Difference between revisions of "Snake Wildlife"

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[[image:SnakeTitle.png|centre|link=]]
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  | image = SideIcon.png
 
  | image = SideIcon.png
 
  | caption = Sssstay away from Monster Island
 
  | caption = Sssstay away from Monster Island
  | realname =  
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  | realname = Never Given One
  | alias =  
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  | alias = The Black Knight
 
  | gender = Gender Shifter
 
  | gender = Gender Shifter
 
  | species = Rilvazen (Snake Anthro)
 
  | species = Rilvazen (Snake Anthro)
  | ethnicity =  
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  | ethnicity = N/A
 
  | birthplace = 2nd Venus
 
  | birthplace = 2nd Venus
  | operations =  
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  | operations = N/A
  | relatives =  
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  | relatives = Deceased
  | age = In human-compared years, 21
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  | age = 29 (21 human-years)
 
  | height =  8ft Tall
 
  | height =  8ft Tall
  | weight =  
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  | weight = 23 stone
 
  | eyes = Ocean Blue
 
  | eyes = Ocean Blue
  | hair =  
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  | hair = N/A
 
  | complexion = Feminine Male
 
  | complexion = Feminine Male
 
  | build =  Starved Slim
 
  | build =  Starved Slim
  | features =  
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  | features = N/A
  | fame =  
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  | fame = 1
 
  | alignment = Chaotic Neutral
 
  | alignment = Chaotic Neutral
  | identity =  
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  | identity = Public
  | years_active =  
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  | years_active = Over 6
  | citizenship =  
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  | citizenship = 2nd Venus
  | occupation =  
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  | occupation = Survive
  | education =  
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  | education = All knowledge gained through Life-or-Death Survival in the Wild
 
  | marital = Single
 
  | marital = Single
 
  | powers = Beastial Strength, Blessing of the Ancestors, PotionCraft, Hypnotism, Constrictor, Devourment
 
  | powers = Beastial Strength, Blessing of the Ancestors, PotionCraft, Hypnotism, Constrictor, Devourment
 
  | paraphernalia = Sharp Claws and Multi-Venomous Fangs
 
  | paraphernalia = Sharp Claws and Multi-Venomous Fangs
  | strength = 10
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  | strength = 6
 
  | weapon = 1
 
  | weapon = 1
  | durability = 10
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  | durability = 5
  | armor = 10
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  | armor = 1
  | speed = 4
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  | speed = 5
  | reflexes = 10
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  | reflexes = 7
 
  | resistance = 2
 
  | resistance = 2
 
  | stamina = 6
 
  | stamina = 6
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  | agility = 8
 
  | agility = 8
 
  | combat = 10
 
  | combat = 10
  | regen = 10
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  | regen = 5
 
  | energy = 6
 
  | energy = 6
 
  | psionics = 1
 
  | psionics = 1
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  | willpower = 8
 
  | willpower = 8
 
  | sorcery = 3
 
  | sorcery = 3
  | tech = 1
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  | tech = 2
  | intelligence = 10
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  | intelligence = 3
  | knowledge = 10
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  | knowledge = 7
 
  | charisma = 1
 
  | charisma = 1
  | bravery = 8
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  | bravery = 7
 
