Difference between revisions of "Optiman"

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(Reuploaded, WIP page for Optiman.)
 
 
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{{WIP}}
[[Category:Male]] [[Category:Golden Age]] [[Category:Hero]] [[Category:Non-Tragic Past]] [[Category:Public Identity]] [[Category:Silver Age]]
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[[Category:Male]] [[Category:Time Traveler]] [[Category:Hero]] [[Category:Non-Tragic Past]] [[Category:Secret Identity]] [[Category:Scientist]] [[Category:Flight]][[Category:Might]]
 
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[[File:Optilogo.png]]
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<center>[[File:Optilogo.png]]</center>
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==Out-Of-Character Information==
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Optiman began as a simple concept in HERO system campaigns I GM'd and took part in, in high school, as well as  That Other Superhero MMO made by Cryptic. Optiman is my personal tribute to all the classic ‘flying brick’ superheroes of the 1940s and beyond, especially the most popular of the character archtype in particular. The character concept still holds a lasting appeal to me even after the game’s sunset, and now, in his Champions Online incarnation, he’s also homage to the great futuristic superheroes of comic book fiction.
 
{{ReldinBox
 
{{ReldinBox
 
| header = #FFFFFF
 
| header = #FFFFFF
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| name = Optiman
 
| name = Optiman
 
| player = @Ninten19
 
| player = @Ninten19
| image = Optiman1.png
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| image = Optiman.png
| caption = “The hero of Yesterday, fighting for Tomorrow!”
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| caption = “The hero of Tomorrow, fighting for Today!”
 
| class_focus = Tank/DPS
 
| class_focus = Tank/DPS
 
| level = 40
 
| level = 40
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| gender = Male
 
| gender = Male
 
| species = Human
 
| species = Human
| ethnicity = Caucasian
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| ethnicity = Caucasian Terran
| birthplace = Seattle, WA
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| birthplace = Earth
| operations = Millennium City, MI. Sub-Station 1, underneath Seattle, WA. Sub-Station 2, underneath Topeka, KS.  
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| operations = Millennium City, MI.  
| relatives = N/A
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| relatives = N/A  
| age = 91 (Physical age is approx. Mid-30s.)
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| age = Mid-30s
 
| height = 6’10”
 
| height = 6’10”
 
| weight = 262 lbs.
 
| weight = 262 lbs.
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| complexion = Fair  
 
| complexion = Fair  
 
| build = Muscular  
 
| build = Muscular  
| features = None
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| features = None-
 
| alignment = 9
 
| alignment = 9
 
| reputation = 6
 
| reputation = 6
| identity = Public to a select group of govt. officials
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| identity = Currently public
| years_active =  58
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| years_active =  5 (2 of which happened in the 21st Century, post time-displacement)
| citizenship = American
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| citizenship = American (Galactic Federation)
| occupation = Federal Agent, Former WW2 News Correspondent in the EU Theatre
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| occupation = Scientist, adventurer (Pre-displacement)
 
| education = College Graduate
 
| education = College Graduate
 
| marital = Single
 
| marital = Single
| powers = Superstrength, speed, and endurance. Mid-level Invulnerability. Flight.  
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| powers = Superstrength, speed, and endurance. Mid-level Invulnerability. Flight. Energy projection.
 
| paraphernalia = N/A
 
| paraphernalia = N/A
| strength = 8
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| strength = 9
 
| endurance = 8
 
| endurance = 8
 
| agility = 7
 
| agility = 7
| speed = 6
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| speed = 8
| fighting = 8
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| fighting = 4
| projectiles = 4
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| projectiles = 6
 
| durability = 9
 
| durability = 9
 
| resistance = 3
 
| resistance = 3
| intelligence = 5
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| intelligence = 6
 
| psyche = 5
 
| psyche = 5
 
| intuition = 8
 
| intuition = 8
| charisma = 7
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| charisma = 3
 
