Difference between revisions of "Vortex"
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| cell1 = #069 | | cell1 = #069 | ||
| cell2 = #08B | | cell2 = #08B | ||
− | | name = Vortex | + | | name = [[File:Lightning.png|50px]] Vortex |
| player = @RedZero35 | | player = @RedZero35 | ||
| image = [[File:Adventurer_Vortex_1.png]] | | image = [[File:Adventurer_Vortex_1.png]] | ||
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| build = Athletic | | build = Athletic | ||
| fame = 2 | | fame = 2 | ||
− | | alignment = | + | | alignment = Neutral Good |
| identity = Artemis Chase | | identity = Artemis Chase | ||
| citizenship = U.S.A. | | citizenship = U.S.A. | ||
| occupation = Detective (MCPD M.A.R.S) | | occupation = Detective (MCPD M.A.R.S) | ||
− | | education = | + | | education = Hudson City Police Academy |
| powers = <hr> | | powers = <hr> | ||
*Minor Electric Manipulation | *Minor Electric Manipulation | ||
Line 48: | Line 48: | ||
| durability = 4 | | durability = 4 | ||
| armor = 3 | | armor = 3 | ||
− | | speed = | + | | speed = 7 |
| reflexes = 5 | | reflexes = 5 | ||
| resistance = 2 | | resistance = 2 | ||
− | | stamina = | + | | stamina = 3 |
| dexterity = 3 | | dexterity = 3 | ||
| agility = 4 | | agility = 4 | ||
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| charisma = 5 | | charisma = 5 | ||
| bravery = 6 | | bravery = 6 | ||
− | |}}<div style="padding-right:0px; padding-left:0px; border: 6px Solid #000000; color:#fff; background-color:# | + | |}}<div style="padding-right:0px; padding-left:0px; border: 6px Solid #000000; color:#fff; background-color:#163458"> |
<div style="font-size:14px;color:#FFFFFF; "> | <div style="font-size:14px;color:#FFFFFF; "> | ||
+ | |||
+ | [[File:Vortex_jailbreak_1.png|300px|center]] | ||
+ | |||
+ | '''Vortex''' is a street-level superhero based on Millennium City. | ||
+ | |||
+ | There is no real confirmation to who she was before she put on the vintage goggles, but rumors put her in Hudson City as part of the villain Card Shark's organization, however, these rumors have not been proven true. | ||
+ | |||
+ | She used to run alone, but was recruited into The Adventurers recently after a fast-paced, terrifying encounter with a group of enemies that were after her soon to be ally, '''Red Spider''' | ||
+ | <br><br> | ||
+ | [[File:Protostar_Header_01.png|center]] | ||
+ | Artemis Chase was born in Hudson City. | ||
+ | Little is needed to be said about what life is like in Hudson, as the city is very notorious for it's high rate of crime and it's dangerous environment. | ||
+ | |||
+ | Artemis was born from the forbidden love of two meta-human criminals from different criminal factions, in fact her mother was one of the top lieutenants of a notorious villain named Card Shark, Queen of Spades. In light of this, Artemis was constantly hidden away. | ||
+ | She inherited her mother's powers and was secretly trained by her mother to use them until one day when she was little, her mother disappeared. Little Chase however didn't find out until she was much older that her mother had a falling out with Card Shark and disappeared in the midsts of a big fight on the Hudson City Docks. | ||
+ | |||
+ | Growing up on the streets was rough, and needless to say Artemis suffered a lot. She became a gang member herself and was mostly used as a weapon because of her abilities, until she eventually got away from all that. When she saw other people facing the same injustice as her, she decided to do something about it, she grabbed some vintage goggles that her mother used to wear, and an old aviator scarf as a mask, then put on a hoodie and ran around saving victims, but people only ever saw a "blur." | ||
+ | |||
+ | Eventually someone noticed her and tracked her down, a speedster woman who uses an advanced power armor to harness kinetic energy. She'd go by the name "Rush." She was initially skeptical of Artemis and her intentions but eventually helped her with a friction-proof suit, two energy powered blades that specifically only work with her abilities, and upgraded her goggles. | ||
+ | |||
+ | There was videos on the internet of her fighting crime, but most could only see a blur, though due to the pattern of her attacks and the way she moved, the locals dubbed the blur, "Vortex." Even then she was still just an urban legend that most people didn't believe or care for. | ||
+ | |||
+ | She joined the Police Academy as soon as she came of age, and due to her speed-thinking, she was able to ace through the academy quickly, and wasn't on patrol long before she helped a detective solve a cold case and got promoted to detective rank herself. | ||
+ | |||
+ | [[File:Artemis_MCPD_WestSide.jpeg|500px|center]] | ||
+ | |||
+ | ==<div valign="bottom" style="background: #006999; color: #000000; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Joining The Adventurers!'''</div>== | ||
+ | |||
+ | She was recently transferred to the MCPD M.A.R.S Division to investigate meta-human threats. While exploring Millennium City under her alter-ego, Vortex ran into the hero '''Red Spider''', who received an alert of a robbery in progress and asked Vortex for backup. When the two arrived at the scene they were ambushed by a group of goons with high-tech weaponry, and Red Spider was knocked unconscious. Soon after, their boss, Devastator, came from hiding to try and finish the job, expressing his dislike of the costumed hero. Vortex was able to hold off the group and keep them off Red Spider *just* long enough for The Adventurers to arrive and turn the fight around. The goons were defeated, but their boss got away in a power armor suit. | ||