  |}}
 
  |}}
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<h2 style="border-bottom:none;"><span style="background:#394C80; padding:0 100% 0 5px;">[[image:Txt-Origins.png|link=]]</span></h2>
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[[image:2ndVenus.png|left|link=]] In a distant galaxy, the planet 2nd Venus was harvested and wiped of life by an advanced civilization which cared for its resources far more over life itself. Many tens of thousands of years later the planet had regained its former beauty, full of forestry, rich deserts, populated with oceanic, land and airborn species. During this time, plantlife risen from the ground and unveiled an ancient egg to finally reach the rays of the nearby Sun. The egg hatched and revealed it's contents, a young lizard given the name Snake Wildlife by a wandering creature resembling an Anaconda. This large, old creature mothered the little Snake Wildlife until he was able to survive out in the wild on his own.
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Every time Snake leaves his secret cave home behind a waterfall to find food it is a matter of survival and a matter of life or death as he needs to find food to carry on, and like the creature that raised him, his diet is 'other creatures' as big as himself or sometimes even larger, swallowing his prey whole before going back into hiding. Snake's diet means that he lives a life of great risks and conflicts, often having to fight for his life wether victorious, wounded, or near death he always manages to live on. Often he can become greedy, stealing eggs from the nests of other species and attempting to pickpocket items of jewelry which involve precious gems and shiny gold...it sometimes gets him into the thickest of trouble.
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During Snake's 16th hatchday in his cave home, the spirits of his lost race locate him and pay him a visit. White-as-a-sheet ghosts of his ancient race surrounding him who come empowered with ancient enchantments. They tell Snake of his lost race, of the cross-dimensional beings who came and wiped the planet clear of its contents, and that if he should ever encounter this great enemy or any foe not from this dimension, he would be granted protection and the power to fight evenly against this foe in order to restore balance. Many of the spirits sacrifice their souls in order to imbue Snake with this blessing, but he is given clear rules beyond his control; "''You can summon the strength of our race when the rules of our Universe are broken, and you shall match all evil that try to consume you or the planet..but this strength cannot save you from natural causes, you will live a normal life...wether you decide to carry on our race, or accept its finality, is entirely yours to decide, our little Snake.''" The power granted is unable to protect him in the wild, against the normal situations of normal life or death situations, but should he decide to seek out his foe's, the power granted to him of his ancestors, can allow him to transmit his body to another planet in the current universe or back to his home planet.
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Snake at 29 (human-compared age of 21) decides to hunt some bigger prey and allows himself to be projected to a place of great importance, where he is set on a path to defeat a creature breaking the rules of this Universe in order to conquer it. The spirits of his race whisper the name into his ear "The one named Shadow Destroyer"
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As the last of his species, Snake feels like he has nothing to lose and arrives in a place called Monster Island with a very rough landing, awakening within a village filled with a group called the Manimals. Father Elk had foreseen the arrival of a stranger from another planet and befriends Snake after saving the village from a creature called Chimaera, soon afterwards Snake helps Chimaera to turn on his twisted experimenter 'Dr Moreau'. With his new Manimal allies, Snake grew fond of nature as well as a hatred for guns and devices and went back to living in a cave, as a protector of the Manimal race and of the environment, looking for clues about Shadow Destroyer. Able to speak the language of lizards, Snake also found himself allied with a reptilian race called the Lemurian's.
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[[image:SnakeStanding.gif|left|link=]] [[image:SnakePowers.png|centre|link=]]
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Snake's long tail is actually 3 times as long as his height (Champions Online does not allow this) allowing a very dangerous advantage over his foes as his coils crush around his prey with a crushing strength equal to an Anaconda at 90 P.S.I (enough to slowly crush a bus into a scrap rectangle), and when you add this to his sharp claws on his hands and feet, and his venomous fangs which contain 3 poisons: 1. Numbing 2. Sleeping 3. Ultra Sensitivity, the third poison making your sensitivity so strong that a cool breeze would feel like knives, it is enough to make many run in fear of their lives. If all that doesnt work, Snake has mastered Hypnosis that if you gazed into his eyes long enough within 2 feet of him, he could manipulate and control you however he feels, which can include wiping and replacing memories, forcing you to do as he commands, and even completely control your ability to remain conscious, able to snap his fingers and cause you to sleep, just as long as you looked into his long, swirly gaze.
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In short it is a very bad idea to get into melee/tail range of Snake as you take the risk of becoming his next meal. Once he has his grip on his prey, it is nearly impossible to break his grasp. He is able to take a lot of damage on his meaty tail and muscles, even if his foes manage to land a hit through his unusual fighting style as he bends his femenine body and flips out of the way of most things. Being the predator that he is Snake prefers to sneak up on his prey, wether hiding in trees, underwater like a Crocodile or slithering silently through tall grass and bushes, it is almost impossible to avoid his first sneak attack when his prey isn't expecting it.
