marital Status:
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Unmarried
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Known Relatives:
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Human Mother and Lemurian Father
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Known Powers
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Aquakinesis, Super Strength, Fish Speak
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Known Abilities
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Olympic level swimmer and sprinter, Martial Arts
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Equipment
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Trident of Neptune, DeepDiver Armor
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Background and Origin
Early Life
Life wasn't easy for young Andrea, She was a hybrid of a Lemurian and a Human. The sea always called to her, and at a young age she discovered she could breathe underwater and communicate with sea creatures. When she was in her early teens, she and her mother took a trip to Australia. While there, she accepted the call of the hero and used her powers to rescue a drowning man on the beach, using her aquakinesis to sweep him into shore. Unknown to her, this man was a scientist working for Harmon Labs on vacation. He was so grateful, he offered her a job provided she completed an internship program at the lab. She graduated high school with honors, and immediately took the internship at Harmon Labs.
Hero Life
When she reached the age of 20, Andrea joined the Guardians of Lemuria, a Lemuria based Superteam made up of oceanic heroes. She took the name Queen Neptune and began her heroic adventures. When she was 22, a Lemurian mystic bestowed upon her the Trident of Neptune, a legendary weapon passed down through the years to individuals that were destined for great heroics. At 24, Andrea is the second in command of the Guardians, and known as a protector of the oceans.
Powers, Skills, and Attributes
Powers
Power 1 - Put info on your power here. Be as lengthy as you like.
Power 2 - Not every hero HAS powers, of course, in which case the powers section can be deleted.
Power 3 - Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.
Skills
Skill 1 - Skills are the things your character has learned to do, or has an innate talent at doing.
Skill 2 - These skills can be as mundane as painting, to more fantastical things such as enchanting items.
Skill 3 - If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.
Attributes
Attribute 1 - Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.
Attribute 2 - Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.
Attribute 3 - Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.
Gear and Equipment
Gear
Weapon - Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.
Armor - Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.
Gadget - If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.
Relationships
General Perception
Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.