|}}
 
|}}
  
 
=History=
 
=History=
==Part One: Childhood Years (1922-1937)==
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==What Will Be, Was: A Thirty-First Century==
Ever since his birth in 1920, to a judge and a nurse, Kenneth Albright was instilled with a sense of justice, and a will to help others. As he matured into a young man in the 30s, those skills would be used to help friends and family as they endured the near-financially-crippling decade known as the Great Depression. Kenneth would share lunches, run errands, and donate what money he could to charities. He was an average child, regardless of his morality, and would often get into mischief or fights with children in his neighborhood.  
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In nearly one thousand years’ time, in a future that perhaps -may- happen, Earth will prosper and endure. The naysayers and apocalypse-seekers will be proven wrong. Earth will suffer through countless wars, multiple invasions from alien races, and, among other planet-wide civilizations much like itself, join a grand, far-spanning Galactic Federation.  Modern-era enemies like the Gadroon will become allies, as will mysterious races like the Mandaarians.  Technology and concepts only possible in modern imaginations become reality in this era. Faster-than-light travel and advanced terraforming equipment enable the colonization of far-off worlds.
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Humanity, in this era of futuristic wonder and discovery, will put its collective talents of intelligence and imagination to good use, contributing to the fields of science and exploration. With one such experiment, the phenomena of superpowers would return to the thirty-first century after a millennium-long absence and with the arrival of an extra-dimensional conqueror-to-be, many heroes would find their beginnings in the struggle to protect the universe.  As such, they were victorious, and the conqueror retreated. As momentary peace was attained, many would delve once more into exploring the unknown, some achieving powers of their own in the process.
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One of these lucky few would be Kenneth Albright, a Terran from Earth, a man who, despite his meek, modest nature, made it his life’s ambition to study the ancient archaeological subjects of other planets and civilizations of the known universe, as well as achieve vast knowledge as a scientist. After achieving moderate success in his field, he, with a group of other scholars, scientists and archaeologists, ventured to a previously-discovered planet, one left untouched since the Elder Worm-Malvan conflicts. On this world, dubbed Charyn III, many ruins and remains of a previous civilization dotted the humid, jungle-like landscape. One ruin in particular held some significance to the group, as sensor scans would reveal traces of a faint, anomalous energy source radiating from within. The source of said energy was in fact a piece of ancient technology, an artifact with a pyramid-like shape, and a bizarre, illegible language, along with a strange, circular symbol, etched into each side.  
  
Growing up, Kenneth was also inspired by the masked detectives of the era, and loved hearing about the exploits of heroes such as Chicago's Hawk Owl or Vibora Bay's Black Mask. He kept newspaper clippings and articles about his favorite adventurers, which compelled him to take up journalism as he grew older, out of a desire to learn more about the heroes he followed, and of an urge to keep the people well-informed and educated about the world around them.
 
  
Although athletically average and socially-awkward at times, Kenneth was a very bright child, excelling in writing, history, government and literature, and he graduated with top marks in most of his classes.
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As Kenneth’s team retrieved the artifact, he and the others spent months studying it for any clues it might reveal about the civilization it once belonged to. One night, while alone in a personal laboratory, Kenneth was testing the artifact’s reactions to various samples of power and energy. Without warning, a malfunctioning scanner suddenly exploded, taking the artifact with it. As he was bathed in the mysterious energy that the destroyed relic once contained, Kenneth lost consciousness as his body underwent a vast metamorphosis, every cell in his body seemingly burning with power.
  
==Part Two: War Years (1937-1945)==
 
As Kenneth graduated from high school in 1937, many American agents in the mystic side of society sensed that something was amiss overseas in Nazi Germany. They would be proven correct within the next year, as Germany's occultists unleashed a wave of powerful magic that warped reality, in turn creating a very high probability for people around the globe to develop superpowers. As the Axis forces stormed through the European Continent and Pacific Ocean, Kenneth, like most men his age, wanted to go overseas to serve and protect his country, especially after the attack on Pearl Harbor. Although his low build and poor eyesight kept him out of the draft, Kenneth was chosen to serve as a war correspondent for a prominent West-Coast newspaper.
 
  
While in Europe, Kenneth wrote about the hardships of war as he worked with a special unit of the US Military, one that would be pitted against many Italian and German metahumans, such as the size-growing titan Donner, and the maniacal, demon-possessed Erich Hessler, who went by the moniker of Die Totenkopf. Due to the effects of a series of powerful, near-fatal spells cast by Axis sorcerers,, the unit would not have any Allied super humans to defend them from assault, although non-powered heroes and specially-designed weapons and vehicles provided a fair match to the Axis villains. Because of this, Kenneth would later recount his survival in the war to being remarkably lucky.
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Beyond relieved that he survived, Kenneth quickly left the group and reported to several Federation doctors to ensure that he truly was healthy. To the doctors’ astonishment, he was beyond the peak of human health, his senses stronger than any human’s. He had become super-powered. As compensation for what he’d endured, Kenneth was temporarily relieved from his work for several months, deciding to use the time to test his new superhuman abilities. At the same time, he pondered what to do with his apparent gifts. Should he be a soldier? A construction worker? Go back to work as a scientist? As he searched through his century’s equivalent of the internet for more information about prospective careers, some brief pieces of data caught his eye. Sparsely-detailed and utterly lacking in accuracy, Kenneth discovered multiple records of various superheroes from the twenty-first century. After reading more of what he could about each hero, he noted the similarities between his own superpowers and how he received them to those of other super-humans of the distant past.  
  
Kenneth also took part in witnessing the capture of some Axis scientists and sorcerers, who would be assigned to a very specific, secret American project after the war ended. Although Kenneth didn't know it, he'd taken a very small glimpse into what would change his life forever.
 
