Difference between revisions of "Sanzu of the Thousand Sands"
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By contrast, the fire-based efreeti are rather callous and often seen as slave drivers. Haughty, cruel and vengeful to a fault, an efreeti will chafe at any attempt to imprison or enslave them. It is such a situation that Sanzu of the Thousand Sands has found themselves in; previously trapped within an enchanted iron flask for a good six hundred years, Sanzu's long imprisonment has diminished much of the magic that would allow them to return home. | By contrast, the fire-based efreeti are rather callous and often seen as slave drivers. Haughty, cruel and vengeful to a fault, an efreeti will chafe at any attempt to imprison or enslave them. It is such a situation that Sanzu of the Thousand Sands has found themselves in; previously trapped within an enchanted iron flask for a good six hundred years, Sanzu's long imprisonment has diminished much of the magic that would allow them to return home. | ||
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Revision as of 08:55, 15 November 2020
Sanzu of the Thousand Sands
Sanzu of the Thousand Sands | ||||||||||||||||||||||||||
Player: @olrichrakdos | ||||||||||||||||||||||||||
"Be careful what you wish for, mortal. Every desire has a dark twist to it." | ||||||||||||||||||||||||||
Character Build | ||||||||||||||||||||||||||
Class Focus: | DPS | |||||||||||||||||||||||||
Power Level: | Rising | |||||||||||||||||||||||||
Research & Development: | Arcane | |||||||||||||||||||||||||
Biographical Data | ||||||||||||||||||||||||||
Real Name: | Sanzu of the Thousand Sands | |||||||||||||||||||||||||
Known Aliases: | Heir to the Ia'Mizh, Grand Jewel in the Iisheal'Alsyf | |||||||||||||||||||||||||
Gender: | Can take either form - "Which side of the coin would you prefer?" | |||||||||||||||||||||||||
Species: | Genie | |||||||||||||||||||||||||
Ethnicity: | Efreeti | |||||||||||||||||||||||||
Place of Birth: | The City of Brass, in the Elemental Plane of Fire | |||||||||||||||||||||||||
Base of Operations: | For the moment, Millennium City | |||||||||||||||||||||||||
Relatives: | Many in the Elemental Plane of Fire | |||||||||||||||||||||||||
Characteristics | ||||||||||||||||||||||||||
Age: | Unknown; at least three millennia | |||||||||||||||||||||||||
Height: | Estimated 6' 9" | |||||||||||||||||||||||||
Weight: | Estimated | |||||||||||||||||||||||||
Eyes: | Red, with black sclera | |||||||||||||||||||||||||
Hair: | Fire orange | |||||||||||||||||||||||||
Complexion: | A lovely shade of crimson | |||||||||||||||||||||||||
Physical Build: | Athletic enough | |||||||||||||||||||||||||
Physical Features: | ||||||||||||||||||||||||||
Status | ||||||||||||||||||||||||||
Alignment: |
Lawful Evil | |||||||||||||||||||||||||
Reputation: |
Unknown | |||||||||||||||||||||||||
Identity: | Public - "Why hide what I am, or what I can do?" | |||||||||||||||||||||||||
Years Active: | ||||||||||||||||||||||||||
Citizenship: | Uh... | |||||||||||||||||||||||||
Occupation: | ||||||||||||||||||||||||||
Education: | ||||||||||||||||||||||||||
Marital Status: | Single | |||||||||||||||||||||||||
Known Powers and Abilities | ||||||||||||||||||||||||||
Granting wishes, summoning mundane items, basic fire manipulation, personal physical manipulation | ||||||||||||||||||||||||||
Equipment and Paraphernalia | ||||||||||||||||||||||||||
Twin scimitars (summoned) |
Attributes | ||||||||||||||||||||||||||
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Endurance |
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Agility |
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Speed |
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Fighting |
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Projectiles |
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Durability |
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Resistance |
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Intelligence |
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Psyche |
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Intuition |
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Charisma |
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ReldinBox Template |
Throughout the multiverse, there are many entities that can control immense cosmic power, and one of those would be the genie; beings with phenomenal potential formed when a soul mingles with the inherent energy of the elements.
Coinciding with each of the four 'basic elements', many people confuse a genie with the air-based djinn. With a predisposition towards positive outcomes for both parties and an acceptance of indentured servitude, the djinn has been the front-runner for genie interactions with other powerful or adventurous beings.
By contrast, the fire-based efreeti are rather callous and often seen as slave drivers. Haughty, cruel and vengeful to a fault, an efreeti will chafe at any attempt to imprison or enslave them. It is such a situation that Sanzu of the Thousand Sands has found themselves in; previously trapped within an enchanted iron flask for a good six hundred years, Sanzu's long imprisonment has diminished much of the magic that would allow them to return home.