Difference between revisions of "Ember"

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==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
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<div style="text-indent:40px;">At the moment, Ember is little more than a rumor at best, with stories of fires being snuffed out, and criminals being taken down by what looks like living flames.
 
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Revision as of 19:02, 13 October 2013

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Ember
Player: @Maekada
[[Image:|300px|]]
Biographical Data
Real Name: Ember SOMETHING
Known Aliases: Em
Gender: Female
Species: Half-Fire Elemental, Half-Human
Ethnicity: N/A (Caucasian when appearing human)
Place of Birth:
Base of Operations:
Relatives:
Characteristics
Age: 19
Height: 5'4
Weight: 110 lbs.
Eyes: Fiery Orange
Hair: Fiery
Complexion: Dark Orange, Smooth
Physical Build: Slightly Athletic
Physical Features: Very fiery
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Unknown

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: 1
Citizenship: Legal Citizen of the USA
Occupation: Hero
Education: K-12 equivalent (Homeschooled)
Marital Status: Single
Known Powers and Abilities

  • Fire Conjuration
  • Fire Control (Pyrokinesis)
  • Temperature Control (Heat)
  • Temperature Detection
  • Immunity to Heat and Flames

Equipment and Paraphernalia

  • Simple tights

Physical Attributes
 
   Strength
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    Weapon
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   Durability
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   Armor
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   Speed
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   Reflexes
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   Resistance
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   Stamina
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   Dexterity
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   Agility
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   Combat
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   Regen
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Non-Physical Attributes
 
   Energy
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   Psionics
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   Telepathy
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   Willpower
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   Sorcery
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   Tech.
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   Intel.
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   Knowledge
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   Charisma
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   Bravery
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MaekadaBoxSlim created by @Maekada


Background and Origin


Powers, Attributes, and Skills

Powers


Fire Conjuration - Ember is capable of 'conjuring' fire, creating it without burning any known fuel. She can create it wherever she wishes (within line of sight). She has a stronger control of this fire, and other fire controllers would find it hard, if not impossible, to control in opposition to her. Abilities stated in Pyrokinesis also apply.


Pyrokinesis - Ember is able to control any form of fire, so long as she is aware of its presence. She can snuff it out, or make it grow, and control it in any way she wishes with high precision. She can even cause it to burn one person, but not another. She can also control its heat, even making it too cool to burn most objects (she has a range of 310 K to 6,000 K).


Temperature Control and Detection - Ember can raise (and lower) the temperature within a medium area (around 20 ft. with about a 5 ft. drop-off around that). She has the same range with this as she does with her fire temperature (310 K to 6,000 K). The difficulty is measured by the rate at which the area or object is being cooled. She can also innately detect heat, and sources of heat.


Fire and Heat Immunity - Ember is entirely immune to both fire and intense heats. To a lesser extent, she is resistant to the cold due to her ability to oppose it.


Flight - Ember is capable of sustained flight, though she cannot (as of yet) break the sound barrier.


Change Form - Ember can slightly change her form to be more human in appearance. This is little more than a visual change.


Other Resistances - Being not entirely human, Ember gains some resistances from her elemental side. She is resistant to things like radiation and magic, though not entirely immune.


Attributes


Hot Body - As a half-elemental of the fire variety, Ember's body is much warmer than a human's, sitting at about 115°F. Her skin temperature is closer to 100°F. She can increase her body temperature significantly, though she can only lower it by about 10°F. She also emits an aura of heat at around 10°F less than her current skin temperature, gradually dropping to normal temperature at around 5 ft. away, though this may vary depending on the surrounding temperature.


Flexibility - Ember is naturally very flexible, allowing her to contort her body more than normal, to the level of a human contortionist.


Infrared Vision - Ember is able to shift her vision from visible light to infrared, seeing things in gradations of heat. She can determine the sensitivity.


Skills


Acrobatics - Ember is a skilled acrobat, and able to perform acrobatic feats without special aid. Her natural flexibility does enhance this however.


Aim - Ember is very good at aiming her fiery projectiles, even without using her powers to correct their flight. This skill can also be translated to throwing objects, and potentially shooting them as well.


Cooking - Using a mix of cooking skills and her powers, Ember has found herself to be a good cook, and enjoys doing it. She is especially fond of baking.


Gear


Fireproof Tights - While capable, in most cases, of keeping her clothing from burning, Ember takes an extra precaution by wearing tights made of special, fire-proof fabrics from her mother's home plane.


Fireproof Communication Device - Like her tights, the materials used to make this device come from her mother's home plane, and are highly resistant to heat.


Relationships

Lover



Friends/Allies


'



Enemies



General Perception

At the moment, Ember is little more than a rumor at best, with stories of fires being snuffed out, and criminals being taken down by what looks like living flames.


Comments from other Heroes

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