Stellar Core

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Stellar Core
Player: Kirenshee
Stellar in flight heavy weapons.png
“Oh good! It works! Ummmm are you okay?”
Biographical Data
Real Name: Shay-Lynn Bree-Foster
Known Aliases: Shay Bree or Shaylynn Bree
Gender: Female
Species: Human
Ethnicity: Caucasian
Place of Birth: Denver, Colorado, United States
Base of Operations: Earth
Relatives: Many: Stacy Bree, Jess Thompson (Parents) Jane Foster, Tayanna Reyes, Bob & Jasmine Bree (Grandparents) as well may Aunts, uncles and cousins.
Characteristics
Age: 18
Height: 5’5”
Weight: 12 lbs
Eyes: Green
Hair: Copper/blond
Complexion: Clear
Physical Build: Athletic
Physical Features: A Megawatt Smile
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Recluse

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Secret
Years Active: 0
Citizenship: US
Occupation: Trust Fund
Education: Officially: Some College. Unofficially: Has the equivalent of several PhD’s.
Marital Status: Dating
Known Powers and Abilities
Hyper Intelligent Technological Savant
Equipment and Paraphernalia
Multiplatform Power Armor
Physical Attributes
 
   Strength
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   Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regeneration
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Technology
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   Intelligence
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBox created by @Maekada


Biography

Name: Shay-Lynn Bree-Foster

Age: 18

Code Name: Stellar Core

Born: Paradise/Alternate Dimensional Utopia

Background: Shay is the third born child of six children. Raised away from Earth with her family and trained to be a hero. Shay is also a student cosmic beings that have taken an interest in her family line. In an effort to make a strong, confident exceptional woman; Shay’s training is broad and through. The method of education was a mix of hands on experience, psychic implantation, physical training and hard knocks. Aside from the cosmic beings, she had her mother, Jess who assisted in her technical skill development. Jess Thompson is a former UNTIL R&D team member. All told, Shay has the contained education of a person who has spent over 70 years in school. But her experiences are her own. Which is why, sometimes despite her knowledge, she lacks wisdom. Additionally, she has holes in her cultural knowledge. She has studied it, but will not alway get references. This is especially true in pop culture.

Abilities: Shay is exceptionally intelligent and well read. Trained far beyond what could be taught by normal means. She is capable in many areas, but tends towards super technology. However, she has a great deal of knowledge in areas such as biology and chemistry. Her passion is in AI creation, nanorobotics, Defensive systems and mecha.

Shay is in peak physical condition and is a practitioner of Martial Arts specifically Muay Thai and Taikwondo. She has no special abilities from this other than what a lifelong, human practitioner would have in terms of physical conditioning and hand to hand combat skill.

She has an appreciation for combat tactics taught to her by her Patrons who both have elements in vengeance, combat and war in their bailiwick. She does have some experience using these skills but would skill be considered a rookie.

She is able to, via her developed AI, to project into cyberspace. She has experience in small teams with this skill set as both infiltration and defense.

Known Identity: Shay’s officially known background is completely fabricated to prevent too many inquiries into her history. The exception to this being her name, which is not on any registry except as a part of this alias. She will be honest with her teammates about her actual history if asked. Documentation is very well done and would be unlikely to draw attention even at the highest levels.

Hobbies: Shay enjoys cooking, skiing, hiking, puzzles, reading, rock climbing, acrobatics and dancing. She likes animals of all types and is an experienced rider and animal trainer (biological programming.)

Personality: Like many who are gifted in one area; Shay struggles in others. She can be emotionally immature. Otherwise, she is friendly enough, a little flirty even. She can be a bit arrogant and controlling but that is generally in times of high stress. She has a bit of a hang up about not being powered (unlike all of her sisters) which has led to sensitivities when being left out of things. This mix of arrogance, emotional immaturity and sensitivity can cause social issues and can also be exploited by an enemy.

