Difference between revisions of "User:Pandorable"

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  | hair = Maroon / Burgundy
 
  | hair = Maroon / Burgundy
 
  | complexion = Fair / Light Skin
 
  | complexion = Fair / Light Skin
  | build = Lightly Tones / Plus Sized
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  | build = Lightly Toned / Plus Sized
 
  | features = Random Species and Morphology
 
  | features = Random Species and Morphology
 
  | fame = 7
 
  | fame = 7
 
  | alignment = Neutral Good
 
  | alignment = Neutral Good
 
  | identity =
 
  | identity =
  | years_active = N/A
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  | years_active = N / A
  | citizenship = N/A
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  | citizenship = N / A
 
  | occupation = Traveling Merchant
 
  | occupation = Traveling Merchant
 
  | education = Self Taught
 
  | education = Self Taught
 
  | marital = Single
 
  | marital = Single
 
  | powers = <hr>
 
  | powers = <hr>
* Uunyielding Curses
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* Unyielding Curses
 
* Virulent Poisons
 
* Virulent Poisons
 
* Unstable Shapeshifting
 
* Unstable Shapeshifting
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==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Background and Origin'''</div>==
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Background and Origin'''</div>==
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<b>The story is based off the same named race and classes in the Perfect World International (PWI) game. The game greatly lacks in story, and so, working with what I got and based on 11 years of playing the same character, an Untamed Venomancer, have taken the liberty to expand the story/concept of the race and classes based on my experiences while playing. As PWI updates and changes their game, I will change points in this character's bio to reflect that. The origin of my toon's name is not anything related to the Pandora in mythology, dispite people always asking that and always pm'ing me about the "box" it is actually my first name because I am uncreative as heck, although debating on getting a name change in game but that is still up for debate. To help keep it original, I may change the names of the race and classifications as well to something more original as to not be taken directly from PWI.</b>
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Untamed'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Untamed'''</div>===
 
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<div style="text-indent:40px;"><b>What They Are:</b> The Untamed are an animal-like race that is derived from the wild animals we see today. The males of the race are known as Barbarians or Barbs in short. The males retained their brutish and animalistic appearances and have immense physical strength that is matched by their intimidating appearance. The females of the Untamed are called Venomancers or Venos for short. The females evolved further into powerful magic users and hold a more human appearance. Though they have lived and died in many battles none have regretted it. In war the Untamed sought peace and in achieving that in their homelands they seek to protect the stability and prosperity of the world as a whole.
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<div style="text-indent:40px;"><b>What They Are:</b> The Untamed are an animal-like race that are derived from the wild animals we see today. The males of the race are known as Barbarians or "Barbs" in short. The males retained their brutish and animalistic appearances and have immense physical strength that is matched by their intimidating appearance. The females of the Untamed are called Venomancers or "Venos" for short. The females evolved further into powerful magic users and hold a more human appearance. Though they lived and died in many battles none have regretted it. In war the Untamed sought peace and in achieving that in their homelands they seek to protect the stability and prosperity of the world as a whole.
 
</div>
 
</div>
<div style="text-indent:40px;"><b>Culture:</b> The Untamed are a noble race that has a city located in the Southwest Desert. The city is called The City of the Wilds and is considered the capital city of their race, located in a hidden valley. Even though the Untamed lived with and evolved alongside humans, they kept their tribal appearance life style. Untamed live in small housings made from tanned rawhides made to be wind and water proof and held in place with wooden poles and decorated with various artwork that describe the Untamed’s personality. These houses are designed to be mobile as the Untamed are an almost, nomadic people. Untamed music can be split into two parts, one being loud and thunderous, often present at the start and end of political events to light and airy flute centered melodies that are an iconic ambient sound of Untamed cities and villages.
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<div style="text-indent:40px;"><b>Culture:</b> The Untamed are a noble race that have a city located in the Southwest Desert. The city is called The "City of the Wilds" and is considered the capital city of their race, it is located in a hidden valley. Even though the Untamed lived with and evolved alongside humans, they kept their tribal appearances in their life styles. Untamed live in small housings made from tanned rawhide produced to be wind and water resistant and held in place with wooden poles and decorated with various artwork that describe the Untamed’s personality and experiences in life. These houses are designed to be mobile as the Untamed are partially nomadic people. Untamed music can be split into two parts, one being loud and thunderous, often present at the start and end of political events to light and airy flute centered melodies that are an iconic, ambient sound of Untamed cities and villages.
 
</div>
 
</div>
<div style="text-indent:40px;"><b>Genetics:</b> The Untamed have a slightly different way to be identified than humans and other races do, the race as a whole is called the Untamed. While the male and female genders are called classifications given how vastly Barbs and Venos, both are essential two different classes of the same race. Species refers to the individual Barbarian or Venomancer’s animal characteristic. Finally the Barb or Veno’s morphology is the specific appearance of their animal type. When a Veno and a Barb bare a child the child will either be a boy or a girl that shares the same species and morphology as the father or mother in respect. In the case if a Veno bares a child with a non-Untamed, if the child is a girl, it will always be a Venomancer that shares the mother’s species and morphology, if the child is a boy, then the child will match the race of the father. The same happens when a Barbarian has a child with a woman of a different race, if the child is a boy a similar event happens as stated above but in reverse, the boy matches the species and morphology of the father, and if the child is a girl, it will match the mother’s race.
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<div style="text-indent:40px;"><b>Genetics:</b> The Untamed have a slightly different way of being identified than humans and other races do, the race as a whole is called the "Untamed". While the male and female genders are called "classifications" given how vastly Barbs and Venos, both are essential two different "classes" of the same race. "Species" refers to the individual Barbarian or Venomancer’s animal characteristic. Finally the Barb or Veno’s "morphology" is the specific appearance of their animal characteristics. When a Veno and a Barb bare a child the child will either be a boy or a girl that shares the same species and morphology as the father or mother in respect. In the case of a Veno baring children with a non-Untamed, if the child is a girl, it will always be a Venomancer that shares the mother’s species and morphology, if the child is a boy, then the child will match the race of the father. The same happens when a Barbarian has a child with a woman of a different race, if the child is a boy a similar event happens as stated above but in reverse, the boy matches the species and morphology of the father, and if the child is a girl, it will match the mother’s race.
 
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Barbarians'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Barbarians'''</div>===
 
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<div style="text-indent:40px;"><b>Appearances:</b> Barbarians evolved from animal species that can be considered “brutish” in appearance or nature. Holding onto their animal characteristics more than the females, Barbarians apparel more animal-like. A Barb’s body is covered in fur or scale and have a complete animal head in respect to the body of the Barbarian’s species. Some recorded species include, but are not limited to, wolves, tigers, bears, and alligators. Barbs also have the ability to change into a complete animal in respect to their species.
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<div style="text-indent:40px;"><b>Appearances:</b> Barbarians evolved from animal species that can be considered “brutish” in appearance or nature. Holding onto their animal characteristics more than the females, Barbarians appear more animal-like. A Barb’s body is covered in fur or scale and have a complete animal head in respect to the body of the Barbarian’s species. Some recorded species include, but are not limited to; wolves, tigers, bears, and alligators. Barbs also have the ability to change into a complete animal in respect to their species.
 