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Although Snake has no magic of his own naturally, he can call upon the spirits of his ancestors to grant him the strength able to defeat those who break the normal rules of the universe, such as Magic users and Inter-Dimensional foes like those from the Qliphothic Realm. These powers include flight, projectile balls of explosive force-energy, and a cascade beam of the same force-energy. Even though these magical abilities are extremely powerful, Snake is no master of magical arts, and has very little mana to cast spells becoming exhausted very quickly. If pushed to the very edge of this power, Snake can for 10 seconds hop into a state of time-lapse, able to swing his claws that begin glowing with white flames with an infinite trace effect during this enraged frenzy, until after the 10 seconds, all of those attacks wether on a single target or on multiple, creating a beautiful but deadly trail of his white-flame tipped claw swipes, will all take effect within half a second. This cannot happen however unless the strength of his ancestors has reached it's pinnacle against the strongest sources of evil.
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Snake Wildlife's weaknesses as a wild animal are his lack of intelligence to the old fashioned "Meat beneath a box" traps (but he wont fall for the same trap twice), enemies attacking from a range, and he has no resistance to most magic. Being cold blooded makes him very weak to Ice based magic, whilst having good resistance against Fire based magic.
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Snake's floppy ears pickup sound via Sonic-wave, which allows him to hear great distances underwater, and with his long tail and good underwater sight, being underwater gives Snake a massive combat advantage. This however makes it almost impossible for him to attack targets over 50ft high or away, unless the spirits of his ancestors grant him flight.
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With all of his experiences in the wild, and his attunement to nature (along with the attributes of his species) Snake is almost immune to all poisons and diseases, but this does not include temporary effects like Tranquilizer darts or Alcohol induced dizziness.
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[[image:Txt-Skills.png|left|link=]]
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'''Herbalism''' : Vast knowledge of all plantlife, able to identify and collect many kinds of rare Herbs and ingredients used to slowly heal, cure illness, or raise strength.
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'''Potion Crafting''' : Able to mix together powerful brews capable of great temporary effects like super healing, size shrinking/growth, getting drunk, energy drinks.
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'''Archery''' : Snake despises technology, but in order to counter foes who hold a gun, he has skill with a bow, but prefers never to use it unless needed.
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[[image:Txt-ThemeSong.png|left|link=]]https://www.youtube.com/watch?v=F1ILPl5FQaM
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Upon entering planet Earth, there were many to approach Snake, having realised the potential of his melee prowess and ability to strike fear into his enemies or hypnotise possible information out of people. The first was James Harmon, called 'Defender', who offered Snake fame and glory as a hero of Millennium City. Another invitation was from a powerful military organization and from a human called Draconis, informing Snake that 'Viper' was the only way to go as their plans to conquer planet Earth are so near fruition.
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[[image:SnakeDefiesDefender.png|left|link=]] Snake watched all of the factions from a distance, keeping his mind neutral and making sure not to lean to any bias. After much deliberation Snake's mind was made up, as he replies a very firm stance to all factions that he wishes to remain on his own.
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Defender tries again and again to convince Snake of the cause of Justice using a sidekick called Witchcraft to keep a magical watch on Snake, and having had enough, Snake traveled to Millennium City and give Defender a piece of his mind. Shortly after putting his foot down in front of Defender, Snake waits for nightfall, and invades the Champions Library of Magic to capture Witchcraft. The capture was successful and Snake was able to use his powers of Hypnotism to wipe Witchcrafts memory of the ability to use magic which traces Snakes location so he can no longer be under the privacy invading scanners of the Champions. All those who sought out Snake only did so to manipulate or control his abilities and strengths...thus he came to the decision to choose no sides and remain reclusive on Monster Island, neutral.
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During his time on 2nd Venus, to maintain the natural balance there it was a global code that all creatures know, that no creature should prey on another that is far inferior to itself and this code hangs with Snake on Earth, the code of Honour. He will not prey on creatures smaller than a Rat as it can only harm the species whilst providing little to no nutrients, but when creatures and Heroes/Villains on Earth continue to break this code of his, it makes Snake mad with anger and hate. Although he is of neutral standing, he is quite chaotic in his actions, taking great risks with his life and pushing his strength and survivability to the edge in order to fix the imbalances around him...the whole reason he accepted the quest given to him by the spirits of his Ancestral Race.
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[[image:SnakeEggThief.jpg|right|link=]]
