Difference between revisions of "Annie Fitzgerald"
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<!-- Identity Module. --> | <!-- Identity Module. --> | ||
|RealName=Anne Marie Fitzgerald | |RealName=Anne Marie Fitzgerald | ||
− | |Aliases=Annie, [[Morrigan]] | + | |Aliases=Annie, [[Morrigan|<span style="color:#d6ffce;">Morrigan</span>]] |
|Birthdate=June 7 | |Birthdate=June 7 | ||
|Birthplace=Waikiki, Hawaii | |Birthplace=Waikiki, Hawaii | ||
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− | [[File:AnnieOrigins.png | + | <div style="background-color: #49060f; height: 20px; margin-bottom: 12px;"><span style="position:relative; top:-25px;">[[File:AnnieOrigins.png|Origin Story]]</span></div> |
− | Fitzgerald was born in Waikiki, Hawaii, as the second child and only daughter of gay couple Tyler Matthew Fitzgerald (a freelance graphic designer, stay-at-home dad and druid) and Jacen Patrick Morris Fitzgerald (a Marine). Her older brother, Kyle Kincaid Fitzgerald (born August 3, 1989) is biologically related to Jacen, while Annie Fitzgerald is biologically related to Tyler. Both children were carried by surrogate mother Lila | + | Fitzgerald was born in Waikiki, Hawaii, as the second child and only daughter of gay couple Tyler Matthew Fitzgerald (a freelance graphic designer, stay-at-home dad and druid) and Jacen Patrick Morris Fitzgerald (a Marine). Her older brother, Kyle Kincaid Fitzgerald (born August 3, 1989) is biologically related to Jacen, while Annie Fitzgerald is biologically related to Tyler. Both children were carried by surrogate mother Lila Marie Jennings, a long-time family friend and Marine in Jacen Fitzgerald's unit. |
==<div style="color:#d6ffce;">Childhood</div>== | ==<div style="color:#d6ffce;">Childhood</div>== | ||
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Unlike her brother, Fitzgerald was an extremely poor student, preferring surfing, sports, and the outdoors in general to studying and homework. Her teachers compromised, and many lessons were taught outside on the beach, while backpacking, even on a catamaran. While she never excelled at her lessons, she did pass her G.E.Ds at the age of eighteen with adequate colors. | Unlike her brother, Fitzgerald was an extremely poor student, preferring surfing, sports, and the outdoors in general to studying and homework. Her teachers compromised, and many lessons were taught outside on the beach, while backpacking, even on a catamaran. While she never excelled at her lessons, she did pass her G.E.Ds at the age of eighteen with adequate colors. | ||
− | Fitzgerald did not attend college, while her brother is a double-major student, focusing on architectural design and eco-conservationism. Instead, Fitzgerald started | + | Fitzgerald did not attend college, while her brother is a double-major student, focusing on architectural design and eco-conservationism. Instead, Fitzgerald started competing in professional surfing events. |
==<div style="color:#d6ffce;">Druidry</div>== | ==<div style="color:#d6ffce;">Druidry</div>== | ||
A druid apprentices for 12 years, and both Fitzgerald children began their apprenticeship at the age of ten. Fitzgerald again fell behind as her brother soared through the lessons involved. Shortly after Fitzgerald hit puberty, the grove came to understand that she would never be more than a marginal druid, and her lessons eased back to a rigorous understanding of the foundation basics. On the other hand, Kyle was so naturally gifted that he was earmarked as a contender for Archdruid of the grove someday. | A druid apprentices for 12 years, and both Fitzgerald children began their apprenticeship at the age of ten. Fitzgerald again fell behind as her brother soared through the lessons involved. Shortly after Fitzgerald hit puberty, the grove came to understand that she would never be more than a marginal druid, and her lessons eased back to a rigorous understanding of the foundation basics. On the other hand, Kyle was so naturally gifted that he was earmarked as a contender for Archdruid of the grove someday. | ||
− | They were both 22 years old when they received their official druid tattoos, binding them to Gaia and signifying their successful learning period. The ink and scarification process is so painful that many druids faint during the initial part of the ritual, and both children did—although Fitzgerald held out longer and still holds this over her brother. It was during this period that Fitzgerald went through a remarkable change. While nobody knows just how or why, she was chosen by [[Morrigan|the Morrigan]] as a vessel, allowing the goddess to walk this earth without directly violating the rules of the plane. | + | They were both 22 years old when they received their official druid tattoos, binding them to Gaia and signifying their successful learning period. The ink and scarification process is so painful that many druids faint during the initial part of the ritual, and both children did—although Fitzgerald held out longer and still holds this over her brother. It was during this period that Fitzgerald went through a remarkable change. While nobody knows just how or why, she was chosen by [[Morrigan|<span style="color:#d6ffce;">the Morrigan</span>]] as a vessel, allowing the goddess to walk this earth without directly violating the rules of the plane. |