</div>
 
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<div style="text-indent:40px;"><b>Abilities:</b> True to their animal characteristics, Barbarians are vicious and wild combatants. When left unarmed, the Barbarians utilize a form of martial arts known as “Anima Maga”, this form of martial arts is specific to each Barbarian species and is respected to the animal they share their characteristics. As a result, this form of martial arts is extremely difficult for a Barb of a different species to learn from that is of a different animal type. Due to the species complexity of this martial arts it is impossible for non-Untamed to learn. And with high dexterity, endurance, strength, and constitution as their primary super stats, they are able to dispatch even the largest of foes with ease and are considered the perfect “tanks” against any opponent. While in their animal form, Barbs have further enhanced tanking abilities.
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<div style="text-indent:40px;"><b>Abilities:</b> True to their animal characteristics, Barbarians are vicious and wild combatants. When left unarmed, the Barbarians utilize a form of martial arts known as “Anima Maga”, this form of martial arts is specific to each Barbarian species and is respected to the animal they share their characteristics. As a result, this form of martial arts is extremely difficult for a Barb of a different species to learn. Due to the species complexity of this martial arts it is impossible for non-Untamed to learn. And with high dexterity, endurance, strength, and constitution as their primary super stats, they are able to dispatch even the largest of foes with ease and are considered the perfect “tanks” against any opponent. While in their animal form, Barbs have further enhanced tanking abilities and increased movement speed.
 
</div>
 
</div>
<div style="text-indent:40px;"><b>Items:</b> Despite their martial arts, Barbarians prefer to use weapons. The polearm is the iconic weapon of the Barbarian, specifically the pole-hammer. However, Barbs have been seen using smaller weapons, including swords, dual blades, and spears. Barbarians wear heavy armor in a tribal style, designed from tanned rawhides and plated with bone and metallic armaments. Aside from their intricate and decorated armors, Barbs will also wear accessories from nose rings as seen on bull Barbarians to collars worn by wolf Barbs in a seemingly stereotypical fashion to their respected animal counter parts.
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<div style="text-indent:40px;"><b>Items:</b> Despite their martial arts, Barbarians prefer to use weapons. The pole-arm is the iconic weapon of the Barbarian, specifically the pole-hammer. However, Barbs have been seen using smaller weapons, including swords, dual blades, and spears. Barbarians wear heavy armor in a tribal style, designed from tanned rawhides and plated with bone and metallic armaments. Aside from their intricate and decorated armors, Barbs will also wear accessories from nose rings as seen on bull Barbarians to collars worn by wolf Barbs in a seemingly stereotypical fashion to their respected animal counter parts.
 
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Venomancers'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''The Venomancers'''</div>===
 
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<div style="text-indent:40px;"><b>Appearances:</b> Venomancers evolved to a more human-like appearance. Their only animal characteristics left are their tails, ears, and horns in respect to their species. Venomancers species are derived mostly from animals that can be considered, cute, small, playful, and fall under the idea of “vermin”. Recorded Veno species include, but are not limited to, bats, deer, foxes, and cats. Like Barbarians, Venomancers can transform into their respected animal.
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<div style="text-indent:40px;"><b>Appearances:</b> Venomancers evolved to a more human-like appearance. Their only animal characteristics left are their tails, ears, and horns in respect to their species. Venomancers species are derived mostly from animals that can be considered, cute, small, playful, and fall under the idea of “vermin”. Recorded Veno species include, but are not limited to; bats, deer, foxes, and cats. Like Barbarians, Venomancers can transform into their respected animal. Unlike the Barbarians in which the body and head species and morphology match, the base color of the animal characteristics for Venos do not match the hair color the Venomancer in question has, if her hair is brown, the base color for the animal characteristics will be a different color.
 
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<div style="text-indent:40px;"><b>Abilities:</b> Venomancers are mostly known for their ability to inflict their opponents with curses. At the same time, Venos will apply a myriad of poisons upon their enemies. These abilities are often delivered in a style that resembles insects of varying nature from corrosive butterfly “shotgun bursts” to resistance decaying “scarab beetle swarms”, this is done in a dance-like fashion. Venomancers are very versatile and are able to wear cloth, light, and heavy armor, as well as, use magic, dexterous, and heavy weaponry depending on the Veno’s combat preferences. Similar to the Barb’s animal form the Venomancer can also transform and in doing so, further enhance their curses.
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<div style="text-indent:40px;"><b>Abilities:</b> Venomancers are mostly known for their ability to inflict their opponents with curses. At the same time, Venos will apply a myriad of poisons upon their enemies. These abilities are often delivered in a style that resembles insects of varying nature from corrosive butterfly “shotgun bursts” to resistance decaying “scarab beetle swarms”, this is done in a dance-like fashion. Venomancers are very versatile and are able to wear cloth, light, and heavy armor, as well as, use magic, dexterous, and heavy weaponry depending on the Veno’s combat preferences. Similar to the Barb’s animal form the Venomancer can also transform and in doing so, further enhance their curses and raising movement speed. Venomancer are also avid animal trainers and many will summon pets to aid them in combat as well.
 
</div>
 
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<div style="text-indent:40px;"><b>Items:</b> Venomancers mostly prefer to use magic weapons, their iconic weapon is the staff. However, other Venos have been seen to use magic swords, wands, and glaives instead. Paired with the magic weapon, Venomancers will wear enchanted cloth armors that incorporate long flowing fabrics and if none, the clothing appears to “flow”. Venomancers also wear jewelry similar to the Barbarians, including, but not limited to, earrings, both for their human and animal ears, necklaces, arm hands, and the Veno’s iconic tail ring jewelry. If a Veno prefers a more physical combat style, she can wear heavy or light armors paired with a complementing weapon instead.
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<div style="text-indent:40px;"><b>Items:</b> Venomancers mostly prefer to use magic weapons, their iconic weapon is the staff. However, other Venos have been seen to use magic swords, wands, and glaives instead. Paired with the magic weapon, Venomancers will wear enchanted cloth armors that incorporate long flowing fabrics and if none, the clothing appears to “flow”. Venomancers also wear jewelry similar to the Barbarians, including, but not limited to, earrings, both for their human and animal ears, necklaces, arm bands, and the Veno’s iconic tail ring jewelry. If a Veno prefers a more physical combat style, she can wear heavy or light armors paired with a complementing weapon instead.
 
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Pandora Arefu'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Pandora Arefu'''</div>===
 
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<div style="text-indent:40px;"><b>Who Is She:</b> Pandora is a very peculiar Venomancer as she has no specific species or morphology and at the same time, her left iris also changes colors randomly as well. Researchers have used the term, “Occult Polymorphia” to describe Pan’s interesting condition. Born to two unknown parents, Pan was found in a secluded area in Westside. Old Man Bobb happened to find her swaddled in a knitted baby blanket and a tattered note reading; “I am sorry my love, Pandora Arefu”. Bobb was searching for scrap, rocks, and fighting back the sewer rat army at the time she was found.
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<div style="text-indent:40px;"><b>Who Is She:</b> Pandora is a very peculiar Venomancer as she has no specific species or morphology and at the same time, her left iris also changes colors randomly as well. Researchers have used the term, “Occult Polymorphia” to describe Pan’s interesting condition. Born to two unknown parents, Pan was found in a secluded area in Westside. Old Man Bobb happened to find her swaddled in a knitted baby blanket and a tattered note reading; “I am sorry my love, Pandora Arefu”. Bobb was searching for scrap, rocks, and fighting back the sewer rat army at the time she was found. She is also an oddly clumsy person, she can be seen tripping over nothing but air at times.
 