+ | |||
+ | Vortex was then offered an invite into The Adventurers, which she immediately accepted and was excited to make some new friends. | ||
+ | [[file:Vortex Red_Spider_Robbery_1.jpeg|center|500px]] | ||
+ | <br><br> | ||
+ | [[File:Protostar_Header_04.png|center]] | ||
+ | V's abilities are electric based, which allow her to use superspeed, electrical discharges for powerful melee attacks, an enhanced pain tolerance and speed-thinking. | ||
+ | |||
+ | V's combat style varies depending on who or what she's fighting, she uses her speed to read body language and circumstances on the field, and quickly adapt. However she has a few signature attacks carried out in a spinning motion. | ||
+ | |||
+ | [[File:Vortex_spin_3.png|400px|center]] [[File:Vortex_spin_1.png|400px|center]] | ||
+ | |||
+ | V can charge herself with electrical charges and focus them onto her hits, and depending on how much she charges, either stun enemies or hurt them, if she can she tries to refrain from the latter, but she will turn up the voltage depending on the situation and the enemy in question. | ||
+ | |||
+ | [[File:Vortex_kick_1.png|400px|center]] | ||
+ | |||
+ | ==<div valign="bottom" style="background: #006999; color: #000000; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Weaknesses!'''</div>== | ||
+ | V's powers are purely physical which means they can backfire on her in a manner of ways. | ||
+ | |||
+ | -While having strong acceleration, V still needs to gain momentum in order to go at incredible speeds, and losing it can be dangerous for her in fights as she tries to rebuild it. | ||
+ | |||
+ | -In a long or tough fight, she can overwork herself, become tired or worn out, and this can be used against her. | ||
+ | |||
+ | -Her speed-thinking does keep her aware of the environment around her, but it can also cause her to be easily distracted. | ||
+ | |||
+ | -Regardless of her speed, Vortex is about as vulnerable as an average meta-human. She is not bulletproof. And she can only take so much in a fight. | ||
+ | |||
+ | -If V is immobilized or restrained somehow, there is not much she can do unless she finds a way to break free. | ||
+ | |||
+ | -Despite her boots having a strong grip, slippery surfaces like ice are bad for her. | ||
+ | [[Category:The Adventurers]] |
Latest revision as of 03:53, 5 August 2021
Vortex | ||||||||||
Player: @RedZero35 | ||||||||||
[[Image:|300px|]] | ||||||||||
Vortex | ||||||||||
Biographical Data | ||||||||||
Real Name: | Confidential | |||||||||
Known Aliases: | Blur | |||||||||
Gender: | Female | |||||||||
Species: | Meta-Human | |||||||||
Ethnicity: | American/Japanese | |||||||||
Place of Birth: | Hudson City | |||||||||
Base of Operations: | Millennium City | |||||||||
Relatives: | Confidential | |||||||||
Characteristics | ||||||||||
Age: | 20 | |||||||||
Height: | 5'4" | |||||||||
Weight: | 114 lbs. | |||||||||
Eyes: | Green | |||||||||
Hair: | Black With Green-ish Blue Dye | |||||||||
Complexion: | Confidential | |||||||||
Physical Build: | Athletic | |||||||||
Physical Features: | Confidential | |||||||||
Status | ||||||||||
Fame: |
Unknown | |||||||||
Alignment: |
| |||||||||
Identity: | Artemis Chase | |||||||||
Years Active: | Confidential | |||||||||
Citizenship: | U.S.A. | |||||||||
Occupation: | Detective (MCPD M.A.R.S) | |||||||||
Education: | Hudson City Police Academy | |||||||||
Marital Status: | Confidential | |||||||||
Known Powers and Abilities | ||||||||||
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Equipment and Paraphernalia | ||||||||||
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Physical Attributes | |||||||||
Strength |
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Weapon |
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Durability |
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Armor |
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Speed |
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Reflexes |
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Resistance |
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Stamina |
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Dexterity |
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Agility |
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Combat |
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Regen |
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Non-Physical Attributes | |||||||||
Energy |
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Psionics |
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Telepathy |
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Willpower |
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Sorcery |
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Tech. |
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Intel. |
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Knowledge |
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Charisma |
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Bravery |
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MaekadaBoxSlim created by @Maekada |
Vortex is a street-level superhero based on Millennium City.