  
==Part Three: Project Years (1945-1955)==
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Visibly inspired with what he’d discovered, he created a costume for himself with the advanced tools and equipment of the era at his disposal. During this process, he incorporated several examples of essential technology, such as atmospheric life support and integrated communicator technology. One unique feature that he added to it was a unique ‘compression’ system that would allow him to change in and out of the costume with simple button commands.  
After returning home with the war's end in 1945 Kenneth decided to spend the next few years studying at a Washington university, and earned a degree in writing and Journalism. Soon after that, the US Government offered him a job due to their appreciation of his work overseas. Taken to a secret facility in Alaska, Kenneth discussed his experiences with the Axis super villains he encountered to scientists and generals. After a week of discussion, he was sent home to Washington, where he got a job for a Seattle newspaper and began to report the exploits of superhumans throughout the country.
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In 1955, Kenneth was asked to return to the Alaskan base, where it was revealed that he was chosen to be part of Project Optimus, one that was established to create a secret government agent that could work with the people of America as a public hero. With scientists and methods captured and defected from both the former Axis powers and the new Soviet Union, and funds and research granted by the Haynesville Project. Kenneth was nominated due to his strong morals and
 
  
After several failed tests with different methods, one had proven successful: A strange meteor extracted from Tunguska, Russia displayed gizzard properties and contained a very strange and powerful energy. Said meteor could give off its energy as a beam, with help from a specially-designed machine, dubbed a pulsor ray. With a sickly individual, it could cure diseases and make a weaker person healthy with a low, unfocused burst, but with a concentrated burst to a healthy, strong person, their senses and strength could be enhanced tenfold, or even twentyfold. After months of decision, Kenneth was nominated, as he was one of three people present who was physically, psychologically, and morally one of the few that the generals in charge deemed worthy. One turned out to be a Soviet spy, who stole the designs for the machine and fled to Russia, while the other suffered a fatal heart attack and died.
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As he used his newly-discovered powers of flight to observe a small Earth city and test his enhanced senses, his first act of heroism would involve saving a crashing starship, preventing it from falling into Earth’s atmosphere, and in turn saving the lives of hundreds. When asked of his name, Kenneth’s modest personality shone through his super-strong appearance, and many mistook his brief, mumbling stammer of “Just a man” to be a superhuman identity: Optiman. As he later observed the news reports on the Holo-Nets, Kenneth realized something significant. He enjoyed what he did that day. It gave him a sense of purpose and fulfillment that his previous life as an archaeologist never did. And he liked the name Optiman, it had a heroic, noble ring to it. And so, when his extended vacation ended, Kenneth returned to work as a civilian scientist-archaeologist, often donning a costume and fighting crime when possible as the outstanding Optiman!
  
As Kenneth was strapped into the machine, an unknown variable in its computer programming caused the meteor to fire a heavily concentrated burst, hitting Kenneth with all of the meteor's energy, in turn rendering the rock inert, and unable to be used again. However, the results were positive. Kenneth was granted incredible strength, superhuman speed, senses, and endurance, and even the ability to fly. Another plus, to the eyes of the government, was that Kenneth's age was halted at 33, leaving him able to operate with the Government for decades.
 
  
However, as an agent, Kenneth needed a codename to operate under. A few months after the procedure, a general proposed to name him Optiman. After making sure that the connections between Kenneth and the project would be kept confidential, the name stuck, and in October of 1955, two weeks before the United States became involved in the Vietnam War, Optiman was born.
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This would continue for several years, as Optiman would battle familiar threats like VIPER and Mechanon, the former an evolved, thriving galaxy-spanning terrorist organization, the latter an upgraded, time-displaced villain from the 21st Century. Optiman, or ‘Opti’ as many would affectionately call him, would also battle his own personal rogues gallery of villains, such as the bio-organic scholar-turned-sociopath Intelliac, the bizarre, Lovecraftian alien ‘god’ Shan-Oren, the crystalline-lobed telepath Rubikan, and the Roin’Esh super-villain and mercenary-for-hire known as ‘Crucible.
  
==Part Four: To Tomorrow (1955-1989)==
 
Optiman began his career in November of 1955, fighting minor, street-level crimes such as bank robberies and gang attacks, with the odd costumed villain or gimmicky gang making their appearances. As he was a government agent in secret, Optiman was not allowed to operate publically in other countries on behalf of the government. Contrary to popular belief, Optiman did not openly wish to participate in the Vietnam War despite the government’s refusal, it was actually the opposite, as he was worried that doing so would risk his private status with the government. Optiman was also worried that working overseas to fight the Vietcong would result in an unfavorable perception by the American public. Protesters of the war would consider him a warmonger, while the supporters would react negatively to the United States Army being over-reliant on a hero like Optiman to win the war.
 