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<div style="text-indent:40px;"><b>Special Abilities:</b> Unlike other Venomancers, Pandora performs her attacks by lobbing her poisons and casting her curses in her opponents’ general direction, she does not perform the rhythmic dance-like attacks iconic of typical Venomancers. This is a result of her lack of exposure to Untamed culture and customs since she was raised away from them. Her animal form is often as chaotic as the random animal combinations she has in human form. Pan has the ability to break the 4th wall, this is the result of her long term exposure to Old Man Bobb. Coupled with this ability, she strangely turns into entities that are both genetically and energetically different from her, when she turns into these, it is like Pandora has simply been swapped out of existence for this other person entirely.
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<div style="text-indent:40px;"><b>Special Abilities:</b> Unlike other Venomancers, Pandora performs her attacks by lobbing her poisons and casting her curses in her opponents’ general direction, she does not perform the rhythmic dance-like attacks iconic of typical Venomancers instead doing this in wild and reckless abandon. This is a result of her lack of exposure to Untamed culture and customs since she was raised away from them. Her animal form is often as chaotic as the random animal combinations she has in human form. Pan has the ability to break the 4th wall, this is the result of her long term exposure to Old Man Bobb. Coupled with this ability, she strangely turns into entities that are both genetically and energetically different from her, when she turns into these, it is like Pandora has simply been swapped out of existence for this other person entirely.
 
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<div style="text-indent:40px;"><b>Weird Items:</b> Not typical of Untamed, Pan however, wears modern day human clothes of varying styles. Although, her travels to the Untamed settlements have allowed her to absorb some cultural aspects of her kin which she lacked growing up. A gift from Bobb, Pandora owns the Haven Bag, and item that is simply “bigger on the inside” despite how its outer appearance looks at the given time. This special bag was made from a pocket dimension, a plastic grocery bag, a frog, and some string. As a traveling merchant she has possession of multiple items to sell, Pan is also in possession of a broken time machine that Bobb claims she destroyed, multiple times apparently.  
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<div style="text-indent:40px;"><b>Weird Items:</b> Not typical of Untamed, Pan however, wears modern day human clothes of varying styles. Although, her travels to the Untamed settlements have allowed her to absorb some cultural aspects of her kin which she lacked growing up. A gift from Bobb, Pandora owns the Haven Bag, and item that is simply “bigger on the inside” despite how its outer appearance looks at the given time. This special bag was made from a pocket dimension, a plastic grocery bag, a frog, and some string. As a traveling merchant she has possession of multiple items to sell, Pan is also in possession of a "Broken Time Machine?" that Bobb claims she destroyed, multiple times apparently.  
 
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==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Powers / Skills / Attributes'''</div>==
  
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Powers, Skills, and Attributes'''</div>==
 
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Powers'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Powers'''</div>===
 
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'''Power 1 -''' Unyielding Curses: Pandora produces a number of curses that range from reducing her opponents damage down to nothing to causing her enemies resistances to be reduced to 0. Currently there is know know counter and the inflicted must suffer the curse's duration.
 
'''Power 1 -''' Unyielding Curses: Pandora produces a number of curses that range from reducing her opponents damage down to nothing to causing her enemies resistances to be reduced to 0. Currently there is know know counter and the inflicted must suffer the curse's duration.
 
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'''Power 2 -''' Virulent Poisons: A myriad of poisons, Pandora lobs these towards her enemies. There is currently no known anti-venom or antidote to stop the poison from ravaging her targets vitality.
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'''Power 2 -''' Virulent Poisons: A myriad of poisons, Pandora lobs these towards her enemies. There is currently no known anti-venom or antidote to stop the poison from ravaging her target's vitality.
 
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'''Power 3 -''' Animal Shapeshifting: As with other Untamed, Pan has the ability to transform into animals. Unlike other Venomancers, due to her special conditions, her animal form is as random as the current species and morphology she shares in human form. In animal form, Pan's curses are enchanced and movement speed is drastically increased.
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'''Power 3 -''' Animal Shapeshifting: As with other Untamed, Pan has the ability to transform into animals. Unlike other Venomancers, due to her special condition, her animal form is as random as the current species and morphology she shares in human form. In animal form, Pan's curses are enhanced and movement speed is drastically increased.
 
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'''Power 4 -''' Total Fauna Manipulation: Pan has total control over wild animals, in combat, nearby animals will spontaneously appear to her aid. Aside from that, Pandora has a number of pets she can train and summon in combat as well.
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'''Power 4 -''' Total Fauna Manipulation: As with all Venomancers, Pan has total control over wild animals, in combat, nearby animals will spontaneously appear to her aid. Aside from that, Pandora has a number of already trained pets she can summon in combat as well.
 
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'''Power 5 -''' Acute Supernatural Manipulation: Due to her exposure to Old Man Bobb's unstable energies, Pandora has the ability to control and manipulate supernatural entities, from the undead to angelic beings to a degree.
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'''Power 5 -''' Acute Supernatural Manipulation: Due to her exposure to Old Man Bobb's unstable energies, Pandora has the ability to control and manipulate supernatural entities, from the undead to angelic beings to a degree. This is atypical of Venomancers.
 
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Skills'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Skills'''</div>===
 
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'''Skill 1 -''' Master Tailor/Crafter: Pandora is a skilled tailor and has designed many outfits. This results in her not needing the tailors of Greer & Harlick to help her design her own outfits and costumes. Given she sells raw materials, sometimes she uses those materials to craft little baubles and decorations for her house.
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'''Skill 1 -''' Master Tailor / Crafter: Pandora is a skilled tailor and has designed many outfits. This results in her not needing the tailors of Greer & Harlick to help her design her own outfits and costumes. Given she sells raw materials, sometimes she uses those materials to craft little baubles and decorations for her house.
 
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'''Skill 2 -''' Chef/Alchemist: Pan is a professional, although she treats it more like a science experiment. She is able to reproduce dishses from just about an cultural background, from the Untamed's raw meat dishes to producing the rare, thread-like pasta known as "su filindeu". Pandora also is a skill alchemist, this is coupled with her cooking skill and her buisness as a traveling merchant that deals mostly in raw ingredients.
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'''Skill 2 -''' Chef / Alchemist: Pan is a professional, although she treats it more like a science experiment, chef. She is able to reproduce dishes from just about an cultural background, from the Untamed's raw meat dishes to producing the rare, thread-like pasta known as "su filindeu" known in Sardinia. Pandora also is a skill alchemist, this is coupled with her cooking skill and her business as a traveling merchant that deals mostly in raw ingredients.
 
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'''Skill 3 -''' Pet/Supernatural Trainer: No surprise given her race and classification, Pandora is able to manipulate even the most loyal pets from their owners. Likewise, Pandora studies many sources to help enhance her minor manipulation of the supernatural.
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'''Skill 3 -''' Pet / Supernatural Trainer: No surprise given her race and classification, Pandora is able to manipulate even the most loyal pets from their owners. Likewise, Pandora studies many sources to help enhance her minor manipulation of the supernatural.
 
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'''Skill 4 -''' Time Manipulation: Due to the "Broken Time Machine?" in Bobb and Pan's possession, Pan can change and predict the outcomes that are or were to occur in the future as a result this gives Pandora god-like reflexes and knowledge.
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'''Skill 4 -''' Time Manipulation: Due to the "Broken Time Machine?" in Bobb and Pan's possession, Pan has changed and predicted the outcomes that are or were to occur in the future, as a result, this gives Pandora god-like reflexes and knowledge.
 