There is no real confirmation to who she was before she put on the vintage goggles, but rumors put her in Hudson City as part of the villain Card Shark's organization, however, these rumors have not been proven true.
She used to run alone, but was recruited into The Adventurers recently after a fast-paced, terrifying encounter with a group of enemies that were after her soon to be ally, Red Spider
Artemis Chase was born in Hudson City. Little is needed to be said about what life is like in Hudson, as the city is very notorious for it's high rate of crime and it's dangerous environment.
Artemis was born from the forbidden love of two meta-human criminals from different criminal factions, in fact her mother was one of the top lieutenants of a notorious villain named Card Shark, Queen of Spades. In light of this, Artemis was constantly hidden away. She inherited her mother's powers and was secretly trained by her mother to use them until one day when she was little, her mother disappeared. Little Chase however didn't find out until she was much older that her mother had a falling out with Card Shark and disappeared in the midsts of a big fight on the Hudson City Docks.
Growing up on the streets was rough, and needless to say Artemis suffered a lot. She became a gang member herself and was mostly used as a weapon because of her abilities, until she eventually got away from all that. When she saw other people facing the same injustice as her, she decided to do something about it, she grabbed some vintage goggles that her mother used to wear, and an old aviator scarf as a mask, then put on a hoodie and ran around saving victims, but people only ever saw a "blur."
Eventually someone noticed her and tracked her down, a speedster woman who uses an advanced power armor to harness kinetic energy. She'd go by the name "Rush." She was initially skeptical of Artemis and her intentions but eventually helped her with a friction-proof suit, two energy powered blades that specifically only work with her abilities, and upgraded her goggles.
There was videos on the internet of her fighting crime, but most could only see a blur, though due to the pattern of her attacks and the way she moved, the locals dubbed the blur, "Vortex." Even then she was still just an urban legend that most people didn't believe or care for.
She joined the Police Academy as soon as she came of age, and due to her speed-thinking, she was able to ace through the academy quickly, and wasn't on patrol long before she helped a detective solve a cold case and got promoted to detective rank herself.
Joining The Adventurers!
She was recently transferred to the MCPD M.A.R.S Division to investigate meta-human threats. While exploring Millennium City under her alter-ego, Vortex ran into the hero Red Spider, who received an alert of a robbery in progress and asked Vortex for backup. When the two arrived at the scene they were ambushed by a group of goons with high-tech weaponry, and Red Spider was knocked unconscious. Soon after, their boss, Devastator, came from hiding to try and finish the job, expressing his dislike of the costumed hero. Vortex was able to hold off the group and keep them off Red Spider *just* long enough for The Adventurers to arrive and turn the fight around. The goons were defeated, but their boss got away in a power armor suit.
Vortex was then offered an invite into The Adventurers, which she immediately accepted and was excited to make some new friends.
V's abilities are electric based, which allow her to use superspeed, electrical discharges for powerful melee attacks, an enhanced pain tolerance and speed-thinking.
V's combat style varies depending on who or what she's fighting, she uses her speed to read body language and circumstances on the field, and quickly adapt. However she has a few signature attacks carried out in a spinning motion.
V can charge herself with electrical charges and focus them onto her hits, and depending on how much she charges, either stun enemies or hurt them, if she can she tries to refrain from the latter, but she will turn up the voltage depending on the situation and the enemy in question.
Weaknesses!
V's powers are purely physical which means they can backfire on her in a manner of ways.
-While having strong acceleration, V still needs to gain momentum in order to go at incredible speeds, and losing it can be dangerous for her in fights as she tries to rebuild it.
-In a long or tough fight, she can overwork herself, become tired or worn out, and this can be used against her.
-Her speed-thinking does keep her aware of the environment around her, but it can also cause her to be easily distracted.
-Regardless of her speed, Vortex is about as vulnerable as an average meta-human. She is not bulletproof. And she can only take so much in a fight.
-If V is immobilized or restrained somehow, there is not much she can do unless she finds a way to break free.
-Despite her boots having a strong grip, slippery surfaces like ice are bad for her.