  
===First Encounters with the Criminally-Insane ===
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However, this future-spanning career of super-heroics would come to an abrupt end. Three years after the start of Optiman’s career as a hero, sightings of a strange energy being that seemed to absorb entire planets would spring up around the fringes of known space. In reality, however, this creature was creating existing paradoxes by combining multiple versions of these worlds together from various points in time and space, in turn causing each of them to be rendered non-existent in a manner of seconds. Optiman’s attempts to battle this creature would be a momentary success, his ‘eye-beam’ powers’ searing ionized plasma ripping through the humanoid shape’s right shoulder. With one, retreating strike of its hand, the being instantaneously swiped Optiman out of time and space. To all who observed it, and to those who later recount the story, it was an unforgettable moment in history. The creature fled and faded out of the thirty-first century in an instant, and Optiman had won the day. It was indeed a heroic victory- but at a very tragic cost to those of the 31st Century: Optiman was dead.
However, Optiman's first major act of heroism occurred on June 24th, 1956, and involved him stopping a prominent (although slightly mad) scientist's plot to control the Western seaboard through a drug-laced gas dropped from an airship dirigible. His name was Leland Richmond, a Soviet-sympathetic Harvard graduate who specialized in creating devious devices, including the mechanized airship he helmed. As Optiman smashed through the zeppelin’s cabin hull and stopped the scientist's diabolical plans, the reckless madman would escape, though not before activating a self-destruct sequence on the ship. As the craft became a ticking timebomb primed to detonate over the city of Salem, Oregon, Optiman's quick thinking would save thousands of lives as he redirected the craft outward towards the Pacific Ocean, where it harmlessly detonated.
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==A Splintered Time: Optiman in the Present==
Soon afterwards, the scientist struck again, using a giant robot to attack a small Idaho community. Optiman's battle with it resulted in the madman's imprisonment and the robot's destruction, and the public rallied by their new hero. Richmond was soon released from prison after bribing the guards and the warden, and would continue to battle Optiman with plans and devices for the next two years. In 1958, the scientist would presumably die of an intense dose of radiation poisoning after misfiring a radiation-beam rifle in an attempt to attack Optiman. Although he was severely weakened by the radioactive beam, he managed to escape the scientist's facility in time as it self-destructed. From then on, Optiman kept a reluctant distance between himself and radiation-using metahumans, not wanting to risk a depowering, dangerous situation.
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Kenneth would awake in a burning crater, nearly several minutes after he’d impacted against the ground from the atmosphere. His surroundings appeared arid and desolate, with no sign of any life around him. Despite this, however, his suit’s sensors still indicated his arrival on Earth, though recalibrations of the date and time would have to be made later on. Nauseated and disoriented, Kenneth would attempt to fly to Millennium City in Michigan, dimly noting the lack of aircars and hovercraft in the sky. As his dizzied, sickened state of mind and being soon faded, he entered Millenium City’s limits, and his present situation dawned on him. He was in the past, the 21st Century, in the age of heroes that inspired him to become one himself. It was then that he realized that something was inherently wrong. He shouldn’t be here, in this time. His mere presence would affect his future. Despite this feeling of discomfort, his instincts would react faster than his wits, as he would soon break up a bank robbery and subdue the criminals within moments. Upon realizing his mistake in uttering his heroic identity to a group of policemen and reporters, he feared the worst, that reality would correct his presence in some way.
In 1959, in the Nevada desert, a Soviet agent attempted to steal files and information on the United States' methods of creating atomic weapons. Optiman's first unofficial assignment on behalf of the US Government was to apprehend the spy. As he approached the agent, he came under attack by a strange, gas-masked enemy adorned with the USSR's Hammer and Sickle, who seemed to possess the same powers as Optiman.  
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And yet, it did not happen. He remained whole and unchanged, seemingly unaltered in memory, physical appearance, even the superpowers he used. After conducting research with several local, prominent scientists about the current nature of his existence, Optiman would feel a mixture of relief and worry, as well as the continued, lingering self-distancing about living in the present. Despite this, however, he still kept his focus on fighting crime, making sure that his actions did not contradict what he believes to be the ‘proper’ state of things.
As the agent was apprehended by federal agents, Optiman battled his Russian duplicate to a standstill. After knocking off the heavy gasmask, Optiman saw the face of his enemy: A pale, agressive, chalk-skinned human, with piercing, hollow-looking red eyes. As Optiman attempted to question the inhuman-looking attacker, the brutish Russian responded with a cold, eerily calm voice. He was a prominent Russian general, Nikolai Raserovich, who was granted powers by the Soviet government, dubbed Zashchitnik-1, and was given orders to kill Optiman.
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Two years since his arrival in the present, he has continued to fight for justice and protect the innocent, despite personal misgivings and struggles with contemporary-era villains.
Lunging towards the lone hero, Zashchitnik-1 continued his attack. However, after nearly an hour of battle, the pale-skinned Russian general began to lose strength; his calciferous flesh crumbling under the pressure and power of each strong blow that Optiman delivered. As Zashchitnik-1 delivered one final, drained, weakened punch to Optiman, the Russian died, collapsing to the sandy ground in a cloud of dust and dried, crumbling bone.
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==Optiman Today==
This would not be the last time that he would encounter Z-1, as another would soon appear within the year. Like with the first, this new Z-1 was a Soviet general with the same powers and determination to destroy Optiman on behalf of the Soviet Union.  
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Optiman has become a popular super-heroic figure in the two years of accomplishments he’s made in the present. He has developed cordial relationships with super-teams like the Champions and Sentinels, as well as with members of several police departments in the cities he’s fought crime in, which include New York City, Seattle, Chicago, and Atlanta. Many view his mysterious origins in the future with mixed reactions. Some are visibly bothered by his superhuman abilities and advanced technologies, especially those in the IHA, as they fear that eventually -all- humans will develop superhuman or mutational abilities by his era. Others consider his knowledge of future events to be both detrimental and beneficial. Many assume he’s hiding something, or believe he’s been sent back in time to prevent a future disaster. As such, many find it difficult to trust Optiman at first, despite his politeness and modesty.