This became evident when Fitzgerald's eyes opened during the tattoo process, glowing bloody red, and an unfamiliar voice from her mouth said, "It is at the guarding of thy death that I am; and I shall be." Fitzgerald remembers nothing of this, and carries no memories of any time that the Morrigan overtakes her. Despite this apparent claiming, Fitzgerald's druid abilities have not increased in any way. | This became evident when Fitzgerald's eyes opened during the tattoo process, glowing bloody red, and an unfamiliar voice from her mouth said, "It is at the guarding of thy death that I am; and I shall be." Fitzgerald remembers nothing of this, and carries no memories of any time that the Morrigan overtakes her. Despite this apparent claiming, Fitzgerald's druid abilities have not increased in any way. | ||
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Unfortunately for the Fitzgeralds, while their transition went smoothly, their welcome was marred by ongoing tensions between the voodoo culture that shaped the city and the druids who were seen as a fringe group of interlopers. The most notable of the Vibora Bay families was the Boudreaux line, who could trace their history back to the start of Vibora Bay, and the Arthurs, who claimed ancestry as far back as an early mayor of St. Augustine before moving to Vibora Bay sometime later. | Unfortunately for the Fitzgeralds, while their transition went smoothly, their welcome was marred by ongoing tensions between the voodoo culture that shaped the city and the druids who were seen as a fringe group of interlopers. The most notable of the Vibora Bay families was the Boudreaux line, who could trace their history back to the start of Vibora Bay, and the Arthurs, who claimed ancestry as far back as an early mayor of St. Augustine before moving to Vibora Bay sometime later. | ||
− | While initially limited to the occasional "prank raid" or difficult business venture, the tensions between the Arthurs and the Boudreaux family and followers soon escalated. The vodouists who dealt specifically with reanimation and the dead didn't like that the druids could unbind their servants—and frequently did—while the druids maintained a policy of non-engagement beyond taking care of the soulless undead who stepped into the grove's territory. Regardless of intentions, the Boudreaux saw it as a challenge to their authority, and a subtle war sprang up between them: malicious spells and gang-like activity across borders, discrimination against one or the other, and even the occasional fight when the two factions crossed at hang-out spots or on the town. Much of it was kept to subtle boardroom | + | While initially limited to the occasional "prank raid" or difficult business venture, the tensions between the Arthurs and the Boudreaux family and followers soon escalated. The vodouists who dealt specifically with reanimation and the dead didn't like that the druids could unbind their servants—and frequently did—while the druids maintained a policy of non-engagement beyond taking care of the soulless undead who stepped into the grove's territory. Regardless of intentions, the Boudreaux saw it as a challenge to their authority, and a subtle war sprang up between them: malicious spells and gang-like activity across borders, discrimination against one or the other, and even the occasional fight when the two factions crossed at hang-out spots or on the town. Much of it was kept to subtle boardroom wars or turf borders, but the younger generations tended to be more hotheaded about it. |
The first blood didn't involve Fitzgerald or her family, but ended in the accidental death of a Boudreaux cousin. No one knows for sure what happened; the young druids there, including an Arthur daughter, had one story, while his friends had another. All that is known for sure is that six months after the Fitzgeralds moved to Vibora Bay, all-out war broke out between the druids and some of the vodouists; and that even though such wars are fought out of the sight of regular people, the consequences spilled into brief articles in local papers details assaults, arrests, mysterious happenings, and the disappearance of pets and possessions. | The first blood didn't involve Fitzgerald or her family, but ended in the accidental death of a Boudreaux cousin. No one knows for sure what happened; the young druids there, including an Arthur daughter, had one story, while his friends had another. All that is known for sure is that six months after the Fitzgeralds moved to Vibora Bay, all-out war broke out between the druids and some of the vodouists; and that even though such wars are fought out of the sight of regular people, the consequences spilled into brief articles in local papers details assaults, arrests, mysterious happenings, and the disappearance of pets and possessions. | ||
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The culprit was thought to be the youngest Boudreaux son, who was rumored to be the chosen vessel for Marinette Bras Cheche—a vicious and warlike ''loa'' with a thirst for blood and a taste for cruelty. Said to be one who frees her people from bondage, she is also seen as the protector of werewolves, creating a dangerous alliance between the Boudreaux and the Dogz. They called the scion Marinetto in honor of the ''loa'' who rode him. | The culprit was thought to be the youngest Boudreaux son, who was rumored to be the chosen vessel for Marinette Bras Cheche—a vicious and warlike ''loa'' with a thirst for blood and a taste for cruelty. Said to be one who frees her people from bondage, she is also seen as the protector of werewolves, creating a dangerous alliance between the Boudreaux and the Dogz. They called the scion Marinetto in honor of the ''loa'' who rode him. | ||