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It was the hottest summer on Earth, caused by global warming and the ongoing war between Hero & Villain. Most species had to take shelter in their sanctuary's, many fled and most of Viper were instructed to leave their posts on Monster Island amidst the pending eruption of it's Volcano. For Snake this meant no food and he was left with little alternative left, starving for a meal he sneaks through the local swampland to steal the last major food source, a Teleiosaurus egg. It was all going so well as he slithered through the long grass, until the moment his paw touched the mouth watering egg and he froze, eyes suddenly met with the most terrifying glowing gaze of another predator staring right back at him, the mother Teleiosaurus. Unable to outrun her had no choice but to defend himself with his Ancestral Powers disallowed from being used against a natural foe. Snake held out for some time, trying to be as fast as he could to outrun her slow attacks, but with a massive rumble of the Volcano the ground shook violently and threw him off balance, Teleiosaurus' massive jaws snapping hard on Snakes entire body, piercing his meaty lower half in many places and breaking his legs and tailbones.
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[[image:TeleChewsSnake.jpg|left|link=]] It looked like it was all over for Snake, until before she is allowed to eat him up a large gang of his Manimal allies come rushing out of the bushes and surrounding forest. Chimaera, DiamondBack, White Rhino, Father Elk and his Manimal clan and all of the Manimals Snake had helped in the past. Teleiosaurus drops her catch and retreats with the eggs, a grand cheer from the group who successfully fend her off. They had all become united to save the life of the one who had helped them all in some way. They rush Snake to a hut in the closest manimal camp, bleeding heavily from his punctures and close to death with barely a pulse, but together the group manage to pool together their skills and talents to save his life. Chimaera releases a Tear from his Phoenix head in order to keep Snake from death during his operations, Father Elk used powerful healing Potions and herbs that Snake himself taught the clan, and others helped splint up his broken bones, and seal the wounds. It was the closest Snake ever was to death, but after a long and slow recovery, receiving aid and food from his friends, Snake make a slow and shakey recovery.
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There is another reason which causes Snake to dislike both the heroes and villains of the planet Earth, for they always seem to desire more power and more control over others...and Snake is no different a target. A powerful Summoner considered an ally to Defender illegally strolls through the oldest libraries of the Champions, breaking the law after the Champions had told him to slow down his thirst for power. He wanders to find old scriptures which would further his Summoning abilities and knowledge and in the deepest corners of the library he finds a dusty book "Rituals of The Beast" which would allow him to instead of summoning the dead, summon and enslave living creatures to do his bidding. He escapes with the book but is unknowingly followed by a shadowy figure of a man.
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The Summoner reads from the book in his lair and begins drawing marks on the ground, the Ritual symbols within a sphere for a particular spell to conjure up a 'Serpentine Beast' to control as a slave. He begins the spell from the book, chanting its instructions and the Ritual Ring begins glowing red with fire and by random selection Snake Wildlife is removed from his hunt on Monster Island and projected with red glowing scales and marks upon him, arms bound in chains whilst the spell works to break his mind and turn him into the Summoners slave, with shocking jolts that only causes Snake to become highly furious, pulling at the chains and roaring at his Summoner. However and suddenly a loud splicing sound is heard which interrupts the Ritual, a sharp assassins blade shooting out from the Summoners chest. The assassin pulls his blade away and the Summoner is left dead at his feet to behold the very angry Snake in front of him, who's spine shivering shriek and sudden pounce sends a chill down the assassin spine.
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The assassin witnesses the beast, whos mind is still its own, trapped in chains and bound to the circle. No matter how much Snake attempts to bite his fangs or swipe his claws at the assassin during his rage, he is bound to the glowing circle and is unable to exit it. The assassin steps back and Snake noticed that the dead summoner before him was within the circle, and he begins to maul and tear away in a vulgar act of anger, that terrifies the assassin and causes him to leave in fear. Snake was only able to feed or interact with anything or anyone who entered the circle. Several people had entered during this time in which Snake was given scraps of meat from the assassin but never any words, and there was a visit from 2 villains...DR Moreau whome was too scared to get to close to Snake who was enraged at him for bringing a needle close to him, "Bah I cannot test my serum on this one, look at him he is out of control." Moreau says. After Moreau came Blackfang, the leader of the Dogz clan of Vibora Bay who came with a gift for Snake, "No beast should ever be in a cage, iv sent some of my best Dogz to find a way to free you from this cursed spell. Come find me in The Dog Pound when you are out." and Blackfang tosses Snake a business card with an address. A week later, and the incantation ends very suddenly, the chain breaking apart and Snake's normal color and form returned to him. He visits Vibora Bay and forges a great friendship with the Dogz Clan, visiting 'The Dog Pound' brawl bar on a regular basis.
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-PAGE UNDERGOING CONSTRUCTION-