As the 1960s rolled in, America saw a surge in powerful superheroes and very dangerous villains, some ranging from the local to the extraterrestrial. As greater threats emerged within the decade, Optiman fought crime throughout America. He battled villains such as Typhoon, the Revenger, and the first Masquerade, as well as the surprisingly-surviving Leland Richmond, who implanted his head on a cybernetic body to escape the cancerous tumors that ravished the scientist’s body.
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=Powers and Equipment=
Optiman also played a secret role in the Cuban Missile Crisis in 1962, as President Kennedy ordered him to stop a Cuban-born, Soviet-sympathizing antihero who attempted to activate a strange weapon near the North Pole. El Camarada was apparently given a device from an unknown party that would form a literal Iron Curtain around the Eastern Hemisphere, one that would allow the USSR to launch weapons to attack the United States, while the Soviet Union would be impenetrably defended from any counterattacks. Optiman managed to destroy the device, though El Camarada managed to get the upper hand, escaping back to Cuba with his teleportation powers
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Optiman is a traditional flying brick with superhuman abilities granted by the alien energy that is imbued in every cell in his body. He possesses super-strength, flight, super-speed, enhanced durability, and enhanced senses. In addition, he has the ability to control the temperature of his breath, allowing it to reach both sub-zero and metal-melting degrees. He is also capable of mild energy projection from his eyes, and can enable it to act with both kinetic, plasma, and thermal attributes. Contrary to popular belief, he has a threshold of super-strength, though while capable of lifting a skyscraper or jetliner with ease, anything close to a planet in mass or density is not within his limits. His threshold of flight tops out to Mark 3, though his ground speed is slower, limited presently at 100 miles per hour. This difference in speed occurs due to how the energy in his cells reacts to gravity and the friction of his feet touching the ground. In the air, his cells act as energy conduits, allowing him to literally push against gravity and soar through the air with ease. His super-senses act in a radius of nearly several kilometers at full strength, though the effect wanes as he uses his senses across a much larger distance. His durability allows him to withstand most small-arms fire and strong attacks from contemporary firearms and other weaponry. He is also able to withstand the effects of strenuous environments and extreme temperatures.
Optiman encountered a strange enemy from the future in 1963, a Madam Mindmaze. A self-proclamed time-mage from the 65th Century attempted to use Seattle’s Space Needle as the focus point for a ritual that would allow her to re-write time and space at her leisure, in order to take over both the present and future. With the realization that he was not immune to the mage’s strange powers,  
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==Weaknesses==
1965 saw humanity's first encounter with the Qularr as they used giant monsters to attack key cities around the world. Optiman played his part in defending both Los Angeles and Chicago from the insectoid invaders, who used the genetically-engineered monsters Ganika and Mitsura to attack both cities.
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Optiman is not invulnerable, despite what many believe. Even with his superhuman endurance, exhaustion can take hold. As this happens, his powers wane in effectiveness and strength. Radiation poses a significant threat, as the energies in his cells must constantly purge radioactive particles from his body, causing his powers to fluctuate at random, and even ‘switch off’ for extended periods of time. He is not immune to the effects of magical or dimensional attacks, and is affected by them much as an ordinary human would be. Mental attacks and intrusions pose another threat, as his mental defenses are honed and trained, but not infallible.
Within the next year, the spacefaring Sirians invaded from their Martian base, and Optiman played a role in defending New York from their attack.
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Optiman also possesses a unique weakness, one defined by his status as a man out of his own time. Occasionally, he endures brief periods of what he describes as ‘temporal sickness.’ While mostly exhibited as mild discomfort or nausea, instances of physical pain, lapses in memory, or perception distortions also occur. These perception issues range from blurred or dulling sensations, to seeing multiple versions of one point in time at once.
===End of Decade One==
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While Optiman can hold his breath for long instances of time, he is not capable of breathing in space or underwater. For such situations, he relies on the technology in his suit.
Optiman would defeat the second Z-1, Dostov Granin, in 1967, as he prevented the doppelganger and Leland Richmond from destroying the American continent with a nuclear strike. While Z-1 crumbled into dust much like the first did, Leland Richmond’s jar-encased head was flung out into deep space, due to Optiman’s qualms of killing. From that point onward, Optiman encountered fairly little in terms of world-threatening events until 1969, when a third Z-1 appeared, as an unofficial member of the newly-christened  Soviet superhero team, the People’s Legion. This new Z-1 showed a deeper intellect and strange ‘eye-beam’ abilities, two that his predecessors lacked, although he retained the usual chalky skin and bizarre state of mind that the others did. Due to the unpredictability of this Z-1 incarnation’s powers, his mind degraded into insanity, and soon returned to villainy in 1971, as he attempted to literally drop a nuclear facility onto Washington DC. In the struggle to prevent a catastrophe, Optiman teamed up with the Legion to stop Z-1, who burnt up easily within the next two years, and, for a time, the Z-1 Project’s superiors would cease its’ production of defenders.
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==Optiman’s Supersuit==
===Encountering Destroyer===
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The suit itself is made of an advanced material, both tear-proof and fireproof, and capable of enduring extreme hypertension. It also functions in a similar manner to Kevlar, and has several technological functions integrated into the suit’s belt, each function can be easily-activated either by button-taps or voice command. The AI that triggers each program is simplistic and devoid of any sentience or personality, much like that on a phone or laptop computer. As stated above, the suit possesses an integrated life support system that manifests as a translucent ‘layer’ above Optiman’s body, allowing him to filter water into breathable oxygen, or carry a sustainable supply of oxygen for extended periods of spacetravel. The suit also possesses a communicator node, allowing him to connect to most modern (By 31st century standards) or primitive communication networks, much like a cell phone would to a present-day internet modem or reception tower. The suit’s default template is the grey, red-caped costume that Optiman was known to wear in the 31st Century, but the easy programmability of the belt that the suit contracts into allows him to store different costumes, though those are of lesser quality than the one he possesses, and do not contain the same technological features.
In 1975, Optiman would join a group of heroes in stopping a new threat. A power-armored, incredibly intelligent villain sought to conquer and destroy California and the west coast, using his soldiers and robots. His name was Albert Zerstoiten, soon known to all as Doctor Destroyer. Optiman, as well as his fellow heroes, stopped the diabolical Destroyer, who escaped to plague the heroes of the world in the decades to follow.
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Latest revision as of 20:49, 28 September 2014

