Grey Osprey
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--Confidential-- | ||||||||||||||||||||||||||
Player: @gijoespouse2 | ||||||||||||||||||||||||||
Character Build | ||||||||||||||||||||||||||
Class Focus: | Ranged DPS | |||||||||||||||||||||||||
Power Level: | 25 | |||||||||||||||||||||||||
Research & Development: | Science | |||||||||||||||||||||||||
Biographical Data | ||||||||||||||||||||||||||
Real Name: | Andrea Ellis | |||||||||||||||||||||||||
Known Aliases: | Andie | |||||||||||||||||||||||||
Gender: | Female | |||||||||||||||||||||||||
Species: | Human | |||||||||||||||||||||||||
Ethnicity: | Caucasian | |||||||||||||||||||||||||
Place of Birth: | Alternate Dimension | |||||||||||||||||||||||||
Base of Operations: | Millennium City and various dimensions | |||||||||||||||||||||||||
Relatives: | Richard Ellis (home dimension-deceased), Rachel McCray-Ellis (home dimension), John Ellis (home dimension) | |||||||||||||||||||||||||
Characteristics | ||||||||||||||||||||||||||
Age: | 22 | |||||||||||||||||||||||||
Height: | 5'0" | |||||||||||||||||||||||||
Weight: | 115 lbs | |||||||||||||||||||||||||
Eyes: | green | |||||||||||||||||||||||||
Hair: | brown | |||||||||||||||||||||||||
Complexion: | fair | |||||||||||||||||||||||||
Physical Build: | compact, muscular | |||||||||||||||||||||||||
Physical Features: | No scars or tattoos | |||||||||||||||||||||||||
Status | ||||||||||||||||||||||||||
Alignment: |
Lawful Good | |||||||||||||||||||||||||
Reputation: |
Reputable | |||||||||||||||||||||||||
Identity: | Secret | |||||||||||||||||||||||||
Years Active: | 7 | |||||||||||||||||||||||||
Citizenship: | American Citizen | |||||||||||||||||||||||||
Occupation: | Confidential | |||||||||||||||||||||||||
Education: | High School Diploma | |||||||||||||||||||||||||
Marital Status: | Dating | |||||||||||||||||||||||||
Known Powers and Abilities | ||||||||||||||||||||||||||
archery and martial arts training | ||||||||||||||||||||||||||
Equipment and Paraphernalia | ||||||||||||||||||||||||||
see equipment section |
Attributes | ||||||||||||||||||||||||||
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Endurance |
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Agility |
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Speed |
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Fighting |
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Projectiles |
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Durability |
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Resistance |
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Intelligence |
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Psyche |
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Intuition |
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Charisma |
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ReldinBox Template |
The Grey Osprey was created in another superhero MMO, during a hiatus from the game. I've always been a fan of the non-powered hero, because those guys have to work really hard to hang with the heavy hitters. A lot of Osprey's inspiration came from comic book heroes such as Batman, Robin, Nightwing, Hawkeye (Clint Barton), Hawkeye (Kate Bishop) and Green Arrow. She's grown a lot in the years I've role-played with her, has had a lot of ups and certainly has had her share of downs as well. To get a more detailed picture of her background, please visit Osprey's VirtueVerse page.
Contents
Personality
Osprey is...well...sort of an odd duck. She's downright OCD in some areas, though thankfully those areas happen to be in her civilian life and not hero line of work. It's hard to really throw her off guard with information that would normally freak someone out. She tends to take such information...and either ask questions (as in a lot of questions) or she just says something along the lines of 'now that's cool' and moves on. When pursuing something of interest, albeit a lead she's following or a topic she's googling, she tends to be pretty dogged in her search for answers. It's hard to get her to quit, and sometimes in her pursuit for answers she develops a bit of tunnel vision, losing situational awareness and easily opening herself up for ambush.
She's currently coping with PTSD stemming from being captured by by a group of psychics. Most apparent sign of her condition would be anxiety in the presence of psychics and in certain social situations (such as clubs, raves, or members of the group that held her captive). She suffers flashbacks on occasion. So far her condition is mild (though with the course of RP this may change....we'll just have to see in that regard).
Abilities
Osprey is a highly skilled archer, with an uncanny knack for hitting her target spot on. While she does have a certain bit of talent in this area, her high rate of accuracy even in tense situations comes from a lot of training and hands on experience. She tends to rely on this ability while on patrol, preferring to be able to take her targets from afar before they have the opportunity to get in close combat with her or any teammates.