Latest revision as of 18:41, 19 December 2014

SnakeTitle.png


Snake Wildlife
Player: @SnakeWildlife
SideIcon.png
Sssstay away from Monster Island
Biographical Data
Real Name: Never Given One
Known Aliases: The Black Knight
Gender: Gender Shifter
Species: Rilvazen (Snake Anthro)
Ethnicity: N/A
Place of Birth: 2nd Venus
Base of Operations: N/A
Relatives: Deceased
Characteristics
Age: 29 (21 human-years)
Height: 8ft Tall
Weight: 23 stone
Eyes: Ocean Blue
Hair: N/A
Complexion: Feminine Male
Physical Build: Starved Slim
Physical Features: N/A
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Recluse

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity: Public
Years Active: Over 6
Citizenship: 2nd Venus
Occupation: Survive
Education: All knowledge gained through Life-or-Death Survival in the Wild
Marital Status: Single
Known Powers and Abilities
Beastial Strength, Blessing of the Ancestors, PotionCraft, Hypnotism, Constrictor, Devourment
Equipment and Paraphernalia
Sharp Claws and Multi-Venomous Fangs
Physical Attributes
 
   Strength
AttributeBar6.png
    Weapon
AttributeBar1.png
 
   Durability
AttributeBar5.png
   Armor
AttributeBar1.png
 
   Speed
AttributeBar5.png
   Reflexes
AttributeBar7.png
 
   Resistance
AttributeBar2.png
   Stamina
AttributeBar6.png
 
   Dexterity
AttributeBar5.png
   Agility
AttributeBar8.png
 
   Combat
AttributeBar10.png
   Regen
AttributeBar5.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar6.png
   Psionics
AttributeBar1.png
 
   Telepathy
AttributeBar8.png
   Willpower
AttributeBar8.png
 
   Sorcery
AttributeBar3.png
   Tech.
AttributeBar2.png
 
   Intel.
AttributeBar3.png
   Knowledge
AttributeBar7.png
 
   Charisma
AttributeBar1.png
   Bravery
AttributeBar7.png
 
 
MaekadaBoxSlim created by @Maekada


(Best viewed in 1920x1080)

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In a distant galaxy, the planet 2nd Venus was harvested and wiped of life by an advanced civilization which cared for its resources far more over life itself. Many tens of thousands of years later the planet had regained its former beauty, full of forestry, rich deserts, populated with oceanic, land and airborn species. During this time, plantlife risen from the ground and unveiled an ancient egg to finally reach the rays of the nearby Sun. The egg hatched and revealed it's contents, a young lizard given the name Snake Wildlife by a wandering creature resembling an Anaconda. This large, old creature mothered the little Snake Wildlife until he was able to survive out in the wild on his own.

Every time Snake leaves his secret cave home behind a waterfall to find food it is a matter of survival and a matter of life or death as he needs to find food to carry on, and like the creature that raised him, his diet is 'other creatures' as big as himself or sometimes even larger, swallowing his prey whole before going back into hiding. Snake's diet means that he lives a life of great risks and conflicts, often having to fight for his life wether victorious, wounded, or near death he always manages to live on. Often he can become greedy, stealing eggs from the nests of other species and attempting to pickpocket items of jewelry which involve precious gems and shiny gold...it sometimes gets him into the thickest of trouble.