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Optilogo.png

Out-Of-Character Information

Optiman began as a simple concept in HERO system campaigns I GM'd and took part in, in high school, as well as That Other Superhero MMO made by Cryptic. Optiman is my personal tribute to all the classic ‘flying brick’ superheroes of the 1940s and beyond, especially the most popular of the character archtype in particular. The character concept still holds a lasting appeal to me even after the game’s sunset, and now, in his Champions Online incarnation, he’s also homage to the great futuristic superheroes of comic book fiction.


Optiman
Player: @Ninten19
Optiman.png
“The hero of Tomorrow, fighting for Today!”
Character Build
Class Focus: Tank/DPS
Power Level: 40
Research & Development: Confidental
Biographical Data
Real Name: Kenneth Albright
Known Aliases: N/A
Gender: Male
Species: Human
Ethnicity: Caucasian Terran
Place of Birth: Earth
Base of Operations: Millennium City, MI.
Relatives: N/A
Characteristics
Age: Mid-30s
Height: 6’10”
Weight: 262 lbs.
Eyes: Green
Hair: Brown
Complexion: Fair
Physical Build: Muscular
Physical Features: None-
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Lawful Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Memorable

Identity: Currently public
Years Active: 5 (2 of which happened in the 21st Century, post time-displacement)
Citizenship: American (Galactic Federation)
Occupation: Scientist, adventurer (Pre-displacement)
Education: College Graduate
Marital Status: Single
Known Powers and Abilities
Superstrength, speed, and endurance. Mid-level Invulnerability. Flight. Energy projection.
Equipment and Paraphernalia
N/A
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template


History

What Will Be, Was: A Thirty-First Century

In nearly one thousand years’ time, in a future that perhaps -may- happen, Earth will prosper and endure. The naysayers and apocalypse-seekers will be proven wrong. Earth will suffer through countless wars, multiple invasions from alien races, and, among other planet-wide civilizations much like itself, join a grand, far-spanning Galactic Federation. Modern-era enemies like the Gadroon will become allies, as will mysterious races like the Mandaarians. Technology and concepts only possible in modern imaginations become reality in this era. Faster-than-light travel and advanced terraforming equipment enable the colonization of far-off worlds.


Humanity, in this era of futuristic wonder and discovery, will put its collective talents of intelligence and imagination to good use, contributing to the fields of science and exploration. With one such experiment, the phenomena of superpowers would return to the thirty-first century after a millennium-long absence and with the arrival of an extra-dimensional conqueror-to-be, many heroes would find their beginnings in the struggle to protect the universe. As such, they were victorious, and the conqueror retreated. As momentary peace was attained, many would delve once more into exploring the unknown, some achieving powers of their own in the process.