Should Osprey become engaged in melee combat, she's more than capable of handling herself. She's been training in martial arts since before her father's death. While she's had instruction in a few different styles, she tends to lean towards tactics she learned from Jeet Kun Do and Krav Maga.
Osprey has other abilities that serve her well outside of combat situations. She's a talented investigator, with contacts both in her home dimension and this one that rely on her now and again to help solve mysteries. She's got a reputation for being very thorough, very professional.
Another skill she's developed over the years, is hacking. She has equipment on her person that aids her in this area when in the field. If she needs more muscle, she has a super computer parked in her hideout that can certainly muscle through damn near any encryption out there. She's not so keen on advertising this ability, since there are definitely those in the hero community that would frown on this sort of activity.
Weaknesses
Osprey's only human. She can't leap tall buildings in a single bound, she can't lift compact cars over her head, bullets do not deflect off of her body, and she can't throw fireballs. She's limited by what her body can handle. Granted, she's got years of training to fall back on, and she's a picture of physical health. But still, she can be hurt, and can be killed, just like any normal person.
Osprey can get a little obsessive at times, especially if she's really delving deep into an investigation. Sometimes this can get to ridiculous levels, and she has to be told to take a break. The downside to this is that this can cause her to lose sight of the bigger picture.
Osprey suffers from PTSD, with pretty specific triggers. She tends to exhibit anxiety when around psychics, or when in a crowded club or rave setting. She has had flashbacks in the past, though these severe episodes don't happen very often. Being exposed to members of the psychic group that held her captive tends to cause her to suffer from anxiety attacks. Thankfully, the likelihood of that happening is slim to none, as this group does not exist in this universe.
Equipment
Bow: Osprey uses a takedown style recurve bow, which allows for superb accuracy. It features a full, dual radius shelf and a 19-inch precision machined aluminum riser. The limb system provides for an incredibly smooth draw, and allows for easy weight and tiller adjustments.
Carbon Weave Arrows: Osprey prefers to use carbon weave arrows. While they look pretty much the same as any other off the shelf, her arrows are specially manufactured in her home dimension, thus allowing for some subtle differences in make up. The shafts of the arrows feature two different carbon materials that create 2 spines in 1 arrow, thus creating better energy management. Arrows recover faster, spin 20% sooner, and retain more speed in flight. The back shaft section features carbon weave construction that provides spine consistency, strength and durability. Every one of these arrows feature a precision nock to deliver a controlled release, better shaft alignment, and more consistent accuracy.
Trick Arrowheads: Osp can, and does, use regular arrow heads, but she also makes use of trick arrowheads to level the playing field in her favor. The following is a list of the different types she has at her disposal:
- Flashbang: value
- Adhesive: value
- Cryo: value
- Acid: value
- Sonic Disruptor: value
- Oil Slick: value
- EMP: value
- Shades with Google Glass style functions (example)
- Small tablet (roughly the size of most smartphones)
- Persona-Slide teleportation rig
- Paris's Arrow
Backstory
Andrea Ellis was born on April 21st, 1992, in an alternate dimension, in a major metropolitan city in Rhode Island. Her parents, Richard Ellis and Rachel McCray-Ellis, were very wealthy, and as such she was born into a life of privilege. Despite that, she developed into a very grounded individual. Her father was perhaps the greatest influence in her life, even when frequent business trips took him away from his wife and daughter. Never once did Andie think to question just where her father was going or why he tended to show up home so late. She didn't find out why until after an alien invasion in 2002.
When the first reports of invaders started hitting the airwaves, Richard's first thought was to get his family out of danger. He pulled Rachel and Andie along, pushing through throngs of fleeing evacuees, until he got them to the nearest shelter. One moment he was shoving them in the door, and when she turned around he was gone. It was the last time she saw him. He was killed in the first day of heavy fighting. Andie and her mother didn't find out until a few days later, when her uncle John delivered the news.
It was a devastating blow, and much of the next few days was just a blur for her. She remembers people she had never met before coming and shaking her hand, offering condolences, telling her how her father was a good man. After the funeral, she shut herself in her dad's office so she could get away from it all. She saw his computer sitting there, logged in, and it was then she noticed something odd on his desktop, something she hadn't seen before. It took her the better part of the night to get into it, but when she did manage to crack it, she found out his secret.
He was the Grey Osprey, a masked hero that had been operating since before she was born. All those late nights, those business trips, they all made sense now. And it made sense now why her father had gone back out into the city during the Invasion. He'd gone back to help other people. Her father had been a hero. And she was determined to do the same.