− | Fitzgerald knew both druids—Sally Cooper lived nearby and sometimes hired local youth to help paint her house, and the summer before, Fitzgerald taught the shy Bryan how to swim. Still, she had no vision to help end the conflict, no clever ideas or god-like message to deliver, and she didn't dare seek vengeance through the Battle Crow, for the Morrigan is not an easy goddess to appease and Fitzgerald feared all-out war. Still, the | + | Fitzgerald knew both druids—Sally Cooper lived nearby and sometimes hired local youth to help paint her house, and the summer before, Fitzgerald taught the shy Bryan how to swim. Still, she had no vision to help end the conflict, no clever ideas or god-like message to deliver, and she didn't dare seek vengeance through the Battle Crow, for the Morrigan is not an easy goddess to appease and Fitzgerald feared all-out war. Still, the rituals of the druids aren't always as ineffective as modern science and skepticism would say. Mysteriously one night, on a full moon in a clear sky, an entire household of Boudreaux was slain. A single black feather marked the bodies where they lay. |
The talks to enforce peace began immediately. With so much blood lost between them, the druids and the vodouists sat down to work out the details of a truce that needed blood to last. Not just the spilled kind, but the mingled kind, too; bound by the ties of marriage and children. The Boudreaux family offered their son, Marinetto, which was a punishment in and of itself. Believing themselves clever, the Arthurs offered Anne Marie Fitzgerald, thinking that a druid of good blood but middling power would be an easy loss for the grove to absorb. | The talks to enforce peace began immediately. With so much blood lost between them, the druids and the vodouists sat down to work out the details of a truce that needed blood to last. Not just the spilled kind, but the mingled kind, too; bound by the ties of marriage and children. The Boudreaux family offered their son, Marinetto, which was a punishment in and of itself. Believing themselves clever, the Arthurs offered Anne Marie Fitzgerald, thinking that a druid of good blood but middling power would be an easy loss for the grove to absorb. | ||
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==<div style="color:#d6ffce;">Registered Hero</div>== | ==<div style="color:#d6ffce;">Registered Hero</div>== | ||
− | Although the details of Fitzgerald's "super powers" were explained to key members of PRIMUS, the truth of her deific attachments was supposed to remain classified. Her druidic | + | Although the details of Fitzgerald's "super powers" were explained to key members of PRIMUS, the truth of her deific attachments was supposed to remain classified. Her druidic abilities were listed honestly, with a score similar in scope to "mostly harmless", and she was meant to be trained in a support role. Unfortunately, the data entry personnel doing the paperwork made a mistake, and her role as vessel for the Morrigan was appended as a footnote. Her registered name input as "Morrigan". This accidental revelation belied the majority of the rest of the file, since attachment to a deity of any stripe is the farthest thing from "mostly harmless" there is. |
− | The damage done, PRIMUS quietly continued to train Fitzgerald as support staff, although they did so more thoroughly and with as much care and watchfulness as they did redeemed villains or those on probation. UNTIL maintains tabs on her, though if it's out of respect for Jacen Fitzgerald or because of her deific attachments is unclear, and [[Striker]], one of her probationary officers, is stationed in | + | The damage done, PRIMUS quietly continued to train Fitzgerald as support staff, although they did so more thoroughly and with as much care and watchfulness as they did redeemed villains or those on probation. UNTIL maintains tabs on her, though if it's out of respect for Jacen Fitzgerald or because of her deific attachments is unclear, and [[Striker|<span style="color:#d6ffce;">Striker</span>]], one of her probationary officers, is stationed in Millennium City. She is made to study guide books, take multiple tests, write essays, and has only recently been given access to the main comms the heroes use, for purposes of studying. |
− | While this new path bought her a little bit of time, it won't work for long; either news of her existence in | + | While this new path bought her a little bit of time, it won't work for long; either news of her existence in Millennium City will get out, or the fragile truce between the apologetic druids and increasingly impatient Boudreaux will snap. |
+ | |||
+ | ==<div style="color:#d6ffce;">Recent Events</div>== | ||
+ | ''...to be written...'' | ||
<br /> | <br /> | ||
− | [[File:AnniePersonality.png | + | <div style="background-color: #49060f; height: 20px; margin-bottom: 12px;"><span style="position:relative; top:-25px;">[[File:AnniePersonality.png|Personality]]</span></div> |
− | Fitzgerald | + | Fitzgerald is known to be a positive individual as a rule; either her time in Hawaii among the surfers and islanders shaped her outlook or she's naturally a "hang loose" kind of girl. She operates with surfer Zen, taking most things as they come and treating each moment like it's the only moment that matters. Her grasp of the bigger picture doesn't tend to be very strong, and she's not known for her intelligence or quick uptake, but she's always got a smile and a word of support for anyone she comes across. |