One of these lucky few would be Kenneth Albright, a Terran from Earth, a man who, despite his meek, modest nature, made it his life’s ambition to study the ancient archaeological subjects of other planets and civilizations of the known universe, as well as achieve vast knowledge as a scientist. After achieving moderate success in his field, he, with a group of other scholars, scientists and archaeologists, ventured to a previously-discovered planet, one left untouched since the Elder Worm-Malvan conflicts. On this world, dubbed Charyn III, many ruins and remains of a previous civilization dotted the humid, jungle-like landscape. One ruin in particular held some significance to the group, as sensor scans would reveal traces of a faint, anomalous energy source radiating from within. The source of said energy was in fact a piece of ancient technology, an artifact with a pyramid-like shape, and a bizarre, illegible language, along with a strange, circular symbol, etched into each side.


As Kenneth’s team retrieved the artifact, he and the others spent months studying it for any clues it might reveal about the civilization it once belonged to. One night, while alone in a personal laboratory, Kenneth was testing the artifact’s reactions to various samples of power and energy. Without warning, a malfunctioning scanner suddenly exploded, taking the artifact with it. As he was bathed in the mysterious energy that the destroyed relic once contained, Kenneth lost consciousness as his body underwent a vast metamorphosis, every cell in his body seemingly burning with power.


Beyond relieved that he survived, Kenneth quickly left the group and reported to several Federation doctors to ensure that he truly was healthy. To the doctors’ astonishment, he was beyond the peak of human health, his senses stronger than any human’s. He had become super-powered. As compensation for what he’d endured, Kenneth was temporarily relieved from his work for several months, deciding to use the time to test his new superhuman abilities. At the same time, he pondered what to do with his apparent gifts. Should he be a soldier? A construction worker? Go back to work as a scientist? As he searched through his century’s equivalent of the internet for more information about prospective careers, some brief pieces of data caught his eye. Sparsely-detailed and utterly lacking in accuracy, Kenneth discovered multiple records of various superheroes from the twenty-first century. After reading more of what he could about each hero, he noted the similarities between his own superpowers and how he received them to those of other super-humans of the distant past.


Visibly inspired with what he’d discovered, he created a costume for himself with the advanced tools and equipment of the era at his disposal. During this process, he incorporated several examples of essential technology, such as atmospheric life support and integrated communicator technology. One unique feature that he added to it was a unique ‘compression’ system that would allow him to change in and out of the costume with simple button commands.


As he used his newly-discovered powers of flight to observe a small Earth city and test his enhanced senses, his first act of heroism would involve saving a crashing starship, preventing it from falling into Earth’s atmosphere, and in turn saving the lives of hundreds. When asked of his name, Kenneth’s modest personality shone through his super-strong appearance, and many mistook his brief, mumbling stammer of “Just a man” to be a superhuman identity: Optiman. As he later observed the news reports on the Holo-Nets, Kenneth realized something significant. He enjoyed what he did that day. It gave him a sense of purpose and fulfillment that his previous life as an archaeologist never did. And he liked the name Optiman, it had a heroic, noble ring to it. And so, when his extended vacation ended, Kenneth returned to work as a civilian scientist-archaeologist, often donning a costume and fighting crime when possible as the outstanding Optiman!


This would continue for several years, as Optiman would battle familiar threats like VIPER and Mechanon, the former an evolved, thriving galaxy-spanning terrorist organization, the latter an upgraded, time-displaced villain from the 21st Century. Optiman, or ‘Opti’ as many would affectionately call him, would also battle his own personal rogues gallery of villains, such as the bio-organic scholar-turned-sociopath Intelliac, the bizarre, Lovecraftian alien ‘god’ Shan-Oren, the crystalline-lobed telepath Rubikan, and the Roin’Esh super-villain and mercenary-for-hire known as ‘Crucible.’


However, this future-spanning career of super-heroics would come to an abrupt end. Three years after the start of Optiman’s career as a hero, sightings of a strange energy being that seemed to absorb entire planets would spring up around the fringes of known space. In reality, however, this creature was creating existing paradoxes by combining multiple versions of these worlds together from various points in time and space, in turn causing each of them to be rendered non-existent in a manner of seconds. Optiman’s attempts to battle this creature would be a momentary success, his ‘eye-beam’ powers’ searing ionized plasma ripping through the humanoid shape’s right shoulder. With one, retreating strike of its hand, the being instantaneously swiped Optiman out of time and space. To all who observed it, and to those who later recount the story, it was an unforgettable moment in history. The creature fled and faded out of the thirty-first century in an instant, and Optiman had won the day. It was indeed a heroic victory- but at a very tragic cost to those of the 31st Century: Optiman was dead.