During Snake's 16th hatchday in his cave home, the spirits of his lost race locate him and pay him a visit. White-as-a-sheet ghosts of his ancient race surrounding him who come empowered with ancient enchantments. They tell Snake of his lost race, of the cross-dimensional beings who came and wiped the planet clear of its contents, and that if he should ever encounter this great enemy or any foe not from this dimension, he would be granted protection and the power to fight evenly against this foe in order to restore balance. Many of the spirits sacrifice their souls in order to imbue Snake with this blessing, but he is given clear rules beyond his control; "You can summon the strength of our race when the rules of our Universe are broken, and you shall match all evil that try to consume you or the planet..but this strength cannot save you from natural causes, you will live a normal life...wether you decide to carry on our race, or accept its finality, is entirely yours to decide, our little Snake." The power granted is unable to protect him in the wild, against the normal situations of normal life or death situations, but should he decide to seek out his foe's, the power granted to him of his ancestors, can allow him to transmit his body to another planet in the current universe or back to his home planet.

Snake at 29 (human-compared age of 21) decides to hunt some bigger prey and allows himself to be projected to a place of great importance, where he is set on a path to defeat a creature breaking the rules of this Universe in order to conquer it. The spirits of his race whisper the name into his ear "The one named Shadow Destroyer"

As the last of his species, Snake feels like he has nothing to lose and arrives in a place called Monster Island with a very rough landing, awakening within a village filled with a group called the Manimals. Father Elk had foreseen the arrival of a stranger from another planet and befriends Snake after saving the village from a creature called Chimaera, soon afterwards Snake helps Chimaera to turn on his twisted experimenter 'Dr Moreau'. With his new Manimal allies, Snake grew fond of nature as well as a hatred for guns and devices and went back to living in a cave, as a protector of the Manimal race and of the environment, looking for clues about Shadow Destroyer. Able to speak the language of lizards, Snake also found himself allied with a reptilian race called the Lemurian's.

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Snake's long tail is actually 3 times as long as his height (Champions Online does not allow this) allowing a very dangerous advantage over his foes as his coils crush around his prey with a crushing strength equal to an Anaconda at 90 P.S.I (enough to slowly crush a bus into a scrap rectangle), and when you add this to his sharp claws on his hands and feet, and his venomous fangs which contain 3 poisons: 1. Numbing 2. Sleeping 3. Ultra Sensitivity, the third poison making your sensitivity so strong that a cool breeze would feel like knives, it is enough to make many run in fear of their lives. If all that doesnt work, Snake has mastered Hypnosis that if you gazed into his eyes long enough within 2 feet of him, he could manipulate and control you however he feels, which can include wiping and replacing memories, forcing you to do as he commands, and even completely control your ability to remain conscious, able to snap his fingers and cause you to sleep, just as long as you looked into his long, swirly gaze.

In short it is a very bad idea to get into melee/tail range of Snake as you take the risk of becoming his next meal. Once he has his grip on his prey, it is nearly impossible to break his grasp. He is able to take a lot of damage on his meaty tail and muscles, even if his foes manage to land a hit through his unusual fighting style as he bends his femenine body and flips out of the way of most things. Being the predator that he is Snake prefers to sneak up on his prey, wether hiding in trees, underwater like a Crocodile or slithering silently through tall grass and bushes, it is almost impossible to avoid his first sneak attack when his prey isn't expecting it.

Although Snake has no magic of his own naturally, he can call upon the spirits of his ancestors to grant him the strength able to defeat those who break the normal rules of the universe, such as Magic users and Inter-Dimensional foes like those from the Qliphothic Realm. These powers include flight, projectile balls of explosive force-energy, and a cascade beam of the same force-energy. Even though these magical abilities are extremely powerful, Snake is no master of magical arts, and has very little mana to cast spells becoming exhausted very quickly. If pushed to the very edge of this power, Snake can for 10 seconds hop into a state of time-lapse, able to swing his claws that begin glowing with white flames with an infinite trace effect during this enraged frenzy, until after the 10 seconds, all of those attacks wether on a single target or on multiple, creating a beautiful but deadly trail of his white-flame tipped claw swipes, will all take effect within half a second. This cannot happen however unless the strength of his ancestors has reached it's pinnacle against the strongest sources of evil.