When it comes to matters of her own capabilities or circumstances, she is pragmatic to the point of appearing lazy. She leans towards self-deprecation as a rule, and doesn't usually get all riled up about this thing or that. Her sense of humor runs the gamut from wry to warm. She has no problems praising people, and even less problem admitting when someone is more capable than she is. She is rarely, if ever, genuinely jealous and only really gets covetous of shallow material things, like a good drink or a sweet surfboard. This covetousness is short-lived and freely enjoyed, even if she doesn't gain the object of her interest. For her, simply desiring something is as fun as getting it. | When it comes to matters of her own capabilities or circumstances, she is pragmatic to the point of appearing lazy. She leans towards self-deprecation as a rule, and doesn't usually get all riled up about this thing or that. Her sense of humor runs the gamut from wry to warm. She has no problems praising people, and even less problem admitting when someone is more capable than she is. She is rarely, if ever, genuinely jealous and only really gets covetous of shallow material things, like a good drink or a sweet surfboard. This covetousness is short-lived and freely enjoyed, even if she doesn't gain the object of her interest. For her, simply desiring something is as fun as getting it. | ||
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− | [[File:AnniePowers.png | + | |
+ | <div style="background-color: #49060f; height: 20px; margin-bottom: 12px;"><span style="position:relative; top:-25px;">[[File:AnniePowers.png|Powers and Abilities]]</span></div> | ||
Fitzgerald's powers and abilities are classified as "negligible to middling" on any arcane measuring scale. This comes with some benefit in regards to her ability to pass under most threat meters, but retains some serious disadvantages when it comes to the power scales of an average villain. | Fitzgerald's powers and abilities are classified as "negligible to middling" on any arcane measuring scale. This comes with some benefit in regards to her ability to pass under most threat meters, but retains some serious disadvantages when it comes to the power scales of an average villain. | ||
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===<div style="color:#d6ffce;">Druid Scope</div>=== | ===<div style="color:#d6ffce;">Druid Scope</div>=== | ||
− | As a "third-rate druid", Fitzgerald's power scale is extremely low. Any druid or practitioner fresh off apprenticeship will outmatch her in raw talent and ability, and her knowledge tends to be that of common sense than logistics. While her foundation is solid, 12 years of training ensuring that she recognizes druidic spells and abilities, she simply lacks the talent her kin | + | As a "third-rate druid", Fitzgerald's power scale is extremely low. Any druid or practitioner fresh off apprenticeship will outmatch her in raw talent and ability, and her knowledge tends to be that of common sense than logistics. While her foundation is solid, 12 years of training ensuring that she recognizes druidic spells and abilities, she simply lacks the talent her kin possess. |
==<div style="color:#d6ffce;">Recorded Scale</div>== | ==<div style="color:#d6ffce;">Recorded Scale</div>== | ||
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</div> | </div> | ||
− | [[File:AnnieMetadata.png | + | While her highest scores reside in what the reports loosely term ''willpower'' and ''bravery'', they are in line with the scores expected of professional athletes. There is nothing extraordinary about her charisma—considered "amiable, if passive"—and her intelligence, while average, tends to fire on a slower system. Her physical scores are admirable for a human, but negligible compared to many registered heroes. |
+ | |||
+ | When it comes to abilities of a meta variant, Fitzgerald's sorcery abilities should be clocking in higher and aren't—which ties into her designation as "mostly harmless". While she's capable of dealing with low-powered magic users, the sort rarely likely to become anything more than minions of a casual villain, she is not equipped to handle any of the many registered threats in the database by herself. Her complete lack of telepathic, psionic, and energy abilites leaves her exposed, although she has displayed some natural resistance to tested mind-control. This appears to be a legacy of her recorded willpower. | ||
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+ | <br /> | ||
+ | |||
+ | <div style="background-color: #49060f; height: 20px; margin-bottom: 12px;"><span style="position:relative; top:-25px;">[[File:AnnieMetadata.png|Metadata]]</span></div> | ||
==<div style="color:#d6ffce;">Tropes</div>== | ==<div style="color:#d6ffce;">Tropes</div>== | ||
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''...to be written...'' | ''...to be written...'' | ||
+ | |||
+ | [[Category:Character]] | ||
+ | [[Category:CORP]] | ||
+ | [[Category:Female]] | ||
+ | [[Category:Human]] | ||
+ | [[Category:Hero]] | ||
+ | [[Category:Support]] | ||
+ | [[Category:Druid]] | ||
+ | [[Category:Surfer]] | ||
+ | [[Category:Vibora Bay]] | ||
+ | [[Category:Hawaii]] |