Stellar Core

The base armor is called Semi-Flex. It is durable and allows for near full movement taking advantage of her natural flexibility and speed. It is a composite armor of miniature overlapping plates that fits like a second skin.It is formed using programmable matter, which is usually on her person in some fashion, but in a different form. Stellar’s armor is a collaboration between herself and her mother Jess Thompson. Jess is an experienced Until Agent whom Stellar confides in and my utilize for information. She often refers to her as the, “Chic in the Chair”.

  • A note about modules: Stellar Core learned from Sidewinder to not put all of her capabilities on the same systems. Modules are called in from her M.E.T. (see below) But are not the same as the Base. They are isolated systems so that if they are corrupted; they be removed without compromising function beyond the loss of that module.

Additionally, other presets can be made, but not readily. In other words, she can bring on any pre-made configurations at will. But she cannot “create” new configurations on the fly. She would need prep time. The prep time depends on how extensive the change.

Lastly, The modules can boost or lower states depending on what module is in play. Please see the impact on states for the specific module.

Phase I: Base Armor

  • AI Link-Up-to the Base System
  • All critical systems: Environmental/Filtration etc.
  • Semiflex Armor Shell
  • Sensor systems and communications systems
    • Sonar/Radar with 3D Imaging capability
    • Low Light and Night Visioin
    • Binocular Vision
    • Thermal Imagine
    • Flash Suppression Capability
    • Augmented audio pick ups with auto dampeners
  • Hand based energy weapons (Repulsing Energy Beam)
  • Medical and Armor repair system (Nanite Based)
  • Multi Target Programming: Allows for the targeting of 3 targets at once. But at the cost of spreading her overall attack power out.
  • Energy based shielding arrays
    • Hand based shield. Based off of her repulsor systems.
      • Can be 1 handed or 2 depending on how powerful she wants it. Note: She cannot fire her hand based weapons if two hand blocking.
    • Full body coating aids in damage resistance for about 2 minutes. Can only be engaged once per work cycle.
  • Physical Enhancement/Strength and ground speed.
    • Ground Speed of 5 (Top Speed)

Phase II: Standard Configuration

  • Chest Cannon Beam
  • Duel Eye Beams
  • Adds Additional Armor
  • Hard Light Energy Blades (Forearm Emitters)
  • Flight Systems
    • Flight Speed 7 (Top Speed)
  • Chaff systems
  • ECM systems

Phase II: Heavy Weapons

  • Increase Weapons Systems Output by 70% at the cost of shielding.
    • Durability reduced to 4
    • Weapons at Max Potential of 7
  • Adds ports for ejectable, modular ordinance such as rocket pods, machine guns etc.
    • Not calculated as they would be mission specific
  • Adds another set of duel energy weapons on the back

Phase IV: Space Configuration

  • Built for survival long term in space.
    • Weapons are same as Heavy Weapons but added power regulations units to sustain shielding
    • Oxygen system and efficiently allows for up to 7 days in space
    • Nutrition system
    • Emergency Cryo unit
    • Enhanced long range communications and location devices
    • Increased flight systems for high speed space travel and atmospheric transitions
    • Increased shielding and armor for combat and atmospheric transitions
    • Auto recall key to warp to a predetermined location (Emergency Ejection)
  • Note: This Armor is very cumbersome if not in flight
    • Agility=2 (on the ground)
    • Speed=2 (on the ground)

Special Equipment

  • Repair & Interface modules
    • Can be called to any free port
    • Allows her to conduct repairs or access external computer systems without needing to leave her armor
  • Stellar: Portable AI & Digital Cloned brain. (Available in or out of armor.)
  • Matter Energy Transfer System:
    • Holds the suit and modules in an item on her person. (Currently these are her bracelets)
  • Her necklace is a very advanced shielded power source. The chain seems locked to her body and would be difficult to remove.
  • Glasses that connect to her AI. These can be a make shift H.U.D. (For working out of Armor)
  • She has a lab for creating, programming, maintaining and testing the programmable matter that makes up her armor.
  • Holographic Projector.
  • Internal and external fire suppression system.
  • The head ribbon can be easily used as restraint or as a bola or whip or sword if needed. The programming is in the ribbon material.
    • Can be stretched and looped back on itself then charged to make rigid.

References & Inspirations