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===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Attributes'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Attributes'''</div>===
 
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'''Attribute 1 -''' Random Species/Morphology: One moment she is a mouse, the next she is a cat, a moment later she is a mouse again but with different colored fur, watch that left eye because it will change too. Due to time with Bobb her animal characteristics will change sporadically as quickly as she changes outfits.
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'''Attribute 1 -''' Random Species / Morphology: Atypical of the fixed species and morphology of Venomancers, Pandora has a condition known as "Occult Polymorphia" which translates to "Unknown Many Forms/Changes". Her animal characteristics are the acme of random, some recorded combinations included matching forms, such as, bunny ears and tail, cat ears and tail, and squirrel ears and tail. She also has a couple random forms, including but not limited to, bat ears and a kangaroo tail, fox ears and a cat tail, and even bunny ears and  deer tail.
 
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'''Attribute 2 -''' Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.
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'''Attribute 2 -''' Hyper Regeneration: Pandora has the ability to regenerate damage as quickly as she receives it, it is unknown how this occurs. Pandora is essentially an immortal entity, it is presumed this is a result of her exposure to the unstable energies that are emissive of Old Man Bobb. ((No physical damage can be seen during or after fighting in game / No permanent death game features))
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'''Attribute 3 -''' Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.
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'''Attribute 3 -''' 4th Wall Breaking: Like Old Man Bobb, Pandora can be seen talking about random nonsense, referring to a "real life", events happening in said "life". Even various talk about "game bugs and breaks" and she has claimed at one time that; "I wish I could hide NPC speech bubbles, they are so annoying when mixed with player speech bubbles". Due to this mysterious attribute of Pandora she is also immune to telepathic, psionic, and any other effects that are used in attempting to read her mind or place control over Pandora. In doing so, has left all the attempted manipulators with a "serious migraine", Pandora is also aware of this, and in one recorded event, has told Menton; "Do you mind!" when he attempted to control Pandora with no success, this occurred shortly before his defeat at Stronghold Prison.
 +
<br>
  
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Gear and Equipment'''</div>==
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Gear and Equipment'''</div>==
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Gear'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Gear'''</div>===
 
<hr>
 
<hr>
'''Weapon -''' Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.
+
'''Weapon -''' Pandora uses no weapons. ((Atleast until magic staff combat is added))
 
<hr>
 
<hr>
'''Armor -''' Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.
+
'''Armor -''' Pandora's armor is either regular clothing or enchanted Venomancer cloth armor.
 
<hr>
 
<hr>
'''Gadget -''' If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.
+
'''Gadget -''' The Haven Bag, an inconspicuous bag that, no matter its current outer appearance, it is; "always bigger on the inside", even serving as a house for Pandora. Aside from that, Pandora also owns a "Broken Time Machine?" used by Bobb and Pan for "science" purposes.
 
<hr>
 
<hr>
 +
<br>
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Relationships'''</div>==
 
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Relationships'''</div>==
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Lover'''</div>===
 
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Lover'''</div>===
 
<hr>
 
<hr>
This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.
+
Pandora is currently single / not dating anyone currently.
 
<hr>
 
<hr>
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Friends/Allies'''</div>===
+
<br>
 +
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Friends / Allies'''</div>===
 
<hr>
 
<hr>
Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:
+
*Paragon Dawn / Dawn Radio - Pandora is an officer of this group and regularly partakes in their events.
#This guy
+
#That guy
+
#Some chick
+
 
+
For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):
+
 
<hr>
 
<hr>
*This guy
+
*Defenders of the Galaxy - Allies of Paragon Dawn and the radio group, Pandora is friends with many of their members.
 
<hr>
 
<hr>
*That guy
+
*Red Academy - For up to a year, Pandora was a member of this super group during her childhood learning about superheros and the like.
 
<hr>
 
<hr>
*Some chick
+
*Harold Winkleman Corps. LLC - Pandora "borrowed" and is still in possesion of a "mechanical spider" taken from one of this super group's factories.
 
<hr>
 
<hr>
<br>
+
*Ape Land - Pan is friends with the silver back of this super group, Sprinkles, as well as, many of its other members.
Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:
+
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''That Guy I Know'''</div>====
+
 
<hr>
 
<hr>
Put info on the friend here.
+
*Various other groups
 
<hr>
 
<hr>
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''That Chick I Met'''</div>====
+
<br>
 +
 
 +
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Enemies'''</div>===
 
<hr>
 
<hr>
And here.
+
*Argent - Stopping oil refining operations in Canada.
 
<hr>
 
<hr>
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''Some Dude at the Bar'''</div>====
+
*VIPER - Thwarting operations on Monster Island and the Southwest Desert.
 
<hr>
 
<hr>
Don't forget this one.
+
*Teleios - Views Pandora as "strangely perfect specimen" he wishes to collect her.
 
<hr>
 
<hr>
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Enemies'''</div>===
+
*PSI - due to her immunity to mind control, she is a primary target of this group
 
<hr>
 
<hr>
Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.
+
*Qulaar - Pandora was present during the attack on Millennium City and contributed to the ships fall into the water. ((Pandora was created prior to the new tutorial update))
 
<hr>
 
<hr>
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
+
*Various other villain groups
<div style="text-indent:40px;">Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.
+
</div>
+
 
<hr>
 
<hr>
{{CommentBox
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<br>
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| width = 70
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|}}
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+
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
 
+
<div style="text-indent:40px;">The general public views Pandora as if she were a typical Venomancer, although when she starts acting in the 4th wall they almost immediately act in a near xenophobic manner towards her often giving her "double takes" and look back to her in from the corner of their eyes as they speed walk away. The Untamed, while open to new concepts and ideas and accept outsiders in a friendly manner into their settlements, they do view Pandora as "weird". In the most part, Pandora's presence with Old Man Bobb as left her as a person who can be considered a "child of a famous person" resulting in her growing up with a renown that is similar to famous celebrities.
=='''Wiki Code'''==
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<pre style="white-space: pre-wrap;
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| header = #FFFFFF
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| bg1 = #003969
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| bg2 = #006999
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| bg3 = #0089B9
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| cell1 = #069
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| cell2 = #08B
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| name =
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| player =
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| image =
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| caption =
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| realname =
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| alias =
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| gender =
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| species =
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| ethnicity =
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| birthplace =
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| operations =
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| relatives =
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| age =
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| height =
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| weight =
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| eyes =
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| hair =
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| complexion =
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| build =
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| features =
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| fame =
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| alignment =
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| identity =
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| years_active =
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| citizenship =
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| occupation =
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| education =
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| marital =
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| powers = <hr>
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*
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*
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*
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*
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*
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<hr>
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| paraphernalia = <hr>
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*
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*
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*
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*
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*
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<hr>
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| strength =
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| weapon =
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| durability =
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| armor =
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| speed =
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| knowledge =
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| charisma =
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| bravery =
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|}}
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+
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Background and Origin'''</div>==
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Sub-header'''</div>===
+
<hr>
+
<div style="text-indent:40px;">Copy and paste these DIV tags for each paragraph within a header or sub-header in order to get a nice, fancy indent.
+
</div><br>
+
<div style="text-indent:40px;">Do not place the BR tag after the last paragraph.
+
 
</div>
 
</div>
 
<hr>
 
<hr>
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Sub-header'''</div>===
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<br>
 +
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Miscellaneous'''</div>==
 
<hr>
 
<hr>
<div style="text-indent:40px;">Copy and paste the sub-headers, and rename them to your liking for each sub-header.
+
<div style="text-indent:40px;">The notes listed here are a collection of canon notes that pertain to my character and story. I am including them here because I feel some sections above are already a long read or simply because I have not implemented them into the writings above as of yet, or are just interestin tid-bits someone might find interesting. These notes may be removed from this list and added to the content above.
</div><hr>
+
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Powers, Skills, and Attributes'''</div>==
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Powers'''</div>===
+
 
<hr>
 
<hr>
'''Power 1 -''' Put info on your power here. Be as lengthy as you like.
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Quick Notes'''</div>===
 
<hr>
 
<hr>
'''Power 2 -''' Not every hero HAS powers, of course, in which case the powers section can be deleted.
+
*Certain Untamed species and morphology are rarer than others. A bunny species Venomancer is more common than a deer species Veno, a deer Veno with white morphology is rare than a deer Venomancer with brown morphology.
 
