Hardline

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Rogue
Player: @rnacorp1
Rogue pic 2.jpeg
"If punching it doesn't work, try punching harder!"
Character Build
Class Focus: Melee DPS
Power Level: 35
Research & Development: Arms
Biographical Data
Real Name: Sylvia Grey
Known Aliases: Rogue
Gender: Female
Species: Human
Ethnicity: Caucasian
Place of Birth: Chicago, Illinois
Base of Operations: Millennium City
Relatives: Father: Phillip Grey

Mother: Sharon Grey

Characteristics
Age: 21
Height: 5'10"
Weight: 127 lbs
Eyes: Bright green
Hair: Varies(She dyes it often)
Complexion: Soft and slightly made up
Physical Build: Physically fit and lean
Physical Features: Has a tat sleeve on her right arm with images including a dragon coiling up her bicep with various thorns leading up to black rose on her shoulder, a lion wearing a crown on top of her forearm, and a syringe wrapped in snakes under her forearm
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Chaotic Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Identity: Public
Years Active: 1
Citizenship: United States of America
Occupation: Works for Harper Security Solutions. Also works part-time at a teashop.
Education: Nothing past High School
Marital Status: Looking
Known Powers and Abilities
High Regeneration, Augmented Strength and Agility, Poison, High Durability
Equipment and Paraphernalia
Scorpion Mk. II Armor
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template


Origins

Sylvia was born in the South side of Chicago on May 24, 1992. Her family wasn't very well off so she lived in the projects, exposing her to the lifestyle of gangs, hoodlums, and dropouts at an early age. As she grew up, the area she grew up in had an effect on her, teaching her that she had no time to be soft and the only way to survive was to get tough and show others you were better than them. At first, it started as just causing trouble in school and disobeying teachers, but rapidly the trouble she caused got worse and worse. She began starting fights with kids just for looking in her direction and even joined a gang when she was only eleven years old. Her parents tried to talk sense into the girl, but when she stood up to them they just gave up on her and didn't bother trying to help her in any way. Because of this, Sylvia rarely ever returned to her home and would stay out on the streets with fellow gang members and when she actually did go back to her home, it was only to take whatever money she could and her parents had few to no words to say when she arrived. At the age of twelve, Sylvia would then begin her downward spiral to her new lifestyle, with seemingly no hope for reform. She began doing drugs and smoking at this age and eventually would try even harder drugs just a year later. Sustaining her habits became difficult and she had to resort to crime in order to get the money she needed to keep up her drug habits. As more time went on, she would move from gang to gang, either because they wouldn't have the drugs she wanted or because they were killed in gang conflicts. School was never an option and she rarely went, sometimes missing weeks at a time. She eventually dropped out of school officially at sixteen. It was also at this age when she would have considered herself officially homeless, sleeping on park benches with just the clothes on her back or whatever scraps of clothing she could find to cover up. She had no source of money whatsoever and was desperate. She eventually began offering sexual favors to people for money on her own, but soon worked with a pimp. She did this for three years until she decided that she needed a change of scenery.

Sylvia arrives at Westside

She heard about Millennium City after hearing about the city reopening after The Battle of Detroit and thought it would be a good place to move to. When she arrived she continued to partake in her usual trouble, making Westside her new home. She was sent to Westside Prison within a month of her arrival on charges of assault and battery, possession of drugs with intent to sell, and prostitution. Sh wasted no time in prison became known as the alpha-female and not to be messed with. Then one day she got a visit from a rather strange man who offered her freedom from prison if she accepted his offer in assisting his experiment. She immediately accepted and was released within a week. She was then taken to Syndicorp, where the man's experiments were being conducted. Immediately upon arrival, she was drugged and incapacitated. When she awoke, she found out she had a mechanical tail surgically attached to her body, now a moving part of her. The man revealed she was the successful product of the Scorpio program, and she would now be used for his gains to acquire whatever he desired. She was held within the facility for three months. During this time, she discovered her strength, agility, and her ability to recover from injury exponentially. She was then prepared to don the Scorpion Mk. II armor, which would be the final step in the man's plans. When equipped with the armor, she decided to quit while she was ahead and steal the armor, running off to dominate Westside as her domain.

The Present

After her escape from Syndicorp, Sylvia was like a ticking time bomb. She was having a bit of a hard time adjusting to the supers all over the city and adjusting to just how many advantages being one of those supers brought. Just looking in her direction could get you into some trouble. Having these powers only caused her to sink deeper into her addictions and it almost seemed like she wouldn't be able to turn back. However she was able to meet a good group of friends that was able to help her curb these addictions. They helped her to function more properly in society and now she isn't as volatile as she used to be. She still have that rough demeanor about her, but she has generally become a better person than her past self. She now works for a PMC with her friends and works part-time at a tea-shop owned by her friend Kyouko. She also is working on making a name for herself in the hero scene, hoping to have all the fame and glory that comes with it. But for now, she handles small time crimes and anything that her friends need help with, hoping that this new meaning to her life will keep her on the right path and set an example to all those that may have struggled like her.

Appearance

Sylvia stands at 5'10" with short, punky hair that she often dyes different colors. Her eyes are a bright, mildly glowing green due to the fact that she has poison rushing through her body. Their orginal color was brown. Her skin is surprisingly soft despite her rough lifestyle. She dresses rather tomboyishly and rarely wears a skirt, but she's becoming more comfortable with them. On her right arm she has a tattoo sleeve that consists of a dragon coiling up her bicep with various thorns leading up to black rose on her shoulder, a lion wearing a crown on top of her forearm, and a syringe wrapped in snakes under her forearm.

