Ebon Whisperer
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Ebon Whisperer | ||||||||||||||||||||||||||
Player: @Nerathul | ||||||||||||||||||||||||||
[[Image:|300px|]] | ||||||||||||||||||||||||||
'The wheel keeps on spinning...' | ||||||||||||||||||||||||||
Character Build | ||||||||||||||||||||||||||
Class Focus: | Support, Healer | |||||||||||||||||||||||||
Power Level: | 33 | |||||||||||||||||||||||||
Research & Development: | Mysticism | |||||||||||||||||||||||||
Biographical Data | ||||||||||||||||||||||||||
Real Name: | Thomas O'Neil (Current) Echinoam Elisik (Former) | |||||||||||||||||||||||||
Known Aliases: | Murmur, The Ebon Whisperer or the Ebon whisper upon the wind. | |||||||||||||||||||||||||
Gender: | Male (Currently) | |||||||||||||||||||||||||
Species: | Human | |||||||||||||||||||||||||
Ethnicity: | Caucasian | |||||||||||||||||||||||||
Place of Birth: | Dublin | |||||||||||||||||||||||||
Base of Operations: | Millenium City, Babylon, Faerie | |||||||||||||||||||||||||
Relatives: | None | |||||||||||||||||||||||||
Characteristics | ||||||||||||||||||||||||||
Age: | 21 (Body) 24 centuries (True age) | |||||||||||||||||||||||||
Height: | 6' 2 | |||||||||||||||||||||||||
Weight: | 213 pounds | |||||||||||||||||||||||||
Eyes: | Light brown | |||||||||||||||||||||||||
Hair: | White (dyed) Dark brown (Natural) | |||||||||||||||||||||||||
Complexion: | Light tan | |||||||||||||||||||||||||
Physical Build: | Athletic, not overly muscular or bulky | |||||||||||||||||||||||||
Physical Features: | White mohawk, Tattoos (An ouroboros around his neck, a serie of enochian characters that goes down his spine, An tiny ace of spade symbol below his left ear. Over his heart in white is the sigil of Murmur. it is barely visible. He also has a tribal raven at the base of the spine. The word Kallisti on the upper left arm) | |||||||||||||||||||||||||
Status | ||||||||||||||||||||||||||
Alignment: |
Chaotic Good | |||||||||||||||||||||||||
Reputation: |
Unknown | |||||||||||||||||||||||||
Identity: | Unknown face in the crowd | |||||||||||||||||||||||||
Years Active: | 7 years (Current incarnation) Total unknown | |||||||||||||||||||||||||
Citizenship: | Irish and British | |||||||||||||||||||||||||
Occupation: | Sorcerer, conspiracy theorist, anarchist and artist. | |||||||||||||||||||||||||
Education: | Various | |||||||||||||||||||||||||
Marital Status: | Polyamorous relationship | |||||||||||||||||||||||||
Known Powers and Abilities | ||||||||||||||||||||||||||
Magical abilities, dimensional lord gifts, magical artefacts, good fighting skill with blades and hand to hand. | ||||||||||||||||||||||||||
Equipment and Paraphernalia | ||||||||||||||||||||||||||
Modified coat, Many Foci, Long sword, high-tech motorcycle(Mirage),Handguns, Several magic items. |
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ReldinBox Template |
Contents
An old tale (Origins)
Spoiler Warning
The following details are about a player-created storyline, or is information currently unrevealed about a character.
Please do not use this information ICly unless given permission to do so.
Echinoam Elisik
Ascension's gate
Samsara Continues
Through the ages
A lost child (The Current Murmur)
The makings of a Punk (Pre Awakening life)
The Atman Awaken (Initiation)
Current Wherebeing
Sterling Academy
Sojourn into Babylon
Back in Malkuth
The Yetzirah Agency
Gears in the head (Psychological)
The Face of a hundred minds (Physical info)
Tools of war (Weapons and Abilities)
Forged by Hellfire (Equipment)
Magical Artefacts
- Ashes of the Raven
A small vial containing ashes, when opened by murmur the ashes expands and form wings on his back. They are a gift from Father Crow, created by using the remains of the fire that turned his feathers from white to black.
- Phantom Blade
Given to him by the Morrigan in a previous incarnation, around the 4th century, this dagger was enchanted to cut through almost anything and be able to strike beings that were not corporeal.
- Defensive Bracers
A pair of magical bracers created by Murmur, they allow him to deflect energy and magical attacks somewhat easily. They however require activation and are thus not a passive method of defense. The bracers take their power from the gem fitted on the surface.
- Mage sight Goggles
A pair of modified and enchanted by murmur, when donned, the goggles allow him to see into the astral plane, pierce glamors and illusions as well as beholding the true nature of the world around him.
- Corpse Dust
An old necromantic recipe, corpse dust allows the magician to briefly raise a dead person's spirit in order to gain information.
Mundane Weapons
Being a theurgist, Murmur has little offensive magical capacities that can be used on the spot. To supplement his magical skill he also uses several weapons when in tight spot.
- Pair of 45. Caliber handguns. (Model H&K USP) He seems to prefer avoiding relying on firearms and use them for covering fire or when long range attacks are necessary.
- Damascus steel longswong.
- Leather Trenchcoat. Retrofitted to hold all his magical tools and weapons, Murmur's trenchcoat is also lined with graphene to protect against bullets.
- Spray Cans. Murmur uses spray cans both for normal arts but also to create magical circles and sigils.
- Tattoo equipment, although very rarely carried, Murmur is equipped (and knows how) to make tattoos, both mundane and magical using either mechanical or traditional methods.