<hr>
 
<hr>
'''Power 3 -''' Just take everything from the HR tag above the Skills section, up to the "Powers" sub-header, and delete it. You can also edit the Main Header to take the word 'Powers' out of it as well.
+
*Although very rare, Venomancers and Barbarians can be born with missing animal characteristics, Rabbit Venomancers have been found with no tail present, among other types of similar occurrences. In a similar event, a Lion Barbarian unable to grow the iconic mane that wild lions have.
 
<hr>
 
<hr>
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Skills'''</div>===
+
*Barbarians are naturally muscle toned while Venomancers are naturally petite. There are exceptions, winterized variants of the two classifications can have  more portly sized body builds, winterized meaning Barbarians and Venos that lived in cold climates for millions of years, some examples include Elk Barbarians and Mountain Sheep Venomancers will often be plus sized. Pandora, despite her random species and morphology, is naturally plus sized without being winterized, assuming one or both of her parents derived from a species group from a cold region.
 
<hr>
 
<hr>
'''Skill 1 -''' Skills are the things your character has learned to do, or has an innate talent at doing.
+
*Venomancers are naturally immune to pathogens and toxins. Although Barbarians are not, they are hardy enough to withstand most toxins and pathogens. Synonymous with their immunity to pathogens, Venomancer fluids like their blood is highly toxic due to the natural presence microorganisms that move thought their body. Strangely enough, secretions that are external, like sweat, mucus, and lacrimations are not harmful.
 
<hr>
 
<hr>
'''Skill 2 -''' These skills can be as mundane as painting, to more fantastical things such as enchanting items.
+
*Veno's have managed to develop two types of toxins that can effect angelic and demonic entities. Celestial Wine and Extreme Poison, Venomancer blood and the oil produced from their animal characteristics are two of the known ingredients to these poisons.
 
<hr>
 
<hr>
'''Skill 3 -''' If your character has no particular skills worth noting, feel free to follow the same directions as shown for the 'Powers' sub-header on how to remove this section.
+
*Unlike most Venomancers where their animal characteristic colors are a different color than their hair, Pandora's animal characteristics match her hair color.
 
<hr>
 
<hr>
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Attributes'''</div>===
+
*It is unknown if Pan actually broke Bobb's time machine since he spontaneously came up to me saying; "Got damn it Pan, you broke the time machine!".
 
<hr>
 
<hr>
'''Attribute 1 -''' Attributes are physical or mental traits, separate from powers in most cases, though possibly enhanced by them.
+
*There are legendary species and morphology variants of both classifications. These rare forms often are depicted as zoo-cryptic entities writing in stories and other forms of literature. Examples being the rare Kirin Species Venomancer, having ivory antlers that appear almost crystalline and a scaly tail with a mane along the dorsal of the tail, and Barbarians possessing the "Dark Breed" morphology, where regardless of the species they are, their animal characteristics appear as the color ebony with a random sheen color, often purple or blue that is revealed at certain angles.
 
<hr>
 
<hr>
'''Attribute 2 -''' Attributes can be things such as flexibility, or being naturally acrobatic, or good eye-hand coordination perhaps.
+
*True to their animal ancestors, open nudity is widely excepted since it is believed that it brings them closer to nature, although due to the taboo of public nudity to humans, Untamed will revert to this in the privacy of their homes in there main cities, but beware in settlements outside of their cities. Relations between the Venos and Barbs are almost destine as Venos produce an oil that is secreted from their animal characteristics that produces a pungent odor that attracts a Barbarian of specific type down to the specifics of the Barbarian's morphology. As a result, their relations are monopolistic and married Untamed rarely separate. Ironically, to non-Untamed the scent is considered very pleasant and ranges from a "clean" smell to "flower" and "woody" smells that is species specific  of the Venomancer and to the human olfactory in general.  
 
<hr>
 
<hr>
'''Attribute 3 -''' Again, like the last two, if you have no use for it, delete this section. You can also ALTER the section if there is something missing that you would find more fitting.
+
*Many hygienic and fragrance companies are managed by Venos due to their special body oil.
 
<hr>
 
<hr>
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Gear and Equipment'''</div>==
+
*Untamed primarily consume raw meat and produce, though their diets reflect their species, a moose Barbarian will not consume meat while a bear Barbarian will have an omnivorous diet. Although they consume raw food most of the time, some cases, Untamed will cook their food but this is mainly due to them having human or other non-Untamed guests in their restaurants and homes, since they are susceptible to parasites, bacteria, and other harmful microorganisms.
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Gear'''</div>===
+
 
<hr>
 
<hr>
'''Weapon -''' Gear and equipment are the things your character carries around and uses. These can be things like weapons and armor.
+
*There are sub-classifications of Barbarians and Venomancers, two known ones are the Barbarian: "Highlander" and the Venomancer: "Ruin". Sub-classifications are Untamed that have taken one or more aspects of their being beyond normal classification levels. Barb: Highlanders have increased speed and defenses while Veno: Ruins have taken their curse abilities to a level that is considered inconceivable.
 
<hr>
 
<hr>
'''Armor -''' Feel free to use this section to name and describe the gear that your character uses, if any. Be, again, as lengthy as you like.
+
*Given that Barbs and Venos are gender specific, the child between a paring does not share the exact appearances, Venomancer children to not inherit any physical characteristics of the father except for the eye color and vice versa with a Barbarian child, despite this, the child will have some differences in appearance to the mother or father, such as subtitle pattern changes between a Barb and his son or differences in mouth, nose, ears, and eye size and position in Veno children when compared to the mother.
<hr>
+
'''Gadget -''' If this section does not apply to your character, feel free to delete it. Also feel free to add more sub-headers as they apply, such as for a vehicle, perhaps, and that vehicle's statistics.
+
<hr>
+
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''Relationships'''</div>==
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Lover'''</div>===
+
<hr>
+
This section is specifically for a spouse, lover, or some other form of paramour. Feel free to use any of the formatting from 'Friends/Allies' below.
+
<hr>
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Friends/Allies'''</div>===
+
<hr>
+
Put any friends or allies your character may have in here. You may give them descriptions or simply list them. To make a numbered list, simply place a # at the beginning of each new line:
+
#This guy
+
#That guy
+
#Some chick
+
 