Snake Wildlife's weaknesses as a wild animal are his lack of intelligence to the old fashioned "Meat beneath a box" traps (but he wont fall for the same trap twice), enemies attacking from a range, and he has no resistance to most magic. Being cold blooded makes him very weak to Ice based magic, whilst having good resistance against Fire based magic.

Snake's floppy ears pickup sound via Sonic-wave, which allows him to hear great distances underwater, and with his long tail and good underwater sight, being underwater gives Snake a massive combat advantage. This however makes it almost impossible for him to attack targets over 50ft high or away, unless the spirits of his ancestors grant him flight. With all of his experiences in the wild, and his attunement to nature (along with the attributes of his species) Snake is almost immune to all poisons and diseases, but this does not include temporary effects like Tranquilizer darts or Alcohol induced dizziness.

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Herbalism : Vast knowledge of all plantlife, able to identify and collect many kinds of rare Herbs and ingredients used to slowly heal, cure illness, or raise strength.

Potion Crafting : Able to mix together powerful brews capable of great temporary effects like super healing, size shrinking/growth, getting drunk, energy drinks.

Archery : Snake despises technology, but in order to counter foes who hold a gun, he has skill with a bow, but prefers never to use it unless needed.

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https://www.youtube.com/watch?v=F1ILPl5FQaM

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Upon entering planet Earth, there were many to approach Snake, having realised the potential of his melee prowess and ability to strike fear into his enemies or hypnotise possible information out of people. The first was James Harmon, called 'Defender', who offered Snake fame and glory as a hero of Millennium City. Another invitation was from a powerful military organization and from a human called Draconis, informing Snake that 'Viper' was the only way to go as their plans to conquer planet Earth are so near fruition.

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Snake watched all of the factions from a distance, keeping his mind neutral and making sure not to lean to any bias. After much deliberation Snake's mind was made up, as he replies a very firm stance to all factions that he wishes to remain on his own.

Defender tries again and again to convince Snake of the cause of Justice using a sidekick called Witchcraft to keep a magical watch on Snake, and having had enough, Snake traveled to Millennium City and give Defender a piece of his mind. Shortly after putting his foot down in front of Defender, Snake waits for nightfall, and invades the Champions Library of Magic to capture Witchcraft. The capture was successful and Snake was able to use his powers of Hypnotism to wipe Witchcrafts memory of the ability to use magic which traces Snakes location so he can no longer be under the privacy invading scanners of the Champions. All those who sought out Snake only did so to manipulate or control his abilities and strengths...thus he came to the decision to choose no sides and remain reclusive on Monster Island, neutral.

During his time on 2nd Venus, to maintain the natural balance there it was a global code that all creatures know, that no creature should prey on another that is far inferior to itself and this code hangs with Snake on Earth, the code of Honour. He will not prey on creatures smaller than a Rat as it can only harm the species whilst providing little to no nutrients, but when creatures and Heroes/Villains on Earth continue to break this code of his, it makes Snake mad with anger and hate. Although he is of neutral standing, he is quite chaotic in his actions, taking great risks with his life and pushing his strength and survivability to the edge in order to fix the imbalances around him...the whole reason he accepted the quest given to him by the spirits of his Ancestral Race.

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It was the hottest summer on Earth, caused by global warming and the ongoing war between Hero & Villain. Most species had to take shelter in their sanctuary's, many fled and most of Viper were instructed to leave their posts on Monster Island amidst the pending eruption of it's Volcano. For Snake this meant no food and he was left with little alternative left, starving for a meal he sneaks through the local swampland to steal the last major food source, a Teleiosaurus egg. It was all going so well as he slithered through the long grass, until the moment his paw touched the mouth watering egg and he froze, eyes suddenly met with the most terrifying glowing gaze of another predator staring right back at him, the mother Teleiosaurus. Unable to outrun her had no choice but to defend himself with his Ancestral Powers disallowed from being used against a natural foe. Snake held out for some time, trying to be as fast as he could to outrun her slow attacks, but with a massive rumble of the Volcano the ground shook violently and threw him off balance, Teleiosaurus' massive jaws snapping hard on Snakes entire body, piercing his meaty lower half in many places and breaking his legs and tailbones.