Ressources
Gifts of the most high (Abilities)
What should have been forgotten (Magical Arsenal)
Other threads in the loom (Allies, Contacts and Enemies)
Friends and Allies
Friends
Romantic Involvement
- Austin A young member of the Sterling Academy that Murmur got close to in his short stay with the academy. Aus has also become his apprentice.
Professional Contacts
- Grimaulkin Another mage which Murmur has encountered and offered to work with. Member of the Yetzirah Agency
Spirits and Extra Planar beings
- Mirage, High tech motorcycle from babylon, Mirage as he was named by Murmur serves as both vehicle and ally. The two meet as Murmur was investigating a crimewave commited by Mirage's formal pack.
- Queen Mab, The faerie queen, Murmur was once her consort and she still remains the hope that he will come back. She occasionally offer some form of aid to persuade him to do so.
- Pagan Deities: Having worked magic for so long, Murmur has forged numerable bonds with diverse deities including; Morrigan (Irish myth) Dionysus (Greek Myth), Father Crow (Native Australian) and Tlazolteotl (Aztec mythology)
Enemies and Villains
Human
Extra-Planar
From the Archives (Metagaming)
Reputation
Magical Circles
Although the names, Murmur, Ebon Whisperer or his title 'the ebon whisper upon the wind' have floated around the occult communities for the last two thousand years, there exist no consensus amongst mages about who it might refer to.
Popular theories include;
- A shape-shifting dimensional lord
- A legacy of magical users (Explaining the different appearance that Murmur is said to take)
- An Immortal magician with a knack for misdirection
- A fairy tale to amuse novices with too much time on their hands.
The few attempts at divining more information has lead only to scraps of often contradictory information.
Mundane World
- "Murmur? You mean the James bond villain?" -Pedestrian on the street.
- "The graffiti artist? Sorry, I got no clue who he really is" -Punk at a skating rink.
- "Let me tell you about Murmur, he's working with THEM! THE ENEMIES! You know, those that comes from the other worlds to enslave us! They poison our water with fluoride and broadcast secret radio signal to mind-control us! He comes on every so often and post some lies to obscure the truth..." -Crackpot on conspiracy theories forum.
Nothing is known of Murmur by the public at large, a few seems to have heard or seen his name around millenium city, mostly in occult themed graffiti. His name is also sometimes heard around conspiracies forum, sometimes coming and baiting people with info about shady dealings...
Super Heroic Community
"Murmur you say? I do remember a young man helping with a missing person case calling himself that. He called the spirit of a dead man and lead us to a DEMON lair. When we were done, he was already gone..." -Local vigilante Psychoactive
Only a handful of heroes have had contacts with Murmur, and as a rule he only helped when his own interest and crusades seemed to coincide with the heroes' own mission.
Murmur is currently not registered as a hero or super-powered being. Only minimal database seem to exist about him, only including alias, most basic of appearance and known powers (Which boils down to 'Magic abilities')
Traceable history
The History of Thomas O'Neil begins in 91', Born without complication in a hospital in Dublin from parents Jeremiah and Lisa O'Neil. He remained an only son for 10 years until his mother gave birth to a young girl named 'Blodwen'
His school records show a very bright and talented young boy but who showed very little interest in the curriculum. Despite this and a habit of skipping classes, he passed all of his grades with good notes.
in last days of 2005, After a fallout with his parents due to his sexual orientation, he leaves the house, never to return. A few weeks later he show up for a while in his aunt's flat in London and stays there for about a month.
In February of 2006, he seems to have disappeared from the grid. Not showing up for the next five years. In the beginning of 2011, a passport and a Visa are issued in his name, the address is a small drop box in a post office.
About two months later, his name is enrolled in a social studies class in Millenium city's university. He seldomly attends but passes any test with remarkable scores. After two sessions, he drops out and vanishes again.
About a year later, he is issued a loan from a bank which he uses to purchase a small tattoo parlor downtown. The loan is quickly repaid in less than two months with cash, after which he closes his account. The parlor upon inspection seems closed although a number to take appointments is still online.
In early 2013 he is briefly listed as a science teacher in Sterling Academy. He quits the position two weeks later for undisclosed reasons.
His current address seems to direct to a PO box in downtown. And no financial records exist to the name of 'Thomas O'Neil' at any banks at the moment.
Mental defenses
Into the Madness (OOC)
Musical Score
Inspirations
Book & Comics
- Grant Morrison's The Invisible (Comic Book)
- Hellblazer (Comic Book)
- City Magick by Christopher Penczak (Occult/Pagan magic book)
- The Mystic World (Champions lore book)
Stories
Murmur's Diaries and Notes
Diaries;
Notes on Magic and the universe;
- Murmur's Lesson 1:Magic 101
- Murmur's Lesson 2:The Disease
- Murmur's Lesson 3:VIPER
- Murmur's Lesson 4:The Kings
- Murmur's Lesson 5:The Quaternion Planes
Explanations and Mythos
Roleplay Hooks
- While investigating magical shenanigans, the character encounters or is directed toward Murmur for help by a contact.
- Stumbling upon the rumors about Murmur floating around in the mystic world, the character tries to find out more about him using magical means and get some fragment pointing him to Murmur's apartment.
- While in need to a tattoo (mystical or mundane) your character stumbles upon Murmur's shop and call for a session.
- To gain the favor of a particular deity or spirit, the character is tasked to find Murmur and take him out/bring him back/locate him.
- While looking into conspiracy theories, the character is found by or track down Murmur for his help and insight.
- In need of some help, the character hires the Yetzirah Agency, which deals in finding lost artefacts and fighting paranormal threats (especially qliphotic beings, dragon cult and extra-planar menace)