+
For a non-numbered list, put an asterisk instead (the lines are optional. Simply remove the HR tags if you wish to remove them):
+
<hr>
+
*This guy
+
<hr>
+
*That guy
+
<hr>
+
*Some chick
+
<hr>
+
<br>
+
Or, you could even use a smaller sub-header for each person, effectively creating a small section on them, like this:
+
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''That Guy I Know'''</div>====
+
<hr>
+
Put info on the friend here.
+
<hr>
+
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''That Chick I Met'''</div>====
+
<hr>
+
And here.
+
<hr>
+
====<div style="color: #000000; text-align: left; width:400px; border: 3px solid #003969; border-right: 0; border-top: 0; font-size: 90%;">'''Some Dude at the Bar'''</div>====
+
<hr>
+
Don't forget this one.
+
<hr>
+
===<div style="background: #0089B9; color: #000000; text-align: center; width:300px; margin: 0 auto 0 auto; border: 3px solid #003969; font-size: 100%;">'''Enemies'''</div>===
+
<hr>
+
Put any rivals or enemies here. You can give descriptions, or simply list them. Same idea as the Allies and Friends.
+
<hr>
+
==<div valign="bottom" style="background: #006999; color: #FFFFFF; text-align: center; margin:0 auto 0 auto; font-size:125%; height:25px; border: solid 5px #003969;">'''General Perception'''</div>==
+
<div style="text-indent:40px;">Put here the way your character would be perceived by the general public. This means, the things that the general public would know, how the media would portray them, things people might know without ever having met the character.
+
</div>
+
<hr>
+
{{CommentBox
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| name = {{PAGENAMEE}}
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[[Category:Character]]
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[[Category:Hero]]
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[[Category:Race]]
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[[Category:Gender]]</pre>
+

Latest revision as of 21:54, 31 December 2019

Pandora
Player: @CheekySpirit
PDBLogo.png
Biographical Data
Real Name: Pandora Arefu
Known Aliases: Pan, Panana, Panny Bananny, Panini
Gender: Female
Species: Untamed - Venomancers - Random Species and Morphology
Ethnicity: Scottish-Native American
Place of Birth: Westside, Millenium City
Base of Operations: The Haven Bag
Relatives: Unknown Parents, Old Man Bobb?
Characteristics
Age: 25
Height: 5'8"
Weight: 195 lbs
Eyes: Heterochromatic: Right: Hazel / Left: Random
Hair: Maroon / Burgundy
Complexion: Fair / Light Skin
Physical Build: Lightly Toned / Plus Sized
Physical Features: Random Species and Morphology
Status
Fame:
██ ██ ██ ██ ██ ██ ██ ██ ██

Renowned

Alignment:
LG LN LE
NG TN NE
CG CN CE
Identity:
Years Active: N / A
Citizenship: N / A
Occupation: Traveling Merchant
Education: Self Taught
Marital Status: Single
Known Powers and Abilities

  • Unyielding Curses
  • Virulent Poisons
  • Unstable Shapeshifting
  • Total Fauna Manipulation
  • Acute Supernatural Manipulation

Equipment and Paraphernalia

  • The Haven Bag
  • Various Raw Materials
  • Various Alchemical Resources
  • Random Miscellaneous Items from trades

Physical Attributes
 
   Strength
AttributeBar3.png
    Weapon
AttributeBar1.png
 
   Durability
AttributeBar8.png
   Armor
AttributeBar6.png
 
   Speed
AttributeBar5.png
   Reflexes
AttributeBar10.png
 
   Resistance
AttributeBar8.png
   Stamina
AttributeBar5.png
 
   Dexterity
AttributeBar1.png
   Agility
AttributeBar1.png
 
   Combat
AttributeBar2.png
   Regen
AttributeBar10.png
 
 
Non-Physical Attributes
 
   Energy
AttributeBar5.png
   Psionics
AttributeBar1.png
 
   Telepathy
AttributeBar2.png
   Willpower
AttributeBar10.png
 
   Sorcery
AttributeBar9.png
   Tech.
AttributeBar3.png
 
   Intel.
AttributeBar5.png
   Knowledge
AttributeBar10.png
 
   Charisma
AttributeBar2.png
   Bravery
AttributeBar3.png
 
 
MaekadaBoxSlim created by @Maekada


Background and Origin


The story is based off the same named race and classes in the Perfect World International (PWI) game. The game greatly lacks in story, and so, working with what I got and based on 11 years of playing the same character, an Untamed Venomancer, have taken the liberty to expand the story/concept of the race and classes based on my experiences while playing. As PWI updates and changes their game, I will change points in this character's bio to reflect that. The origin of my toon's name is not anything related to the Pandora in mythology, dispite people always asking that and always pm'ing me about the "box" it is actually my first name because I am uncreative as heck, although debating on getting a name change in game but that is still up for debate. To help keep it original, I may change the names of the race and classifications as well to something more original as to not be taken directly from PWI.


The Untamed


What They Are: The Untamed are an animal-like race that are derived from the wild animals we see today. The males of the race are known as Barbarians or "Barbs" in short. The males retained their brutish and animalistic appearances and have immense physical strength that is matched by their intimidating appearance. The females of the Untamed are called Venomancers or "Venos" for short. The females evolved further into powerful magic users and hold a more human appearance. Though they lived and died in many battles none have regretted it. In war the Untamed sought peace and in achieving that in their homelands they seek to protect the stability and prosperity of the world as a whole.
Culture: The Untamed are a noble race that have a city located in the Southwest Desert. The city is called The "City of the Wilds" and is considered the capital city of their race, it is located in a hidden valley. Even though the Untamed lived with and evolved alongside humans, they kept their tribal appearances in their life styles. Untamed live in small housings made from tanned rawhide produced to be wind and water resistant and held in place with wooden poles and decorated with various artwork that describe the Untamed’s personality and experiences in life. These houses are designed to be mobile as the Untamed are partially nomadic people. Untamed music can be split into two parts, one being loud and thunderous, often present at the start and end of political events to light and airy flute centered melodies that are an iconic, ambient sound of Untamed cities and villages.
Genetics: The Untamed have a slightly different way of being identified than humans and other races do, the race as a whole is called the "Untamed". While the male and female genders are called "classifications" given how vastly Barbs and Venos, both are essential two different "classes" of the same race. "Species" refers to the individual Barbarian or Venomancer’s animal characteristic. Finally the Barb or Veno’s "morphology" is the specific appearance of their animal characteristics. When a Veno and a Barb bare a child the child will either be a boy or a girl that shares the same species and morphology as the father or mother in respect. In the case of a Veno baring children with a non-Untamed, if the child is a girl, it will always be a Venomancer that shares the mother’s species and morphology, if the child is a boy, then the child will match the race of the father. The same happens when a Barbarian has a child with a woman of a different race, if the child is a boy a similar event happens as stated above but in reverse, the boy matches the species and morphology of the father, and if the child is a girl, it will match the mother’s race.