A Splintered Time: Optiman in the Present

Kenneth would awake in a burning crater, nearly several minutes after he’d impacted against the ground from the atmosphere. His surroundings appeared arid and desolate, with no sign of any life around him. Despite this, however, his suit’s sensors still indicated his arrival on Earth, though recalibrations of the date and time would have to be made later on. Nauseated and disoriented, Kenneth would attempt to fly to Millennium City in Michigan, dimly noting the lack of aircars and hovercraft in the sky. As his dizzied, sickened state of mind and being soon faded, he entered Millenium City’s limits, and his present situation dawned on him. He was in the past, the 21st Century, in the age of heroes that inspired him to become one himself. It was then that he realized that something was inherently wrong. He shouldn’t be here, in this time. His mere presence would affect his future. Despite this feeling of discomfort, his instincts would react faster than his wits, as he would soon break up a bank robbery and subdue the criminals within moments. Upon realizing his mistake in uttering his heroic identity to a group of policemen and reporters, he feared the worst, that reality would correct his presence in some way. And yet, it did not happen. He remained whole and unchanged, seemingly unaltered in memory, physical appearance, even the superpowers he used. After conducting research with several local, prominent scientists about the current nature of his existence, Optiman would feel a mixture of relief and worry, as well as the continued, lingering self-distancing about living in the present. Despite this, however, he still kept his focus on fighting crime, making sure that his actions did not contradict what he believes to be the ‘proper’ state of things. Two years since his arrival in the present, he has continued to fight for justice and protect the innocent, despite personal misgivings and struggles with contemporary-era villains.

Optiman Today

Optiman has become a popular super-heroic figure in the two years of accomplishments he’s made in the present. He has developed cordial relationships with super-teams like the Champions and Sentinels, as well as with members of several police departments in the cities he’s fought crime in, which include New York City, Seattle, Chicago, and Atlanta. Many view his mysterious origins in the future with mixed reactions. Some are visibly bothered by his superhuman abilities and advanced technologies, especially those in the IHA, as they fear that eventually -all- humans will develop superhuman or mutational abilities by his era. Others consider his knowledge of future events to be both detrimental and beneficial. Many assume he’s hiding something, or believe he’s been sent back in time to prevent a future disaster. As such, many find it difficult to trust Optiman at first, despite his politeness and modesty.

Powers and Equipment

Optiman is a traditional flying brick with superhuman abilities granted by the alien energy that is imbued in every cell in his body. He possesses super-strength, flight, super-speed, enhanced durability, and enhanced senses. In addition, he has the ability to control the temperature of his breath, allowing it to reach both sub-zero and metal-melting degrees. He is also capable of mild energy projection from his eyes, and can enable it to act with both kinetic, plasma, and thermal attributes. Contrary to popular belief, he has a threshold of super-strength, though while capable of lifting a skyscraper or jetliner with ease, anything close to a planet in mass or density is not within his limits. His threshold of flight tops out to Mark 3, though his ground speed is slower, limited presently at 100 miles per hour. This difference in speed occurs due to how the energy in his cells reacts to gravity and the friction of his feet touching the ground. In the air, his cells act as energy conduits, allowing him to literally push against gravity and soar through the air with ease. His super-senses act in a radius of nearly several kilometers at full strength, though the effect wanes as he uses his senses across a much larger distance. His durability allows him to withstand most small-arms fire and strong attacks from contemporary firearms and other weaponry. He is also able to withstand the effects of strenuous environments and extreme temperatures.

Weaknesses

Optiman is not invulnerable, despite what many believe. Even with his superhuman endurance, exhaustion can take hold. As this happens, his powers wane in effectiveness and strength. Radiation poses a significant threat, as the energies in his cells must constantly purge radioactive particles from his body, causing his powers to fluctuate at random, and even ‘switch off’ for extended periods of time. He is not immune to the effects of magical or dimensional attacks, and is affected by them much as an ordinary human would be. Mental attacks and intrusions pose another threat, as his mental defenses are honed and trained, but not infallible. Optiman also possesses a unique weakness, one defined by his status as a man out of his own time. Occasionally, he endures brief periods of what he describes as ‘temporal sickness.’ While mostly exhibited as mild discomfort or nausea, instances of physical pain, lapses in memory, or perception distortions also occur. These perception issues range from blurred or dulling sensations, to seeing multiple versions of one point in time at once. While Optiman can hold his breath for long instances of time, he is not capable of breathing in space or underwater. For such situations, he relies on the technology in his suit.

Optiman’s Supersuit

The suit itself is made of an advanced material, both tear-proof and fireproof, and capable of enduring extreme hypertension. It also functions in a similar manner to Kevlar, and has several technological functions integrated into the suit’s belt, each function can be easily-activated either by button-taps or voice command. The AI that triggers each program is simplistic and devoid of any sentience or personality, much like that on a phone or laptop computer. As stated above, the suit possesses an integrated life support system that manifests as a translucent ‘layer’ above Optiman’s body, allowing him to filter water into breathable oxygen, or carry a sustainable supply of oxygen for extended periods of spacetravel. The suit also possesses a communicator node, allowing him to connect to most modern (By 31st century standards) or primitive communication networks, much like a cell phone would to a present-day internet modem or reception tower. The suit’s default template is the grey, red-caped costume that Optiman was known to wear in the 31st Century, but the easy programmability of the belt that the suit contracts into allows him to store different costumes, though those are of lesser quality than the one he possesses, and do not contain the same technological features.