Personality

Sylvia is a very brash and aggressive girl on the outside, but she is working on being more friendly. Talking to her at first could be difficult especially if you make a bad first impression. She has no problems walking up to people and starting conversation, but will be a bit blunt and awkward do to her aggressive upbringing. Underneath this however is a girl who is quite soft and accepting and just wants to have a fresh start. She's tired of living by her rough nature, but its so ingrained into her personality she has a hard time admitting so.

Powers

  • Strength: Sylvia's strength is rivaled by very few and has seemingly no limits. She achieved this augmented strength thanks to the experimentation by Syndicorp. This strength is further increased while she is in her armor and even further while she berserks. Her blows are very dangerous to take head on.
  • Agility: Sylvia is very agile and can maneuver around fairly quickly. This is further increased in her armor and further while she berserks. While her agility is nothing to laugh at, it is not terribly fast and can be followed by seasoned fighters.
  • Regeneration: Possibly the most important part of her abilities. Sylvia's regenerative powers are highly effective and allow her to recover wounds at an extreme rate and keep her fighting for hours at a time. This is improved in her armor and while she berserks. She can control this regeneration, either slowing it or accelerating it. She can only accelerate it for a short while and with focus. She diminishes its effects so she can enjoy her favorite pastime, drinking.
  • Scorpion Mk. II Armor: The staple of her persona, Rogue. This armor increases the capabilities of all of her powers. It is a highly durable suit and is difficult to penetrate, but is also very lightweight, allowing Sylvia to deal powerful blows and also move about unrestricted.
  • Poison: Sylvia is able to produce an unlimited supply of poison and use it for combat. While in her armor, she is able to transfer this poison to her claws but otherwise is only sent to her tail and through biting. The potency of the poison can be controlled, either being a slight numbing effect or a deadly toxin.
  • Berserker Rage: Sylvia's most powerful ability is the Berserker Rage. This ability increases the power of all of her abilities immensely and increases further as time goes on. She is able to maintain this state for ten minutes and maintaining this state for any longer gradually makes her lose control of herself.

Weaknesses

  • Intelligence: Sylvia isn't the smartest person in the world. Using ingenuity and strategy is an easy way to defeat her. There's another reason she didn't finish high school. She just wasn't completely there intellectually.
  • Psionic Abilities: Sylvia has no mental defenses whatsoever. She has never experienced such types of attacks and is highly susceptible to these abilities. Using this on her is an easy way to defeat her.
  • Regeneration: Defeating Sylvia repeatedly decreases her regenerative abilities. What starts off as a extreme rate of recovery can become a normal human's pace. Being able to go multiple rounds with Sylvia can be your greatest advantage simply because she can't go on forever.
  • Berserker Rage: As stated before, Berserker Rage has a time limit and using it any longer than that causes her to lose control. Also, she can only be in this state safely once a day. Using it anymore will cause damage to herself. After using a full ten minutes of rage, all of her powers are reduced for a short amount of time.
  • Her Ego: Sylvia likes to think she is the greatest of all time. Padding this ego or destroying it can be used to your advantage. She also thinks she can do a lot better than her failures. While this gives her a good work ethic, she often takes on challenges that are far out of her league, believing she must always deal with things alone.

Friends

Harper Security Solutions: Some of Sylvia's closest friends. While they may be her co-workers, she has developed a good bond with each of them and would do anything to help them out.

Kyouko: This friendly ghost has become a very special person to Sylvia. She's basically a sister to her and if anyone would do anything to harm Kyouko, they would be in for a world of hurt.

Aoife O'Cassidy: An important friend to Sylvia. Their relationship right now is very damaged right now and Sylvia hopes to repair it.

Lucki: This crazy cat saleswoman is a good friend to Sylvia. She knows when to play around and when to get serious at just the right times. Sometimes she may not read the situation, often smiling in awkward situations.

Enemies

Rogue nem.jpg

This menace is the Scorpio Mk. III attack drone. It was designed by Syndicorp in response to the escape of Sylvia Grey. He was made for the sole purpose of capturing and bringing her back to Syndicorp. Sylvia was the corporations ultimate achievement, combining cybernetics, animal DNA, and a human host and they would like that trophy back.

Threat Level:

██ ██ ██ ██ ██ ██ ██ ██ ██

This machine is a dangerous threat and not to be taken lightly. It was designed to be able to counter all of Sylvia's abilities and as such has increased durability and strength as well as an immunity to her poison and a poison of its own that counters her regenerative powers, possibly shutting it down with a high enough dosage. However, the drone is susceptible to technological attack and its intelligence is only better than Sylvia's by a slight margin.

Bonus Info

Theme Songs

Razorface-Celldweller

Here Comes The Boom-POD

Likes

  • She enjoys fighting above everything else. She'll go a few rounds whenever she gets the chance.
  • Drinking is also another one of her guilty pleasures. Sometimes she goes a bit over board so you'll probably be taking her home.
  • She enjoys playing video games sometimes, but it's usually an impulse type of thing. First person shooters and fighter games are her preference.
  • Any form of competition can really get Sylvia going. She just loves to win.
  • Sylvia also enjoys a good party. Especially being the life of said party. Expect drinks and antics from this chick

Dislikes

  • Turing down a fight with Sylvia gets her pretty pissed. Nothing worse than a turned down challenge.
  • Losing in anyway irks Sylvia. If she wants to be the best, losing can't be an option.
  • Being a downer at parties. It's time to have fun and being sour at a party only makes Sylvia annoyed
  • Not letting her drink is a quick way to get a punch in the face. Nobody gets between Sylvia and booze.
  • She hates being called cute or being flirted with in general. She gets awkward when that happens and it makes her uncomfortable.

Comments

"Tail lady! Sometimes she's scaaaary! But she's also nice! Poofkins loves her too!" Akara waves frantically. -Akara

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