The Barbarians


Appearances: Barbarians evolved from animal species that can be considered “brutish” in appearance or nature. Holding onto their animal characteristics more than the females, Barbarians appear more animal-like. A Barb’s body is covered in fur or scale and have a complete animal head in respect to the body of the Barbarian’s species. Some recorded species include, but are not limited to; wolves, tigers, bears, and alligators. Barbs also have the ability to change into a complete animal in respect to their species.
Abilities: True to their animal characteristics, Barbarians are vicious and wild combatants. When left unarmed, the Barbarians utilize a form of martial arts known as “Anima Maga”, this form of martial arts is specific to each Barbarian species and is respected to the animal they share their characteristics. As a result, this form of martial arts is extremely difficult for a Barb of a different species to learn. Due to the species complexity of this martial arts it is impossible for non-Untamed to learn. And with high dexterity, endurance, strength, and constitution as their primary super stats, they are able to dispatch even the largest of foes with ease and are considered the perfect “tanks” against any opponent. While in their animal form, Barbs have further enhanced tanking abilities and increased movement speed.
Items: Despite their martial arts, Barbarians prefer to use weapons. The pole-arm is the iconic weapon of the Barbarian, specifically the pole-hammer. However, Barbs have been seen using smaller weapons, including swords, dual blades, and spears. Barbarians wear heavy armor in a tribal style, designed from tanned rawhides and plated with bone and metallic armaments. Aside from their intricate and decorated armors, Barbs will also wear accessories from nose rings as seen on bull Barbarians to collars worn by wolf Barbs in a seemingly stereotypical fashion to their respected animal counter parts.


The Venomancers


Appearances: Venomancers evolved to a more human-like appearance. Their only animal characteristics left are their tails, ears, and horns in respect to their species. Venomancers species are derived mostly from animals that can be considered, cute, small, playful, and fall under the idea of “vermin”. Recorded Veno species include, but are not limited to; bats, deer, foxes, and cats. Like Barbarians, Venomancers can transform into their respected animal. Unlike the Barbarians in which the body and head species and morphology match, the base color of the animal characteristics for Venos do not match the hair color the Venomancer in question has, if her hair is brown, the base color for the animal characteristics will be a different color.
Abilities: Venomancers are mostly known for their ability to inflict their opponents with curses. At the same time, Venos will apply a myriad of poisons upon their enemies. These abilities are often delivered in a style that resembles insects of varying nature from corrosive butterfly “shotgun bursts” to resistance decaying “scarab beetle swarms”, this is done in a dance-like fashion. Venomancers are very versatile and are able to wear cloth, light, and heavy armor, as well as, use magic, dexterous, and heavy weaponry depending on the Veno’s combat preferences. Similar to the Barb’s animal form the Venomancer can also transform and in doing so, further enhance their curses and raising movement speed. Venomancer are also avid animal trainers and many will summon pets to aid them in combat as well.
Items: Venomancers mostly prefer to use magic weapons, their iconic weapon is the staff. However, other Venos have been seen to use magic swords, wands, and glaives instead. Paired with the magic weapon, Venomancers will wear enchanted cloth armors that incorporate long flowing fabrics and if none, the clothing appears to “flow”. Venomancers also wear jewelry similar to the Barbarians, including, but not limited to, earrings, both for their human and animal ears, necklaces, arm bands, and the Veno’s iconic tail ring jewelry. If a Veno prefers a more physical combat style, she can wear heavy or light armors paired with a complementing weapon instead.


Pandora Arefu


Who Is She: Pandora is a very peculiar Venomancer as she has no specific species or morphology and at the same time, her left iris also changes colors randomly as well. Researchers have used the term, “Occult Polymorphia” to describe Pan’s interesting condition. Born to two unknown parents, Pan was found in a secluded area in Westside. Old Man Bobb happened to find her swaddled in a knitted baby blanket and a tattered note reading; “I am sorry my love, Pandora Arefu”. Bobb was searching for scrap, rocks, and fighting back the sewer rat army at the time she was found. She is also an oddly clumsy person, she can be seen tripping over nothing but air at times.
Special Abilities: Unlike other Venomancers, Pandora performs her attacks by lobbing her poisons and casting her curses in her opponents’ general direction, she does not perform the rhythmic dance-like attacks iconic of typical Venomancers instead doing this in wild and reckless abandon. This is a result of her lack of exposure to Untamed culture and customs since she was raised away from them. Her animal form is often as chaotic as the random animal combinations she has in human form. Pan has the ability to break the 4th wall, this is the result of her long term exposure to Old Man Bobb. Coupled with this ability, she strangely turns into entities that are both genetically and energetically different from her, when she turns into these, it is like Pandora has simply been swapped out of existence for this other person entirely.
Weird Items: Not typical of Untamed, Pan however, wears modern day human clothes of varying styles. Although, her travels to the Untamed settlements have allowed her to absorb some cultural aspects of her kin which she lacked growing up. A gift from Bobb, Pandora owns the Haven Bag, and item that is simply “bigger on the inside” despite how its outer appearance looks at the given time. This special bag was made from a pocket dimension, a plastic grocery bag, a frog, and some string. As a traveling merchant she has possession of multiple items to sell, Pan is also in possession of a "Broken Time Machine?" that Bobb claims she destroyed, multiple times apparently.


Powers / Skills / Attributes

Powers


Power 1 - Unyielding Curses: Pandora produces a number of curses that range from reducing her opponents damage down to nothing to causing her enemies resistances to be reduced to 0. Currently there is know know counter and the inflicted must suffer the curse's duration.


Power 2 - Virulent Poisons: A myriad of poisons, Pandora lobs these towards her enemies. There is currently no known anti-venom or antidote to stop the poison from ravaging her target's vitality.


Power 3 - Animal Shapeshifting: As with other Untamed, Pan has the ability to transform into animals. Unlike other Venomancers, due to her special condition, her animal form is as random as the current species and morphology she shares in human form. In animal form, Pan's curses are enhanced and movement speed is drastically increased.


Power 4 - Total Fauna Manipulation: As with all Venomancers, Pan has total control over wild animals, in combat, nearby animals will spontaneously appear to her aid. Aside from that, Pandora has a number of already trained pets she can summon in combat as well.


Power 5 - Acute Supernatural Manipulation: Due to her exposure to Old Man Bobb's unstable energies, Pandora has the ability to control and manipulate supernatural entities, from the undead to angelic beings to a degree. This is atypical of Venomancers.



Skills


Skill 1 - Master Tailor / Crafter: Pandora is a skilled tailor and has designed many outfits. This results in her not needing the tailors of Greer & Harlick to help her design her own outfits and costumes. Given she sells raw materials, sometimes she uses those materials to craft little baubles and decorations for her house.


Skill 2 - Chef / Alchemist: Pan is a professional, although she treats it more like a science experiment, chef. She is able to reproduce dishes from just about an cultural background, from the Untamed's raw meat dishes to producing the rare, thread-like pasta known as "su filindeu" known in Sardinia. Pandora also is a skill alchemist, this is coupled with her cooking skill and her business as a traveling merchant that deals mostly in raw ingredients.


Skill 3 - Pet / Supernatural Trainer: No surprise given her race and classification, Pandora is able to manipulate even the most loyal pets from their owners. Likewise, Pandora studies many sources to help enhance her minor manipulation of the supernatural.


Skill 4 - Time Manipulation: Due to the "Broken Time Machine?" in Bobb and Pan's possession, Pan has changed and predicted the outcomes that are or were to occur in the future, as a result, this gives Pandora god-like reflexes and knowledge.



Attributes


Attribute 1 - Random Species / Morphology: Atypical of the fixed species and morphology of Venomancers, Pandora has a condition known as "Occult Polymorphia" which translates to "Unknown Many Forms/Changes". Her animal characteristics are the acme of random, some recorded combinations included matching forms, such as, bunny ears and tail, cat ears and tail, and squirrel ears and tail. She also has a couple random forms, including but not limited to, bat ears and a kangaroo tail, fox ears and a cat tail, and even bunny ears and deer tail.