Many years later, Osprey became an accomplished hero in her own right, no longer working in the shadow of her father's illustrious reputation. Much of what she learned, she learned through trial and error, and through sheer determination. She helped many people, and certainly made her fair share of mistakes. One such mistake left her with psychological damage, stemming from being captured by a notorious psychic and her minions. She arrived in Millennium City in December 2012, making use of portal technology from her home dimension as a means of getting to this one. Originally, she was only doing this to help a friends get settled after a dimension hopping incident left them unable to go back home. She had never intended for this to become a permanent situation, but the more she visited Millennium City, the more she realized that she could do some good there. A little more than a year later, Osp has set up base of operations within Millennium City.
Affiliations
Teen Phalanx: Osprey was a member of Teen Phalanx from 2011 to 2013, serving as an officer in that group for nearly a year. She came to the group seeking change. Or more aptly, she was seeking to distance herself from her former teammates, whom she felt she had disappointed when she was under the sway of a notorious psychic from her home dimension. It took awhile for her to forge friendships in Teen Phalanx, especially since she was one of less than a handful of members that held a secret identity at that time. Eventually she did manage to make friends and grew to trust her new teammates. Without them, she likely would be in a much darker place today. She left the group a few months after they had settled into their new dimensional home in Millennium City. Her departure from the group was amicable, and she still maintains friendships with certain members from that group.
Web-Spinner's Amazing Friends: Osprey joined Web-Spinner's Amazing Friends in 2009. This group was home to teen heroes, some of whom were also legacy heroes like herself. While Osprey had done a bit of hero work before, it had mostly been small time events. Her time with Web's group really helped her to cut her teeth on hero work. While she was always a pretty confident person, her teammates helped her to realize that even though she didn't have powers, she could do just as much good as her super powered teammates. She left the group in 2011, leaving rather abruptly, without really saying anything to anybody to explain why.
House of Heroes: Osprey never officially joined the House of Heroes, but the Web-Spinner crew always had a close association with this group of heroes. If the House of Heroes were to be likened to the Justice League, then the Webs crew would be their Teen Titans. Osprey's uncle was the leader of the House of Heroes until events involving Osp in 2011 forced him to retire from his hero career. Since then, she has kept her distance from members of the group, feeling that she was responsible for his early retirement.
Friends
Ouul: This magically inclined young man is one of Osprey's best friends. He's very secretive and keeps his emotions under tight control. Osp trusts him implicitly, as he's demonstrated more than once that he's a person worth of extending such trust. The two of them have both disclosed a number of secrets about their pasts to each other, including secret identities.
Oscar Breiner-Shawe: It's hard not to be friends with Oscar. He's an extremely likeable guy, and one of the first people to really go out of their way to make Osprey feel welcome when she arrived at Teen Phalanx. He, as well as many other Phalanx members, were brought to this dimension due to a strange malady. He eventually moved to New York with his husband and children, or so Osprey last heard.
Combustion Gal: Cady and Osp used to go to school together, and were both members of Web-Spinner's Amazing Friends at one time. While the pair used to be pretty close, there's some distance between them now. Time will tell if they will mend their friendship.
The Demon Hunter: The Demon Hunter, or DH as most of his colleagues call him, is Ravenwing's father. John and DH have never seen eye to eye, but Osprey gets along with him fairly well. She doesn't necessarily agree with his tactics, but she doesn't see him as quite the monster that her uncle makes him out to be.
Scarlet Centurion: The Scarlet Centurion is actually Osprey's uncle, John Ellis. John had always been a help to the hero community, even before he created and donned the Centurion power armor. Some of his first inventions were the gadgets and trick arrowheads he supplied his brother, the original Grey Osprey. After Richard's death, he became much more active with the hero community, eventually becoming a hero himself. When Osprey first met Centurion, she had no idea it was her uncle under the armor. When she found out, she found that she had a lot more in common with him than she thought. They both were looking for the same thing: a way to honor Richard Ellis, the best way they knew how. John was forced into early retirement, after clashing with a brainwashed Osprey. She delivered catastrophic damage to his power armor that resulted in nerve damage.
Ravenwing: Raven came to be a part of the Web-Spinner crew, hailing from a doomed future. Whatever tragedies happened there left her pretty traumatized. Despite this, Osp managed to befriend her. It was Raven that rescued her from a notorious psychic. The two saw each other infrequently after that, usually with one or both of them occupied with something or other. At one point, Raven even joined Teen Phalanx, though the tenure was brief. The two continue to maintain a long distance friendship.
Foes
Soundtrack
Adagio for TRON (Teddybears Remix)
Son of Flynn vs Derezzed (RW Remix)
Harder, Better, Faster, Stronger (Breakers Break Remix)