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It looked like it was all over for Snake, until before she is allowed to eat him up a large gang of his Manimal allies come rushing out of the bushes and surrounding forest. Chimaera, DiamondBack, White Rhino, Father Elk and his Manimal clan and all of the Manimals Snake had helped in the past. Teleiosaurus drops her catch and retreats with the eggs, a grand cheer from the group who successfully fend her off. They had all become united to save the life of the one who had helped them all in some way. They rush Snake to a hut in the closest manimal camp, bleeding heavily from his punctures and close to death with barely a pulse, but together the group manage to pool together their skills and talents to save his life. Chimaera releases a Tear from his Phoenix head in order to keep Snake from death during his operations, Father Elk used powerful healing Potions and herbs that Snake himself taught the clan, and others helped splint up his broken bones, and seal the wounds. It was the closest Snake ever was to death, but after a long and slow recovery, receiving aid and food from his friends, Snake make a slow and shakey recovery.

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There is another reason which causes Snake to dislike both the heroes and villains of the planet Earth, for they always seem to desire more power and more control over others...and Snake is no different a target. A powerful Summoner considered an ally to Defender illegally strolls through the oldest libraries of the Champions, breaking the law after the Champions had told him to slow down his thirst for power. He wanders to find old scriptures which would further his Summoning abilities and knowledge and in the deepest corners of the library he finds a dusty book "Rituals of The Beast" which would allow him to instead of summoning the dead, summon and enslave living creatures to do his bidding. He escapes with the book but is unknowingly followed by a shadowy figure of a man.

The Summoner reads from the book in his lair and begins drawing marks on the ground, the Ritual symbols within a sphere for a particular spell to conjure up a 'Serpentine Beast' to control as a slave. He begins the spell from the book, chanting its instructions and the Ritual Ring begins glowing red with fire and by random selection Snake Wildlife is removed from his hunt on Monster Island and projected with red glowing scales and marks upon him, arms bound in chains whilst the spell works to break his mind and turn him into the Summoners slave, with shocking jolts that only causes Snake to become highly furious, pulling at the chains and roaring at his Summoner. However and suddenly a loud splicing sound is heard which interrupts the Ritual, a sharp assassins blade shooting out from the Summoners chest. The assassin pulls his blade away and the Summoner is left dead at his feet to behold the very angry Snake in front of him, who's spine shivering shriek and sudden pounce sends a chill down the assassin spine.

The assassin witnesses the beast, whos mind is still its own, trapped in chains and bound to the circle. No matter how much Snake attempts to bite his fangs or swipe his claws at the assassin during his rage, he is bound to the glowing circle and is unable to exit it. The assassin steps back and Snake noticed that the dead summoner before him was within the circle, and he begins to maul and tear away in a vulgar act of anger, that terrifies the assassin and causes him to leave in fear. Snake was only able to feed or interact with anything or anyone who entered the circle. Several people had entered during this time in which Snake was given scraps of meat from the assassin but never any words, and there was a visit from 2 villains...DR Moreau whome was too scared to get to close to Snake who was enraged at him for bringing a needle close to him, "Bah I cannot test my serum on this one, look at him he is out of control." Moreau says. After Moreau came Blackfang, the leader of the Dogz clan of Vibora Bay who came with a gift for Snake, "No beast should ever be in a cage, iv sent some of my best Dogz to find a way to free you from this cursed spell. Come find me in The Dog Pound when you are out." and Blackfang tosses Snake a business card with an address. A week later, and the incantation ends very suddenly, the chain breaking apart and Snake's normal color and form returned to him. He visits Vibora Bay and forges a great friendship with the Dogz Clan, visiting 'The Dog Pound' brawl bar on a regular basis.


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