Attribute 2 - Hyper Regeneration: Pandora has the ability to regenerate damage as quickly as she receives it, it is unknown how this occurs. Pandora is essentially an immortal entity, it is presumed this is a result of her exposure to the unstable energies that are emissive of Old Man Bobb. ((No physical damage can be seen during or after fighting in game / No permanent death game features))


Attribute 3 - 4th Wall Breaking: Like Old Man Bobb, Pandora can be seen talking about random nonsense, referring to a "real life", events happening in said "life". Even various talk about "game bugs and breaks" and she has claimed at one time that; "I wish I could hide NPC speech bubbles, they are so annoying when mixed with player speech bubbles". Due to this mysterious attribute of Pandora she is also immune to telepathic, psionic, and any other effects that are used in attempting to read her mind or place control over Pandora. In doing so, has left all the attempted manipulators with a "serious migraine", Pandora is also aware of this, and in one recorded event, has told Menton; "Do you mind!" when he attempted to control Pandora with no success, this occurred shortly before his defeat at Stronghold Prison.

Gear and Equipment

Gear


Weapon - Pandora uses no weapons. ((Atleast until magic staff combat is added))


Armor - Pandora's armor is either regular clothing or enchanted Venomancer cloth armor.


Gadget - The Haven Bag, an inconspicuous bag that, no matter its current outer appearance, it is; "always bigger on the inside", even serving as a house for Pandora. Aside from that, Pandora also owns a "Broken Time Machine?" used by Bobb and Pan for "science" purposes.



Relationships

Lover


Pandora is currently single / not dating anyone currently.



Friends / Allies


  • Paragon Dawn / Dawn Radio - Pandora is an officer of this group and regularly partakes in their events.

  • Defenders of the Galaxy - Allies of Paragon Dawn and the radio group, Pandora is friends with many of their members.

  • Red Academy - For up to a year, Pandora was a member of this super group during her childhood learning about superheros and the like.

  • Harold Winkleman Corps. LLC - Pandora "borrowed" and is still in possesion of a "mechanical spider" taken from one of this super group's factories.

  • Ape Land - Pan is friends with the silver back of this super group, Sprinkles, as well as, many of its other members.

  • Various other groups


Enemies


  • Argent - Stopping oil refining operations in Canada.

  • VIPER - Thwarting operations on Monster Island and the Southwest Desert.

  • Teleios - Views Pandora as "strangely perfect specimen" he wishes to collect her.

  • PSI - due to her immunity to mind control, she is a primary target of this group

  • Qulaar - Pandora was present during the attack on Millennium City and contributed to the ships fall into the water. ((Pandora was created prior to the new tutorial update))

  • Various other villain groups


General Perception

The general public views Pandora as if she were a typical Venomancer, although when she starts acting in the 4th wall they almost immediately act in a near xenophobic manner towards her often giving her "double takes" and look back to her in from the corner of their eyes as they speed walk away. The Untamed, while open to new concepts and ideas and accept outsiders in a friendly manner into their settlements, they do view Pandora as "weird". In the most part, Pandora's presence with Old Man Bobb as left her as a person who can be considered a "child of a famous person" resulting in her growing up with a renown that is similar to famous celebrities.


Miscellaneous


The notes listed here are a collection of canon notes that pertain to my character and story. I am including them here because I feel some sections above are already a long read or simply because I have not implemented them into the writings above as of yet, or are just interestin tid-bits someone might find interesting. These notes may be removed from this list and added to the content above.

Quick Notes


  • Certain Untamed species and morphology are rarer than others. A bunny species Venomancer is more common than a deer species Veno, a deer Veno with white morphology is rare than a deer Venomancer with brown morphology.

  • Although very rare, Venomancers and Barbarians can be born with missing animal characteristics, Rabbit Venomancers have been found with no tail present, among other types of similar occurrences. In a similar event, a Lion Barbarian unable to grow the iconic mane that wild lions have.

  • Barbarians are naturally muscle toned while Venomancers are naturally petite. There are exceptions, winterized variants of the two classifications can have more portly sized body builds, winterized meaning Barbarians and Venos that lived in cold climates for millions of years, some examples include Elk Barbarians and Mountain Sheep Venomancers will often be plus sized. Pandora, despite her random species and morphology, is naturally plus sized without being winterized, assuming one or both of her parents derived from a species group from a cold region.

  • Venomancers are naturally immune to pathogens and toxins. Although Barbarians are not, they are hardy enough to withstand most toxins and pathogens. Synonymous with their immunity to pathogens, Venomancer fluids like their blood is highly toxic due to the natural presence microorganisms that move thought their body. Strangely enough, secretions that are external, like sweat, mucus, and lacrimations are not harmful.

  • Veno's have managed to develop two types of toxins that can effect angelic and demonic entities. Celestial Wine and Extreme Poison, Venomancer blood and the oil produced from their animal characteristics are two of the known ingredients to these poisons.

  • Unlike most Venomancers where their animal characteristic colors are a different color than their hair, Pandora's animal characteristics match her hair color.

  • It is unknown if Pan actually broke Bobb's time machine since he spontaneously came up to me saying; "Got damn it Pan, you broke the time machine!".

  • There are legendary species and morphology variants of both classifications. These rare forms often are depicted as zoo-cryptic entities writing in stories and other forms of literature. Examples being the rare Kirin Species Venomancer, having ivory antlers that appear almost crystalline and a scaly tail with a mane along the dorsal of the tail, and Barbarians possessing the "Dark Breed" morphology, where regardless of the species they are, their animal characteristics appear as the color ebony with a random sheen color, often purple or blue that is revealed at certain angles.

  • True to their animal ancestors, open nudity is widely excepted since it is believed that it brings them closer to nature, although due to the taboo of public nudity to humans, Untamed will revert to this in the privacy of their homes in there main cities, but beware in settlements outside of their cities. Relations between the Venos and Barbs are almost destine as Venos produce an oil that is secreted from their animal characteristics that produces a pungent odor that attracts a Barbarian of specific type down to the specifics of the Barbarian's morphology. As a result, their relations are monopolistic and married Untamed rarely separate. Ironically, to non-Untamed the scent is considered very pleasant and ranges from a "clean" smell to "flower" and "woody" smells that is species specific of the Venomancer and to the human olfactory in general.

  • Many hygienic and fragrance companies are managed by Venos due to their special body oil.

  • Untamed primarily consume raw meat and produce, though their diets reflect their species, a moose Barbarian will not consume meat while a bear Barbarian will have an omnivorous diet. Although they consume raw food most of the time, some cases, Untamed will cook their food but this is mainly due to them having human or other non-Untamed guests in their restaurants and homes, since they are susceptible to parasites, bacteria, and other harmful microorganisms.

  • There are sub-classifications of Barbarians and Venomancers, two known ones are the Barbarian: "Highlander" and the Venomancer: "Ruin". Sub-classifications are Untamed that have taken one or more aspects of their being beyond normal classification levels. Barb: Highlanders have increased speed and defenses while Veno: Ruins have taken their curse abilities to a level that is considered inconceivable.

  • Given that Barbs and Venos are gender specific, the child between a paring does not share the exact appearances, Venomancer children to not inherit any physical characteristics of the father except for the eye color and vice versa with a Barbarian child, despite this, the child will have some differences in appearance to the mother or father, such as subtitle pattern changes between a Barb and his son or differences in mouth, nose, ears, and eye size and position in Veno children when compared to the mother.